So i'm working on a small Discord bot for fun and on my Windows machine everything is working, but trying it on a VPS doesn't work
Heres my code
const { MessageEmbed } = require('discord.js');
const { Permissions } = require('discord.js');
module.exports = {
name: "ReactionRole",
describtion: "Will create a reaction role embed",
async execute(message, args, client) {
if (message.author.bot) return;
if (message.author.id !== "465838976410976276") return;
const channel = "860160937725788170";
const placeholder = "🏆"
const embed = new MessageEmbed()
.setColor("RANDOM")
.setTitle("Reaction Roles")
.setDescription("React to an Emoji to get the Role u desire\n\n"
+ `${placeholder } for a role`)
const messageEmbed = await message.channel.send({ embeds: [embed] });
messageEmbed.react(placeholder );
client.on("messageReactionAdd", async (reaction, user) => {
if (reaction.message.partial) await reaction.message.fetch();
if (message.partial) await reaction.fetch();
if (user.bot) return;
if (!reaction.message.guild) return;
if (reaction.message.channel.id === channel) {
if (reaction.emoji.name === placeholder ) {
await reaction.message.guild.members.cache.get(user.id).roles.add("894699397676429333");
} else {
return;
}
}
})
client.on("messageReactionRemove", async (reaction, user) => {
if (reaction.message.partial) await reaction.message.fetch();
if (message.partial) await reaction.fetch();
if (user.bot) return;
if (!reaction.message.guild) return;
if (reaction.message.channel.id === channel) {
if (reaction.emoji.name === placeholder ) {
await reaction.message.guild.members.cache.get(user.id).roles.remove("894699397676429333");
} else {
return;
}
}
})
}
}
My OS is Debian 10
I tried to change the emojis to different kinds like Unicode but nothing worked.
Related
I am aware that this problem has been discussed already, but I don't seem to fit the solutions found into my code. I've created some commands to this bot and they seem to work, although they are only basic slash commands (e.g. /ping). This problem came in when I try to run a moderation command or a play command.
This is the code with the error
const { Interaction } = require("discord.js");
module.exports = {
name: 'interactionCreate',
async execute(interaction, client) {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return
try{
await command.execute(interaction, client);
} catch (error) {
console.log(error);
await interaction.reply({
content: 'A aparut o eroare cu aceasta comanda!',
ephemeral: true
});
}
},
};
None of the fixes that I found seem to fit, at least to my rather unexperienced eye.
The command I try to run is this:
const { SlashCommandBuilder } = require("#discordjs/builders")
const { MessageEmbed } = require("discord.js")
const { QueryType } = require("discord-player")
module.exports = {
data: new SlashCommandBuilder()
.setName("play")
.setDescription("Asculta muzica")
.addSubcommand((subcommand)=>
subcommand
.setName("song")
.setDescription("Incarca o singura melodie printr-un url")
.addStringOption((option) => option.setName("url").setDescription("url-ul melodiei").setRequired(true)))
.addSubcommand((subcommand) =>
subcommand
.setName("playlist")
.setDescription("Incarca un playlist printr-un url")
.addStringOption((option) => option.setName("url").setDescription("url-ul playlist-ului").setRequired(true)))
.addSubcommand((subcommand) =>
subcommand
.setName("search")
.setDescription("Cauta o melodie pe baza cuvintelor-cheie")
.addStringOption((option) =>
option.setName("searchterms").setDescription("the search keywords").setRequired(true))),
run: async ({ client, interaction }) => {
if (interaction.member.voice.channel)
return interaction.editReply("Trebuie sa fii pe un voice channel pentru a folosi aceasta comanda!")
