What is storage adapter in chatterbot? - database

I've just started learning with chatterbot library in python. At the very beginning itself I've noticed a term called "Storage Adapter", but I am clueless, for what it is used for. Hope I get an answer here.

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Using TPM under embedded Linux on ARM

I want to learn about using TPM in embedded Linux on ARM for secureboot, TrustZone etc. But I'm currently lost finding a good starting point.
I used the search engines and read some stuff like "DEN0006D_Trusted_Board_Boot_Requirements" and "Infineon-ISPN-Use-Case-Secured-boot-for-ARM-processor-platforms-ABR-v01_00-EN". But nothing which really helped me gaining knowledge.
Either I used the wrong searching words or the information is mainly closed. The most stuff I found is about TPM and Windows...
Can someone recommend any webpage, book, video or something else to start?
Edit: Beside the things in the solution, I can recommend the free open book "A Practical Guide to TPM 2.0" https://link.springer.com/book/10.1007/978-1-4302-6584-9
I was using TPM lately on an embedded Linux and it's really a hard topic.
If you are talking about TPM itself, the first thing is which version you are using.
I am assuming that you are using TPM 2.0.
A good starting point for me was: tpm-js. You can use this tool
to learn a few things about TPM. You can browse sources of this project to
get a little deeper knowledge.
Then you can use Tpm2-tss library. Only a few months ago they
implemented the FAPI layer that simplifies the whole development.
And also there is a TPM 2.0 architecture doc that can help you a
lot, but I don't think it is a good starting point.
The last and very good source of information for me ware the people behind tpm2-tss library. Ask them on the tpm2-tss Git-Hub page.
I don't recommend you to use tpm2 tools. There ware a lot of changes lately and it will be really confusing for you in the beginning. First you need to learn the differences between hierarchies and the difference between primary key and it's child keys. A lot of these information you will find in tpm-js.

aws version 4 signature in C

I am trying to use SQS on aws (on a linux box) using generic C. Not using any sdk (not that there is one for C). I can not find an example I can relate to. Sorry, I don't relate to these newfangled languages. I am proficient in Cobol, fortran, pascal and C. Not python, c++, c# or java. There are "steps" on amazon site, but honestly they expect proficiency on aws and an object oriented language. I just want to create my own https get command for accessing SQS/SNS, can anyone provide a 'C' snipet that creates a complete url with the version 4 signature? Or point me in the correct direction?
Have a look at https://docs.aws.amazon.com/general/latest/gr/sigv4-signed-request-examples.html
If you're proficient with any programming language, you should be able to understand all of that code. It's just string operations and some hashing for which you'll have to use another library. There's also lots of comments to help you with the details.
You can use libcurl for the call:
Use CURLOPT_AWS_SIGV4 argument for the signature https://curl.se/libcurl/c/CURLOPT_AWS_SIGV4.html
You can take a look at CURLOPT_WRITEFUNCTION if you want to store the result into a variable: https://curl.se/libcurl/c/CURLOPT_WRITEFUNCTION.html
And for debugging purpose CURLOPT_VERBOSE can be useful too: https://curl.se/libcurl/c/CURLOPT_VERBOSE.html
Note that you need a version of libcurl superior to 7.75.

What does bootstrap mean in an angular js tutorial?

The tutorial keeps referencing the term bootstrapping but when I search the term I see a link to a framework by twitter. Are they talking about something specific like this or something more general?
In a very simple term you can understand it as initializing, or starting, your Angular app.
The wiki says
In general parlance, bootstrapping usually refers to the starting of a
self-sustaining process that is supposed to proceed without external
input. In computer technology the term (usually shortened to booting)
usually refers to the process of loading the basic software into the
memory of a computer after power-on or general reset, especially the
operating system which will then take care of loading other software
as needed.
........
"A different use of the term bootstrapping is to use a compiler to
compile itself, by first writing a small part of a compiler of a new
programming language in an existing language to compile more programs
of the new compiler written in the new language."
The below image from the Bootstrap docs of AngularJS will make it clear.
It is a general term. This is a top definition see the following
A technique of loading a program into a computer by means of a few
initial instructions that enable the introduction of the rest of the
program from an input device.
In short its a way to start by loading the outline of a set of a program and it will then pull in the other dependencies to get you started with that program/framework (in your case an angularjs project).
And no i looked at the google documentation (unless your looking at codeschool and they dont seem to be referring to twitters bootstrap at all).
This question seems to discuss it in thorough detail the definition stems from "pulling one up by their bootstraps"

Erlang source code guide

I am interested in delving into Erlang's C source code and try to understand what is going on under the hood. Where can I find info on the design and structure of the code?
First of all, you might want to have a look to Joe Armstrong's thesis, introducing Erlang at a high level. It will be useful to get an idea of what was the idea behind the language. Then, you could focus on the Erlang Run Time System (erts). The erlang.erl module could be a good start. Then, I would focus on the applications who constitutes the so-called minimal release, kernel and stdlib. Within the stdlib, have a look on how behaviours are implemented. May I suggest the gen_server.erl module as a start?
A Guide To The Erlang Source
http://www.trapexit.org/A_Guide_To_The_Erlang_Source
The short answer is that there is no good guide. And the code is not very well documented.
I recommend finding someone in your neighbourhood that knows the code reasonably well, and buy them dinner in exchange for a little chat.
If you don't have the possibility to do that, then I recommend starting with the loader.
./erts/emulator/beam/beam_load.c
Some useful information can also be found by pretty printing the beam representation. I don't know whether there is any way to do so supplied by OTP, but the HiPE project has some cheats.
hipe:c(MODULE, [pp_beam]).
Should get you started.
(And I also recommend Joe's book.)
Pretty printer of beam can be done by 'erlc -S', which is equivalent with hipe:c(M, [pp_beam]) mentioned by Daniel.
I also use erts_debug:df(Module). to disassemble the loaded beam code, which are instructions actually been interpreted by the VM.
Sometimes I use a debugger. OTP delivers tools supporting gdb very well. See example usage at http://www.erlang.org/pipermail/erlang-questions/2008-September/037793.html
A little late to the party here. If you just download the source from GitHub the internal documentation is really good. You have to generate some of it using make.
Get the documentation built and most of the relevant source is under /erts (Erlang Run Time System)
Edit: BEAM Wisdoms is also a really good guide but it may or may not be what you're after.

Documentation for CMX ColdFire USB-Lite stack

This is my first embedded project, so bear with my ignorance. I've been asked to implement Remote NDIS over USB, using the ColdFire USB-Lite stack by CMX. I've been searching for a long time now, and can't find any clear documentation for this stack.
It comes with some woefully documented sample code and the only useful resource I've been able to find online is this Application Note (PDF) by Eric Gregori.
What I really want is an explanation of all the functions in the API. I can work out how to use them. Does this exist? Can someone point me to it?
EDIT: Nevermind.
After tracing the execution across 14 half-documented source files (from the example program) and scrutinizing a bunch of undocumented variables and buffers, and doing a diff between corresponding files in different projects, I think I finally get it. So I guess stackoverflow.com taught me patience... or something.
The link you referred to doesn't work for me, but the name of the file made me look at the Freescale pages, and if that's not the document you intended to link to, it might be the documentation you need.

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