I am given an array of strings in the form of a pointer to a pointer of a character (that is, char **). I wish to access each element in the array,
char **strings = {"hello", "bye", "whatusp"};
printf("%s\n", *(&strings));
printf("%s\n", *(&strings + 1));
I notice that the first printf() works, as it outputs "hello" for me, but the second doesn't output anything. The +1 does increment by 8 instead of 1, since the address is in bytes. How can I access an arbitrary element in such a double pointer?
Just as simple as:
char *strings[] = {"hello", "bye", "whatusp"};
printf("%s\n", strings[0]);
printf("%s\n", strings[1]);
printf("%s\n", strings[2]);
First of all, the line
char **strings = {"hello", "bye", "whatusp"};
is wrong. If you want to declare an array of 3 pointers to string literals, then it should be the following instead:
char *strings[3] = {"hello", "bye", "whatusp"};
In the previous line, you can omit the 3, because the compiler is smart enough to count the number of elements itself, since you are initializing the array.
The lines
printf("%s\n", *(&strings));
printf("%s\n", *(&strings + 1));
are also wrong, because when using printf with the %s format specifier, you must provide a pointer to a string, i.e. a char *. However, you are providing a char** instead in both lines.
The expression *(&strings) will evaluate to a char ** for the following reason:
The expression &strings will evaluate to a pointer to strings. Since strings itself is an array of 3 pointers to char, a pointer to strings is a pointer to an array of 3 pointers to char. Afterwards, you are applying the indirection operator * on this data type, so that the result of this operation is an array of 3 pointers to char. When passing this data type to printf, the array will decay to a pointer to the first element of the array, i.e. to a pointer to a pointer to a char (which is a char**).
You should simply write the following instead:
printf( "%s\n", strings[0] );
printf( "%s\n", strings[1] );
The expression strings[1] is equivalent to *(strings+1).
char **strings is a pointer to a pointer to char, not array of pointers to char, your compiler should have given you a warning anyways, if not you should enable them.
For that assignment to work, you will need to have an array of pointers, char *strings[] or if you want to use plain pointer notation (array notation is using pointer arithmetic in the background though), you could dynamically allocate memory for the first dimension.
#include <stdio.h>
#include <stdlib.h>
#define SIZE 3
int main(void)
{
char **strs = NULL;
if ((strs = malloc(SIZE * sizeof(char *))) == NULL) /* check malloc result */
{
exit(EXIT_FAILURE);
}
*strs = "hello"; /* assignment makes sense in this case but you cant modify the string since its read-only*/
*(strs + 1) = "bye";
*(strs + 2) = "whatsup";
for (int i = 0; i < SIZE; i++)
{
puts(*(strs + i));
}
/* Alternative that will allocate space for each string if you need to store them or modify them later */
/* for (int i = 0; i < 3; i++)
{
if ((*(strs + i) = malloc(YOUR_STRINGS_LENGTH)) == NULL)
{
exit(EXIT_FAILURE);
}
snprintf(*(strs + i), YOUR_STRINGS_LENGTH, "string");
}
*/
return 0;
}
I am given an array of strings in the form of a pointer to a pointer of a character (that is, char **)
There is no such thing: a char** is just a pointer. It is not an array.
if thing is char** then
*thing is char* and **thing is, as declared, a char.
An array can be seen as a pointer, but a pointer is not an array.
note: the prototype for main is in general
int main( int argc, char** argv)
so what you need to do is the same as every C program gets from the system.
Example
To have char** as an array of pointers to char you must build it
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char** argv)
{
char* array[] = {
"I", "wish", "to", "access", "each", "element",
"in", "the", "array"
};
int N = sizeof(array) / sizeof(char*);
printf("%d strings in total\n\n", N);
char** strings = (char**)malloc(N * sizeof(char*));
for (int i = 0; i < N; i=i+1)
*(strings+i) = *(array + i);
for (int i = 0; i < N; i=i+1)
printf("%3d %s\n", 1 + i, *(i + strings));
// pointer is not an array
char thing = '#';
char* p = &thing;
char** pp = &p;
printf("\n\nthing is '%c', *p is '%c', **pp is '%c'\n",
thing, *p, **pp);
return 0;
}
output
9 strings in total
1 I
2 wish
3 to
4 access
5 each
6 element
7 in
8 the
9 array
thing is '#', *p is '#', **pp is '#'
In particular note this lines
char** strings = (char**)malloc(N * sizeof(char*));
for (int i = 0; i < N; i=i+1)
*(strings+i) = *(array + i);
where is defined that strings is an area of the needed size and than the pointers are initialized to the strings of the input array.