const queue = await client.player.createQueue(interaction.guild)
if (!queue.connection) await queue.connect(interaction.member.voice.channel)
let embed = new MessageEmbed()
if (interaction.options.getSubcommand() === "song"){
let url = interaction.options.getString("url")
const result = await client.player.search(url, {
requestedBy: interaction.user,
searchEngine: QueryType.YOUTUBE_VIDEO
})
if (result.tracks.length === 0)
return interaction.editReply("Niciun rezultat")
const song = result.tracks[0]
await queue.addTrack(song)
embed
.setDescription(`**[${song.title}](${song.url})**a fost adaugata`)
.setFooter({ text: `Durata: ${song.duration}`})
} else if (interaction.options.getSubcommand() === "playlist"){
let url = interaction.options.getString("url")
const result = await client.player.search(url, {
requestedBy: interaction.user,
searchEngine: QueryType.YOUTUBE_PLAYLIST
})
if (result.tracks.length === 0)
return interaction.editReply("Niciun rezultat")
const playlist = result.tracks
await queue.addTrack(result.tracks)
embed
.setDescription(`**${result.tracks.length} melodii din [${playlist.title}](${playlist.url})**a fost adaugata`)
.setFooter({ text: `Durata: ${playlist.duration}`})
} else if (interaction.options.getSubcommand() === "search"){
let url = interaction.options.getString("seatchterms")
const result = await client.player.search(url, {
requestedBy: interaction.user,
searchEngine: QueryType.AUTO
})
if (result.tracks.length === 0)
return interaction.editReply("Niciun rezultat")
const song = result.tracks[0]
await queue.addTrack(song)
embed
.setDescription(`**[${song.title}](${song.url})**a fost adaugata`)
.setFooter({ text: `Durata: ${song.duration}`})
}
if (!queue.playing) await queue.play()
await interaction.editReply({
embeds: [embed]
})
}
}
and the corresponding error:
TypeError: command.execute is not a function
at Object.execute (C:\Users\shelby\Bot\src\events\interactionCreate.js:15:27)
at Client.<anonymous> (C:\Users\shelby\Bot\src\functions\handelEvents.js:8:58)
at Client.emit (node:events:513:28)
at InteractionCreateAction.handle (C:\Users\shelby\Bot\node_modules\discord.js\src\client\actions\InteractionCreate.js:97:12)
at module.exports [as INTERACTION_CREATE] (C:\Users\shelby\Bot\node_modules\discord.js\src\client\websocket\handlers\INTERACTION_CREATE.js:4:36)
at WebSocketManager.handlePacket (C:\Users\shelby\Bot\node_modules\discord.js\src\client\websocket\WebSocketManager.js:352:31)
at WebSocketShard.onPacket (C:\Users\shelby\Bot\node_modules\discord.js\src\client\websocket\WebSocketShard.js:489:22)
at WebSocketShard.onMessage (C:\Users\shelby\Bot\node_modules\discord.js\src\client\websocket\WebSocketShard.js:328:10)
at callListener (C:\Users\shelby\Bot\node_modules\ws\lib\event-target.js:290:14)
at WebSocket.onMessage (C:\Users\shelby\Bot\node_modules\ws\lib\event-target.js:209:9)
You should be using command.run() instead of command.execute(), as your exported Slash Command uses this property name to store the core function.
const { Interaction } = require("discord.js");
module.exports = {
name: 'interactionCreate',
async execute(interaction, client) {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return
try{
await command.run({ interaction, client });
} catch (error) {
console.log(error);
await interaction.reply({
content: 'A aparut o eroare cu aceasta comanda!',
ephemeral: true
});
}
},
};
Additionally, you have to use an object that contains your interaction and client to run the function instead of using two arguments.
Basically, i'm coding a discord bot and i'm trying to code a music bot / command. On line 14 whenever ?play is run (the command) i get TypeError: Cannot read property 'voice' of undefined (NOTE: i AM in a voice channel when i run this command) Im using discord js v.12.4 not sure how to check :/ I've gone over some stack overflow questions and they're all saying to update message.member.voiceChannel to message.member.voice.channel. btw i have tried message.member.voiceChannel it returns the same error.
