I am exploring .tga files.
I have fully working code that looks like this:
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
const int letterHeight = 34;
const int spacer = 5;
typedef struct{
uint8_t idlength;
uint8_t colourmaptype;
uint8_t datatypecode;
uint16_t colourmaporigin;
uint16_t colourmaplength;
uint8_t colourmapdepth;
uint16_t x_origin;
uint16_t y_origin;
uint16_t width;
uint16_t height;
uint8_t bitsperpixel;
uint8_t imagedescriptor;
} TGA_Header;
typedef struct
{
uint8_t B;
uint8_t G;
uint8_t R;
} Pixel;
typedef struct{
TGA_Header header;
Pixel* pixels;
int width;
int height;
} Image;
void readHeader(TGA_Header* header, FILE* input_F){
fread(&header->idlength, sizeof(header->idlength), 1, input_F);
fread(&header->colourmaptype, sizeof(header->colourmaptype), 1, input_F);
fread(&header->datatypecode, sizeof(header->datatypecode), 1, input_F);
fread(&header->colourmaporigin, sizeof(header->colourmaporigin), 1, input_F);
fread(&header->colourmaplength, sizeof(header->colourmaplength), 1, input_F);
fread(&header->colourmapdepth, sizeof(header->colourmapdepth), 1, input_F);
fread(&header->x_origin, sizeof(header->x_origin), 1, input_F);
fread(&header->y_origin, sizeof(header->y_origin), 1, input_F);
fread(&header->width, sizeof(header->width), 1, input_F);
fread(&header->height, sizeof(header->height), 1, input_F);
fread(&header->bitsperpixel, sizeof(header->bitsperpixel), 1, input_F);
fread(&header->imagedescriptor, sizeof(header->imagedescriptor), 1, input_F);
}
void writeHeader(TGA_Header* header, FILE* output_F){
fwrite(&header->idlength, sizeof(header->idlength), 1, output_F);
fwrite(&header->colourmaptype, sizeof(header->colourmaptype), 1, output_F);
fwrite(&header->datatypecode, sizeof(header->datatypecode), 1, output_F);
fwrite(&header->colourmaporigin, sizeof(header->colourmaporigin), 1, output_F);
fwrite(&header->colourmaplength, sizeof(header->colourmaplength), 1, output_F);
fwrite(&header->colourmapdepth, sizeof(header->colourmapdepth), 1, output_F);
fwrite(&header->x_origin, sizeof(header->x_origin), 1, output_F);
fwrite(&header->y_origin, sizeof(header->y_origin), 1, output_F);
fwrite(&header->width, sizeof(header->width), 1, output_F);
fwrite(&header->height, sizeof(header->height), 1, output_F);
fwrite(&header->bitsperpixel, sizeof(header->bitsperpixel), 1, output_F);
fwrite(&header->imagedescriptor, sizeof(header->imagedescriptor), 1, output_F);
}
void image_load(Image* image, const char* path){
FILE* input_F = fopen(path, "rb");
readHeader(&image->header, input_F);
image->width = image->header.width;
image->height = image->header.height;
image->pixels = (Pixel*) malloc(sizeof(Pixel) * image->header.width * image->header.height);
fread(image->pixels, sizeof(Pixel), image->header.width * image->header.height, input_F);
fclose(input_F);
}
void image_create(Image* image, const char* path){
FILE* output_F = fopen(path, "wb");
writeHeader(&image->header, output_F);
fwrite(image->pixels, sizeof(Pixel), image->header.width * image->header.height, output_F);
fclose(output_F);
}
void load_letters(Image (*letters)[26], const char* f){
char path[101];
for(int i=0; i<26; i++){
strcpy(path, f);
strcat(path, "/");
char c[2] = {(char)(65+i), '\0'};
strcat(path, c);
strcat(path, ".tga\0");
image_load(&(*letters)[i], &path[0]);
}
}
void drawLetter(Image* image, Image* letter, int X, int Y){
Y += letterHeight - letter->height;
int letter_y = letter->height;
int letter_x = letter->width;
int image_x = image->width;
for(int y=0; y<letter_y; y++){
for(int x=0; x<letter_x; x++){
if(letter->pixels[y*letter_x+x].R != (uint8_t)0 || letter->pixels[y*letter_x+x].G != (uint8_t)0 || letter->pixels[y*letter_x+x].B != (uint8_t)0){
image->pixels[(y+Y)*image_x+(x+X)] = letter->pixels[y*letter_x+x];
}
}
}
}
void drawString(Image* image, Image (*letters)[26], char (*text)[101], int Y){
int dejToSzajzym = 0;
