LogCat displaying messages as one single long string (no linebreaks) - logcat

Upon connecting my Android device (Redmi 6A, running Android 8.1) via USB debugging, LogCat displays all messages in a single line, instead of displaying each message in its own line:
Any idea why this is happening and how to fix this?
(several posts I found in stackoverflow.com complain about the opposite, i.e. "how to join several lines", not what I am experiencing here)

One of two things you can do:
use logcat from command line
run Android Studio in parallel to get the logcat output there

Actually, there is a solution that is better than the command line adb logcat (without having to install Android Studio): It is called "Android Device Monitor' and it is invoked by C:\adt-bundle-windows-x86_64\sdk\tools> monitor.bat:
Credit goes to https://stackoverflow.com/a/19169081/2597758

Related

Android Things - pico i.mx7 unable to connect

I've just unpacked my new Pico Pro Maker Kit and started flashing procedure. After creating a product in AndroidThings platform and downloading the build I've started flashing procedure.
Command flash-all.sh failed on fastboot syntax, so I've build that manually and found that it was failing on part "set_active _a". I've skipped that and continued to flash device.
Now device is rebooted, I can see on the screen androidThings logo and version + info about network status ("not connected").
I'm unable to find this device in
fastboot devices
or
adb devices
so it looks like I have no way to connect into it.
Do you know a way of fixing that? Is there any way to force fastboot reboot on that device?
Thanks!
I had a related problem for IMX7 on initial install, I thought I'd pass along the Boundary feedback in case it helps. Tech support at Boundary devices recommended that I try the following:
Please try to add androidboot.dm_verity=disabled and
androidboot.selinux=disabled options to bootargs.
I presume these would be options you'd set at the boot prompt ==> (from the serial connection) but I haven't had a chance to test, which I may get to next week. Interested in your feedback if this has any impact to your situation in the meantime.

ADB says 'Device Not Found' at last stage of sideloading lollipop

I'm trying to sideload Lollipop onto my Nexus 5 from the OTA zip file.
At this point, the adb recognizes the device after I plug in the USB cable, and spits out the serial number.
As I understand the instructions for sideloading, once I get to this point, I just need to reboot into recovery mode, (which works as expected) and then bypass the red exclamation point icon using "volume up and power" simultaneously. That works too.
At the point where the screen on the Nexus 5 says, "Now send the package you want to apply to the device with 'adb sideload &ltfilename&gt' I type "adb sideload + the OTA image file name", which I renamed for convenience". The file is in the platform-tools folder.
At which point the command window reports: error: device not found
So... the device is seen by the adb, but somehow is no longer found after the device reboots in recovery mode.
I've replaced all the usb drivers, enabled usb debugging and developer mode on the Nexus device. I've tried this in windows 7 and also in Linux (both from the android sdk tool kit and from an installation of Eclipse). I'm unable to get the adb to talk to the Nexus 5.
I read the android-windows usb inf file, and there is no section specifically for the Nexus 5, but I added a line under the "generic android" section with USB\VID_18D1&PID_D001 as has been suggested elsewhere for people who couldn't get the OS to see their nexus at all. My issue is not that the OS can't see it... and the adb sees it, too, until I try to sideload the OTA file in Recovery Mode.
Anyone else having this issue, or better yet... any ideas on how to solve it?
Thanks
It turns out that I had not enabled USB debugging before I tried to do this using Linux Ubuntu / Eclipse / Android SDK. So my problem was really a windows USB driver problem, I guess (though I can't be sure, since windows did see the device until I tried to transfer the file. Maybe that message was really conveying a permissions problem, too...)
I rebooted into Ubuntu and tried again and was able to transfer the update file. The only hitch I encountered at that point was to issue the sideload command as root. I didn't do that the first time I tried it, and got a message about lacking permissions.
I suspect the posted reply with a link to a universal USB inf file would have worked, but, though I'm grateful for the tip, I can't testify to that, since I managed to transfer the file without Windows.
Thanks to all who looked at this and especially to Alex P., for posting a possible solution. FW
IW, I'm glad to have finally been able to do this, but for anyone struggling to get Lollipop ahead of the OTA update... well, it's nice, but hardly worth a lot of effort.