Related
is there a simple one liner I can use in C to allocate arrays in (pointer of arrays)
This line creates 10 pointers of arrays
char *out[10];
I can't do this
char *out[100]=(char[10][100])malloc(sizeof(char)*10*100);
error: cast specifies array type
same error with
char *out[10]=(char*[10])malloc(sizeof(char)*10*100);
do I need to do it in loop like this
int main()
{
char *out[10];
int x=0;
while(x<10)
{
*(out+x)=malloc(sizeof(char)*100);// is this line correct?
x++;
}
*out[0]='x';
printf("%c\n",out[0][0]);
free(out);
return 0;
}
but this cause warning that
req.c:75:3: warning: attempt to free a non-heap object ‘out’ [-Wfree-nonheap-object]
75 | free(out);
so do I need to allocate and free each array in (array of pointers) in loop
Can't I do allocation and free arrays in array of pointer in one line instead of loop?
or is there anything thing in my loop wrong too
To allocate an array of pointers to strings, you need to do:
char** out = malloc(sizeof(char*[10]));
The whole point of using this form is that each pointer in that array of pointers can be allocated with individual size, as is common with strings. So it doesn't make sense to allocate such with a "one-liner", or you are using the wrong type for the task.
In case you don't need individual sizes but are rather looking for a char [10][100] 2D array with static size, then the correct way to allocate such is:
char (*out)[100] = malloc(sizeof(char[10][100]));
You can allocate the full array in one single step and have pointers inside that array:
char *out[10];
data = malloc(100); //sizeof(char) is 1 by definition
for (int x=0; x<10; x++) {
out[i] = data + x * 10;
}
*out[0] = 'x';
printf("%c\n",out[0][0]);
free(data); // you must free what has been allocated
int i;
char** out = (char**)malloc(sizeof(char*)*10);
for(i = 0; i<10;i++)
out[i] = (char*)malloc(sizeof(char)*100);
out[1][1] = 'a';
OR with same dimensions
#include <stdio.h>
#include <stdlib.h>
void main()
{
int r = 10, c = 100; //Taking number of Rows and Columns
char *ptr, count = 0, i;
ptr = (char*)malloc((r * c) * sizeof(char)); //Dynamically Allocating Memory
for (i = 0; i < r * c; i++)
{
ptr[i] = i + 1; //Giving value to the pointer and simultaneously printing it.
printf("%c ", ptr[i]);
if ((i + 1) % c == 0)
{
printf("\n");
}
}
free(ptr);
}
I'm learning c and I'm finding difficulties with the expression (int*)arr in the line 18. The whole program is
int main () {
char c, arr['z'-'a'], *pChar;
int i, *pInt, int matr = 74 ;
for ( c='a'; c<'z'; c++) {
arr[c-'a'] = c;
printf("%c ", arr[c-'a']);
}
printf("\n");
pChar = arr + matr%15;
for (i=0; i< 5; i++) {
printf("%c ", *pChar);
pChar++;
}
printf("\n");
pInt = (int *)arr + matr%2;
for (i=0; i<5; i++) {
pChar = (char *)pInt;
printf("%c ", *pChar);
pInt++;
}
return 0;
}
Thank you
You declared arr as char type. As the name of an array can be used as a pointer to its first element ; arr is a pointer to first char of array arr and is of type char *.
pInt is of type int *, for the expression
pInt = (int *)arr + matr%2;
a cast is needed to covert arr to int * type in your program.
In C when the name of an array is used as a value it represents the address of the first element (&arr[0]).
In first case (line 11) you have pChar = &arr[matr%15] because pChar is a char*
In second case (line 18) you have pInt = (int *) &arr[matr%15]. You have to cast pointer to char into pointer to int, bacause pInt is a int*
The other answers have been telling you that you need to use a cast to convert arr to int*.
Better: Don't convert arr to int*.
char c, arr['z'-'a'], *pChar;
int i, *pInt, int matr = 74 ;
This would be clearer if you'd declare each variable on a line of its own:
char c;
char arr['z'-'a'];
char *pChar;
int i;
int *pInt;
int matr = 74;
You've declared arr as an array of char. Assuming an ASCII character set, it has 26 characters. You probably wanted it to have 26.