for(int i=0; i<strlen((*text)); i++){
dejToSzajzym += (*letters)[(int)(*text)[i] - 65].width;
}
dejToSzajzym = dejToSzajzym/2;
dejToSzajzym = image->width/2 - dejToSzajzym;
for(int i=0; i<strlen(*text); i++){
if((*text)[i] != ' '){
drawLetter(image, &(*letters)[(int)(*text)[i] - 65], dejToSzajzym, Y);
dejToSzajzym += (*letters)[(int)(*text)[i] - 65].width;
}else{
dejToSzajzym += 10;
}
}
}
int main(int argc, char* argv[]){
Image* image;
Image letters[26];
image_load(image, "img1.tga");
load_letters(&letters, "font");
/*
char buffer[100];
*/
drawString(image, &letters, "LOL", 5);
image_create(image, "image.tga");
free(image->pixels);
image->pixels = NULL;
for(int i=0; i<26; i++){
free(letters[i].pixels);
letters[i].pixels = NULL;
}
return 0;
}
But when I write the declaration of buffer as shown (could be anywhere in main) the program immediately breaks.
It doesn´t even need to do anything.
error:
Unable to open 'memmove-vec-unaligned-erms.S': Unable to read file '/build/glibc-YYA7BZ/glibc-
2.31/sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S'
(Error: Unable to resolve non-existing file '/build/glibc-YYA7BZ/glibc-2.31/sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S').
BTW: Isn't there any easier way to copy the header data?
As noted by Retired Ninja in their comment, your primary problem is that Image *image; doesn't initialize image to point anywhere in particular. You pass the uninitialized pointer to image_load(), which then scribbles on memory — and you've no idea where. This is all undefined behaviour. Adding the variable buffer moves something around and changes the behaviour, but it is still undefined — anything goes and any (mis-)behaviour is valid, especially crashes. You must fix that! One way would be to change the definition to Image image; and pass &image to image_load() and the other functions that expect an Image *.
BTW: Isn't there any easier way to copy the header data?
Yes, there is, and there are a couple of ways to do it. The fundamental observation is that you could write the header with fwrite(header, sizeof(*header), 1, fp), and read it with fread(header, sizeof(*header), 1, fp).
However, with the data structure as currently defined, there is some padding in the structure — one byte after datatypecode and another after colourmapdepth. If you moved colourmapdepth after datatypecode (or anywhere near the start of the structure before the first uint16_t member), you'd save two bytes in memory and have no padding bytes on disk. OTOH, there's not a lot of harm in the padding bytes being read/written. It isn't clear to me whether you're dealing with an externally imposed header structure or whether you're free to modify it.
The best way to avoid padding in a structure is to put the most stringently aligned types at the start of the structure (uint16_t is more stringently aligned than uint8_t) and less stringently aligned types at the end. That normally avoids holes in the structure. There can still be padding at the end of the structure even so.
The compiler is attempting to call memmove and can't find it because you're running with no libraries.
Assuming you're doing what I think you're doing, the best way is to provide it. In another file, declare memmove like so.
void *memmove(void *sm, const void *tm, size_t n)
{
char *s = (char *)sm;
const char *t = (const char *)tm;
if (s > t) {
s += n;
t += n;
while (n--)
*--s = *--t;
} else {
while (n--)
*s++ = *t++;
}
return sm;
}
You may have to fiddle with the declaration to get the compiler to accept it.
Note that this is not the best possible memmove, it's the simplest. If it's too slow, write or obtain a faster one.
Related
The program only works for the first time. What was supposed to happen the second time was to add the same data to the binary file but that doesn't happen.
First run: It runs normal and it shows that it writed to the file.
