How do I make my code have an output like this:
Enter your number: 4
1 1 1 2
2 2 2 3
3 3 3 4
4 4 4 5
I can't seem to figure out how to make it so the last digit prints the next value iteration.
#include <stdio.h>
int main(){
int num;
int i = 1;
printf("Enter your number: ");
scanf("%d", &num);
for(i = 1; i<=num; i++){
for(int j = 0; j<num; ++j)
{
printf("%d ",i);
}
printf("\n");
}
Doing this using nested loops are simple and doesn't require any kind of special calculations, if-statements or other more or less fancy stuff. Just keep it simple.
Your task is:
for each row:
print "rowindex+1 and a space" n-1 times
print "rowindex+2 and a newline" 1 time
"for each row" is one simple loop.
"n-1 times" is another (nested) simple loop.
So keep it simple... just two ordinary for-loops like:
#include <stdio.h>
int main()
{
int n = 4;
for (int i = 0; i < n; i++) // for each row
{
for (int j = 0; j < n-1; j++) // n-1 times
{
printf("%d ", i + 1);
}
printf("%d\n", i + 2); // 1 time
}
return 0;
}
Here is something kind of from out in the left field, and off topic, leaving behind not only the requirements of the homework, but the C language. However, we will find our way back.
We can solve this problem (sort of) using text processing at the Unix prompt:
We can treat the smallest square
12
23
as an initial seed kernel, which is fed through a little command pipeline to produce a square of the next size (up to a single digit limitation):
We define this function:
next()
{
sed -e 's/\(.\).$/\1&/' | awk '1; END { print $0 | "tr \"[1-9]\" \"[2-8]\"" }'
}
Then:
$ next
12
23
[Ctrl-D][Enter]
112
223
334
Now, copy the 3x3 square and paste it into next:
$ next
112
223
334
[Ctrl-D][Enter]
1112
2223
3334
4445
Now, several steps in one go, by piping through multiple instances of next:
$ next | next | next | next | next
12
23
[Ctrl-D][Enter]
1111112
2222223
3333334
4444445
5555556
6666667
7777778
The text processing rule is:
For each line of input, repeat the second-to-last character. E.g ABC becomes ABBC, or 1112 becomes 11112. This is easily done with sed.
Add a new line at the end which is a copy of the last line, with each digit replaced by its successor. E.g. if the last line is 3334, make it 4445. The tr utility helps here
To connect this to the homework problem: a C program could be written which works in a similar way, starting with an array which holds the 1 2 2 3 square, and grows it. The requirement for nested loops would be satisfied because there would be an outer loop iterating on the number of "next" operations, and then an inner loop performing the edits on the array: replicating the next-to-last column, and adding the new row at the bottom.
#include <stdio.h>
#include <stdlib.h>
#define DIM 25
int main(int argc, char **argv)
{
if (argc != 2) {
fputs("wrong usage\n", stderr);
return EXIT_FAILURE;
}
int n = atoi(argv[1]);
if (n <= 2 || n > DIM) {
fputs("invalid n\n", stderr);
return EXIT_FAILURE;
}
int array[DIM][DIM] = {
{ 1, 2 },
{ 2, 3 }
};
/* Grow square from size 2 to size n */
for (int s = 2; s < n; s++) {
for (int r = 0; r < s; r++) {
array[r][s] = array[r][s-1];
array[r][s-1] = array[r][s-2];
}
for (int c = 0; c <= s; c++) {
array[s][c] = array[s-1][c] + 1;
}
}
/* Dump it */
for (int r = 0; r < n; r++) {
for (int c = 0; c < n; c++)
printf("%3d ", array[r][c]);
putchar('\n');
}
return 0;
}
#include<stdio.h>
int main(){
int n;
printf("Enter the number: ");
scanf("%d",&n);
for(int i =1; i<=n; i++){
for(int j=1;j<=n;j++) {
if(j==n)
printf("%d\t",i+1);
else
printf("%d\t",i);
}
printf("\n");
}
return 0;}
Nested loops will drive you crazy, trying figure out their boundaries.
While I usually oppose adding more variables, in this case it seems justified to keep track of things simply.
#include <stdio.h>
int main() {
int n = 4, val = 1, cnt1 = 1, cnt2 = 0;
for( int i = 1; i < n*n+1; i++ ) { // notice the 'square' calculation
printf( "%d ", val );
if( ++cnt1 == n ) // tired of this digit? start the next digit
cnt1 = 0, val++;
if( ++cnt2 == n ) // enough columns output? start the next line
cnt2 = 0, putchar( '\n' );
}
return 0;
}
1 1 1 2
2 2 2 3
3 3 3 4
4 4 4 5
A single example of desired output is hard to go by, especially when the code doesn't help... Anyway, here's the output when 'n' = 5.
