how do i make a array with lots of places in c? - c

I'm making the sieve of erasthostenes in c. I have programmed it in other languages before but I never encountered this problem. Here's my algorithm:
#include <stdio.h>
#include <stdbool.h>
#include <math.h>
#include <time.h>
#include <limits.h>
int main(){
clock_t t;
t = clock();
int n = 1299710;
bool pPrimes[n];
for(int i = 0; i<n; i++){
pPrimes[i] = true;
}
pPrimes[0] = false;
pPrimes[1] = false;
for(int i = 2; i<sqrt(n); i++){
if(pPrimes[i]){
for(int x = i*i; x<n; x+=i){
pPrimes[x] = false;
}
}
}
for(int i = 2; i<n; i++){
if (pPrimes[i]){
printf("%d\n", i);
}
}
t = clock() - t;
double time_taken = ((double)t)/CLOCKS_PER_SEC;
printf("%f", time_taken);
return 0;
}
It's when I declare pPrimes that n can't be large enough. A million or so works but not more. Is there anyway of fixing this?
I tried debugging but I only get this error message:
line 1: 4320 Segmentation fault: 11

Some issues:
Out of local space
OP reports with large n, there is trouble. Better to allocate with malloc().
bool is not certainly the narrowest type - use unsigned char. Better to allocate with an unsigned size such as unsigned or size_t.
//int n = 1299710;
//bool pPrimes[n];
unsigned n = 1299710;
if (n < 2) { // Avoid edge cases
fprintf(stderr, "Use larger value, not %u\n", n);
return EXIT_FAILURE;
}
unsigned char *pPrimes = malloc(sizeof *nPrimes * n);
if (pPrimes == NULL) {
fprintf(stderr, "Out-of-memory %u\n", n);
return EXIT_FAILURE;
}
Off by one
I would expect int n = 1299710; to imply finding all the primes up to and including n.
unsigned char *pPrimes = malloc(sizeof *nPrimes * (n+1));
// for(int i = 2; i<n; i++){
for(unsigned i = 2; i <= n; i++){ // <=
Referencing this pseudocode, edge tests are off by one.
Do not trust a raw sqrt() for an integer problem. When the expected result is x.00000..., that function may return x_minus_1.99999....
unsigned qsrt_n = lround(sqrt(n));
// for(int i = 2; i<sqrt(n); i++){
for(unsigned i = 2; i <= sqrt_n; i++){ // <=
if(pPrimes[i]){
// for(int x = i*i; x<n; x+=i){
for(unsigned x = i*i; x <= n; x+=i){ // <=
pPrimes[x] = false;
}
}
}

You are allocating too much memory in the stack. This is known as a stack overflow.
Either (as #Gerhardh said in a comment):
Use a static array
Use a global array
Use malloc()
1. With a static array:
int main(void)
{
#define n 1299710
static bool primes[n] = {false, false};
for (size_t i = 2; i < n; ++i) {
primes[i] = true;
}
long srn = sqrt(n) + 1;
for (size_t i = 0; i < srn; ++i) {
if (!primes[i]) continue;
for (size_t ii = i*i; ii < n; ii += i)
primes[ii] = false;
}
// print...
}
2. With a global array:
#define n 1299710
/*static?*/ bool primes[n] = {false, false};
int main(void)
{
for (size_t i = 2; i < n; ++i) {
primes[i] = true;
}
long srn = sqrt(n) + 1;
for (size_t i = 0; i < srn; ++i) {
if (!primes[i]) continue;
for (size_t ii = i*i; ii < n; ii += i)
primes[ii] = false;
}
// print...
}
3. With a dynamic array:
int main(void)
{
const size_t n = 1299710;
bool *primes = malloc(n * sizeof bool);
if (!primes) {
printf("Memory issues. Goodbye!\n");
return EXIT_FAILURE;
}
for (size_t i = 2; i < n; ++i) {
primes[i] = true;
}
primes[0] = false;
primes[1] = false;
long srn = n == 1 ? 1 : sqrt(n) + 1;
for (size_t i = 0; i < srn; ++i) {
if (!primes[i]) continue;
for (size_t ii = i*i; ii < n; ii += i)
primes[ii] = false;
}
// print...
}