Secound run: It writes to the file but doesnt read.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct {
char *name, *role, *course;
int year, id;
} StudentFile;
void saveBin(StudentFile *studentsFile, int lines){
FILE *file = fopen("studentsx.bin","ab");
if (!file) {
printf("\n\n\tImposible to open file. \n\n");
exit(1);
}
for (int i = 0; i < lines; i++){
fwrite(&studentsFile[i], sizeof(StudentFile), 1, file);
}
fclose(file);
}
void readBin(){
StudentFile *studentsFile = malloc(sizeof(StudentFile)*5000);
FILE *file = fopen("studentsx.bin","rb");
if (!file) {
printf("\n\n\tImposible to open file. \n\n");
exit(1);
}
int j = 0;
while (fread(&studentsFile[j], sizeof(StudentFile), 1, file)){
printf("\nLine read %d: %s\t%s\t%d\t%d\t%s", j+1, studentsFile[j].name, studentsFile[j].role, studentsFile[j].year, studentsFile[j].id, studentsFile[j].course);
j++;
}
fclose(file);
}
void main(){
StudentFile *studentsFile = malloc(sizeof(StudentFile)*2);
int lines = 0;
studentsFile[0].name = "John";
studentsFile[0].role = "Gamer";
studentsFile[0].year = 1999;
studentsFile[0].id = 1;
studentsFile[0].course = "IOT";
studentsFile[1].name = "Piter";
studentsFile[1].role = "GamerXL";
studentsFile[1].year = 1991;
studentsFile[1].id = 2;
studentsFile[1].course = "IOTXL";
lines = 2;
saveBin(studentsFile, lines);
readBin();
}
You are writing pointers, not strings. fwrite writes single contiguous array of memory. In your case the StudentFiles and actual strings are scattered all over the static memory and heap memory.
Consider your struct:
typedef struct {
char *name, *role, *course;
int year, id;
} StudentFile;
it looks something like this in memory:
[<pointer to name><pointer to role><pointer to course><year><id>]
somewhere else in a different block of memory:
[John\0Gamer\0\OIT\o.......]
You wrote the first block above and left out the second one.
There are multiple approaches to this problem and we usually name them "serialization" - take your complex data structure and serialize it into a linear file.
One of the approaches is to allocate fixed size block within your structure StudentFile:
#define MAX_NAME 100
#define MAX_ROLE 100
#define MAX_COURSE 100
typedef struct {
char name[MAX_NAME];
char role[MAX_ROLE];
char course[MAX_COURSE];
int year, id;
} StudentFile;
then strings name, role and course will be inside of StudentFile:
[<100 bytes for name><100 bytes for role><100 bytes for course><year><id>]
this is contiguous block of memory and if can be written using single call to fwrite like you did.
But you won't be able to assign strings like you did with
studentsFile[i].name = "John";
C has strncpy for that:
strcpy(studentsFile[0].name, "John", MAX_NAME);
Another approach is to have several calls to fwrite. For every string, you write length first, then the string itself. For primitive types like int you just write that int.
First you gather strings from different locations pointed by the pointers:
size_t nameLen = strlen(studentsFile[i].name) + 1;/* +1 for the final zero*/
fwrite(&nameLen, sizeof(size_t), 1, file);
fwrite(studentsFile[i].name, nameLen, 1, file);
size_t roleLen = strlen(studentsFile[i].role) + 1;
fwrite(&roleLen, sizeof(size_t), 1, file);
fwrite(studentsFile[i].role, roleLen, 1, file);
size_t courseLen = strlen(studentsFile[i].course) + 1;
fwrite(&courseLen, sizeof(size_t), 1, file);
fwrite(studentsFile[i].course, courseLen, 1, file);
Then you write primitive types:
fwrite(&studentsFile[i].year, sizeof(int), 1, file);
fwrite(&studentsFile[i].id, sizeof(int), 1, file);
Next time when you read the file, you rely on the order of writes and read the fields back in the same order:
size_t nameLen;
fread(&nameLen, sizeof(size_t), 1, file);
char *name = malloc(nameLen);
fread(name, nameLen, 1, file);
size_t roleLen;
fread(&roleLen, sizeof(size_t), 1, file);
char *role = malloc(roleLen);
fread(role, roleLen, 1, file);
size_t courseLen;
fread(&courseLen, sizeof(size_t), 1, file);
char *course = malloc(courseLen);
fread(course, courseLen, 1, file);
int year;
fread(&year, sizeof(int), 1, file);
int id;
fread(&id, sizeof(int), 1, file);
printf("\nLine read %d: %s\t%s\t%d\t%d\t%s", j+1, name, role, year, id, course);
The problem lies somewhere else: Think carefully, what is your code doing with fwrite() here?
