Duplicating a linked list without using recursion - c

I'm trying to figure out how to duplicate a linked list, and after debugging on Vs code I'm getting a segmentation fault on cuurent->data = temp->data;
and I'm not sure why this is happening.
and this is the code:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node* next;
};
struct node* head;
struct node* head2;
struct node* Insert(struct node* head, int x)
{
struct node* temp = (struct node*)malloc(sizeof(struct node));
temp->data = x;
temp->next = head;
return temp;
}
void Print(struct node* head)
{
struct node* tmp1 = head;
printf("List is:");
while (tmp1 != NULL) {
printf(" %d", tmp1->data);
tmp1 = tmp1->next;
}
printf("\n");
}
struct node* dupe(struct node* head, struct node* head2)
{
if (head == NULL)
return NULL;
struct node* temp = head;
struct node* prev = NULL;
struct node* cuurent = (struct node*)malloc(sizeof(struct node));
cuurent->data = temp->data;
if (head2 == NULL) {
cuurent->next = head2;
head2 = cuurent;
}
while (temp != NULL) {
temp = temp->next;
cuurent = (struct node*)malloc(sizeof(struct node));
cuurent->data = temp->data;
cuurent->next = prev;
prev = cuurent;
}
return head2;
}
int main(void)
{
head = NULL;
head2 = NULL;
head = Insert(head, 4);
head = Insert(head, 2);
head = Insert(head, 3);
head = Insert(head, 5);
head2 = dupe(head, head2);
Print(head);
Print(head2);
}

As pointed out in the comments,
while (temp != NULL) {
temp = temp->next;
changes the value of temp immediately after guarding against a null pointer value.
This eventually means
cuurent->data = temp->data;
will cause Undefined Behaviour by dereferencing temp when it is the null pointer value.
You can apply the exact same looping principles shown in Print to copy the list. The only difference being you must save a pointer to the first node.
The same principle can be used again when it comes time to free the memory.
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *insert(struct node *next, int x)
{
struct node *n = malloc(sizeof *n);
n->data = x;
n->next = next;
return n;
}
void print_list(struct node *head)
{
printf("List is: ");
while (head) {
printf("%d ", head->data);
head = head->next;
}
printf("\n");
}
void free_list(struct node *head)
{
struct node *t;
while (head) {
t = head->next;
free(head);
head = t;
}
}
struct node *copy_list(struct node *head)
{
struct node *root = NULL;
for (struct node *current; head; head = head->next) {
struct node *new = insert(NULL, head->data);
if (!root)
root = new;
else
current->next = new;
current = new;
}
return root;
}
int main(void)
{
struct node *head = NULL;
head = insert(head, 4);
head = insert(head, 2);
head = insert(head, 3);
head = insert(head, 5);
struct node *head2 = copy_list(head);
print_list(head);
print_list(head2);
free_list(head);
free_list(head2);
}
Output:
List is: 5 3 2 4
List is: 5 3 2 4

Related

What is the logical error in my attempt to implement the insertion of nodes in the linked list?

I'm unable to get an output for inserting nodes at the beginning, end, and after a given node. I'm not very sure if there is anything that I missed out in the main(). I'm unable to point out my logical error in the program
`
#include<stdio.h>
#include<stdlib.h>
struct node{
int data;
struct node *next;
};
//Inserts at the begining
void push(struct node **head, int x){
struct node *newnode = (struct node *)malloc(sizeof(struct node));
newnode->data = x;
*head = newnode;
newnode->next = (*head);
*head = newnode;
}
//Insert at the last
void append(struct node **head, int x){
struct node *temp;
struct node* newnode = (struct node*)malloc(sizeof(struct node));
newnode->data = x;
newnode->next = 0;
if(*head == 0){
*head = newnode;
}
temp = *head;
while(temp->next != 0){
temp = temp->next;
}
temp->next = newnode;
}
//inserting at a given node
void insertAfter(struct node* temp, int x){
if(temp == NULL){
printf("previous node cannot be NULL");
}
struct node* newnode = (struct node*)malloc(sizeof(struct node));
newnode->data = x;
newnode->next = temp->next;
temp->next = newnode;
}
void printList(struct node *temp){
while(temp->next != NULL){
printf("%d",temp->data);
}
temp = temp->next;
}
int main(){
struct node *head = NULL;
append(&head,6);
push(&head, 7);
push(&head, 1);
append(&head, 4);
insertAfter(head->next, 8);
printf("Created linked list is:\n");
printList(head);
return 0;
}
`
The output is 1 7 8 6 4
But I'm getting no output and no errors as well
Within the function print_list there can be an infinite loop because this statement
temp = temp->next;
is placed after the while loop
void printList(struct node *temp){
while(temp->next != NULL){
printf("%d",temp->data);
}
temp = temp->next;
}
The function can look for example the following way
void printList( const struct node *head )
{
for ( ; head != NULL; head = head->next )
printf( "%d -> ", head->data );
}
puts( "null" );
}
Pay attention to that within the function push this statement
*head = newnode;
is present twice.
Also the functions are unsafe because there is no check whether memory was allocated successfully within the functions.
For example the function append could be declared and defined the following way
//Insert at the last
int append( struct node **head, int x )
{
struct node *newnode = malloc( sizeof( *newnode ) );
int success = newnode != NULL;
if ( success )
{
newnode->data = x;
newnode->next = NULL;
while ( *head != NULL ) head = &( *head )->next;
*head = newnode;
}
return success;
}