SQLiteDatabase error when getting information from database [duplicate]

I am developing an application, and everytime I run it, I get the message:
Unfortunately, MyApp has stopped.
What can I do to solve this?
About this question - obviously inspired by What is a stack trace, and how can I use it to debug my application errors?, there are lots of questions stating that their application has crashed, without any further detail. This question aims to instruct novice Android programmers on how to try and fix their problems themselves, or ask the right questions.
This answer describes the process of retrieving the stack trace. Already have the stack trace? Read up on stack traces in "What is a stack trace, and how can I use it to debug my application errors?"
The Problem
Your application quit because an uncaught RuntimeException was thrown.
The most common of these is the NullPointerException.
How to solve it?
Every time an Android application crashes (or any Java application for that matter), a Stack trace is written to the console (in this case, logcat). This stack trace contains vital information for solving your problem.
Android Studio
In the bottom bar of the window, click on the Logcat button. Alternatively, you can press alt+6. Make sure your emulator or device is selected in the Devices panel. Next, try to find the stack trace, which is shown in red. There may be a lot of stuff logged into logcat, so you may need to scroll a bit. An easy way to find the stack trace is to clear the logcat (using the recycle bin on the right), and let the app crash again.
I have found the stack trace, now what?
Yay! You're halfway to solving your problem.
You only need to find out what exactly made your application crash, by analyzing the stack trace.
Read up on stack traces in "What is a stack trace, and how can I use it to debug my application errors?"
I still can't solve my problem!
If you've found your Exception and the line where it occurred, and still cannot figure out how to fix it, don't hesitate to ask a question on StackOverflow.
Try to be as concise as possible: post the stack trace, and the relevant code (e.g. a few lines up to the line which threw the Exception).
You can use Google's ADB tool to get Logcat file to analyze the issue.
adb logcat > logcat.txt
open logcat.txt file and search for your application name. There should be information on why it failed, the line number, Class name, etc.
First, you check which point your app has crashed (Unfortunately, MyApp has stopped.). For this, you can use Log.e("TAG", "Message");, using this line you can see your app log in logcat.
After that, you find which point your app has stopped it's very easy to solve at your side.
Just check the error in log cat.
You get the log cat option from in eclipse:
window->show view->others->Android->Logcat
Log cat contains error.
Other wise you can also check the error by executing an application in debug mode.
Firstly set breakpoint after that by doing:
right click on project->debug as->Android application
Note: This answer is using Android Studio 2.2.2
Note 2: I am considering that your device is successfully connected.
The first thing you do when your application crashes is looking into the LogCat, at the bottom of Android Studio there's a toolbar with a list of menus:
Click on the "Android Monitor" (The one I underlined in the image above. ^)
Now, you'll get something like this:
Change "Verbose" to "Error" Now it will only show you logged errors. Don't worry about all these errors (if you got them) now.
Ok. Now, do what you did to crash your app. After your app crashes, go to your logcat. You should find a new crash log that has a lot of at:x.x.x: and Caused by: TrumpIsPresidentException for example. Go to that Caused by: statement in your logcat.
Next to that Caused By:, there should be the Exception that happened. In my case, it's a RuntimeException and under it there should be a line that contains a blue link such as:
If that Caused by: DOESN'T have a line with a blue text somewhere under it, then look for another Caused by: that does.
Click on that blue link. It should take you to where the problem occurred. In my case, it was due to this line:
throw new RuntimeException();
So, now I know why it's crashing. It's because I'm throwing the exception myself. This was an obvious error.
However, let's say I got another error:
java.lang.NullPointerException
I checked my logcat, I clicked on the blue link it gave me, and it took me here:
mTextView.setText(myString);
So, now I want to debug. According to this StackOverflow question, a NullPointerException says that something is null.
So, let's find out what is null. There are two possibilities. Either mTextView is null, or myString is null. To find out, before the mTextView.setText(mString) line, I add these two lines:
Log.d("AppDebug","mTextView is null: " + String.valueOf(mTextView == null);
Log.d("AppDebug","myString is null: " + String.valueOf(myString== null);
Now, like we did previously (We changed Verose to Error), we want to change "Error" to "Debug". Since we're logging by debugging. Here are all the Log methods:
Log.
d means Debug
e means error
w means warning
v means verbose
i means information
wtf means "What a terrible failure". This is similar to Log.e
So, since we used Log.d, we're checking in Debug. That's why we changed it to debug.