typedef struct {
char *name, *role, *course;
int year, id;
} StudentFile;
fwrite(&studentsFile[i], sizeof(StudentFile), 1, file);
What does the file content look like after writing a single element from studentFile?
Three strings and two integers (in their binary form)
Three pointers to somewhere and two integers (all in their binary forms)
Hy I wanted to read a bmp file into a struct and write it then back but the image is alway black the header is ok. but the pixels get wrong written. I compared the hex values and they are the same until the header is finished. The rest is different and way shorter.
typedef uint16_t ImageType;
typedef struct
{
uint32_t size;
uint16_t additionalFeature;
uint16_t copy;
uint32_t offset;
} ImageHeader;
typedef struct
{
uint32_t headerSize;
int width;
int height;
uint16_t colorSpaces;
uint16_t bitsPerPixel;
uint32_t compression;
uint32_t size;
int verticalResolution;
int horizontalResolution;
uint32_t totalColors;
uint32_t importantColors;
} ImageMetadata;
typedef struct {
uint8_t blue;
uint8_t green;
uint8_t red;
} ImageColors;
typedef struct {
ImageType type;
ImageHeader header;
ImageMetadata metadata;
ImageColors **pixels;
} Image;
Here is my image structure. At the moment it is only for a 24 bpp Image later on I want to change it. But my problem is that after I wrote the image it is not correctly displayed. The header Data are ok but the image is not correct.
the rows are correct only the column is some how duplicated and compressed.
My includes are:
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdbool.h>
This is how I read the pixels
void readImage(char *filename, Image *image)
{
FILE *imageFile = fopen(filename, "rb");
if (!imageFile)
{
perror("ReadImageFileException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
fread(&(image->type), sizeof(ImageType), 1, imageFile);
//validate for correct image type
if (image->type != BMP_IMAGE_TYPE)
{
fprintf(stderr, "%hu", image->type);
perror("ReadImageTypeException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
fread(&(image->header), sizeof(ImageHeader), 1, imageFile);
fread(&(image->metadata), sizeof(ImageMetadata), 1, imageFile);
// Allocate space for the pixels.
image->pixels = malloc( image->metadata.height * sizeof(ImageColors *) );
for(int i = 0; i < image->metadata.height; i++){
image->pixels[i] = malloc(image->metadata.width * sizeof(ImageColors));
}
// Read in each pixel
for (int i = 0; i < image->metadata.height; i++){
for(int j = 0; j < image->metadata.width; j++){
ImageColors px;
if( fread(&px, sizeof(ImageColors), 1, imageFile) < 1 ) {
printf("Error while reading bmp pixel.\n");
return;
}
image->pixels[i][j] = px;
}
}
fclose(imageFile);
}
This is how I write them.
void writeImage(char *filename, Image *image)
{
FILE *imageFile = fopen(filename, "wb+");
if (!imageFile)
{
perror("WriteImageFileException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
size_t typeWritten = fwrite(&(image->type), sizeof(image->type), 1, imageFile);
if (typeWritten == 0)
{
perror("WriteImageTypeException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
size_t headerWritten = fwrite(&(image->header), sizeof(image->header), 1, imageFile);
if (headerWritten == 0)
{
perror("WriteImageHeaderException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
size_t metadataWritten = fwrite(&(image->metadata), sizeof(image->metadata), 1, imageFile);
if (metadataWritten == 0)
{
perror("WriteImageMetadataException");
fclose(imageFile);
exit(EXIT_FAILURE);
}
fseek(imageFile, image->header.offset, SEEK_SET);
// Read in each pixel
for (int i = 0; i < image->metadata.height; i++){
for(int j = 0; j < image->metadata.width; j++){
if( fwrite(&image->pixels[i][j], sizeof(ImageColors), 1, imageFile) < 1 ) {
printf("Error while wr bmp pixel.\n");
fclose(imageFile);
exit(EXIT_FAILURE);
}
}
}
fclose(imageFile);
}
Thank you already in advanced. I only included the Methods that are responsible for reading and writing the bmp because in the future I want to add some other features.