1 1 1 1 2
2 2 2 2 3
3 3 3 3 4
4 4 4 4 5
5 5 5 5 6
All of these kinds of assignments are to try to get you to recognize a pattern.
The pattern you are given
1 1 1 2
2 2 2 3
3 3 3 4
4 4 4 5
is very close to
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
which is an easy nested loop. Write a solution to the easier pattern. Once you have that you can then you can fix it.
Hint: Notice that the only thing that changes is the last item of the inner loop.
Edit
This totally breaks the spirit of the assignment, and if you, dear student, ever try to submit something like this your professor will... probably not care, but also know full well that you didn’t do it. If I were your professor you’d lose marks, even if I knew you weren’t cheating and had written something this awesome yourself.
Single loop. Stuff added to pretty print numbers wider than one digit (except the very last). Maths, yo.
#include <stdio.h>
#include <math.h>
void print_off_by_one_square( int n )
{
int width = (int)log10( n ) + 1;
for (int k = 0; k++ < n*n ;)
printf( "%*d%c", width, (k+n)/n, (k%n) ? ' ' : '\n' );
}
int main(void)
{
int n;
printf( "n? " );
fflush( stdout );
if ((scanf( "%d", &n ) != 1) || (n < 0))
fprintf( stderr, "%s\n", "Not cool, man, not cool at all." );
else
print_off_by_one_square( n );
return 0;
}
The way it works is pretty simple, actually, but I’ll leave it as an exercise for the reader to figure out on his or her own.
Here is a different concept. Some of the answers are based on the idea that we first think about
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
and then tweak the logic for the item in the last line.
But we can regard it like this also:
We have a tape which goes like this:
1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4
and we are blindly cutting the tape into four-element pieces to form a 4x4 square. Suppose someone deletes the first item from the tape, and then adds 5:
1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5
Now, if we cut that tape blindly by the same process, we will get the required output:
1 1 1 2
2 2 2 3
3 3 3 4
4 4 4 5
Suppose we have a linear index through the tape, a position p starting at 0.
In the unshifted tape, item p is calculated using p / 4 + 1, right?
In the shifted tape, this is just (p + 1) / 4 + 1. Of course we substitute the square size for 4.
Thus:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char **argv)
{
if (argc != 2) {
fputs("wrong usage\n", stderr);
return EXIT_FAILURE;
}
int n = atoi(argv[1]);
int m = n * n;
if (n <= 0) {
fputs("invalid n\n", stderr);
return EXIT_FAILURE;
}
for (int p = 0; p < m; p++) {
printf("%3d ", (p + 1) / n + 1);
if (p % n == n - 1)
putchar('\n');
}
return 0;
}
$ ./square 2
1 2
2 3
$ ./square 3
1 1 2
2 2 3
3 3 4
$ ./square 4
1 1 1 2
2 2 2 3
3 3 3 4
4 4 4 5
Related
So i got an assignment in class to make an empty sudoku that every time creates a random solution of 9x9.
I got to the point where i get different number each row and column but not on every 3x3 matrix and i cannot figure out how to go on from here.
We didnt learn recursion yet and can use only the libraries listed in the code.
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define NINE 9
#define ONE 1
void solve_sudoku(int board[9][9])
{
srand(time(0));
int count = 0;
for (int i = 0;i <= NINE;i++)
{
for (int j = 0;j < NINE;j++)
{
board[i][j] =(rand() % NINE)+ONE;
for (int k = 0;k < 9;k++)
{
int clone_i = i;
int clone_j = j;
while (board[i][k] == board[i][j])
{
if (j == k)
{
break;
}
count++;
board[i][j] = (rand() % NINE) + ONE;
k = 0;
}
while(board[k][j]==board[i][j])
{
if (i == k)
{
break;
}
count++;
board[i][j] = (rand() % NINE) + ONE;
k = 0;
}
if (count > 300 || (board[i][j] == board[i][k] && j != k))
{
for (int i = clone_i;i < clone_i + 1;i++)
for (int l = 0;l < 9;l++)
{
board[i][l] = 0;
}
count = 0;
k = 0;
j = 0;
}
}
}
}
}
void print_sudoku(int board[][9])
{
printf("The soduko solution is: \n");
for (int i = 0;i < NINE;i++)
{
for (int k = 0;k < NINE;k++)
{
printf("%d ", board[i][k]);
}
printf("\n");
}
}
int main()
{
int sud[9][9] = { 0 };
int matrix_size = 9;
solve_sudoku(sud);
print_sudoku(sud);
return 0;
}
I take you to mean that you need to generate random 9 x 9 grids of digits that meet the Sudoku criterion that each row, column and block contains all nine digits. In that case, you are going about it a very difficult way. Perhaps that was inspired by viewing the program as a solver, instead of what it really needs to be: a generator.
