Writing content from struct into a file using fwrite - c

I am trying to write data from struct into a a file. For instance the data is found in newpackets.data. I am trying to write that into a file, but keep getting segfault. I have looked at other questions on here, but could not find a solution. Adding my code below. How can i solve this issue ? Thank you
to run server do ./server 8500 1
to run client do ./client 127.0.0.1 8500 500 3 ex.txt exout.txt
ex.txt will need to be made and then write random words into it. for instance can be like 85 characters
//server side
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include "sys/un.h"
#define MAXLINE 32768
struct ackdata
{
int ack;
};
struct packetdata
{
int seqnumber;
int lenght;
char data[MAXLINE];
int type;
};
void dg_echo (int sockfd, struct sockaddr *pcliaddr, socklen_t clilen);
int
main (int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr, cliaddr;
int SERV_PORT = atoi (argv[1]); ///This will grab the port to listen to
int dropc = atoi (argv[2]);
if (SERV_PORT <= 1023)
{
fprintf (stderr, "Error: Port given can not be less than 1023\n");
exit (1);
}
if (SERV_PORT > 65535)
{
fprintf (stderr,
"Error: Port given can not be more than 65535 or less than 1024\n");
exit (1);
}
sockfd = socket (AF_INET, SOCK_DGRAM, 0);
bzero (&servaddr, sizeof (servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htons (INADDR_ANY);
servaddr.sin_port = htons (SERV_PORT);
int bb = bind (sockfd, (struct sockaddr *) &servaddr, sizeof (servaddr));
if (bb < 0)
{
fprintf (stderr, "Binding failure");
}
dg_echo (sockfd, (struct sockaddr *) &cliaddr, sizeof (cliaddr));
close (sockfd);
return 0;
}
void
dg_echo (int sockfd, struct sockaddr *pcliaddr, socklen_t clilen)
{
int n;
FILE *outfile = NULL;
socklen_t len;
char mesg[MAXLINE];
struct packetdata newpackets;
char filename[MAXLINE];
recvfrom (sockfd, filename, MAXLINE, 0, pcliaddr, &len);
printf ("Name: %s", filename);
for (;;)
{
len = clilen;
//printf("HERe");
if ((outfile = fopen (filename, "a")) == NULL)
{
fprintf (stderr, "\nwriting File was not opened\n");
exit (1);
}
ssize_t rlen =recvfrom(sockfd, &newpackets, sizeof (newpackets), 0, pcliaddr, &len);
if (rlen ==-1){
printf ("failed recv");
return 1;
}
printf ("\nData: %s\n", newpackets.data);
//fprintf(outfile, "%d",newpackets.data );
fwrite(newpackets.data,rlen,1,outfile);
// sendto(sockfd, mesg, n, 0, pcliaddr, len);
}
}
Here is the client code:
//client side
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include <math.h>
#include <sys/time.h>
#include <string.h>
#include <time.h>
#define MAXLINE 4096
#define totaltries 3
struct packetdata data (int seqnumber, int lenght, char*data);
struct packetdata
{
int seqnumber;
int lenght;
char data[MAXLINE];
int type;
};
struct ackdata
{
int ack;
int type;
};
int main (int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr;
FILE *infile = NULL;
int countpackets;
float calc;
int tries = 0;
int base = 0;
int sequencenumber = 0;
int datasize =0;
int winsz = atoi (argv[4]); //this is for the window size
int mtu = atoi (argv[3]); //for mtu
int SERV_PORT = atoi (argv[2]); // the port to listen to
char sendline[MAXLINE], recvline[MAXLINE];
struct packetdata forpackets;
if (mtu <= 0)
{
fprintf (stderr, "MTU Error: mtu can not be less than or equal to 0\n");
exit (1);
}
//you shouldnt use any ports from 0-1023
//1024-65535 are fines
if (SERV_PORT <= 1023)
{
fprintf (stderr, "Port Error: Port given can not be less than 1023\n");
exit (1);
}
if (SERV_PORT > 65535)
{
fprintf (stderr,
"Port Error: Port given can not be more than 65535 or less than 1024\n");
exit (1);
}
bzero (&servaddr, sizeof (servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons (SERV_PORT);
if (inet_pton (AF_INET, argv[1], &servaddr.sin_addr) <= 0)
{
fprintf (stderr, "Inet Pton error");
return 1;
}
if ((sockfd = socket (AF_INET, SOCK_DGRAM, 0)) < 0)
{
fprintf (stderr, "\nsocket error\n");
return 1;
}
if ((infile = fopen (argv[5], "r")) == NULL)
{
fprintf (stderr, "\nReading File was not opened\n");
return 1;
}
//file name sending
char filename[MAXLINE];
strcpy(filename, argv[6]);
//printf("Filename: %c", filename);
sendto(sockfd, filename, MAXLINE, 0, (struct sockaddr * ) & servaddr, sizeof(servaddr));
//this is for calculations
fseek (infile, 0, SEEK_END);
