Discord.JS bot, TypeError: Cannot read properties of undefined (reading 'name') - discord

client.commands.set(command.data.name, command);
^
TypeError: Cannot read properties of undefined (reading 'name')
Node.js v18.13.0
const commands = [];
client.commands = new Collection();
client.commands.set("help", require("./commands/help"));
const commandsPath = path.join(__dirname, "commands");
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
commands.push(command.data.toJSON());
}
I have tried google, but i didnt found answer.

The error means (at least) one of your commands isn't exporting any data, which you try to access with command.data.
Here's an example command as shown in the guide
const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with Pong!'),
async execute(interaction) {
await interaction.reply('Pong!');
},
};
If you have this in all your commands, the issue might be is that there's a non-command js file in your folders. Make sure to check that too.

Related

Why im getting this error tho the cmd is fine? Cannot read properties of undefined (reading 'get')

DiscordJS context menu problem, like it says the cmd is running fine but when it does it shows the error of Cannot read properties of undefined (reading 'get') don't know why
Im getting this error on my events folder in discordjs v14 my content.js event
the error kept showing up though the context is still executed/working
I know i should be ignoring this error as long as the command is running good but it just annoying to my console and it doesn't look clean haha...
my context events:
module.exports = {
name: 'interactionCreate',
execute: async (interaction, client) => {
if (interaction.isContextMenuCommand()) {
const { command } = client;
const { commandName } = interaction;
const contextCommand = command.get(commandName);
if (!contextCommand) return;
try {
await contextCommand.execute(client, interaction)
} catch (e) {
console.log(e)
}
}
}
}
simple wave context
const { ApplicationCommandType, EmbedBuilder } = require("discord.js"); // packages
const superagent = require('superagent');
const ee = require('../../Config/embed.json');
module.exports = {
name: 'wave', // name of the command
// description: '', description of the command
developer: false, // false if the command is for public
type: ApplicationCommandType.User, // chatinput
cooldown: 3000, // cooldown of the commands
default_member_permissions: 'SendMessages', // discord perms
// options: [], options string
execute: async (client, interaction) => {
try {
let { body } = await superagent.get(`https://api.waifu.pics/sfw/wave`);
const embed = new EmbedBuilder()
.setColor(ee.color)
.setDescription(`Hey <#${interaction.targetUser.id}>!, <#${interaction.user.id}> just wave at you!`)
.setImage(body.url)
.setTimestamp()
.setFooter({ text: `${client.user.username} | waifumusic.ml` })
interaction.reply({ embeds: [embed] })
} catch (e) {
console.log(e)
}
}
}

discord js v13 message reply don't work (prefix)

I was making discord bot that reply the user word with prefix.
example the user said !Hello the bot will reply with Hello
The error was
(node:11208) DeprecationWarning: The message event is deprecated. Use messageCreate instead (Use node --trace-deprecation ... to show where the warning was created)
So I changed the code message to messageCreate but the bot didn't reply either and have no error in the console log what should I change the code of my script?
this is the source code
prefix is ! (It is in the config.json)
index.js
const {Client,Intents,Collection} = require("discord.js");
const client = new Client ({intents:[Intents.FLAGS.GUILDS,Intents.FLAGS.GUILD_MESSAGES,Intents.FLAGS.GUILD_MEMBERS]})
const fs = require("fs");
const { token, prefix } = require("./config.json");
client.commands = new Collection();
const commandFiles = fs.readdirSync("./commands").filter((file) => file.endsWith(".js"));
var data = []
for(const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
data.push({name:command.name,description:command.description,options:command.options});
}
client.once('ready', async () =>{
console.log(`Logged in as ${client.user.tag}`)
// await client.guilds.cache.get('874178319434801192')?.commands.set(data)
setInterval(() => {
const statuses = [
'mimc!',
'wtf',
'prefix = !'
]
const status = statuses[Math.floor(Math.random()*statuses.length)]
client.user.setActivity(status, {type: "PLAYING"})
}, 10000)
});
client.on("messageCreate", (message) =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(/ +/);
const command = args.shift();
if(!client.commands.has(command)) return;
try{
client.commands.get(command).execute(message, args);
}
catch(error){
console.error(error);
}
});
client.login(token)
Hello.js (in the folder of commands)
module.exports = {
name: "Hello",
description: "Say Hi",
execute(message) {
return message.channel.send(`${message.author}, Hello.`)
},
};
The code of index.js (or main file) goes by:
const {Client, Intents, MessageEmbed, Presence, Collection, Interaction}= require ('discord.js')
const client = new Client({intents:[Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]})
const TOKEN = ''// get your TOKEN!
const PREFIX = '!'
const fs = require('fs')
client.commands = new Collection();
const commandFiles = fs.readdirSync('commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('ready', ()=> {
console.log('🕐 I am online!!')
client.user.setActivity('A GAME ', {type: ('PLAYING')})
client.user.setPresence({
status: 'Online'
})
})
client.on('message', message => {
if(!message.content.startsWith(PREFIX)|| message.author.bot) return
const arg = message.content.slice(PREFIX.length).split(/ +/)
const command= arg.shift().toLowerCase()
if (command === 'ping'){
client.commands.get('ping').execute(message,arg)
}
})
client.login(TOKEN)
After making a folder commands, add a new .js file, and name it as ping.js
The code for ping.js goes by -
module.exports={
name:'ping',
execute(message, arg){
message.reply('hello!!')
}
}

