What I'm trying to do is set the background of control to a gradient when the ToggleButton its part of is enabled. This would be easy but this is WPF and for whatever reason will not let me use a LinearGradientBrush in the ColorAnimation.
All I'm looking for is just an alternative to accomplish something similar thing to what I've attempted to do below.
<ControlTemplate TargetType="{x:Type ToggleButton}">
<Border Background="DarkGray" Style="{StaticResource ToggleBrushOn}" x:Name="Pill">
<Border x:Name="Circle" Background="#FFFFFF" Width="22" Height="22" CornerRadius="22" Margin="35,5,5,5" HorizontalAlignment="Right"/>
<Border.Clip>
<RectangleGeometry Rect="0,0,65,32" RadiusX="15" RadiusY="32"/>
</Border.Clip>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="Pill" Storyboard.TargetProperty="(Control.Background)" To="{StaticResource tbGradient}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="Pill" Storyboard.TargetProperty="(Control.Background)" To="DarkGray"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
When using <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="Pill" Storyboard.TargetProperty="(Control.Background)" To="{StaticResource tbo}"/> I receive the following error: ArgumentException: 'System.Windows.Media.LinearGradientBrush' is not a valid value for property 'To'.
tbGradient is supposed to be a Color:
<Color x:Key="tbGradient">Blue</Color>
You could then animate the background using the Trigger like this:
<Trigger Property="IsChecked" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="Pill" Storyboard.TargetProperty="(Control.Background).(SolidColorBrush.Color)" To="{StaticResource tbGradient}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="Pill" Storyboard.TargetProperty="(Control.Background).(SolidColorBrush.Color)" To="DarkGray"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
If you want a gradient background, you could set the Background to a LinearGradientBrush and animate a GradientStop, e.g.:
<ToggleButton>
<ToggleButton.Resources>
<Color x:Key="tbGradient">Blue</Color>
</ToggleButton.Resources>
<ToggleButton.Template>
<ControlTemplate TargetType="{x:Type ToggleButton}">
<Border x:Name="Pill">
<Border.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="1,1">
<GradientStop Color="Yellow" Offset="0.0" />
<GradientStop x:Name="gs" Color="DarkGray" Offset="0.5" />
</LinearGradientBrush>
</Border.Background>
<Border x:Name="Circle" Background="#FFFFFF" Width="22" Height="22" CornerRadius="22" Margin="35,5,5,5" HorizontalAlignment="Right"/>
<Border.Clip>
<RectangleGeometry Rect="0,0,65,32" RadiusX="15" RadiusY="32"/>
</Border.Clip>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="gs" Storyboard.TargetProperty="Color" To="{StaticResource tbGradient}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="gs" Storyboard.TargetProperty="Color" To="DarkGray"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</ToggleButton.Template>
</ToggleButton>
Related
I am pretty new to xaml and wpf in general, so excuse me if the solution is easy or the xaml i used is bad. I am unsure if this is possible, but if there is some kind of solution please let me know!
Here is a video of what i am trying to fix:
https://imgur.com/a/NmnV50S
If the video doesn't explain my problem, here it is: can the button animation not spam or bug when the user moves his cursor very fast across the button?
Here is the xaml for the animation:
<Style x:Key="SlidingButtonToRight" TargetType="Button">
<Setter Property="Width" Value="270"/>
<Setter Property="Height" Value="80"/>
<Setter Property="UseLayoutRounding" Value="True"/>
<Setter Property="ClipToBounds" Value="True"/>
<Setter Property="FontSize" Value="20"/>
<Setter Property="Button.RenderTransform">
<Setter.Value>
<TranslateTransform/>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Name="border" BorderThickness="0" BorderBrush="Black" Background="{TemplateBinding Background}">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Opacity" Value="0.8" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)" From="0" To="110" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)" From="110" To="0" Duration="0:0:0.3" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
<Style x:Key="SlidingButtonToLeft" TargetType="Button" BasedOn="{StaticResource SlidingButtonToRight}">
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)" From="0" To="-110" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)" From="-110" To="0" Duration="0:0:0.3" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
Here is the xaml for the button on which i use the animation style:
<Button x:Name="button4" Click="Button4_Click" Style="{DynamicResource SlidingButtonToLeft}" Margin="0,50,-186,0" VerticalAlignment="Top" HorizontalAlignment="Right">
<Button.Background>
<ImageBrush ImageSource="Assets/programm-bt.png"/>
</Button.Background>
<TextBlock Text="Programm" TextAlignment="Left" Width="105" Margin="0,0,-25,0" HorizontalAlignment="Center"/>
</Button>
To reduce the animation spam, you can set a BeginTime property on your MouseLeave animation to give the user enough time to move the mouse off the button before the animation starts.