Related

The pointer variables overflows when they store integers larger than 1024 and some adresses seem to be locked.in C

How do I get to write to 2D pointers where I have pnumber[2%4][2%4] and how can I get pnumber with more than 3 ciphers to be displayed?
I'm making a program to write pascals triangle in C.
When the pointer pnumbers[i][j] have both i and j = 2 mod 4, except for when i and j = 2, then my program won't write to the address and give the error message:
pascals triangle: malloc.c:2406: sysmalloc: Assertion '{old_top == initial_top (av) && ((unsigned long) old_end & (pagesize - 1)) == 0)' failed.
Aborted.
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int factorial(int p) {
if (p>=1) {
return p*factorial(p-1);
}
else {
return 1;
}
}
int NchooseM(int n, int m) {
return factorial(n)/(factorial(n-m)*factorial(m));
}
int main() {
int n =7;
int x = n-2;
int i, j, k;
/*
printf("How many rows of Pascals triangle do you want to write?\n");
scanf("%d", &n);
*/
int **pnumbers;
pnumbers = (int **) malloc(n *sizeof(int *));
/* Allocate memory for storing the individual elements in a row */
for (i = 0; i < n; i++) {
pnumbers[i] = (int *) malloc(i * sizeof(int));
}
pnumbers[0][1] = 1;
/* Calculating the value of pnumbers[k][l] */
for (i = 0; i < n; i++) {
for (j = 0; j <= i; j++) {
pnumbers[i][j] = NchooseM(i,j);
}
/*
if (!(i % 4 == 2 && i != 2))
for (j = 0; j <= i; j++) {
pnumbers[i][j] = NchooseM(i,j);
} else if (i > 2) {
for (j = 0; j <= i-1; j++) {
pnumbers[i][j] = NchooseM(i,j);
}
}
*/
}
/* Writing out the triangle */
for (i = 0; i < n; i++) {
for (k = 0; k <= x; k++){
printf(" ");
}
for (j = 0; j <= i; j++) {
printf("%d ", pnumbers[i][j]);
}
x = x-1;
printf("\n");
}
for (i = 0; i < n; i++) {
free(pnumbers[i]);
}
free(pnumbers);
return 0;
}
When I avoid writing to these addresses and just print them out I get some seemingly random integer at these memory addresses.
Also when avoid these addresses and just print out so many rows that I get some spots with a higher integer with more than 3 siphers, it seems to overflow - and I don't see the logic behind it.
The result of running the second code
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int factorial(int p) {
if (p>=1) {
return p*factorial(p-1);
}
else {
return 1;
}
}
int NchooseM(int n, int m) {
return factorial(n)/(factorial(n-m)*factorial(m));
}
int main() {
int n =20;
int x = n-2;
int i, j, k;
/*
printf("How many rows of Pascals triangle do you want to write?\n");
scanf("%d", &n);
*/
int **pnumbers;
pnumbers = (int **) malloc(n *sizeof(int *));
/* Allocate memory for storing the individual elements in a row */
for (i = 0; i < n; i++) {
pnumbers[i] = (int *) malloc(i * sizeof(int));
}
pnumbers[0][1] = 1;
/* Calculating the value of pnumbers[k][l] */
for (i = 0; i < n; i++) {
/*
for (j = 0; j <= i; j++) {
pnumbers[i][j] = NchooseM(i,j);
}
*/
if (!(i % 4 == 2 && i != 2))
for (j = 0; j <= i; j++) {
pnumbers[i][j] = NchooseM(i,j);
} else if (i > 2) {
for (j = 0; j <= i-1; j++) {
pnumbers[i][j] = NchooseM(i,j);
}
}
}
/* Writing out the triangle */
for (i = 0; i < n; i++) {
for (k = 0; k <= x; k++){
printf(" ");
}
for (j = 0; j <= i; j++) {
printf("%d ", pnumbers[i][j]);
}
x = x-1;
printf("\n");
}
for (i = 0; i < n; i++) {
free(pnumbers[i]);
}
free(pnumbers);
return 0;
}
But row number 13 is still quite messed up.
Code is experiencing int overflow and thus undefined behavior (UB).
With 32-bit int and int factorial(int p), p > 12 oveflows the int range.
Code could use a wider integer type (long long works up to p==20), but improvements can be made at NchooseM() to avoid overflow for higher values.
Something like the below. Works up to int n = 30;
int NchooseM(int n, int m) {
// return factorial(n)/(factorial(n-m)*factorial(m));
int nm = 1;
int den = 1;
for (int i = m+1; i <= n; i++) {
assert(INT_MAX/i >= nm);
nm *= i;
assert(nm % den == 0);
nm /= den++;
}
return nm;
}
Tried unsigned long long and works up to int n = 62;
Edit: Another bug:
I "fixed" by initializing all to 1, yet I suspect something remains amiss in /* Calculating the value of pnumbers[k][l] */ for (i = 0; i < n; i++) { code.
pnumbers[i] = malloc((i + 1) * sizeof pnumbers[i][0]);
for (int j = 0; j < i + 1; j++) {
pnumbers[i][j] = 1;
}
Aside: rather than pnumbers[i] = (int *) malloc((i+1) * sizeof(int));, consider below with no unneeded cast nor trying to match the right type.
pnumbers[i] = malloc(sizeof pnumbers[i][0] * (i+1));