Segmentation fault in linked list program (c language)

I'm trying to write a code for linked lists using c++. Insert at begin and Insert at end are not working for some reason. Here is the code.
`
#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
void insertAtBeginning(int );
void insertAtEnd(int );
void printLL();
struct Node
{
int data;
struct Node *link;
};
struct Node *head;
int main()
{
struct Node *temp, *newnode;
int ch=1, i=1, info;
head = NULL;
while(ch)
{
printf("Enter data: ");
scanf("%d", &info);
newnode = (struct Node *)malloc(sizeof(struct Node));
newnode->data = info;
newnode->link = NULL;
if(head == NULL)
{
head = newnode;
temp = newnode;
}
else
{
temp ->link = newnode;
temp = newnode;
}
printf("You wish to continue? (press 0 to terminate)\n");
scanf("%d",&ch);
if(!ch)
{
break;
}
}
temp = head;
while(temp!=NULL)
{
printf("%d -> ",temp->data);
temp = temp->link;
}
printf("\n");
insertAtBeginning(50);
insertAtEnd(150);
//printLL();
}
void insertAtBeginning(int info)
{
struct Node *newnode;
newnode->data = info;
printf("\n%d\n", newnode ->data);
newnode->link = head;
head = newnode;
}
void insertAtEnd(int info)
{
struct Node *temp, *newnode;
newnode->link = NULL;
newnode->data = info;
temp = head;
while(temp!=NULL)
{
temp = temp->link;
}
temp->link = newnode;
printf("\n%d\n", newnode -> data);
}
void printLL()
{
struct Node *temp;
temp = head;
while(temp!=NULL)
{
printf("%d -> ",temp->data);
temp = temp->link;
}
}
`
The problem is somewhere around newnode->data = info in the functions.
I created two functions, one to insert an element at beginning and one to insert an element at end. In both of them, i've created a newnode. The problem is I cannot insert data into those nodes.
When you want to append a new node to the end of a linked list, you must find your last node (a node which its link is NULL, not itself). Also, it is better to use meaningful variable name (temp is too general name). You also forgot to malloc new nodes in insertAtBeginning and insertAtEnd functions. I've fixed these issues in the following code
#include<stdio.h>
#include<stdlib.h>
void insertAtBeginning(int );
void insertAtEnd(int );
void printLL();
struct Node
{
int data;
struct Node *link;
};
struct Node *head = NULL;
int main()
{
struct Node *it, *newnode, *tail;
int ch=1, i=1, info;
while(ch){
printf("Enter data: ");
scanf("%d", &info);
newnode = malloc(sizeof(struct Node));
newnode->data = info;
newnode->link = NULL;
if (head == NULL) {
head = newnode;
tail = newnode;
} else {
tail->link = newnode;
tail = newnode;
}
printf("You wish to continue? (press 0 to terminate, else to continue)\n");
scanf("%d",&ch);
if(ch == 0) {
break;
}
}
it = head;
while(it != NULL) {
printf("%d -> ",it->data);
it = it->link;
}
printf("\n");
insertAtBeginning(50);
insertAtEnd(150);
}
void insertAtBeginning(int info)
{
struct Node *newnode;
newnode = malloc(sizeof(struct Node));
newnode->data = info;
printf("\n%d\n", newnode->data);
newnode->link = head;
head = newnode;
}
void insertAtEnd(int info)
{
struct Node *it, *newnode;
newnode = malloc(sizeof(struct Node));
newnode->link = NULL;
newnode->data = info;
it = head;
while(it->link != NULL)
{
it = it->link;
}
it->link = newnode;
printf("\n%d\n", newnode->data);
}
void printLL()
{
struct Node *it;
it = head;
while(it!=NULL)
{
printf("%d -> ",it->data);
it = it->link;
}
}
You're treating your uninitialized stack variable (struct Node *newnode) as a pointer to a struct Node and trying to update its fields:
struct Node *newnode;
newnode->data = info;
This doesn't work because the value of newnode is whatever garbage was on the stack beforehand, and trying to deref it (*newnode) will likely give a seg fault since you're trying to read from some unknown memory address.
Notice how inside main, you assign a result from malloc to newnode, this means you know that (given that malloc didn't return NULL), the pointer is valid, and you're free to use the memory it points to.