code:
const ytSearch = require('yt-search');
const queue = new Map();
module.exports = {
name: 'play',
aliases: ['skip', 'stop'],
cooldown: 10,
description: 'Advanced music bot',
async execute(message, args, cmd, client, Discord){
const voice_channel = message.member.voice.channel;
if (!voice_channel) return message.channel.send('You need to be in a channel to execute this command!');
const permissions = voice_channel.permissionsFor(message.client.user);
if (!permissions.has('CONNECT')) return message.channel.send('You dont have the correct permissins');
if (!permissions.has('SPEAK')) return message.channel.send('You dont have the correct permissins');
const server_queue = queue.get(message.guild.id);
if (cmd === 'play'){
if (!args.length) return message.channel.send('You need to send the second argument!');
let song = {};
if (ytdl.validateURL(args[0])) {
const song_info = await ytdl.getInfo(args[0]);
song = { title: song_info.videoDetails.title, url: song_info.videoDetails.video_url }
} else {
const video_finder = async (query) =>{
const video_result = await ytSearch(query);
return (video_result.videos.length > 1) ? video_result.videos[0] : null;
}
const video = await video_finder(args.join(' '));
if (video){
song = { title: video.title, url: video.url }
} else {
message.channel.send('Error finding video.');
}
}
if (!server_queue){
const queue_constructor = {
voice_channel: voice_channel,
text_channel: message.channel,
connection: null,
songs: []
}
queue.set(message.guild.id, queue_constructor);
queue_constructor.songs.push(song);
try {
const connection = await voice_channel.join();
queue_constructor.connection = connection;
video_player(message.guild, queue_constructor.songs[0]);
} catch (err) {
queue.delete(message.guild.id);
message.channel.send('There was an error connecting!');
throw err;
}
} else{
server_queue.songs.push(song);
return message.channel.send(`👍 **${song.title}** added to queue!`);
}
}
else if(cmd === 'skip') skip_song(message, server_queue);
else if(cmd === 'stop') stop_song(message, server_queue);
}
}
const video_player = async (guild, song) => {
const song_queue = queue.get(guild.id);
if (!song) {
song_queue.voice_channel.leave();
queue.delete(guild.id);
return;
}
const stream = ytdl(song.url, { filter: 'audioonly' });
song_queue.connection.play(stream, { seek: 0, volume: 0.5 })
.on('finish', () => {
song_queue.songs.shift();
video_player(guild, song_queue.songs[0]);
});
await song_queue.text_channel.send(`🎶 Now playing **${song.title}**`)
}
const skip_song = (message, server_queue) => {
if (!message.member.voice.channel) return message.channel.send('You need to be in a channel to execute this command!');
if(!server_queue){
return message.channel.send(`There are no songs in queue 😔`);
}
server_queue.connection.dispatcher.end();
}
const stop_song = (message, server_queue) => {
if (!message.member.voice.channel) return message.channel.send('You need to be in a channel to execute this command!');
server_queue.songs = [];
server_queue.connection.dispatcher.end();
}```
I am trying to make a my bot play music, and so when I run my command, it doesn't show any error or joining the vc. however when I'm not in the vc it does send me a message telling me to execute this command after joining the vc. I do have Ytdl and YtSearch installed ofcourse, but I can't figure out how to fix this. I'm using repl btw. I'm using Aliases for the skip and stop command.
The code is below.
const ytdl = require('ytdl-core');
const ytSearch = require('yt-search');
const queue = new Map();
module.exports = {
name: 'play',
aliases: ['skip', 'stop'],
description: 'Plays music',
async execute(message, args, cmd, client, Discord){
const voice_channel = message.member.voice.channel;
if (!voice_channel) return message.channel.send('You need to be in a channel to execute this command!');
const permissions = voice_channel.permissionsFor(message.client.user);
if (!permissions.has('CONNECT')) return message.channel.send('You dont have the correct permissins');
if (!permissions.has('SPEAK')) return message.channel.send('You dont have the correct permissins');
const server_queue = queue.get(message.guild.id);
if (cmd === 'play'){
if (!args.length) return message.channel.send('You need to send the second argument!');
let song = {};
if (ytdl.validateURL(args[0])) {
const song_info = await ytdl.getInfo(args[0]);
song = { title: song_info.videoDetails.title, url: song_info.videoDetails.video_url }
} else {
const video_finder = async (query) =>{
const video_result = await ytSearch(query);
return (video_result.videos.length > 1) ? video_result.videos[0] : null;
}
const video = await video_finder(args.join(' '));
if (video){
song = { title: video.title, url: video.url }
} else {
message.channel.send('Error finding video.');