#tshiono Thank you I added you lines into it but if I compare the hex files I can see that the image still has some differences:
The output image looks still the same.
My Main function looks like this:
int main(int argc, char **argv) {
int ch;
char *inputFile = "sample.bmp";
char *outputFile = "image-copy.bmp";
Image image;
// try to use port and password from parameter
while ( (ch = getopt_long_only(argc, argv, "", long_options, NULL)) != -1 ) {
switch (ch) {
case 'i':
inputFile = optarg;
break;
case 'o':
outputFile = optarg;
break;
default:
break;
}
}
printf("input File: %s\n", inputFile);
readImage(inputFile, &image);
writeImage(outputFile, &image);
return 0;
}
Thank you for the update.
IMHO the bmp file format is stupidly designed which includes some
pitfalls causing unexpected behaviors.
You may have found if we put the 2-byte MagicNumber "BM" in the header struct,
most compilers automatically put another 2 bytes for boundary alignment.
Another pitfall is we need to keep the byte count
of a row (line) to be the multiple of four for word alignment. Then the
starting addresses of every row is located at the word boundary, although
I'm not sure how much it makes the program run faster.
Anyway if the byte count of the row is NOT the multiple of four
(meaning the width is NOT the multiple of four), we need to put extra
dummy bytes for the adjustment at the end of every row. Then would you
please modify your reading/writing functions as:
readImage:
// Read in each pixel
int padding = image->metadata.width % 4; // add this line
for (int i = 0; i < image->metadata.height; i++){
for(int j = 0; j < image->metadata.width; j++){
ImageColors px;
if( fread(&px, sizeof(ImageColors), 1, imageFile) < 1 ) {
printf("Error while reading bmp pixel.\n");
return;
}
image->pixels[i][j] = px;
}
for (int j = 0; j < padding; j++) getc(imageFile); // add this line
}
writeImage:
// Read in each pixel
int padding = image->metadata.width % 4; // add this line
for (int i = 0; i < image->metadata.height; i++){
for(int j = 0; j < image->metadata.width; j++){
if( fwrite(&image->pixels[i][j], sizeof(ImageColors), 1, imageFile) < 1 ) {
printf("Error while wr bmp pixel.\n");
fclose(imageFile);
exit(EXIT_FAILURE);
}
}
for (int j = 0; j < padding; j++) putc(0, imageFile); // add this line
}
where the variable padding is the count of byte stuffing which can be
calculated based on the value of width.
[Update]
Try to add the line:
fseek(imageFile, image->header.offset, SEEK_SET);
just before the line:
// Read in each pixel
in the readImage() as that in writeImage().
[Explanation]
There are several versions in bmp file format and they have different
header size (which is yet another pitfall):
version header.offset (starting address of pixel data)
BMP v2 54
BMP v3 122
BMP v4 138
While your definitions of structs are based on BMP v2, the provided
bmp file is created in BMP v4. Then it causes the conflicts between
header data and the position of the pixel data. That is why your file
comparison shows the difference.
The viewability of the
collapsed image file will depend on the viewer software. In my environment
there is no problem to view the images.
Ideally we should prepare several types of header structs and use one of them
depending on the version. Practically the extended area contains
less significant data and we may skip them in most cases.
I need to serialise a struct and I am trying to do this using memcpy. But it is not working. I can tell by looking at the byte stream - I see garbage characters. Why?
Also I get runtime error:
Run-Time Check Failure #2 - Stack around the variable 'addresses' was corrupted.
What is happening and how can I fix this?
I am using #pragma pack(push, 1) which I thought would mean there would be no padding of the structs.