An expression of array type is implicitly converted, in most contexts, to a pointer to its first element. So arr usually becomes an expression of type char*, equivalent to &arr[0].
Converting that char* pointer to int* (which does require a cast) gives you a pointer to an int that overlays the first sizeof (int) elements of the array.
That's a very odd thing to do, and it actually has undefined behavior (arr doesn't necessarily have the proper alignment to store int objects).
If you want to store int objects, declare an array of int.
I haven't studied your code enough to understand what it's intended to do, but there's almost certainly a better way to do it.
Hi friends i am new to C, trying to understand it.
I have these two char arrays one is initialized and other is just declared, i just wanted to copy elements from array state to arr and print it. It compiles, but prints a garbage value....
please help me
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
int i = 0;
char *arr[3];
char *state[3] = {"California", "Oregon", "Washington", "Texas"};
for(i=0; i<3; i++)
{
arr[i] = state[i];
printf("%s\n",arr+i);
}
arr[0] = state[0];
printf("%s\n",arr[0]);
system("pause");
return 0;
}
Printing arr+i is probably not what you want. Instead, you want arr[i], that is one indirection level deeper.
To be concrete, a[b] is exactly the same as *(a+b).
first of all, i think that the way you've initialized state is wrong. it should have at most 3 items, but you have given 4 items ("Texas"). change it to:
char *state[3] = {"California", "Oregon", "Washington"};
in addition to that, the arr+i gives the address of the i-th pointer of arr. in order to print the string that the i-th pointer in arr points to, use * like this *(arr+i), which is similar to arr[i].
moreover, please don't use system("pause");; getchar() does it much better.
First, you have taken the size of both the array as 3, which is wrong. You have four string values in the state array so correct array size will be 4.
char *arr[4];
char *state[4] = {"California", "Oregon", "Washington", "Texas"};
Second, you are printing the address of array "arr" insisted of value.
// wrong way
for (i = 0; i < 3; i++)
{
arr[i] = state[i];
printf("%s\n", arr + i);
}
Third, you are accessing the first value of array "arr[0]" in a wrong way. Here you have to use pointer to access value.
// wrong way
printf("%s\n", arr[0]);
Here is the correct way to copy values from one array to another by using pointer.
#include<stdio.h>
int main(int argc, char *argv[])
{
int i = 0;
char *arr[4];
char *state[4] = {"California", "Oregon", "Washington", "Texas"};
for(i = 0; i < 4; i++)
{
arr[i] = state[i];
printf("%s\n", *(arr + i));
}
arr[0] = state[0];
printf("%s\n", *(arr));
system("pause");
return 0;
}
This problem is driving me crazy, I'm sure I'm missing something. I need to initialize an array of chars using only pointers. Below is the code I have so far:
int p2(){
/* Implements problem 2 of lab */
// Create an array
char **s = (char**)malloc( 11 *sizeof(char));
char *p = *s;
char start ='A';
while( p != s+10){
*p = start;
start++;
p++;
}
return(0);
}
The problem I'm having is I don't know how to address the characters inside of the array. I understand the base address of the array is **s, and the pointer to the first element is *s. What I don't understand is how to get to **s+10 (i.e. the end of the array).
Can anyone shine some light for me??? Please!
EDIT: Ok, looks like I misunderstood the question. I appears I need to create an array of strings (thus the char ** allocation). Then I need to loop through this array, and assign each string (i.e. char *) a value 15 chars long. Please let me know if I'm understanding this correctly:
char **strings ==> strings[0 ... n ] where each element is a pointer to a char (possibly an array). There for *string ==> strings[0], *(string+1) = strings[1], etc etc.
Am I close or way off?
char **s is 2 dimensional array of characters, or array of C strings if you want.
If you want to use array of characters you should use:
char *string = (char*)malloc( 11 *sizeof(char));
If you really want to initialize array of strings, at first step you're initializing array of pointers, that's:
char **s = (char**)malloc( 11 *sizeof(char *));
Please note that I'm using char * inside sizeof. Than when you may use strings, but at first you must initialize each string.
