Codename One Location Simulator - codenameone

Since the Location Simulator is not currently usable (https://github.com/codenameone/CodenameOne/issues/3425 & https://github.com/codenameone/CodenameOne/issues/3173), is there any way to insert the latitude and longitude that I need to simulate?
I mean that I don't need a map, I already have some coordinates to performs some tests.

Related

Trying to create an Extended Kalman Filter for filtering object detection based GPS data noise

Currently I have a system that measures the GPS coordinates of an object. The object is first detected and then using trigonometry, the GPS coordinates are determined, as we know of the GPS coordinates of the camera itself.
However, the camera is on a moving object and therefore the data for the GPS coordinates can be quite noisy. In order to tackle this, I have decided to use an EKF in accordance with the system at hand.
In order to integrate this system into the program that I am currently using, I have decided to use this library here: https://github.com/simondlevy/TinyEKF. However, here it says that
TinyEKF requires you to write only a single model function, filling in
the values of the state-transition function f(x), its Jacobian matrix
F(x), the sensor function h(x), and its Jacobian H(x). The prediction
and update then handled automatically by passing the observation
vector z to the step function.
The output of my GPS code, is always [lat, lon]. What is x and what is z here? I don't understand how to create a state transition matrix. however, I am aware that a jacobian can be calculated from the state transition matrix, if I know what it is. Also, what is the sensor function(x)?

How to mark some grid points on netcdf map?

I can make 2D dimensional netcdf maps of some quantity. I open it in panoply and there is color map of that quantity. But I cannot visualize some boolean value.
Can I somehow mark particular grid points with some symbol on the map (it can be diamond, square, triangle... whatever), is there a way how to do it in Fortran90? I accept also python related help.
Again: I mean there would be color map (from real values) (which I can do) and at the same time some values will have e. g. triangle on it.
If I understand the question correctly, then you can easily do that with Python and using some plotting library (e.g Matplotlib). With Fortran it is extremely tricky as it does not natively support plotting in my mind.
Basically with Python you just have to :
read the wanted variables (coordinates and the field itself)
make the map of the field i.e make the plot
find the locations you want to highlight and just add those locations to the plot

How to get my MapContainer bounding box in Codename One

My Codename One app features a MapContainer. I need to show points of interest (POIs) on it which coordinates reside on the server. There can be hundreds (maybe thousands in the future) of such POIs on the server. That's why I would like to only download from the server the POIs that can be shown on the map. Consequently I need to get the map boundaries to pass them to the server.
I read this for Android and this other SO question for iOS and the key seems to get the map Projection and the map bounding box. However the getProjection() method or the getBoundingBox() seem not to be exposed.
A solution could be to mix the coordinates from getCameraLocation() which is the map center and getZoom() to infer those boundaries. But it may vary depending on the device (see the shown area can be larger).
How can get the map boundaries in Codename one ?
Any help appreciated,
Cheers,
The problem is in the javadocs for getCoordAtPosition(). This will be corrected. getCoordAtPosition() expects absolute coordinates, not relative.
E.g
Coord NE = currentMap.getCoordAtPosition(currentMap.getWidth(), 0);
Coord SW = currentMap.getCoordAtPosition(0, currentMap.getHeight());
Should be
Coord NE = currentMap.getCoordAtPosition(currentMap.getAbsoluteX() + currentMap.getWidth(), currentMap.getAbsoluteY());
Coord SW = currentMap.getCoordAtPosition(currentMap.getAbsoluteX(), currentMap.getAbsoluteY() + currentMap.getHeight());
I tried this out on the coordinates that you provided and it returns valid results.
EDIT March 21, 2017 : It turns out that some of the platforms expected relative coordinates, and others expected absolute coordinates. I have had to standardize it, and I have chosen to use relative coordinates across all platforms to be consistent with the Javadocs. So your first attempt:
Coord NE = currentMap.getCoordAtPosition(currentMap.getWidth(), 0);
Coord SW = currentMap.getCoordAtPosition(0, currentMap.getHeight());
Will now work in the latest version of the library.
I have also added another method : getBoundingBox() that will get the bounding box for you without worrying about relative/absolute coordinates.
This is probably something that can be exposed easily by forking the project and providing a pull request. We're currently working on updating the map component so this is a good time to make changes and add features.

Leaflet JS: Custom 2D projection that uses meters instead of lat,long

I am working on a custom game map. This map is basically a raster image, overlayed with some paths and markers. I want to use Leaflet to display the map.
What I am struggling with, is that Leaflet uses Latitude and Longitude to calculate positions, while it uses meters for distances (path lengths, radii of circles, etc).
This is very understandable when dealing with a spherical world like our Earth, but it complicates the custom map, which is flat a lot.
I would like to be able to specify the positions in the same unit as the distances.
Now, by default Leaflet uses a Spherical Mercator projection. According to the Docs, it is possible to define your own projections and coordinate reference systems, but I have been unable to do this thus far.
How would this be possible? Or is there a simpler way?
You should take a look at the simple coordinate reference system (L.CRS.Simple) included with Leaflet:
A simple CRS that maps longitude and latitude into x and y directly. May be used for maps of flat surfaces (e.g. game maps).
You can define the CRS of your L.Map instead upon initialization like so:
new L.Map('myDiv', {
crs: L.CRS.Simple
});
Some further elaboration: As #ghybs pointed out in the comment below and the comment to your question the default sperical mercator projection (L.CRS.EPSG3857) already works in meters. When you calculate the distance between two coordinates, Leaflet returns meters, example:
var startCoordinate = new L.LatLng(0, -1);
var endCoordinate = new L.LatLng(0, 1);
var distance = startCoordinate.distanceTo(endCoordinate);
console.log(distance);
The above will print 222638.98158654713 to your console which is the distance between those two coordinates in meters. Problem is that when using spherical projection, distance between two coordinates will become less the further you get from the equator which will become problematic when creating a flat gameworld. That's why you should use L.CRS.Simple, you won't have said problem.

Array of addresses: closest place with iphone geolocation in ios6

I have an array of street addresses, I want my app to sort that array starting with the closest address to my location (GPS).
Now that Apple has released iOS Maps in iOS 6, what is the easier way to do that?
Thanks,
Matt.
Approach I'd take would be use CLGeocoder to obtain CLLocation instances for each address (there are several async methods provided by the class to do this). Save the values obtained if needed for future sorts to save having to re-obtain them. Get your location as a CLLocation instance. Use -[ CLLocation distanceFromLocation: ] to obtain distance between your device location and each address location. Sort on these distance values.
Hope this helps!
Mark

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