countpackets = ftell (infile);
fseek (infile, 0, SEEK_SET);
// printf("countpackets %d\n",countpackets);
// printf("\nMTU %d\n",mtu);
calc = countpackets / mtu; //how many buffer is
if (countpackets % mtu)
{
calc++;
}
printf("\nCalc %f\n",calc);
char fordata[mtu];
//while(1){
while (calc>=sequencenumber && sequencenumber-base<=winsz){
fread(forpackets.data, sizeof(recvline), 1, infile);
//printf("%s", forpackets.data);
// strcpy(fordata, forpackets.data);
strncpy(fordata,(sequencenumber*mtu+forpackets.data),mtu);
printf("%s", fordata);
forpackets = data(sequencenumber,datasize, fordata );
printf("\nSending Packet: %d\n", sequencenumber);
if (sendto(sockfd, &forpackets, sizeof(forpackets), 0, (struct sockaddr * ) & servaddr, sizeof(servaddr)) == -1) {
printf("failed sending");
return 1;
}else{
sequencenumber++;
}
}
// }
close(sockfd);
fclose(infile);
}
struct packetdata data (int seqnumber, int lenght, char*data){
struct packetdata dataa;
dataa. seqnumber = seqnumber;
dataa. lenght = lenght;
dataa. type = 1;
memset(dataa.data, 0, MAXLINE);
strcpy(dataa.data, data);
return dataa;
}

Okay, just to recap the comments:
outfile was missing an fopen call, so the server fwrite would segfault
After the fix, the output file would get extraneous zeros because the length given to fwrite was the whole size rather than the returned value of recvfrom
Actually, the correct length is the length value inside the packet
You're on the right track. The struct you devised has the right things in it (e.g. sequence number, type, length, data field).
I've refactored the server and client code.
An additional issue is that the server didn't know when to stop writing the output file. There are several ways to do this. But, the one I chose was for the client to send an extra data packet with a length field of 0.
I've adjusted both client and server to do this.
Here is the refactored server code:
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include <sys/un.h>
#define MAXLINE 32768
struct ackdata {
int ack;
};
struct packetdata {
int seqnumber;
int length;
char data[MAXLINE];
int type;
};
void dg_echo(int sockfd, struct sockaddr *pcliaddr, socklen_t clilen);
int
main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr, cliaddr;
#if 1
if (argc < 2) {
printf("usage: serv_port\n");
exit(1);
}
#endif
int SERV_PORT = atoi(argv[1]); // /This will grab the port to listen to
#if 0
int dropc = atoi(argv[2]);
#endif
if (SERV_PORT <= 1023) {
fprintf(stderr, "Error: Port given can not be less than 1023\n");
exit(1);
}
if (SERV_PORT > 65535) {
fprintf(stderr, "Error: Port given can not be more than 65535 or less than 1024\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htons(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);
int bb = bind(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr));
if (bb < 0) {
fprintf(stderr, "Binding failure");
}
dg_echo(sockfd, (struct sockaddr *) &cliaddr, sizeof(cliaddr));
close(sockfd);
return 0;
}
void
dg_echo(int sockfd, struct sockaddr *pcliaddr, socklen_t clilen)
{
int n;
FILE *outfile = NULL;
socklen_t len;
char mesg[MAXLINE];
struct packetdata newpackets;
char filename[MAXLINE];
recvfrom(sockfd, filename, MAXLINE, 0, pcliaddr, &len);
#if 0
printf("Name: %s", filename);
#else
printf("Name: %s\n", filename);
outfile = fopen(filename,"w");
#endif
for (;;) {
len = clilen;
// printf("HERe");
if (recvfrom(sockfd, &newpackets, sizeof(newpackets), 0, pcliaddr, &len) == -1) {
printf("failed recv");
break;
}
printf("DEBUG: seqnumber=%d type=%d length=%d\n",
newpackets.seqnumber,newpackets.type,newpackets.length);
// end of file
if (newpackets.length == 0)
break;
//printf("\nData: %s\n", newpackets.data);
fwrite(newpackets.data, newpackets.length, 1, outfile);
// sendto(sockfd, mesg, n, 0, pcliaddr, len);
}
if (outfile != NULL)
fclose(outfile);
}
And, here is the refactored client code. I cleaned it up a bit.
I changed the code to do the fread directly into the packet struct's data field.
I changed the data function to take a pointer arg to the packet rather than returning one. This eliminates some unnecessary copying
I added an extra zero length data packet to indicate EOF
I changed the primary data read/write loop to look at the returned length from fread rather than (pre)calculate the number of packets.