Consider that it is easy to write down at least one valid Sudoku algorithmically:
1 2 3 | 4 5 6 | 7 8 9
4 5 6 | 7 8 9 | 1 2 3
7 8 9 | 1 2 3 | 4 5 6
------+-------+------
2 3 4 | 5 6 7 | 8 9 1
5 6 7 | 8 9 1 | 2 3 4
8 9 1 | 2 3 4 | 5 6 7
------+-------+------
3 4 5 | 6 7 8 | 9 1 2
6 7 8 | 9 1 2 | 3 4 5
9 1 2 | 3 4 5 | 6 7 8
Now consider that you can always transform one valid Sudoku into a different one by swapping two rows or two columns such that no entries move from one block to another. For example, you can swap the first row with the third, or the fifth column with the sixth. If you perform a bunch of random swaps of that kind on a valid starting Sudoku then you will end up with a random grid that meets the Sudoku criteria.
Note that it is a different story if you need to produce only Sudoku that can be solved by deduction alone, without trial & error. For that you probably do need a solver-based approach, but that starts with a bona fide solver, and nothing in your code is anything like that.
I want my GRID of 9x9 to have different values in range of 1-5
Its generating values but i am getting same values together three times
For Example
3 3 5 5 3 4 5 3 2
5 1 1 1 1 5 5 3 5
5 1 2 2 5 4 4 2 3
1 3 1 4 4 3 2 1 2
5 2 1 5 2 1 4 2 5
2 5 3 1 3 5 4 4 2
1 5 5 4 3 2 2 1 3
3 1 2 5 1 2 1 1 2
3 2 4 5 3 3 3 4 2
Values are repeating three times together
My Code :
int GridArr[9][9] = { 0 };
srand(time(0));
for (int i = 0; i < 9; i++)
{
for (int j = 0; j < 9; j++)
{
GridArr[i][j] = 1 + rand() % ((5 + 1) - 1);
if (GridArr[i][j] == GridArr[i+2][j] || GridArr[i][j] == GridArr[i][j+2])
{
srand(time(0));
GridArr[i][j] = 1 + rand() % ((5 + 1) - 1);
}
cout << GridArr[i][j] << " ";
}
cout << endl;
}
First off, repeating values are perfectly normal in a random sampling. There's a lot of academic research on the true nature of randomness, and what humans consider to be random is not very random at all. If you're interested, read up on stochasticity.
In any case, for your particular case, I understand you do not want >2 repeats either vertically or horizontally, right?
First off, you'll need to check the 2 previous values both horizontally and vertically. In your code, you seem to be looking forwards (i+2 and j+2) instead of backwards, in other words you're comparing with values that haven't been set yet. Furthermore, you're only checking the value two squares ahead, not the values of both squares ahead.
It looks like you're coding in c++, right? I haven't coded in c++ for a very long time, so this might not be the most efficient way of doing things, but I added a check in your code for "forbidden numbers" (either 2 horizontally or vertically previously) and added those values to a map. Then I passed that map to the number generator which picked from an array of values including all numbers except those in the map. Hope that makes sense!