}
}
if (!server_queue){
const queue_constructor = {
voice_channel: voice_channel,
text_channel: message.channel,
connection: null,
songs: []
}
queue.set(message.guild.id, queue_constructor);
queue_constructor.songs.push(song);
try {
const connection = await voice_channel.join();
queue_constructor.connection = connection;
video_player(message.guild, queue_constructor.songs[0]);
} catch (err) {
queue.delete(message.guild.id);
message.channel.send('There was an error connecting!');
throw err;
}
} else{
server_queue.songs.push(song);
return message.channel.send(`👍 **${song.title}** added to queue!`);
}
}
else if(cmd === 'skip') skip_song(message, server_queue);
else if(cmd === 'stop') stop_song(message, server_queue);
}
}
const video_player = async (guild, song) => {
const song_queue = queue.get(guild.id);
if (!song) {
song_queue.voice_channel.leave();
queue.delete(guild.id);
return;
}
const stream = ytdl(song.url, { filter: 'audioonly' });
song_queue.connection.play(stream, { seek: 0, volume: 0.5 })
.on('finish', () => {
song_queue.songs.shift();
video_player(guild, song_queue.songs[0]);
});
await song_queue.text_channel.send(`🎶 Now playing **${song.title}**`)
}
const skip_song = (message, server_queue) => {
if (!message.member.voice.channel) return message.channel.send('You need to be in a channel to execute this command!');
if(!server_queue){
return message.channel.send(`There are no songs in queue 😔`);
}
server_queue.connection.dispatcher.end();
}
const stop_song = (message, server_queue) => {
if (!message.member.voice.channel) return message.channel.send('You need to be in a channel to execute this command!');
server_queue.songs = [];
server_queue.connection.dispatcher.end();
}
So I am trying to setup an event that creates a channel when someone reacts to the message, and deletes it when they unreact to it. Here is the code
module.exports = {
name: 'ticket',
description: "Sets up a reaction role message!",
async execute(message, args, Discord, client) {
const channel = '799546836327202877'
const TicketMade = '📩'
let embed = new Discord.MessageEmbed()
.setColor('#e42643')
.setTitle('React with the icon below to open a ticket!')
let messageEmbed = await message.channel.send(embed);
messageEmbed.react(TicketMade);
client.on('messageReactionAdd', async (reaction, user) => {
if (reaction.message.partial) await reaction.message.fetch();
if (reaction.partial) await reaction.fetch();
if (user.bot) return;
if (!reaction.message.guild) return;
message.guild.channels
.create('ticket', {
type: 'text',
})
.then((channel) => {
const categoryId = '800219980561776680'
channel.setParent(categoryId)
})
})
client.on('messageReactionRemove', async (reaction, user) => {
if (reaction.message.partial) await reaction.message.fetch();
if (reaction.partial) await reaction.fetch();
if (user.bot) return;
if (!reaction.message.guild) return;
message.guild.channels
.delete('ticket')
})
}
The error I get when I try to unreact is: (node:32604) UnhandledPromiseRejectionWarning: TypeError: message.guild.channels.delete is not a function. I've looked all over for how to fix it but I couldn't find any solutions.
The simple reasoning for your issue is that .delete() while talking about channels is Channel Object based. Meaning you'll first have to find/get the channel you're looking for using its name/ID, turn it into an object, and then you could use the .delete() function, this can be done as the following:
client.on('messageReactionRemove', async (reaction, user) => {
if (reaction.message.partial) await reaction.message.fetch();
if (reaction.partial) await reaction.fetch();
if (user.bot) return;
if (!reaction.message.guild) return;
/*
const channel = await message.guild.channels.cache.find(ch => ch.name === 'ticket');
*/
const channel = await message.guild.channels.cache.get('channel id here')
channel.delete();
})
Ok so... I've been attempting to make a reaction roles command but it won't work. The role isn't given to the user. It gives me this error "ReferenceError: reaction is not defined"
Code:
const client = new Discord.Client({ partials: ["MESSAGE", "CHANNEL","REACTION"]});
client.on('message', async message => {
if(message.content === '>reactions'){
const embed = new Discord.MessageEmbed()
.setTitle('Reaction Roles')
.setDescription('React to obtain your roles!')
.setColor('#242323')
let MessageEmbed = await message.channel.send(embed)
MessageEmbed.react('👨👦')
}
if(reaction.message.partial) await reaction.message.fetch();
if(reaction.partial) await reaction.fetch();
if(user.client) return;
if(!reaction.message.guild) return;
if(reaction.message.channel.id === "759064796611215442") {
if(reaction.emoji.name === '👨👦'){
await reaction.message.guild.member.cache.get(user.id).roles.add('760838222057046046')
}
}
});