Why does a function which returns void not hold value? [duplicate]

This question already has answers here:
Changing address contained by pointer using function
(5 answers)
How do I modify a pointer that has been passed into a function in C?
(7 answers)
Closed 1 year ago.
I think I'm missing something important about pointers and memory. This is the minimum code needed:
#include <stdio.h>
#include <stdlib.h>
struct node {
int value;
struct node* next;
};
struct node* init(int value) {
struct node* head = (struct node*)malloc(sizeof(struct node));
if (!head) return NULL;
head->value = value;
head->next = NULL;
return head;
}
void insert_back(struct node* head, int value) {
if (!head) return;
struct node* temp = head;
struct node* new = (struct node*)malloc(sizeof(struct node));
while (temp->next != NULL) {
temp = temp->next;
}
temp->next = new;
new->value = value;
new->next = NULL;
return;
}
struct node* insert_front(struct node* head, int value) {
struct node* temp;
struct node* new = (struct node*)malloc(sizeof(struct node));
new->value = value;
new->next = head;
temp = head;
head = new;
head->next = temp;
return new;
}
void insert_front_2(struct node* head, int value) {
struct node* temp;
struct node* new = (struct node*)malloc(sizeof(struct node));
new->value = value;
new->next = head;
temp = head;
head = new;
head->next = temp;
}
void print_list(struct node* head) {
if (!head) return;
struct node* temp = head;
int i = 0;
while (temp != NULL) {
printf("At position %d value %d \n", i, temp->value);
i++;
temp = temp->next;
}
}
int main() {
struct node* head = init(5);
insert_back(head, 7);
insert_back(head, 9);
insert_back(head, 12);
insert_back(head, 13);
insert_back(head, 14);
insert_back(head, 15);
head = insert_front(head, 100);
insert_front_2(head, 200);
print_list(head);
free(head);
return 1;
}
The problem concerns the function void insert_front_2(...). I do not understand why struct ndoe * instert_front works perfectly, but insert_front_2 does not hold the new head once I am in the main - that is, when I print the list, the new head is not printed. Any ideas? How should I modify void insert_front_2(...) to make it work?