#include <iostream>
#include <map>
using namespace std;
int getRandomNumber(map<int, bool> forbiddenNumbers);
int main()
{
int GridArr[9][9] = { 0 };
srand(time(0));
for (int i = 0; i < 9; i++)
{
for (int j = 0; j < 9; j++)
{
// this map will keep track of which numbers we don't want for this grid position
map<int, bool> forbiddenNumbers;
// check horizontal
if (i > 1 && GridArr[i-2][j] == GridArr[i-1][j]) {
forbiddenNumbers[GridArr[i-2][j]] = true;
}
// check vertical
if (j > 1 && GridArr[i][j-2] == GridArr[i][j-1])
{
forbiddenNumbers[GridArr[i][j-2]] = true;
}
// pass map of forbidden numbers to number generator
GridArr[i][j] = getRandomNumber(forbiddenNumbers);
cout << GridArr[i][j] << " ";
}
cout << endl;
}
}
int getRandomNumber(map<int, bool> forbiddenNumbers) {
int allowedValues[5 - forbiddenNumbers.size()];
int pos = 0;
for (int i = 1; i < 6; i++) {
if (forbiddenNumbers.count(i) > 0) {
// if this number is forbidden, don't add it to the allowed values array
continue;
}
allowedValues[pos] = i;
pos++;
}
// return a value from the allowed values
return allowedValues[rand() % pos];
}
I want to generate all possible increasing subsequences of numbers (repetition allowed) from 1 to n, but of length k.
Ex. n=3, k=2
Output:
1 1
1 2
1 3
2 2
2 3
3 3
This is my code:
#include <stdio.h>
int s[100];
int n=6;
int k=4;
void subk(int prev,int index)
{
int i;
if (index==k)
{
for(int i=0; i<k; i++)
printf("%d ",s[i]);
printf("\n");
return;
}
s[index]=prev;
for (i=prev; i<=n; ++i)
{
subk(i,index+1);//,s,n,k);
}
}
int main()
{
int j;
for (j = 1; j<=n ; ++j)
{
subk(j,0);
}
return 0;
}
But this generates some unwanted repetitions. How do I eliminate those?
I have tested your code with n = 3 and k = 2 and got the following result:
1 1
1 1
1 1
1 2
1 2
1 3
2 2
2 2
2 3
3 3
This is obviously incorrect, as there are several identical numbers like 1 1 or 1 2.
But what exactly went wrong?
Let's write down the right results if n = 3 and k = 3. Now compare those to the result we got from the program when n = 3 and k = 2.
correct program (incorrect)
k = 3 k = 2
1 1 1 1 1
1 1 2 1 1
1 1 3 1 1
1 2 2 1 2
1 2 3 1 2
1 3 3 1 3
2 2 2 2 2
2 2 3 2 2
2 3 3 2 3
3 3 3 3 3
Now we can see that the incorrect output of the program is the same as the first two columns of the correct answer when we set k = 3. This means that the program solves the problem for 3 columns if we set k = 2, but only displays the first two columns.
You need to stop the program from writing the same number several times.
Solution 1
One way to do this is to execute the for-loop in the subk-function only once when it writes the last number (index == (k - 1)) into the buffer s.
In order to achieve this, you need to add the following two lines to the end of your for-loop.
if (index == (k - 1))
break;
(Instead of the break you could also use return)
After you added these two lines the function should look like this:
void subk(int prev, int index)
{
int i;
if (index == k)
{
for (int i = 0; i<k; i++)
printf("%d ", s[i]);
printf("\n");
return;
}
s[index] = prev;
for (i = prev; i <= n; ++i)
{
subk(i, index + 1);//,s,n,k);
if (index + 1 == k)
break;
}
}
Solution 2
Another way to solve the problem is to move the line s[index] = prev; to the beginning of the function and change the k in the if-statement to k - 1.
Now the function should look like this:
void subk(int prev, int index)
{
int i;
s[index] = prev;
if (index == k - 1)
{
for (int i = 0; i<k; i++)
printf("%d ", s[i]);
printf("\n");
return;
}
for (i = prev; i <= n; ++i)
{
subk(i, index + 1);//,s,n,k);
}
}
With this solution, the for-loop is never executed when the index shows that the program is at the last 'sub-number'. It just displays the number and exits the function because of the return.
You get the right result with both solutions, but I personally like the second solution better, because there is no additional if-statement that is executed every iteration of the for-loop and the program is (slightly) faster.
I have to print this:
0
1 0 1
2 1 0 1 2
3 2 1 0 1 2 3
4 3 2 1 0 1 2 3 4
5 4 3 2 1 0 1 2 3 4 5
My code:
#include<stdio.h>
int main()
{
int i,j,k,l;
for(i=1;i<=6;i++)
{
for(j=6;j>i;j--)
{
printf(" ");
}
for(k=i-1;k>=0;k--)
{
printf("%d",k);
}
for(l=1;l<i;l++)
printf("%d",l);
printf("\n");
}
return 0;
}
My output:
0
101
21012
3210123
432101234
54321012345
I have just started coding in C so this is new to me. How do I put space between numbers so that the final output looks more elegant than it currently is?