Notice Log.d has a first parameter,in our case "AppDebug". Click on the "No Filters" drop down menu on the top-right of the logcat. Select "Edit Filter Configuration", give a name to your filter, and in "Log Tag" put "App Debug". Click "OK". Now, you should see two lines in the logcat:
yourPackageNameAndApp: mTextView is null: true
yourPackageNameAndApp: myString is null: false
So now we know that mTextView is null.
I observe my code, now I notice something.
I have private TextView mTextView declared at the top of my class. But, I'm not defining it.
Basically, I forgot to do this in my onCreate():
mTextView = (TextView) findViewById(R.id.textview_id_in_xml);
So THAT'S why mTextView is null, because I forgot to tell my app what it is. So I add that line, run my app, and now the app doesn't crash.
This popup shows only when you get a fatal exception in your code which stops the execution of the app. It could be any exception NullPointerException, OutOfMemoryException etc.
Best way to check is through Logcat if you are still developing the app in Android studio which is quick way to read stack trace and check the cause of the app.
If your app is already live, then you can not use logcat. So, for that you can implement Crashlytics to provide you bug reports of any exception that occurs.
Check your Logcat message and see your Manifest file. There should be something missing like defining the Activity,User permission`, etc.
You can use any of these tools:
adb logcat
adb logcat > logs.txt (you can use editors to open and search errors.)
eclipse logcat (If not visible in eclipse, Go to Windows->Show View->Others->Android->LogCat)
Android Debug Monitor or Android Device Monitor(type command monitor or open through UI)
Android Studio
I suggest to use Android Debug Monitor, it is good. Because eclipse hangs when too many logs are there, and through adb logcat filter and all difficult.
You have to check the Stack trace
How to do that?
on Your IDE Check the windows form LOGCAT
If you cant see the logcat windows go to this path and open it
window->show view->others->Android->Logcat
if you are using Google-Api go to this path
adb logcat > logcat.txt
In below showToast() method you have to pass another parameter for context or application context by doing so you can try it.
public void showToast(String error, Context applicationContext){
LayoutInflater inflater = getLayoutInflater();
View view = inflater.inflate(R.layout.custom_toast, (ViewGroup)
findViewById(R.id.toast_root));
TextView text = (TextView) findViewById(R.id.toast_error);
text.setText(error);
Toast toast = new Toast(applicationContext);
toast.setGravity(Gravity.TOP | Gravity.FILL_HORIZONTAL, 0, 0);
toast.setDuration(Toast.LENGTH_SHORT);
toast.setView(view);
toast.show();
}
Let me share a basic Logcat analysis for when you meet a Force Close (when the app stops working).
DOCS
The basic tool from Android to collect/analyze logs is the logcat.
HERE is the Android's page about logcat
If you use android Studio, you can also check this LINK.
Capturing
Basically, you can MANUALLY capture logcat with the following command (or just check AndroidMonitor window in AndroidStudio):
adb logcat
There's a lot of parameters you can add to the command which helps you to filter and display the message that you want... This is personal... I always use the command below to get the message timestamp:
adb logcat -v time
You can redirect the output to a file and analyze it in a Text Editor.
Analyzing
If you app is Crashing, you'll get something like:
07-09 08:29:13.474 21144-21144/com.example.khan.abc D/AndroidRuntime: Shutting down VM
07-09 08:29:13.475 21144-21144/com.example.khan.abc E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.khan.abc, PID: 21144
java.lang.NullPointerException: Attempt to invoke virtual method 'void android.support.v4.app.FragmentActivity.onBackPressed()' on a null object reference
at com.example.khan.abc.AudioFragment$1.onClick(AudioFragment.java:125)
at android.view.View.performClick(View.java:4848)
at android.view.View$PerformClick.run(View.java:20262)
at android.os.Handler.handleCallback(Handler.java:815)
at android.os.Handler.dispatchMessage(Handler.java:104)
at android.os.Looper.loop(Looper.java:194)
at android.app.ActivityThread.main(ActivityThread.java:5631)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:959)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:754)
07-09 08:29:15.195 21144-21144/com.example.khan.abc I/Process: Sending signal. PID: 21144 SIG: 9
This part of the log shows you a lot of information:
When the issue happened: 07-09 08:29:13.475
It is important to check when the issue happened... You may find several errors in a log... you must be sure that you are checking the proper messages :)
Which app crashed: com.example.khan.abc
This way, you know which app crashed (to be sure that you are checking the logs about your message)
Which ERROR: java.lang.NullPointerException
A NULL Pointer Exception error
Detailed info about the error: Attempt to invoke virtual method 'void android.support.v4.app.FragmentActivity.onBackPressed()' on a null object reference
You tried to call method onBackPressed() from a FragmentActivity object. However, that object was null when you did it.
Stack Trace: Stack Trace shows you the method invocation order... Sometimes, the error happens in the calling method (and not in the called method).
at com.example.khan.abc.AudioFragment$1.onClick(AudioFragment.java:125)
Error happened in file com.example.khan.abc.AudioFragment.java, inside onClick() method at line: 125 (stacktrace shows the line that error happened)