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#pragma pack(push, 1) /* padding has to be disabled for casting to struct to work at other end */
typedef struct {
uint8_t start_char;
uint8_t msg_type;
uint8_t length;
} MSG_HEADER;
typedef struct {
uint8_t denomination[6];
uint8_t path;
uint8_t min_level;
uint16_t max_level;
uint16_t weight;
uint8_t address;
} CONFIG_DATA;
typedef struct {
MSG_HEADER header;
uint8_t clear_type;
CONFIG_DATA config_data[12];
uint8_t system_algorithm;
uint8_t max_transaction;
} MSG_CONFIGURATION;
#pragma pack(pop) /* only affect this file */
typedef struct {
unsigned char data[256];
size_t length;
int msg_type;
} TCHU_MESSAGE;
enum DRM_MESSAGE_TYPE {
CONFIG, CLEAR_COUNT, DISPENSE, CANCEL_TRANSACTION };
void TestCopy()
{
MSG_CONFIGURATION config;
config.clear_type = 0;
config.system_algorithm = 0;
config.max_transaction = 17;
const int NumItems = 12;
const uint16_t maxLevel = 300;
static const char* denoms[] = { "GB005A","GB005B","GB010A","GB010B",
"GB020A","GB050A","GB050B","GB100A",
"GB100B","GB200A", "EU100A", "EU100B" };
const uint8_t addresses[] = { 0, 0, 5, 5, 0, 7, 7, 8, 8, 9, 0, 0 };
const uint8_t sorting_paths[] = { 5, 5, 4, 4, 5, 2, 2, 1, 1, 3, 0, 0 };
for(int i = 0; i < NumItems; ++i) {
memcpy(config.config_data[i].denomination, denoms[i], 6);
config.config_data[i].address = addresses[i];
config.config_data[i].path = sorting_paths[i];
config.config_data[i].min_level = 3;
config.config_data[i].max_level = maxLevel;
config.config_data[i].weight = 1000;
}
config.header.start_char = 1;
config.header.msg_type = 2;
config.header.length = sizeof(MSG_CONFIGURATION);
TCHU_MESSAGE tchu_msg = {0};
// why does the memcpy not work? How can I get it to work?
memcpy(tchu_msg.data, &config+sizeof(MSG_HEADER), sizeof(MSG_CONFIGURATION) - sizeof(MSG_HEADER));
printf("sizeof(MSG_HEADER) = %u\n", sizeof(MSG_HEADER));
printf("sizeof(MSG_CONFIGURATION) = %u\n", sizeof(MSG_CONFIGURATION));
// get garbage in copyconfig
MSG_CONFIGURATION copyconfig;
memcpy(©config+sizeof(MSG_HEADER), tchu_msg.data, sizeof(MSG_CONFIGURATION) - sizeof(MSG_HEADER));
if(copyconfig.header.start_char != config.header.start_char)
{
// we get to here
printf("mismatch between original and copy\n");
}
}
int main() {
TestCopy();
// I also get Run-Time Check Failure #2 - Stack around the variable 'addresses' was corrupted.
// when program ends
}
My compiler instantly told me what was wrong:
warning: '__builtin___memcpy_chk' will always overflow destination buffer [-Wbuiltin-memcpy-chk-size]
memcpy(©config+sizeof(MSG_HEADER), tchu_msg.data, sizeof(MSG_CONFIGURATION) - sizeof(MSG_HEADER));
Why is that? Well, let's look at the destination:
©config + sizeof(MSG_HEADER)
That means "Take the address of copyconfig, treat it as an array, and take the Nth object where N is sizeof(MSG_HEADER). I think you thought it would add N bytes, but it actually adds N instances of MSG_CONFIGURATION. Instead, use this:
©config.header + 1
That is, "Take the address of copyconfig.header and go to just beyond it."
You could equally do this:
(char*)©config + sizeof(MSG_HEADER)
Because the size of one char is one byte. Or, since your struct is packed:
©config.clear_type
Because that's the address of the first byte you actually want to copy into.
For more details, read: Pointer Arithmetic .