TypeError: Cannot read properties of undefined (reading 'execute')

I have an error
CODE:
const prefix = '-';
import fs from 'fs'
client.commands = new DiscordJS.Collection();
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.cjs'));
for(const file of commandFiles){
const command = import(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('messageCreate', (message) => {
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ + /);
const command = args.shift().toLowerCase();
if (command === `test`){
client.commands.get('test').execute(message, args);
}
});
My test.cjs CODE:
module.exports = {
name: 'test',
description: "This is a test",
execute(message, args){
message.channel.send('Test is working');
}
}
Does any1 know how to help??
The Console Error Message is
If any1 can help that would be amazing!
Have a good day!
https://i.stack.imgur.com/G6mOV.png
.cjs is CommonJS file, but your code can run on JavaScript.
Try changing your extension to .js.

Discord.js client.channel.cache.get().send() is not a Function

const Discord = require('discord.js');
const client = new Discord.Client();
const token = 'token';
client.on('ready', () => {
client.channels.cache.get('channelid').send('Test');
});
client.login(token);
Whenever I try to run this, it always says: "(node:20284) UnhandledPromiseRejectionWarning: TypeError: client.channels.cache.get(...).send is not a function"
This is not really a solution, but rather a workaround. This problem is caused probably because the channels ain't being stored on the ChannelManager cache, I don't know the solution to this (I can edit the answer if somebody does), but you could fetch the channel directly using the promise based ChannelManager.fetch(id: string), like that:
const { Client } = require('discord.js');
const client = new Client();
client.on('ready', async function() {
const channel = await client.channels.fetch('channelId');
channel.send('message');
});
client.login('token');

DiscordJs Event Handler With SubFolders And Aliases

I have the following code which i have from a tutorial. I would like to extend it so there are subfolders (instead of just one command folder) and aliases if the user knows a different and shorter name for the command.
I added aliases and modules line, but am not sure how to implement those in in code that i have.
const fs = require('fs');
const Discord = require('discord.js');
const { prefix } = require('./config.json');
const modules = ["administration", "fun", "misc", "information"];
const client = new Discord.Client();
client.commands = new Discord.Collection();
client.aliases = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Philomena is ready for action!');
client.user.setActivity("`ph.help`")
.then(console.log)
.catch(console.error);
});
client.on('message', message => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.reply('there was an error trying to execute that command!');
}
});
client.login(process.env.BOT_TOKEN);
You can just repeat what you already have for every sub-folder:
const subCommandACmds = fs.readdirSync('./commands/subCommandA').filter(file => file.endsWith('.js'));
for (const file of subCommandACmds) {
const command = require(`./commands/subCommandA/${file}`);
client.commands.set(command.name, command);
}
const subCommandBCmds = fs.readdirSync('./commands/subCommandB').filter(file => file.endsWith('.js'));
for (const file of subCommandBCmds) {
const command = require(`./commands/subCommandB/${file}`);
client.commands.set(command.name, command);
}
To have your bot also retrieve the commands from subfolders, you could use a function like this:
client.commands=new Discord.Collection();
loadCommands(client.commands, './commands');
function loadCommands(collection, directory){
const files = fs.readdirSync(directory);
for (const file of files) {
const path=`${directory}/${file}`;
if(file.endsWith('.js')){
const command = require(path);
collection.set(command.name, command);
}
else if(fs.lstatSync(path).isDirectory()){
loadCommands(collection, path);
}
}
};

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