It was called by:
at android.view.View.performClick(View.java:4848)
Which was called by:
at android.view.View$PerformClick.run(View.java:20262)
which was called by:
at android.os.Handler.handleCallback(Handler.java:815)
etc....
Overview
This was just an overview... Not all logs are simple but the error gives specific problem and verbose shows up all problem ... It is just to share the idea and provide entry-level information to you...
I hope I could help you someway...
Regards
Use the LogCat and try to find what is causing the app to crash.
To see Logcat if you use Android Studio then Press ALT + 6
or
if you use Eclipse then
Window -> Open Perspective -> Other - LogCat
Go to the LogCat, from the drop down menu select error. This will contain all the required information to help you debug. If that doesn't help, post the LogCat as an edit to your question and somebody will help you out.
If your app for some reason crashes without good stacktrace. Try debug it from first line, and go line by line until crash. Then you will have answer, which line is causing you trouble. Proably you could then wrapp it into try catch block and print error output.
You can also get this error message on its own, without any stack trace or any further error message.
In this case you need to make sure your Android manifest is configured correctly (including any manifest merging happening from a library and any activity that would come from a library), and pay particular attention to the first activity displayed in your application in your manifest files.
People make mistakes, and so coding as well.
When ever any error happened, always check with the logcat with the text in red color however u can find out the real problem in blue color text with underline in those red color text.
Make sure if u create a new activity, always declare the activity in the AndroidManifest file.
If adding Permission, declare it in the AndroidMainifest file as well.
Logcat - To check the logs in the development phase of Android Studio
Initially clear the Logcat and let the app crash again so you can get only crashed log detail. You have to check the Stack trace
While, Unfortunately, MyApp has stopped. There are many reasons for it. You can check same in logs. For this, you can use the Log.e("TAG","Message");
Common error during app crash like:
Coding mistake(Wrong use of keywords).
Mismatch property name.
Unsupported plugin(maybe).
Mismatch version(maybe).
Activity missing in AndroidManifest file.
Permission missing in AndroidManifest file.
Most common NullPointerException.
Declared but not defined.
To resolve app crash error:
Keep in mind above points and go through it.
With the error, you will get the file name also in blue colour (click on them and jump to code from error is occurring).
Crash during development
Try my favourite tool logview to get the logs and analyze them during development.
Make sure to mark ./logview and ./lib/logview.jar as executable when running in Linux.
If you don't like it, there're a lot of alternative desktop log viewers for Android.
Crash in the wild
Integrate a real-time crash reporting tool such as Firebase Crashlytics in order to get stacktraces of unhandled exceptions which occurred on users' devices.
Read How to Release a Buggy App (And Live to Tell the Tale) to know more about handling bugs in the field.
If you don't have any kind of interesting log in your terminal (or they are not directly related to your app), maybe your problem is due to a native library. In that case, you should check for the "tombstone" files within your terminal.
The default location for the tombstone files depends on every device, but if that's the case, you will have a log telling: Tombstone written to: /data/tombstones/tombstone_06
For more information, check on https://source.android.com/devices/tech/debug.
First, you need to check where and why your app has been crashed (Unfortunately, MyApp has stopped.). With the help of LOG, you can figure it out what went wrong.
After that, you find which point your app has stopped fix that from your point.
Also running this command in terminal can help find the problem:
gradlew build > log.txt 2>details.txt
then you should go to gradlew file location in read two above log files.
I'll Suggest something like this.
Check if your phone has good enough space that the app can run----prior/
Check the logcat when the app crashes. It will show the exact line where the app crashed.
Check if you are using something on the main thread that uses a lot of memory due to ANR.
Check your Logcat message. Also, see your Manifest file for missing elements like defining the Activity, User permission, etc.
To see Logcat if you use Android Studio then Press alt+6
or
if you use Eclipse then
Window -> Open Perspective -> Other - LogCat
Now, from the drop-down menu select error.
Alternatively, you can use ADB tool to get the Logcat file to analyze the issue.
adb logcat > logcat.txt
Now open the logcat.txt file and search for your application name. There should be information on why it failed, the line number, Class name, etc.
If your app crashed without any errors, and you didn't use an asset manager but loaded the textures like:
Texture texture = new Texture("myImage.png"); //dont to this all the time
then that's the problem. I had that happen to me. You should always use an asset manager to avoid a memory overload.