linked list program for polynomials exits without giving any output

#include <stdio.h>
#include <stdlib.h>
struct node{
int coff;
int pow;
struct node* next;
};
struct node* head1 = NULL;
struct node* head2 = NULL;
void insert(int c, int p, struct node* head){
struct node* newnode = (struct node*)malloc(sizeof(struct node));
struct node* temp = head;
newnode->coff = c;
newnode->pow = p;
newnode->next = NULL;
if(head == NULL){
head = newnode;
}else{
while(temp->next != NULL){
temp = temp->next;
}
temp->next = newnode;
}
}
void display(struct node* h){
struct node* temp;
temp = h;
while(temp != NULL){
printf("%dx^%d ", temp->coff, temp->pow);
temp = temp->next;
}
printf("\n");
}
int main(){
insert(3,2,head1);
insert(5,1,head1);
insert(4,0,head1);
insert(9,2,head2);
insert(6,1,head2);
insert(2,0,head2);
display(head1);
display(head2);
return 0;
}
I have created node struct for my linked list. Then i have created two functions for insert and display polynomials. I have created head1 and head2 for store address of two different polynominals. And I want use that head1 and head2 as arguments in insert and display functions. then finally I wanna print both polynomials. But there is a bottleneck. When I execute my program it exits without giving any output.
My expected output is :
3x^2 5x^1 2x^0
9x^2 6x^1 4x^0
How can i solve this problem? Is there anything wrong with (struct node* head) arguments in the functions? Why this program exits without giving any output?
Thank you so much!
Your line head = newnode; isn't actually changing head1 and head2 because the pointers themselves were passed by value. This results in head1 and head2 remaining NULL, and thus resulting in no output. You can fix this issue by passing a pointer to a pointer to the head node to insert. A quick modification to your code to implement this:
#include <stdio.h>
#include <stdlib.h>
struct node{
int coff;
int pow;
struct node* next;
};
struct node* head1 = NULL;
struct node* head2 = NULL;
void insert(int c, int p, struct node **head){
struct node* newnode = (struct node*)malloc(sizeof(struct node));
struct node* temp = *head;
newnode->coff = c;
newnode->pow = p;
newnode->next = NULL;
if(*head == NULL){
*head = newnode;
}else{
while(temp->next != NULL){
temp = temp->next;
}
temp->next = newnode;
}
}
void display(struct node* h){
struct node* temp;
temp = h;
while(temp != NULL){
printf("%dx^%d ", temp->coff, temp->pow);
temp = temp->next;
}
printf("\n");
}
int main(){
insert(3, 2, &head1);
insert(5, 1, &head1);
insert(4, 0, &head1);
insert(9, 2, &head2);
insert(6, 1, &head2);
insert(2, 0, &head2);
display(head1);
display(head2);
return 0;
}
Take a look at
void insert(int c, int p, struct node* head)
Because 'head' is passed by value (and all C parameters do so),
caller of this function has no chance to get the 'inside modified' head.
So, in your case, in main(), head1 is always NULL.
I modified a bit from your code, it seems works:)
But don't forget to free all allocated nodes.
include <stdio.h>
#include <stdlib.h>
struct node{
int coff;
int pow;
struct node* next;
};
struct node* head1 = NULL;
struct node* head2 = NULL;
struct node* insert(int c, int p, struct node* head){
struct node* newnode = (struct node*)malloc(sizeof(struct node));
struct node* temp = head;
newnode->coff = c;
newnode->pow = p;
newnode->next = NULL;
if(head == NULL){
head = newnode;
}else{
while(temp->next != NULL){
temp = temp->next;
}
temp->next = newnode;
}
return head;
}
void display(struct node* h){
struct node* temp;
temp = h;
while(temp != NULL){
printf("%dx^%d ", temp->coff, temp->pow);
temp = temp->next;
}
printf("\n");
}
int main(){
head1 = insert(3,2,head1);
insert(5,1,head1);
insert(4,0,head1);
head2 = insert(9,2,head2);
insert(6,1,head2);
insert(2,0,head2);
display(head1);
display(head2);
return 0;
}