You can start with .2 seconds and tweak from there:
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0.2"
Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)"
From="-110"
To="0"
Duration="0:0:0.3" />
</Storyboard>
I figured it out, by removing From ,the animation doesn't start from 0 every time the user hovers over the button. Here is a video from before and after the change.
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)"
To="110"
Duration="0:0:0.2"
/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="(Image.RenderTransform).(TranslateTransform.X)"
To="0"
Duration="0:0:0.3" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
I have the following button style. My question, how can I change the textblock's text colour when the button is not enabled? I tried setting "ButtonTextBlock" value through the storyboard but it cannot seem to access it. Thanks.
<Style TargetType="{x:Type Button}">
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate>
<Viewbox>
<!-- TODO change this textblocks colour depending on IsEnabled -->
<TextBlock x:Name="ButtonTextBlock" HorizontalAlignment="Center" VerticalAlignment="Stretch" Margin="0,2,0,2">
<ContentPresenter Content="{TemplateBinding Content}" >
</ContentPresenter>
</TextBlock>
</Viewbox>
</DataTemplate>
</Setter.Value>
</Setter>
<Setter Property="BorderThickness" Value="1"></Setter>
<Setter Property="BorderBrush" Value="{StaticResource ButtonBorderBrush}" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="0">
<Border.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1" >
<GradientStop x:Name="BackgroundGradientStop1" Offset="0" Color="{StaticResource AlbumScrollButtonNormal1}" />
<GradientStop x:Name="BackgroundGradientStop2" Offset="1" Color="{StaticResource AlbumScrollButtonNormal2}" />
</LinearGradientBrush>
</Border.Background>
<ContentPresenter Margin="{TemplateBinding Padding}"
Content="{TemplateBinding Content}"
ContentTemplate="{TemplateBinding ContentTemplate}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Border>
<ControlTemplate.Triggers>
<!-- Button Disabled -->
<Trigger Property="IsEnabled" Value="False">
<!-- Disabled -->
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard x:Name="ButtonDisabled">
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonDisabled1}"
Duration="0" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonDisabled2}"
Duration="0" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<!-- Enabled -->
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard x:Name="ButtonEnabled">
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonNormal1}"
Duration="0" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonNormal2}"
Duration="0" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<!-- Mouse Over and Mouse leave -->
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsEnabled" Value="True" />
<Condition Property="IsMouseOver" Value="True" />
</MultiTrigger.Conditions>
<!-- Mouse Over -->
<MultiTrigger.EnterActions>
<BeginStoryboard>
<Storyboard x:Name="MouseOverAnimation">
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonMouseOver1}"
Duration="0:0:0:0.1" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonMouseOver2}"
Duration="0:0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</MultiTrigger.EnterActions>
<!-- Mouse Leave -->
<MultiTrigger.ExitActions>
<BeginStoryboard>
<Storyboard x:Name="MouseLeaveAnimation" FillBehavior="Stop">
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonNormal1}"
Duration="0:0:0:0.1" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonNormal2}"
Duration="0:0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</MultiTrigger.ExitActions>
</MultiTrigger>
<!-- Mouse Press -->
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsEnabled" Value="True" />
<Condition Property="IsPressed" Value="True" />
</MultiTrigger.Conditions>
<!-- Mouse Down -->
<MultiTrigger.EnterActions>
<BeginStoryboard>
<Storyboard x:Name="MouseDownAnimation" >
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonPressed1}"
Duration="0:0:0:0.1" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonPressed2}"
Duration="0:0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</MultiTrigger.EnterActions>
<!-- Mouse Up -->
<MultiTrigger.ExitActions>
<BeginStoryboard>
<Storyboard x:Name="MouseUpAnimation" FillBehavior="Stop">
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop1"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonMouseOver1}"
Duration="0:0:0:0.1" />
<ColorAnimation Storyboard.TargetName="BackgroundGradientStop2"
Storyboard.TargetProperty="Color"
To="{StaticResource AlbumScrollButtonMouseOver2}"
Duration="0:0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</MultiTrigger.ExitActions>
</MultiTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
You can animate Foreground.Color of the Button when IsEnabled=False. Also there is no need for ContentTemplate in your Style. You can move ViewBox to ControlTemplate and remove ContentTemplate
<ControlTemplate TargetType="{x:Type Button}">
<Border ...>
<Viewbox>
<ContentPresenter ... />
</Viewbox>
</Border>
<ControlTemplate.Triggers>
<!-- Button Disabled -->
<Trigger Property="IsEnabled" Value="False">
<!-- Disabled -->
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard x:Name="ButtonDisabled">
<ColorAnimation Storyboard.TargetProperty="Foreground.Color" To="Green" Duration="0:0:0.1"/>
</Storyboard>
<!--other animations-->
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
<!--other triggers-->
</ControlTemplate.Triggers>
</ControlTemplate>
I have an animation that currently starts when a Control is loaded (the animation is essentially a waiting spinner, that is applied to an empty ContentControl).