Codename one crashes on device only

I have a codenameone app that works fine in the desktop emulator (windows 7) but when I run it on my Xperia Z1 (android) it crashes when I try to show a new form (this has been working fine).
I am currently using the free account and so do not get crash reports (e.g. a call stack). And it'll take me forever to keep trial-and-error hoping to find it ....
Any suggestions?
Install the Android SDK, connect your device with a cable and launch the DDMS tool to connect to the device. You should be able to see the log messages and stack trace thru that and it might give you a better indication of what is going on.

ld.exe: cannot open output file ... : Permission denied

I recently installed CodeBlocks with mingw32 on Windows 7 Ultimate 32bit in order to dust off my c skills, but this problem has me somewhat stumped.
I decided to fire off a short Fibonacci generator to make sure my setup was working, but I ran into a hurdle.
The program compiles, links and whatnot like a charm and I get a corresponding executable which runs as expected.
The problems occur if I try to compile again, then I get the following:
c:/codeblocks/mingw/bin/../lib/gcc/mingw32/4.4.1/../../../../mingw32/bin/ld.exe: cannot open output file bin\Debug\Fibonacci.exe: Permission denied
I can't even edit the permissions of the generated executable.
I've checked the usual suspects:
Executable is verily not running.
Path to executable is read/writable to mingw32 (otherwise it wouldn't be able to build in the first place)
I'm not running cygwin in any shape or form.
And now for the funny bit: Usually after a few minutes, any executables generated by mingw32 which are displaying this Access Denied behaviour will automatically vanish without any intervention from me.
I've googled this somewhat, but most of the other results were either vague or inapplicable.
I wonder whether there is some Windows 7 security setting playing havoc with my .exe's, but I'm not that knowledgeable about Win 7 as to know where to begin searching.
Any one have any ideas?
I had exactly the same problem right after switching off some (in my opinion unneccessary) Windows services. It turned out that when I switched ON again the "Application Experience" everything resumed working fine.
May be you simply have to turn on this service? To switch ON Application Experience:
Click the Windows start buttonn.
In the box labeled "Search programs and files" type services.msc and click the search button. A new window with title "Services" opens.
Right click on "Application Experience" line and select "Properties" from popup menu.
Change Startup type to "Automatic (delayed start)".
Restart computer.
Application Experiences should prevent the problem in the future.
Your program is still running. You have to kill it by closing the command line window.
If you press control alt delete, task manager, process`s (kill the ones that match your filename).
If you think the executable is locked by a process, try Process Explorer from SysInternals. In the File/handle, enter Fibonacci.exe and you should see who holds the file.
If it is not enough, you can use Process Monitor (from SysInternals, again) to follow the activity of all processes on your system on Fibonacci.exe.
With a little bit of analysis (call stacks), you'll may find out why the access to the file is denied and what make it disappear.
Problem Cause :
The process of the current program is still running without interuption.
(This is the reason why you haven't got this issue after a restart)
The fix is simple :
Go to cmd and type the command taskkill -im process_name.exe -f
Eg:
taskkill -im demo.exe -f
here,
demo - is my program name
The Best solution is go to console in eclipse IDE and click the red button to terminate the program.
You will see the your program is running and output can be seen there. :) !!
I had the same behaviour, and fixed it by running Code::Blocks as administrator.
Open task manager -> Processes -> Click on .exe (Fibonacci.exe) -> End Process
if it doesn't work
Close eclipse IDE (or whatever IDE you use) and repeat step 1.
I had a similar problem. Using a freeware utility called Unlocker (version 1.9.2), I found that my antivirus software (Panda free) had left a hanging lock on the executable file even though it didn't detect any threat. Unlocker was able to unlock it.
Got the same issue. Read this. Disabled the antivirus software (mcaffee). Et voila
Confirmed by the antivirus log:
Blocked by Access Protection rule d:\mingw64\x86_64-w64-mingw32\bin\ld.exe d:\workspace\cpp\bar\foo.exe User-defined Rules:ctx3 Action blocked : Create
It may be your Antivirus Software.
In my case Malwarebytes was holding a handle on my program's executable:
Using Process Explorer to close the handle, or just disabling antivirus for a bit work just fine.
i experienced a similar issue. Bitdefender automatically quarantined each exe-file i created by MinGW g++. Instead of the full exe-file i found a file with a weird extension 'qzquar'
testAutoPtr1.exe.48352.gzquar
When i opened quarantined items in Bitdefender i found my exe-file quarantined there.
I got this error when using the Atom editor and mingw (through a package called gpp-compiler) for C++. Closing the open console window fixed my issue.

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