//client side
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include <math.h>
#include <sys/time.h>
#include <string.h>
#include <time.h>
#define MAXLINE 4096
#define totaltries 3
struct packetdata {
int seqnumber;
int length;
char data[MAXLINE];
int type;
};
struct ackdata {
int ack;
int type;
};
void
data(struct packetdata *pkt,int seqnumber, int length, char *data)
{
pkt->seqnumber = seqnumber;
pkt->length = length;
pkt->type = 1;
if ((length > 0) && (data != NULL))
memcpy(pkt->data, data, length);
}
int
main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr;
FILE *infile = NULL;
int countpackets;
float calc;
int tries = 0;
int base = 0;
int sequencenumber = 0;
int datasize = 0;
int winsz = atoi(argv[4]); // this is for the window size
int mtu = atoi(argv[3]); // for mtu
int SERV_PORT = atoi(argv[2]); // the port to listen to
char sendline[MAXLINE],
recvline[MAXLINE];
struct packetdata forpackets;
if (mtu <= 0) {
fprintf(stderr, "MTU Error: mtu can not be less than or equal to 0\n");
exit(1);
}
// you shouldnt use any ports from 0-1023
// 1024-65535 are fines
if (SERV_PORT <= 1023) {
fprintf(stderr, "Port Error: Port given can not be less than 1023\n");
exit(1);
}
if (SERV_PORT > 65535) {
fprintf(stderr, "Port Error: Port given can not be more than 65535 or less than 1024\n");
exit(1);
}
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(SERV_PORT);
if (inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0) {
fprintf(stderr, "Inet Pton error");
return 1;
}
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
fprintf(stderr, "\nsocket error\n");
return 1;
}
if ((infile = fopen(argv[5], "r")) == NULL) {
fprintf(stderr, "\nReading File was not opened\n");
return 1;
}
// file name sending
char filename[MAXLINE];
strcpy(filename, argv[6]);
// printf("Filename: %c", filename);
sendto(sockfd, filename, MAXLINE, 0, (struct sockaddr *) &servaddr,
sizeof(servaddr));
// this is for calculations
fseek(infile, 0, SEEK_END);
countpackets = ftell(infile);
fseek(infile, 0, SEEK_SET);
// printf("countpackets %d\n",countpackets);
// printf("\nMTU %d\n",mtu);
calc = countpackets / mtu; // how many buffer is
if (countpackets % mtu) {
calc++;
}
printf("\nCalc %f\n", calc);
// while(1){
#if 0
while (calc >= sequencenumber && sequencenumber - base <= winsz) {
#else
while (1) {
#endif
ssize_t rlen = fread(forpackets.data, 1, sizeof(forpackets.data),
infile);
data(&forpackets,sequencenumber, rlen, NULL);
printf("\nSending Packet: %d rlen=%d\n", sequencenumber,rlen);
if (sendto(sockfd, &forpackets, sizeof(forpackets), 0,
(struct sockaddr *) &servaddr, sizeof(servaddr)) == -1) {
printf("failed sending");
return 1;
}
else {
sequencenumber++;
}
if (rlen == 0)
break;
}
// }
close(sockfd);
fclose(infile);
return 0;
}
Note that the client and server are "one-shots". That is, the server exits after receiving a given file.
Also, one change I didn't make was to send/receive the filename within a packet (with a different type field).
I'd change the programs to send only packet structs.
Then, the server could have an outer loop, to service new/different requests (e.g. it could receive a file, then send a file, etc.)
With various type fields (e.g.):
send file to server (data is filename)
send file to client (data is filename)
file data (sent by client and/or server and length of 0 indicates EOF)
close connection (sent by client to server)
This may be a bit of overkill for the scope of your project ...
The server could look at the IP address from recvfrom and keep some state in a "connection" struct, based on a match to the client IP address. For example, the connection struct could hold the outfile stream (instead of a single instance).
Then, the server could handle multiple/many client streams, interspersed on the same/single socket descriptor.
UPDATE:
Hey craig. TYSM. But is there a way, where the server is not one shot go? –
juststruggle
It starts by adding my suggestion about sending the filename inside a packet with a type.
And, having the server loop do a switch (pkt.type).
I've added the ruminants of that in the code below. The client is very similar in function to before. The server will now loop after file transfer, waiting for other packets.
Note that there is a bunch of similar code between server and client. I moved some of that to a common.c file. Note that this is crude. I'd like to have a common.h for definitions and function prototypes and a common.c for common functions. But, IRL, I am being "summoned" :-) so I don't have time to fix that.