The animation however will constantly spin taking up resources. What I'd like is for the animation to start / stop based on whether the animation control is visible or not, is this possible?
<Canvas.Triggers>
<EventTrigger RoutedEvent="ContentControl.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="SpinnerRotate"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:01.3"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Canvas.Triggers>
I must have this working for both Silverlight and WPF.
I have created an example of spinning an Ellipse based on the Visibility property. Perhaps you can use something from this.
<Canvas>
<Ellipse x:Name="Circle" Width="30" Height="30"
Canvas.Left="50"
Canvas.Top="50">
<Ellipse.Fill>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="White" Offset="1"/>
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="SpinnerRotate" CenterX="15" CenterY="15"/>
</Ellipse.RenderTransform>
<Ellipse.Style>
<Style TargetType="Ellipse">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard x:Name="SpinStoryboard">
<Storyboard >
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Angle"
From="0" To="360" Duration="0:0:01.3"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<StopStoryboard BeginStoryboardName="SpinStoryboard"></StopStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Ellipse.Style>
</Ellipse>
</Canvas>
Might not be elegant, but works.
<Border x:Name="square" Height="20" Width="20" Background="Aqua">
<Border.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard x:Name="spinner">
<DoubleAnimation
Storyboard.TargetName="square"
Storyboard.TargetProperty="Opacity"
From="1" To="0" Duration="0:0:01.3"
AutoReverse="True"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Border.Triggers>
<Border.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding="{Binding Source={RelativeSource Self}, Path=Visibility}" Value="{x:Static Visibility.Collapsed}">
<DataTrigger.EnterActions>
<StopStoryboard BeginStoryboardName="spinner"/>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Border.Style>
</Border>
Been trying to make a tabcontrol with some animation when changing tabs but it keeps giving me grief and refusing to let me put the animation in any useful place unless it's in the same XAML window file as the control itself (the style resides in a DLL file from which other styles work). Here's my style:
<Style x:Key="AnimatedTabControl" TargetType="{x:Type TabControl}">
<Setter Property="SnapsToDevicePixels" Value="True" />
<Setter Property="Background" Value="White" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type TabControl}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Border>
<TabPanel
IsItemsHost="True">
</TabPanel>
</Border>
<Border BorderThickness="0"
Grid.Row="1"
BorderBrush="White"
Background="White">
<ContentPresenter x:Name="TabControlContent" ContentSource="SelectedContent" Margin="0" />
</Border>
</Grid>
<ControlTemplate.Resources>
<Storyboard x:Key="TabSelectionChangedStoryboard">
<DoubleAnimation Storyboard.TargetName="TabControlContent"
Storyboard.TargetProperty="Opacity"
To="100"
From="0"
FillBehavior="HoldEnd"
Duration="0:0:30.0" />
</Storyboard>
</ControlTemplate.Resources>
<ControlTemplate.Triggers>
<EventTrigger RoutedEvent="SelectionChanged">
<BeginStoryboard Storyboard="{StaticResource TabSelectionChangedStoryboard}" />
</EventTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
This results in 'TabControlContent' name cannot be found in the name scope of 'System.Windows.Controls.ControlTemplate'
I've also tried to move the animation to the beginning of the file, which results in the same error. If I put it after the style, the storyboard can't find it. Is there any way around this?