This is my function, I am using the headers BMP according to wikipedia BITMAPINFOHEADER. But, I am getting a file without any image...when putting padding, the process stops.
// Structures for header info
#pragma pack(push,1)
/* Windows 3.x bitmap file header */
typedef struct {
char filetype[2]; /* magic - always 'B' 'M' */
unsigned int filesize;
short reserved1;
short reserved2;
unsigned int dataoffset; /* offset in bytes to actual bitmap data */
} file_header;
/* Windows 3.x bitmap full header, including file header */
typedef struct {
file_header fileheader;
unsigned int headersize;
int width;
int height;
short planes;
short bitsperpixel; /* we only support the value 24 here */
unsigned int compression; /* we do not support compression */
unsigned int bitmapsize;
int horizontalres;
int verticalres;
unsigned int numcolors;
unsigned int importantcolors;
} bitmap_header;
#pragma pack(pop)
int RGB2GREY(char* input, char *greyImage) {
//variable declaration:
FILE *fp, *grey;
bitmap_header* hp;
int n;
char *data;
int oldBitsperpixel;
//Open input file:
fp = fopen(input, "rb");
if(fp==NULL){
//cleanup
}
//Read the input file headers:
hp=(bitmap_header*)malloc(sizeof(bitmap_header));
if(hp==NULL)
return 3;
n=fread(hp, sizeof(bitmap_header), 1, fp);
if(n<1){
//cleanup
}
//Read the data of the image:
data = (char*)malloc(sizeof(char)*hp->bitmapsize);
if(data==NULL){
//cleanup
}
//Put me in the position after header...
fseek(fp,sizeof(char)*hp->fileheader.dataoffset,SEEK_SET);
printf("Width %d and Height %d\n",hp->width,hp->height);
int i, j;
unsigned char BGR[3];
unsigned colorIntensity[3];
/*unsigned char bmppad[hp->width] = {0};*/
printf("New bitmapSize %d\n\n",hp->bitsperpixel);
//Open greayImage file:
grey = fopen(greyImage, "wb");
if(grey==NULL){
//cleanup
}
//Writes the header
n=fwrite(hp,sizeof(char),sizeof(bitmap_header),grey);
if(n<1){
//cleanup
}
//Again going to position after header
fseek(out,sizeof(char)*hp->fileheader.dataoffset,SEEK_SET);
for (i=0; i<hp->height; i++){
for (j=0; j<hp->width; j++){
//Reading pixel by pixel
fread(BGR, 3, 1, fp); //1 unsigned char of 3 positions
unsigned char colorGrey;
colorGrey = (unsigned char) 0.3*BGR[2] + 0.6*BGR[1] + 0.1*BGR[0];
colorIntensity[2] = colorGrey;
colorIntensity[1] = colorGrey;
colorIntensity[0] = colorGrey;
/*printf("B %d G %d R %d ",BGR[0],BGR[1],BGR[2]);
printf("Gray %d ",colorIntensity);*/
fwrite(colorIntensity, 3, 1, grey);
}
/*
// Adding pad option1
//fwrite(bmppad, sizeof(bmppad), 1, grey);
//Adding pad option2
for (j=0; j>hp->width; j++){
fwrite(0, 1, 1, grey);
}*/
}
fclose(fp);
fclose(grey);
free(hp);
free(data);
return 0;
}
In the grey output file, I get nothing...moreover, I wonder if there is a way to reduce from 24 to 8 bits.
ps. My code came from reading/writing bmp files in c
The formula came from Create greyscale BMP from RGB BMP
Thanks,
You are essentially turning a 32-bit color bitmap into a 32-bit grey bitmap by changing the color values in a way that they appear grey (you are not saving any space in this way; the bitmap stays as large as it was). Anayway, it explains why you do not need to adapt the bitmap header.
But when you read every three bytes and change every three bytes, you do not take scanlines into account.
An image consists of scanlines and a scanline consits of pixels. Scanlines are alligned on even word boundaries so the last few bytes of a scanline are unused (and the scanline is thus a bit longer than all the pixels on it).