I tried %-6d in printf("%d",k); to adjust the width but it had wrong indentation of the output.
That's easily fixed. Everywhere that you currently print a character (other than the newline), simply print that character followed by a space.
If you do that, you'll see the output you desire:
0
1 0 1
2 1 0 1 2
3 2 1 0 1 2 3
4 3 2 1 0 1 2 3 4
5 4 3 2 1 0 1 2 3 4 5
I won't show you the code since it's almost certainly classwork and you'll be a better coder if you nut it out yourself. But I will give you the tidbit that there are three lines that need to change. That should be more than enough to get the issue solved.
As a side note, this will also print a space at the end of each line, after the final digit. If that's not allowed, there are ways to fix it, primarily by changing the final loop so it doesn't output a space for the final item on the line.
It will also start failing miserably if you start trying to use two-digit numbers. To solve that, you need to know the widest number and use printf fields specifiers with widths. However, since it wasn't in the original spec, I haven't implemented that (see YAGNI).
If you wanted to implement something like that (with both the larger numbers and removed space at line end), you could use something like:
#include<stdio.h>
#define COUNT 15
int main(void) {
// Sanity check.
if (COUNT < 1) return 0;
// Get maximum width.
int width = 1, value = COUNT;
while (value > 9) {
value /= 10;
width++;
}
// For each line.
for (int line = 1; line <= COUNT; line++) {
// Output leading spaces.
for (int column = COUNT; column > line; column--)
printf("%*s ", width, "");
// Output descending digits.
for (int column = line - 1; column >= 0; column--)
printf("%*d ", width, column);
// Output ascending digits.
for (int column = 1; column < line; column++) {
printf("%*d", width, column);
if (column < line - 1) putchar(' ');
}
// Finish off line.
putchar('\n');
}
return 0;
}
It has the following advantages:
it allows for variable widths.
it uses more appropriately named (and fewer) loop variables.
it doesn't output the space at the end of each line.
Just don't use it as is if this is classwork, you'll almost certainly be found out.
use this..
add one space in in all three loops.
int i, j, k, l;
for (i = 1; i <= 6; i++) {
for (j = 6; j > i; j--) {
System.out.printf(" ");
}
for (k = i - 1; k >= 0; k--) {
System.out.printf("%d ", k);
}
for (l = 1; l < i; l++) {
System.out.printf("%d ", l);
}
System.out.printf("\n");
}
Instead of printf("%d",k) use printf("%d ",k).
I'm writing a program that is to take a number between 1-10 and display all possible ways of arranging the numbers.
Ex
input: 3
output:
1 2 3
1 3 2
2 1 3
2 3 1
3 1 2
3 2 1
Whenever I input 9 or 10, the program gives a segmentation fault and dumps the core. I believe the issue is my recursive algorithm is being called too many times. Could someone help point out how I could limit the amount of recursive calls necessary? Here is my current code:
void rearange(int numbers[11], int index, int num, int fact) {
int temp = numbers[index];
numbers[index] = numbers[index-1];
numbers[index-1] = temp;
int i;
for (i = 1; i <= num; ++i) // print the current sequence
{
printf("%d ", numbers[i]);
}
printf("\n");
fact--; // decrement how many sequences remain
index--; // decrement our index in the array
if (index == 1) // if we're at the beginning of the array
index = num; // reset index to end of the array
if (fact > 0) // If we have more sequences remaining
rearange(numbers, index, num, fact); // Do it all again! :D
}
int main() {
int num, i; // our number and a counter
printf("Enter a number less than 10: ");
scanf("%d", &num); // get the number from the user
int numbers[11]; // create an array of appropriate size
// fill array
for (i = 1; i <= num; i++) { // fill the array from 1 to num
numbers[i] = i;
}
int fact = 1; // calculate the factorial to determine
for (i = 1; i <= num; ++i) // how many possible sequences
{
fact = fact * i;
}
rearange(numbers, num, num, fact); // begin rearranging by recursion
return 0;
}
9! (362880) and 10! (3628800) are huge numbers that overflow the call stack when you do as many recursive calls. Because all the local variables and formal parameters have to be stored. You either you have to increase the stack size or convert the recursion into iteration.
On linux, you can do:
ulimit -s unlimited
to set the stack size to unlimited. The default is usually 8MB.