Solution:
use Storyboard.Target instead of Storyboard.TargetName in combination with {Binding ElementName=TabControlContent.
replace
<DoubleAnimation
Storyboard.TargetName="TabControlContent"
Storyboard.TargetProperty="Opacity"
To="100"
From="0"
FillBehavior="HoldEnd"
Duration="0:0:30.0" />
with
<DoubleAnimation
Storyboard.Target="{Binding ElementName=TabControlContent}"
Storyboard.TargetProperty="Opacity"
To="100"
From="0"
FillBehavior="HoldEnd"
Duration="0:0:30.0" />
I search on web a lot but did not found appropriate answer... and after four days try Finally completed this way...
<ControlTemplate x:Key="GeneralButton" TargetType="{x:Type Button}">
<Grid>
<Border Background="{StaticResource ButtonGeneral}"
VerticalAlignment="Stretch" CornerRadius="6" HorizontalAlignment="Stretch"/>
<Border x:Name="BorderFocused" Opacity="0" Background="{StaticResource ButtonFocused}"
VerticalAlignment="Stretch" CornerRadius="6" HorizontalAlignment="Stretch"/>
<Border x:Name="BorderPressed" Opacity="0" Background="Purple"
VerticalAlignment="Stretch" CornerRadius="6" HorizontalAlignment="Stretch"/>
<Border x:Name="BorderDisabled" Opacity="0" Background="{StaticResource ButtonDisabled}"
VerticalAlignment="Stretch" CornerRadius="6" HorizontalAlignment="Stretch"/>
<ContentPresenter VerticalAlignment="Center"
HorizontalAlignment="Center" x:Name="MainContent" Margin="20,5" >
<TextElement.Foreground>
<SolidColorBrush Color="White"></SolidColorBrush>
</TextElement.Foreground>
<TextElement.FontSize>
16
</TextElement.FontSize>
</ContentPresenter>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsKeyboardFocused" Value="true">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderFocused" Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0.01"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderFocused" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<Trigger Property="IsMouseOver" Value="true">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderFocused" Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0.01"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderFocused" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<Trigger Property="IsPressed" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderPressed" Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0.01"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderPressed" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.5"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<Trigger Property="IsEnabled" Value="False">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderDisabled" Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderDisabled" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.2"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
I solved the problem using the "VisualStateManager", at the following link you will find a brief explanation of the differences between "VisualStateManager" and "Triggers".
https://stackoverflow.com/a/41030110/13037386
This shows how the graphic states are detached from triggers.
<ListBox.ItemTemplate>
<DataTemplate>
<Grid x:Name="grid">
<Grid.Background>
<SolidColorBrush x:Name="backgroundBrush" Color="Transparent" Opacity="0.1"/>
</Grid.Background>
</Grid>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding IsExpanded}" Value="True">
<Setter TargetName="backgroundBrush" Property="Color" Value="Green" />
</DataTrigger>
<Trigger SourceName="grid" Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="backgroundBrush"
Storyboard.TargetProperty="Color"
To="White" Duration="0:0:1.5"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="backgroundBrush"
Storyboard.TargetProperty="Color"
AccelerationRatio="1" Duration="0:0:1.5" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</ListBox.ItemTemplate>
Doesn't compile with error 'Cannot find the trigger target 'backgroundBrush'.'
If I remove the DataTrigger it will compile and work. If I change the DataTrigger to use TargetName="grid" Property="Background" it will compile and work (but without the desired opacity).
Where am I going wrong?
While I'm not sure why the brush isn't in the namescope, you can do this by swapping out the brush, and "dotting-down" to the Color property of the background brush in the animations like so:
<ListBox.ItemTemplate>
<DataTemplate>
<Grid x:Name="grid">
<Grid.Background>
<SolidColorBrush Color="Transparent" Opacity="0.1"/>
</Grid.Background>
</Grid>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding IsExpanded}" Value="True">
<Setter TargetName="grid" Property="Background">
<Setter.Value>
<SolidColorBrush Color="Green" Opacity="0.1"/>
</Setter.Value>
</Setter>
</DataTrigger>
<Trigger SourceName="grid" Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="grid"
Storyboard.TargetProperty="Background.Color"
To="White" Duration="0:0:1.5"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="grid"
Storyboard.TargetProperty="Background.Color"
AccelerationRatio="1" Duration="0:0:1.5" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</ListBox.ItemTemplate>