To properly process the input and create the output, your loop must be:
(EDIT: updated to use 1 byte per pixel output):
#pragma pack(push,1)
typedef struct {
unsigned char rgbBlue;
unsigned char rgbGreen;
unsigned char rgbRed;
unsigned char rgbReserved;
} pal_entry;
#pragma pack(pop)
int ToGreyScale(FILE *fp, FILE *grey, bitmap_header *hp)
{
int i, j;
int iScanlineSizeIn = ((hp->width * hp->bitsperpixel) + 31) / 32 * 4;
int iScanlineSizeOut= ((hp->width * 8 ) + 31) / 32 * 4;
unsigned char *scanlineIn = malloc(iScanlineSizeIn), *pIn;
unsigned char *scanlineOut= malloc(iScanlineSizeOut), *pOut;
pal_entry pal[256];
for (i=0; i<256; i++) // create a gray scale palette
{pal[i].rgbBlue= i; pal[i].rgbGreen= i; pal[i].rgbRed= i;}
hp->bitsperpixel= 8; // set output bits-per-pixel
hp->fileheader.filesize= sizeof(bitmap_header) + sizeof(pal) + hp->width*iScanlineSizeOut;
fwrite(hp, sizeof(bitmap_header), 1, grey); // write the header...
fwrite(pal, 256*sizeof(pal_entry), 1, grey); //..followed by palette
for (i=0; i<hp->height; i++)
{
if (fread(scanlineIn, iScanlineSizeIn, 1, fp) != 1) return(0);
pIn = scanlineIn;
pOut= scanlineOut;
for (j=0; j<hp->width; j++)
{
*pOut++ = (unsigned char) ((0.1 * *pIn++) + (0.6 * *pIn++) + (0.3 * *pIn++));
}
fwrite(scanlineOut, iScanlineSizeOut, 1, grey);
}
free(scanlineIn);
free(scanlineOut);
return(1);
}
When I run this code to load a jpeg file I get a crash in jpeg_read_scanlines
I'm using windows 7 64 bit with VC++ 2010
The image I'm loading is a 100x75 jpg image.
If you need any more details just ask
The crash message is:
Unhandled exception at 0x012db29e in LibTest.exe: 0xC0000005: Access violation writing location 0xcdcdcdcd.
void JPG_Load (const char *path, image_t *img)
{
struct jpeg_decompress_struct cinfo;
struct jpeg_error_mgr jerr;
int infile;
JSAMPARRAY buffer;
int row_stride;
unsigned char *out;
infile = fopen(path,"rb");
if (infile == 0) {
memset (img, 0, sizeof(image_t));
return;
}
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_decompress(&cinfo);
jpeg_stdio_src(&cinfo, (FILE *)infile);
jpeg_read_header(&cinfo, TRUE);
jpeg_start_decompress(&cinfo);
row_stride = cinfo.output_width * cinfo.output_components;
out = malloc(cinfo.output_width*cinfo.output_height*cinfo.output_components);
img->pixels = out;
img->width = cinfo.output_width;
img->height = cinfo.output_height;
img->bytesPerPixel = cinfo.out_color_components;
while (cinfo.output_scanline < cinfo.output_height) {
buffer = (JSAMPARRAY)out+(row_stride*cinfo.output_scanline);
jpeg_read_scanlines(&cinfo, buffer, 1);
}
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
fclose(infile);
}
image_t is defined as:
typedef struct {
int width;
int height;
int bytesPerPixel;
byte *pixels;
} image_t;
Don't do this.
buffer = (JSAMPARRAY)out+(row_stride*cinfo.output_scanline); // WRONG
You are casting to JSAMPARRAY, which is basically void **. The result is garbage, since that's not the kind of data you have: you have an array of bytes.
The jpeg_read_scanlines function, if you look at the documentation, does not take a pointer to your buffer. It takes a pointer to an array of scanlines, and each scanline is a pointer to row data.
while (cinfo.output_scanline < cinfo.output_height) {
unsigned char *rowp[1];
rowp[0] = (unsigned char *) out + row_stride * cinfo.output_scanline;
jpeg_read_scanlines(&cinfo, rowp, 1);
}
Recommendation: Adding a cast to fix a compiler error only works if you know the cast is correct. Don't cast to any type unless you know what the type is.