Calculating permutations can be done iteratively, but even if you do it recursively there is no need to have a gigantic stack (like answers suggesting to increase your system stack say). In fact you only need a tiny amount of your stack. Consider this:
0 1 <- this needs **2** stackframes
1 0 and an for-loop of size 2 in each stackframe
0 1 2 <- this needs **3** stackframes
0 2 1 and an for-loop of size 3 in each stackframe
1 0 2
1 2 0
2 1 0
2 0 1
Permuting 9 elements takes 9 stackframes and a for-loop through 9 elements in each stackframe.
EDIT: I have taken the liberty to add a recursion-counter to your rearrange-function, it now prints like this:
Enter a number less than 10: 4
depth 1 1 2 4 3
depth 2 1 4 2 3
depth 3 4 1 2 3
depth 4 4 1 3 2
depth 5 4 3 1 2
depth 6 3 4 1 2
depth 7 3 4 2 1
depth 8 3 2 4 1
depth 9 2 3 4 1
depth 10 2 3 1 4
depth 11 2 1 3 4
depth 12 1 2 3 4
depth 13 1 2 4 3
depth 14 1 4 2 3
depth 15 4 1 2 3
depth 16 4 1 3 2 which is obviously wrong even if you do it recursively.
depth 17 4 3 1 2
depth 18 3 4 1 2
depth 19 3 4 2 1
depth 20 3 2 4 1
depth 21 2 3 4 1
depth 22 2 3 1 4
depth 23 2 1 3 4
depth 24 1 2 3 4
....
The recursion-leafs should be the only ones which output so the depth should be constant and small (equal to the number you enter).
EDIT 2:
Ok, wrote the code. Try it out:
#include "stdio.h"
void betterRecursion(int depth, int elems, int* temp) {
if(depth==elems) {
int j=0;for(;j<elems;++j){
printf("%i ", temp[j]);
}
printf(" (at recursion depth %u)\n", depth);
} else {
int i=0;for(;i<elems;++i){
temp[depth] = i;
betterRecursion(depth+1, elems, temp);
}
}
}
int main() {
int temp[100];
betterRecursion(0, 11, temp); // arrange the 11 elements 0...10
return 0;
}
I'd make your rearange function iterative - do while added, and recursive call removed:
void rearange(int numbers[11], int index, int num, int fact) {
int temp;
do
{
temp = numbers[index];
numbers[index] = numbers[index-1];
numbers[index-1] = temp;
int i;
for (i = 1; i <= num; ++i) // print the current sequence
{
printf("%d ", numbers[i]);
}
printf("\n");
fact--; // decrement how many sequences remain
index--; // decrement our index in the array
if (index == 1) // if we're at the beginning of the array
index = num; // reset index to end of the array
} while (fact > 0);
}
This is not a task for a deep recursion.
Try to invent some more stack-friendly algorithm.
Following code has rather troubles with speed than with stack size...
It's a bit slow e.g. for n=1000 but it works.
#include <stdio.h>
void print_arrangement(int n, int* x)
{
int i;
for(i = 0; i < n; i++)
{
printf("%s%d", i ? " " : "", x[i]);
}
printf("\n");
}
void generate_arrangements(int n, int k, int* x)
{
int i;
int j;
int found;
if (n == k)
{
print_arrangement(n, x);
}
else
{
for(i = 1; i <= n; i++)
{
found = 0;
for(j = 0; j < k; j++)
{
if (x[j] == i)
{
found = 1;
}
}
if (!found)
{
x[k] = i;
generate_arrangements(n, k + 1, x);
}
}
}
}
int main(int argc, char **argv)
{
int x[50];
generate_arrangements(50, 0, x);
}
Your program is using too many recursions unnecessarily. It is using n! recursions when actually n would be enough.
To use only n recursions, consider this logic for the recursive function:
It receives an array nums[] of n unique numbers to arrange
The arrangements can have n different first number in them, as there are n different numbers in the array
(key step) Loop over the elements of nums[], and in each iteration create a new array but with the current element removed, and recurse into the same function passing this shorter array as parameter
As you recurse deeper, the parameter array will be smaller and smaller
When there is only one element left, that's the end of the recursion
Using this algorithm, your recursion will not be deeper than n and you will not get segmentation fault. The key is in the key step, where you build a new array of numbers that is always 1 item shorter than the input array.
As a side note, make sure to check the output of your program before you submit, for example run it through | sort | uniq | wc -l to make sure you are getting the correct number of combinations, and check that there are no duplicates with | sort | uniq -d (the output should be empty if no dups).
Spoiler alert: here's my implementation in C++ using a variation of the above algorithm:
https://gist.github.com/janosgyerik/5063197