Element deletion in single linked list at head not working

#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *head = NULL;
struct node *second = NULL;
struct node *third = NULL;
void insertAtBeg(struct node *n, int data) {
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
temp->data = data;
temp->next = head;
head = temp;
}
void insertAtEnd(struct node *n, int data) {
struct node *temp;
temp = (struct node*)malloc(sizeof(struct node));
temp->data = data;
temp->next = NULL;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
}
void deleteElement(struct node *head, int data) {
if (head->data == data) {
struct node *temp;
temp = head;
head = head->next;
free(temp);
printf("after deletion at head in function\n");
printList(head);
}
}
void printList(struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
void main() {
head = (struct node*)malloc(sizeof(struct node));
second = (struct node*)malloc(sizeof(struct node));
third = (struct node*)malloc(sizeof(struct node));
head->data = 1;
head->next = second;
second->data = 2;
second->next = third;
third->data = 3;
third->next = NULL;
printList(head);
insertAtBeg(head, 0);
printf("after insertion at beginning\n");
printList(head);
insertAtEnd(head, 4);
printf("after insertion at End\n");
printList(head);
deleteElement(head, 0);
printf("after deletion at head in main\n");
printList(head);
}
output of the code is
1
2
3
after insertion at beginning
0
1
2
3
after insertion at End
0
1
2
3
4
after deletion at head in function
1
2
3
4
after deletion at head in main
0
1
2
3
4
Why is there a difference in output of the function called in main and the function called in another function.ie.after deletion at head in function and after deletion at head in main, when both are supposed to be deleting element from the same list
The problem is you need a way to modify the head of the list when inserting and/or deleting elements from the list.
A simple way to do this is for these functions to return a potentially updated value of the head pointer and for the caller to store this return value into it's head variable.
Here is a modified version of your code with these semantics:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *insertAtBeg(struct node *head, int data) {
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
// should test for memory allocation failure
temp->data = data;
temp->next = head;
return temp;
}
struct node *insertAtEnd(struct node *head, int data) {
struct node *temp;
struct node *n;
temp = (struct node*)malloc(sizeof(struct node));
// should test for memory allocation failure
temp->data = data;
temp->next = NULL;
if (head == NULL)
return temp;
n = head;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
return head;
}
struct node *deleteElement(struct node *head, int data) {
// delete the first node with a given data
if (head->data == data) {
struct node *temp = head;
head = head->next;
free(temp);
} else {
struct node *n = head;
while (n->next != NULL) {
if (n->next->data == data) {
struct node *temp = n->next;
n->next = temp->next;
free(temp);
break;
}
}
}
return head;
}
void printList(const struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
int main() {
struct node *head = NULL;
head = insertAtBeg(head, 1);
head = insertAtEnd(head, 2);
head = insertAtEnd(head, 3);
printList(head);
head = insertAtBeg(head, 0);
printf("after insertion at beginning\n");
printList(head);
head = insertAtEnd(head, 4);
printf("after insertion at End\n");
printList(head);
head = deleteElement(head, 0);
printf("after deletion at head in main\n");
printList(head);
// should free the list
return 0;
}
An alternative is to pass the address of the list head pointer so the function can modify it if needed.
Here is a modified version of your code with this alternative approach:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *insertAtBeg(struct node **headp, int data) {
struct node *temp = malloc(sizeof(*temp));
if (temp != NULL) {
temp->data = data;
temp->next = *headp;
*headp = temp;
}
return temp;
}
struct node *insertAtEnd(struct node **headp, int data) {
struct node *temp = malloc(sizeof(*temp));
if (temp != NULL) {
temp->data = data;
temp->next = NULL;
if (*headp == NULL) {
*headp = temp;
} else {
struct node *n = *headp;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
}
}
return temp;
}
int deleteElement(struct node **headp, int data) {
// delete the first node with a given data
struct node *head = *headp;
if (head->data == data) {
*headp = head->next;
free(temp);
return 1; // node was found and freed
} else {
struct node *n = head;
while (n->next != NULL) {
if (n->next->data == data) {
struct node *temp = n->next;
n->next = temp->next;
free(temp);
return 1; // node was found and freed
}
}
return 0; // node not found
}
}
void printList(const struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
int main() {
struct node *head = NULL;
insertAtBeg(&head, 1);
insertAtEnd(&head, 2);
insertAtEnd(&head, 3);
printList(head);
insertAtBeg(&head, 0);
printf("after insertion at beginning\n");
printList(head);
insertAtEnd(&head, 4);
printf("after insertion at End\n");
printList(head);
deleteElement(&head, 0);
printf("after deletion at head in main\n");
printList(head);
// free the list
while (head != NULL) {
deleteElement(&head, head->data);
}
return 0;
}
This alternative approach uses double pointers, so it is a bit more difficult for beginners to comprehend, but it has a strong advantage: the functions can update the list pointer and provide a meaningful return value that can be tested to detect errors. For example insertAtBeg() and insertAtEnd() return NULL if the new node could not be allocated but preserve the list. Similarly deleteElement() can return an indicator showing whether the element was found or not.
With this approach, you can write functions to pop the first or last element of the list, or the one at a given index, or one with a given data, while updating the list pointer as needed.
In the function void deleteElement(struct node *head,int data) you are passing a pointer to the head node. If you make changes to the node, then that works because you are pointing to the actual node. However, the variable head is a local copy of the pointer, which is not the one in main. When you change head to head->next that is only changing the local copy, so it has no effect outside deleteElement.
ADVANCED LEVEL POINTERS
To actually change head you have to pass a pointer to it, making a double pointer:
void deleteElement(struct node **phead,int data) {
struct node *temp;
temp = *phead;
*phead = (*phead)->next;
this means you have to pass the address of head &head as the parameter.

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