How to efficiently iterate through a base-2 vector

I need to write a program that iterates through all possible combinations for a base-2 (binary) vector. If the size of this vector is 3 you can do this with three nested loops, like this:
bool array[3];
for(int i = 0; i < 2; i++)
{
for(int j = 0; j < 2; j++)
{
for(int k = 0; k < 2; k++)
{
array[0] = i;
array[1] = j;
array[2] = k;
}
}
}
But the problem is that in my application, the array size is variable and can basically be any number. If I'm looking to find all values of a 12-bit vector, I don't want to write 12 nested loops and so it is not maintainable to use the code above. Instead I have come up with the following solution:
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <math.h>
#define SIZE 12
int main(void)
{
bool array[SIZE];
for(int i = 0; i < SIZE; i++) array[i] = 1;
int max_num = pow(2, SIZE);
for(int i = 0; i < max_num; i++)
{
if(array[0] == 0) array[0]++;
else
{
array[0] = 0;
for(int j = 1; j < SIZE; j++)
{
if(array[j] == 1) array[j] = 0;
else
{
array[j] = 1;
break;
}
}
}
for(int j = 0; j < SIZE; j++)
{
printf("%d", array[j]);
if(j != SIZE - 1) printf(", ");
else printf("\n");
}
}
}
This still seems as a lot of code to me for such a relatively simple thing. My question is: is there a more efficient way to do this?
What you are doing with the array is effectively incrementing (adding one) to the number represented by the array.
Let's leave the incrementing to the compiler and use bits from the integer.
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#define SIZE 12
int main(void)
{
bool array[SIZE];
int max_num = 1 << SIZE;
for(int i = 0; i < max_num; i++)
{
for(int j = 0; j < SIZE; j++)
{
array[j] = (i >> j) & 1;
}
for(int j = 0; j < SIZE; j++)
{
printf("%d", array[j]);
if(j != SIZE - 1) printf(", ");
else printf("\n");
}
}
}
As pointed out by others, it is essentially incrementing a binary number. However, in keeping with the spirit of the original code, I decided not to "cheat" by using native addition/increment operators to increment the vector, and came up with the following:
#include <stddef.h>
#include <stdbool.h>
bool first(size_t size, bool array[size])
{
size_t i;
for (i = 0; i < size; i++)
{
array[i] = 0;
}
return i > 0;
}
bool next(size_t size, bool array[size])
{
size_t i;
for (i = 0; i < size && array[i]; i++)
{
array[i] = 0;
}
if (i < size)
{
array[i] = 1;
return 1;
}
return 0;
}
#include <stdio.h>
int main(void)
{
enum { SIZE = 12 };
bool array[SIZE];
bool going;
for (going = first(SIZE, array); going; going = next(SIZE, array))
{
size_t i;
for (i = 0; i < SIZE - 1; i++)
{
printf("%d, ", array[i]);
}
printf("%d\n", array[i]);
}
return 0;
}
It could be adapted to work in other bases easily:
#include <stddef.h>
#include <stdbool.h>
bool first(size_t size, unsigned int array[size])
{
size_t i;
for (i = 0; i < size; i++)
{
array[i] = 0;
}
return i > 0;
}
bool next(size_t size, unsigned int array[size], unsigned int base)
{
size_t i;
for (i = 0; i < size && array[i] == base - 1; i++)
{
array[i] = 0;
}
if (i < size)
{
array[i]++;
return 1;
}
return 0;
}
#include <stdio.h>
int main(void)
{
enum { SIZE = 5 };
enum { BASE = 3 };
unsigned int array[SIZE];
bool going;
for (going = first(SIZE, array); going; going = next(SIZE, array, BASE))
{
size_t i;
for (i = 0; i < SIZE - 1; i++)
{
printf("%u, ", array[i]);
}
printf("%u\n", array[i]);
}
return 0;
}

