My map shows inaccurate location of the users(in normal mode).
Upon zoom in it shows the accurate location. Once zoomed out I face the same inaccurate location.
it is a angular project, where in Maptiler openstreet map is being used. How to fix the issue?
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When I show a map using MapBox, it takes 20-30 seconds for the map to fill in the map panels. If I change the source to Bing, it comes in instantly. This is a recent development. Has anyone seen this problem?
Hello:) I will appreciate very much a knowledge or the answer on the next question. I have a PWA with HTML Geolocation API. When I open the app in mobile browser or as an app from a home screen, the success callback of the "watchPosition" method gets called approximately every second or couple with new coordinates when I don't move phone at all. "getCurrentPosition" method also gives new coordinates. The radius of new coordinates is small, in the range of a house or so, but when I got a cell phone call and answered it, this range extended 4 houses ahead. I need to record accurate user's locations on mobile without internet connection of him. Does anyone know how to achieve this? Thank you very much.
I have a website which is deployed on Netlify below:
https://hungry-mclean-362570.netlify.com/
Github:
https://github.com/shindosu/mutsuki-portfolio-client
To give a bit of a background, the app is powered with React JS. In the Home page within the <div id="right-side">, I have two React components being rendered. They each are powered by THREE JS, and it is alternating between two pictures infinitely with image transition animations via GSAP. So in total, I have 4 images being rendered on the right hand side. The size of the images are around 13MB total (more images to come)
I also have a slider, where if the value hits >=50 then the styling and the images will change to let the user know the "category" of the images that they are looking at.
Now, it is no where near being done so don't mind the incompleteness. What's bothering me is the loading time of the images (handled by THREE JS, GSAP) is taking an insanely long time to load, which I think is also affecting the loading time of the other elements as well.
How am I able to speed up the loading process?
I tried decreasing the image sizes (it was 60MB before..currently 13MB!); am trying to shred off more but the most I can get down to is around 600~KB/img without losing any substantial quality.
Are there any other way to get around this? This will be a portfolio website so there's more images that will be in the projects page, so I'm assuming if I continue the way that I'm doing right now the outcome is going to be as or more worse than the page that I am working on.
Thank you for your time!
To load images faster in a React application you can use one of the following techniques:
Use lazy loading method --> The image loads only when the user scrolls to it.
Use blur technique --> This loads the images in low resolution initially before the original load
Use JPEG-XR and WebP instead of PNG, JPG etc.
For more details you can refer to https://teacode.io/blog/how-to-speed-up-your-react-app-using-cloudinary-and-lazy-loading
Note: I am not an expert. I was also searching how to increase load speed of images and came across some articles like that mentioned above.
My app features a ContainerMap (GoogleMap with valid Javascript API Key) that is laid in center location of a BorderLayout form.
super(new BorderLayout(BorderLayout.CENTER_BEHAVIOR_SCALE));
...
this.add(BorderLayout.CENTER_BEHAVIOR_CENTER, BorderLayout.center(userReportsMap));
I have registered a MapListener and I wonder why it is not always fired when I zoom in or out under simulator ? It looks like it is fired a dozen of times right at the beginning when the GoogleMap is initialized and the MapListener is added to the map, and then it does not fire anymore. I press minus key and plus key to zoom out and in.
Please note : I don't remove the listener or instantiate the map anywhere afterwards.
On the contrary on an Android device it seems to work as expected when I pinch. So is it a limitation in the simulator due to the underlying Javascript map ?
Any hint appreciated,
I have just released some changes to the Google Maps lib to fix a couple of race conditions in JS and simulator. This might fix the issue for you.
here is a direct link to latest lib. Or you can wait (probably less than a day) for it to appear in Codename One Settings/Extensions and update through there.
on this application, you type in your home address, and the map changes to a view with outlines for each house? Do any of you know how they did this? Or what route they took? Any helpful information related to this, or interactive maps would be very appreciated.
You can view the picture right here:
Thanks
The URL you reference gives an image, not a map, so it might just be a mockup of something they would like to do.
It is also possible that this app is for a limited geographical region and they figured out the parcel information by hand (or got it from their city).
It's hard to tell with just an image.