Please update to Xcode 7.3 or later to continue developing with your Apple ID - codenameone

I am now unable to generate iOS certificate and profile using the codename one certificate generation tool. I am getting the below msg from apple.
Please update to Xcode 7.3 or later to continue developing with your Apple ID
On checking my apple account, certificate is created but provisions profile is not.

This issue is a regression in the wizard due to changes to Apples backend. We're working on resolving them and tracking it through this issue: https://github.com/codenameone/CodenameOne/issues/3571

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Microsoft azure Bot integrated in Teams sending respose twice using SSO for the first time

I created a code in Bot-frame composer and published in azure Bot. We have used SSO(single sign-on) in the azure bot. Created a manifest file and published in app studio in MS teams. I am getting the messages twice when I open the chat for the first time. What is the solution to resolve it.
For this issue there are two different approaches to solve.
Check whether you are using webhooks or not. If you are using webhooks, check whether you are having multiple webhooks with same ID, which could send double messages.
This can be some weird approach. Sometimes, microsoft authentication issue will raise and if you are still having issue after checking webhooks, kindly contact the customer support of Microsoft and ask them to reset the app secret key and re-deploy the application.
There is another reason behind this, because of the previous login issues stored in SDK can cause the duplicate messages.
https://github.com/microsoft/botframework-sdk/issues/4387
https://github.com/microsoft/botframework-sdk/issues/5798
Check the above links for reference.

How to publish a codename one app on Apple Store without using the "codename one iOS certificate Wizard?

I created my Apple ID and activated the two-factor authentication as apple documentation said I should do.
When I try to execute the "Codename-One-iOS certificates-wizard", I always got an error related to the two-factor authentication.
After some research, I read on Codename One documentation that the wizard doesn't work with the two-factor authentication.
Then, I tried to turn off the two-factor authentication, But I couldn't do that. The Apple company doesn't allow to revert this configuration. I tried several approaches ( via iCloud and Xcode applications, via web sites Apple ID, And Apple Developer Program, .... No one of them offered options to do that.
Then, I think my only option is to do things using the traditional approach. without the help of the Wizard.
How can I do that?
I didn't find any help about how to publish a Codename One application on Apple Store using the normal path.
You should check that Codename One Settings is up to date and make sure that only one device is associated with your account. The certificate wizard should work with two factor authentication but has an issue with more than one device.
You can follow the instructions on the developer guide to generate a certificate manually: https://www.codenameone.com/manual/signing.html

Apple Developer and AppStore Cert Not genrated in codename one

Our app working fine for past 2 months on generation of .ipa and device specific builds. Last 2 days we are getting Developer Cert Not generated and Apple Cert Not generated. Could please help on this
I have created provisional certificates and downloads with specific devices I am getting files with .mobileprovision which are not accepted in IOS tabs.
Please look into and send me some resolutions for this
Please find Error log information at end of the file
https://s3.amazonaws.com/codenameone-build-response/64deba95-aa3f-4471-a805-35e57ef46cdb-1471866430515-error.txt
FYI I suggest moving to the new certificate wizard that's within the Codename One Settings tool.
There seems to be an issue which may be temporary so it might work if you retry. If this is still happening let us know and we will seek a permanent fix for it.
As a workaround if the issue is still there you can login to your Apple developer account and revoke your certificates then re-run the certificate wizard. It should work as the process failure is during the revoke stage.
Notice that revoking certificates should have no affect on apps in production.

Codename one Send IOS app store build

I have Apple ID. When I am trying to Send IOS app store build in MAC system, I am getting Build Error.
I have created certificates for this, might be this step leads to error{ created certificate with device UDID}.
Please help me on how to create certificates and send IOS store build.
Thanks in advance.
you can directly this all features directly by using netbean. There is wizard "Generate" for ios from which you can create development certificate as well as provision profile. You can also add devices by using the wizard in ios tab.

Opening Liferay portal w/ Glassfish sends Octet/stream 32bytes in some browsers

I've been working with liferay for a while, and currently i'm trying to build a company's intranet but I'm facing this weird problem.
There's some "co-workers" here in the company that can't open this Liferay portal in some of their browsers. The thing is when they write the url on their browsers and press Enter key, a file called "home" gets downloaded instead of opening the liferay web page.
This happens for some users in Mozilla Firefox, for others in Google Chrome, for other in both of them. Some of these users use Windows 7 O.S, some others use Ubuntu 12.04.
We're using Liferay Portal Community Edition 6.0.5 CE (Bunyan / Build 6005 / August 16, 2010)
with Oracle GlassFish Server 3.1.2.2 (build 5).
We've worked with prior Glassfish versions like 2.1 and 2.1.1, but we had never faced an issue like this one.
As I said this happens for some users, for some others it works fine.
Does anyone know what's the cause of this behaviour? How could I fix this?
Thanks in advance!
This sounds a lot like an ancient problem that has been found all over the internet - a problem in the gzip filter (Liferay also had it).
You state that you're using 6.0.5, odds are that it wasn't fixed in that release. I can't find it, but this issue is close. After all, the best recommendation is: Please update to the latest version to be back at a current version that gets more updates. Alternatively, deactivate gzip on Liferay (you can activate it on an Apache httpd sitting in front of Liferay)

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