Counting Sort displays a weird behavior

I have implemented a Counting Sort in an assignment given to us by a teacher but sometimes it doesn't work for large arrays.
Here is the code:
void countingSort(int *t, int n) {
int min = findMin(t, n);
int max = findMax(t, n);
int range = max - min + 1;
int *count, *output;
int i;
count = (int *)malloc(range * sizeof(int));
output = (int *)malloc(n * sizeof(int));
for (i = 0; i < range; i++) {
count[i] = 0;
}
for (i = 0; i < n; i++) {
count[t[i] - min]++;
}
for (i = 1; i < range; i++) {
count[i] += count[i - 1];
}
for (i = n - 1; i >= 0; i--) {
output[count[t[i] - min] - 1] = t[i];
count[t[i] - min]--;
}
for (i = 0; i < n; i++) {
t[i] = output[i];
}
}
What's wrong with my code?
Your code seems to work for small values of range, but might fail if min and max are too far apart, causing the computation of range to overflow the range of int and malloc() to fail.
You should check for overflow in range and check memory allocation success. Note too that calloc() is more appropriate than malloc() for the count array. Finally, you must free the allocated arrays.
Here is a modified version:
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
int findMax(const int *t, int n) {
int max = INT_MIN;
while (n-- > 0) {
if (max < *t) max = *t;
t++;
}
return max;
}
int findMin(const int *t, int n) {
int min = INT_MAX;
while (n-- > 0) {
if (min > *t) min = *t;
t++;
}
return min;
}
int countingSort(int *t, int n) {
int min, max, range, i;
int *count, *output;
if (n <= 0)
return 0;
min = findMin(t, n);
max = findMax(t, n);
if (min < 0 && max >= 0 && (unsigned)max + (unsigned)(-min) >= INT_MAX) {
fprintf(stderr, "countingSort: value range too large: %d..%d\n", min, max);
return -1;
}
range = max - min + 1;
if ((count = (int *)calloc(range, sizeof(int))) == NULL) {
fprintf(stderr, "countingSort: cannot allocate %d element count array\n", range);
return -1;
}
if ((output = (int *)malloc(n * sizeof(int))) == NULL) {
fprintf(stderr, "countingSort: cannot allocate %d element output array\n", n);
free(count);
return -1;
}
for (i = 0; i < n; i++) {
count[t[i] - min]++;
}
for (i = 1; i < range; i++) {
count[i] += count[i - 1];
}
for (i = n; i-- > 0;) {
output[count[t[i] - min] - 1] = t[i];
count[t[i] - min]--;
}
for (i = 0; i < n; i++) {
t[i] = output[i];
}
free(count);
free(output);
return 0;
}
You can avoid the cumbersome and potentially inefficient downward loop by replacing the second and third for loops with this:
/* compute the first index for each value */
int index = 0;
for (i = 0; i < range; i++) {
incr = count[i];
count[i] = index;
index += incr;
}
/* copy each value at the corresponding index and update it */
for (i = 0; i < n; i++) {
output[count[t[i] - min]++] = t[i];
}