s[0] = (char*) malloc( 15*size(char)); // This is actually string, 14 characters long (NULL terminated)
char *p = s[0]; // p is pointer to beginning of your string now
And there's two way how to address your string:
s[0][3] // 4th character of your string
p[3]
Or if you want to use just pointers:
char *p = *(s+0);
*(p+3); // 4th character
*((*(s+0))+3) // To do it "hardcore"
EDIT: added an example
When you have **char p and use p++ or p + 1, C increases memory address. *p operator tells compiler that you now want to work with data stored in memory, not with pointer. Therefor those two syntax do the same:
p[10] = 'a';
*(p+10) = 'a';
So if you want traverse both your dimensions, you should use:
for( int i = 0; i < 11; i++){
char *p = *(s+i);
for( int j = 0; j < 10; j++){
*(p + j) = 'a'; // Say you wanna fill them with as
}
// You may also use this syntax:
while( p < (*(s+i) + 10)){ // or use != instead of <
*p = 'a';
p++;
}
}
I think you meant this:
char *s = (char*) malloc(11 *sizeof(char));
char *p = s;
In which case you'd address the characters with s[x]
First, you don't need a char ** unless you need an array of arrays.
Second, you can get to the end of the array with (*s)[10] or *((*s)+10)
Third, in C programming, don't cast the result of malloc()
The code is falling apart here.
char **s = (char**)malloc( 11 *sizeof(char));
You're allocating enough memory for 11 chars, which sounds like what you want to do.
However, you're casting the address to those 11 chars to a (char**) as if you were allocating space for pointers, not chars.
Why should you use a double pointer for creating an array of chars?
char *s = (char *) malloc(10 * sizeof(char));
char *start = s; // save starting pointer
for(; s < start+10; s++)
*s = 'a';
return 0;
If you allocate char ** essentially you're allocating an array of pointers to char(eg. array of strings). If you need char array, allocate char array. If you start working with pointers a design of stack and heap can be really helpful.
AFunc changes what was sent to it, and the printf() outputs the changes:
void AFunc ( char *myStr, int *myNum )
{
*myStr = 's';
*myNum = 9;
}
int main ( int argc, char *argv[] )
{
char someString = 'm';
int n = 6;
AFunc(&someString, &n);
printf("%c" "%d", someString, n);
}
But what if the string was more than one char? How would the code look differently? Thanks for any help.
If it were a "string" instead of a char, you would do something like this:
#include <stdio.h>
void AFunc (char *myStr, int *myNum) {
myStr[0] = 'p'; // or replace the lot with strcpy(myStr, "pax");
myStr[1] = 'a';
myStr[2] = 'x';
myStr[3] = '\0';
*myNum = 9;
}
int main (void) {
char someString[4];
int n = 6;
AFunc(someString, &n);
printf("%s %d", someString, n);
return 0;
}
which outputs:
pax 9
A "string" in C is really an array of characters terminated by the \0 (NUL) character.
What the above code does is to pass in the address of the first character in that array and the function populates the four characters starting from there.
In C, a pointer to char isn't necessarily a string. In other words, just because you have char *x;, it doesn't mean that x is a string.
To be a string, x must point to a suitably allocated region which has a 0 in it somewhere. The data from the first character that x points to and up to the 0 is a string. Here are some examples of strings in C:
char x[5] = {0}; /* string of length 0 */
char x[] = "hello"; /* string of length 5, the array length being 6 */
char *x = "hello"; /* string of length 5. x is a pointer to a read-only buffer of 6 chars */
char *x = malloc(10);
if (x != NULL) {
strcpy(x, "hello"); /* x is now a string of length 5. x points
to 10 chars of useful memory */
}
The following are not strings:
char x[5] = "hello"; /* no terminating 0 */
char y = 1;
char *x = &y; /* no terminating 0 */
So now in your code, AFunc's first parameter, even though is a char * isn't necessarily a string. In fact, in your example, it isn't, since it only points to a memory that has one useful element, and that's not zero.
Depending upon how you want to change the string, and how the string was created, there are several options.
For example, if the myStr points to a writable memory, you could do something like this:
/* modify the data pointed to by 'data' of length 'len' */
void modify_in_place(char *data, size_t len)
{
size_t i;
for (i=0; i < len; ++i)
data[i] = 42 + i;
}
Another slightly different way would be for the function to modify data until it sees the terminating 0:
void modify_in_place2(char *data)
{
size_t i;
for (i=0; data[i]; ++i)
data[i] = 42 + i;
}
You are only dealing with chars and char pointers. None of the char pointers are valid strings as they are not null terminated.
Try defining a string and see what it looks like.
But what if the string was more than one char? How would the code look
differently? Thanks for any help
Ofcourse, you would modify the other characters as well, but in the exact same way you did the first time.
Declare a char array and pass its address
Modify values at those address
A char array would be a more clear term for a string.