What's wrong with the function multiplyTwoMatrices() in this C code for finding fibonacci using matrix multiplication?

#include<stdio.h>
void multiplyTwoMatrices(int (*)[2], int[][2], int[][2]);
void copyMatrix(int[][2], int[][2]);
void powerAMatrix(int[][2], int[][2], int);
int main()
{
int num;
scanf("%d", &num);
int i;
for(i = -1; i <= num; i++)
{
printf("\n%d", fib(i));
}
}
int fib(int num)
{
if(num <= 0)
{
return 0;
}
else
{
int matrix[2][2] = {{1, 1}, {1, 0}};
//int fibMatrix[2][2] = powerAMatrix(matrix[2][2], num);
int fibMatrix[2][2];
powerAMatrix(fibMatrix, matrix, num);
return getFibNum(fibMatrix);
}
}
void powerAMatrix(int fibMatrix[2][2], int matrix[2][2], int num)
{
//fibMatrix = matrix;
copyMatrix(fibMatrix, matrix);
int i = 0;
for(i = 1; i < num; i++)
{
//fibMatrix = fibMatrix * matrix;
multiplyTwoMatrices(fibMatrix, fibMatrix, matrix);
}
}
void copyMatrix(int destinationMatrix[2][2], int sourceMatrix[2][2])
{
int i = 0; int j = 0;
for(i = 0; i < 2; i++)
for(j = 0; j < 2; j++)
destinationMatrix[i][j] = sourceMatrix[i][j];
}
void multiplyTwoMatrices(int multipliedMatrix[2][2], int matrixA[2][2], int matrixB[2][2])
{
int i = 0; int j = 0; int k = 0;
for(i = 0; i < 2; i++)
{
for(j = 0; j < 2; j++)
{
multipliedMatrix[i][j] = 0; //or just initialize it as a zero matrix.
for(k = 0; k < 2; k++)
{
multipliedMatrix[i][j] += (matrixA[i][k] * matrixB[k][j]);
}
}
}
//working alternative
/*
int x = matrixA[0][0]*matrixB[0][0] + matrixA[0][1]*matrixB[1][0];
int y = matrixA[0][0]*matrixB[0][1] + matrixA[0][1]*matrixB[1][1];
int z = matrixA[1][0]*matrixB[0][0] + matrixA[1][1]*matrixB[1][0];
int w = matrixA[1][0]*matrixB[0][1] + matrixA[1][1]*matrixB[1][1];
multipliedMatrix[0][0] = x;
multipliedMatrix[0][1] = y;
multipliedMatrix[1][0] = z;
multipliedMatrix[1][1] = w;
*/
}
int getFibNum(int fibMatrix[2][2])
{
return fibMatrix[0][1];
}
The function multiplyTwoMatrices() seems to work only if "working alternative" (code closed in comments inside this function) is used instead of the one used currently. I'm unable to understand what is going wrong with this code. A little help is appreciated.
Output expected: 0 0 1 1 2 3 5 8 ...
Output coming: 0 0 1 1 1 1 1 1 ...
while your multiplication function is correct, it doesn't work correctly when the destination is one of the operands; if it is, the operand is changed there while the calculation is underway.
Either require that multipliedMatrix is distinct from both matrixA and matrixB (that'd be preferred), or have a temporary matrix there and copy it into the result!
P.S. it would be much easier wrapping the matrix class into a struct:
struct intmatrix2x2 {
int values[2][2];
};
this would make implicit copies when calling functions; and instead of copyMatrix you can say:
struct intmatrix2x2 b = a;
and your multiplication could read as
struct intmatrix2x2 multiply(struct intmatrix2x2 a, struct intmatrix2x2 b)
{
struct intmatrix2x2 result;
int i = 0; int j = 0; int k = 0;
for(i = 0; i < 2; i++)
{
for(j = 0; j < 2; j++)
{
result.values[i][j] = 0; //or just initialize it as a zero matrix.
for(k = 0; k < 2; k++)
{
result.values[i][j] += a.values[i][k] * b.values[k][j]);
}
}
}
return result;
}
and you could use it as
struct intmatrix2x2 result = multiply(a, b);

I cannot find memory leak. (SIGSEGV) (segmented sieve of Eratosthenes) (C)

I'm trying to implement segmented sieve of Eratosthenes in C (im beginner programmer) and it just prints proper output but I'm getting SIGSEGV when I'm submitting in on SPOJ. Can you help me spot the leak?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
void segmented_sieve(int *m, int *n, int t) {
int count, i, j, l, sqrt_imax, hlp_imin;
count = i = j = l = sqrt_imax = hlp_imin = 0;
int *imin, *imax;
imin = m;
imax = n;
sqrt_imax = (int)sqrt((double)imax[t]);
int *sieve;
sieve = malloc((imax[t] + 1) * sizeof(*sieve));
memset(sieve, 1, (imax[t] + 1) * sizeof(*sieve));
for (i = 2; i <= sqrt_imax; ++i) {
for (j = i * i; j <= imax[t]; j += i)
sieve[j] = 0;
}
int *next;
next = malloc((int)sqrt(1000000000) * sizeof(*next));
for (i = 2; i <= sqrt_imax; ++i) {
if (sieve[i] > 0) {
++count;
next[count] = i;
}
}
for (i = 1; i <= count; ++i) {
if (imin[t] <= 2) {
imin[t] = 2;
for (j = next[i]; j <= sqrt_imax; j = next[i]) {
for (l = j * j; l <= n[t]; l += j)
sieve[l] = 0;
break;
}
}
else {
hlp_imin = (int)(m[t] / next[i]);
hlp_imin *= next[i];
for (j = next[i]; j <= sqrt_imax; j = next[i]) {
for (l = hlp_imin; l <= imax[t]; l += j)
sieve[l] = 0;
break;
}
}
}
for (i = imin[t]; i < imax[t]; ++i)
sieve[i] > 0 ? printf("%d\n", i) : 0;
free(sieve);
free(next);
}
int main()
{
int t, tmp, i;
t = tmp = i = 0;
scanf("%d", &t);
int *m;
m = malloc(t * sizeof(*m));
int *n;
n = malloc(t * sizeof(*n));
for (i = 0; i < t; ++i) {
scanf("%d", &tmp);
m[i] = tmp;
scanf("%d", &tmp);
n[i] = tmp;
}
for (i = 0; i < t; ++i) {
segmented_sieve(m, n, i);
printf("\n");
}
free(m);
free(n);
return 0;
}
I fixed it by changing int to char. now just getting TLE...
Think about what happens if you get two values imin = 2,000,000,000 and imax = 2,000,000,010. You should create a tiny sieve for just 11 numbers. But you allocate storage for 2 billion ints which is probably more than your computer can handle.

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