I moved the struct definition to that file. In the process, I notice that the size of the data element is different between client and server. That's a bug because type is at the end and would be elided/truncated because of the differing lengths of data
Here's common.c:
// common.c -- common code
#define MAXLINE 1024
#define totaltries 3
#ifdef DEBUG
#define dbgprt(_fmt...) printf(_fmt)
#else
#define dbgprt(_fmt...) do { } while (0)
#endif
struct packetdata {
int type;
int seqnumber;
int length;
char data[MAXLINE];
};
struct ackdata {
int ack;
int type;
};
enum {
TYPE_TOSVR,
TYPE_TOCLI,
TYPE_DATA
};
void
pktprep(struct packetdata *pkt,int type,int seqnumber, int length, char *data)
{
pkt->type = type;
pkt->seqnumber = seqnumber;
pkt->length = length;
if ((length > 0) && (data != NULL))
memcpy(pkt->data, data, length);
dbgprt("pktprep: SENDPKT seq=%d type=%d length=%d\n",
seqnumber,type,length);
}
Here is server.c:
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include <sys/un.h>
#include "common.c"
void dg_echo(int sockfd, struct sockaddr *pcliaddr, socklen_t clilen);
int
main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr, cliaddr;
#if 1
if (argc < 2) {
printf("usage: serv_port\n");
exit(1);
}
#endif
int SERV_PORT = atoi(argv[1]); // /This will grab the port to listen to
#if 0
int dropc = atoi(argv[2]);
#endif
if (SERV_PORT <= 1023) {
fprintf(stderr, "Error: Port given can not be less than 1023\n");
exit(1);
}
if (SERV_PORT > 65535) {
fprintf(stderr, "Error: Port given can not be more than 65535 or less than 1024\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htons(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);
int bb = bind(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr));
if (bb < 0) {
fprintf(stderr, "Binding failure");
}
dg_echo(sockfd, (struct sockaddr *) &cliaddr, sizeof(cliaddr));
close(sockfd);
return 0;
}
void
dg_echo(int sockfd, struct sockaddr *pcliaddr, socklen_t clilen)
{
int n;
FILE *outfile = NULL;
socklen_t len;
char mesg[MAXLINE];
struct packetdata pkt;
char filename[MAXLINE];
for (;;) {
len = clilen;
// printf("HERe");
if (recvfrom(sockfd, &pkt, sizeof(pkt), 0, pcliaddr, &len) == -1) {
printf("failed recv");
break;
}
dbgprt("DEBUG: seqnumber=%d type=%d length=%d\n",
pkt.seqnumber,pkt.type,pkt.length);
switch (pkt.type) {
case TYPE_TOSVR:
dbgprt("TOSVR: %s\n", pkt.data);
if (outfile == NULL)
outfile = fopen(pkt.data,"w");
break;
case TYPE_DATA:
// end of file
if (pkt.length == 0) {
if (outfile != NULL) {
fclose(outfile);
outfile = NULL;
}
break;
}
//dbgprt("\nData: %s\n", pkt.data);
if (outfile != NULL)
fwrite(pkt.data, pkt.length, 1, outfile);
break;
}
}
if (outfile != NULL)
fclose(outfile);
}
And, here is client.c:
//client side
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/socket.h>
#include <stdint.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <errno.h>
#include <math.h>
#include <sys/time.h>
#include <string.h>
#include <time.h>
#include "common.c"
int
main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in servaddr;
FILE *infile = NULL;
int countpackets;
float calc;
int tries = 0;
int base = 0;
int sequencenumber = 0;
int datasize = 0;
int winsz = atoi(argv[4]); // this is for the window size
int mtu = atoi(argv[3]); // for mtu
int SERV_PORT = atoi(argv[2]); // the port to listen to
char sendline[MAXLINE],
recvline[MAXLINE];
struct packetdata pkt;
if (mtu <= 0) {
fprintf(stderr, "MTU Error: mtu can not be less than or equal to 0\n");
exit(1);
}
// you shouldnt use any ports from 0-1023
// 1024-65535 are fines
if (SERV_PORT <= 1023) {
fprintf(stderr, "Port Error: Port given can not be less than 1023\n");
exit(1);
}
if (SERV_PORT > 65535) {
fprintf(stderr, "Port Error: Port given can not be more than 65535 or less than 1024\n");
exit(1);
}
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(SERV_PORT);
if (inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0) {
fprintf(stderr, "Inet Pton error");
return 1;
}
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
fprintf(stderr, "\nsocket error\n");
return 1;
}
if ((infile = fopen(argv[5], "r")) == NULL) {
fprintf(stderr, "\nReading File was not opened\n");
return 1;
}
// file name sending
char filename[MAXLINE];
pktprep(&pkt,TYPE_TOSVR,sequencenumber++,strlen(argv[6]) + 1,argv[6]);
// printf("Filename: %c", filename);
#if 0
sendto(sockfd, filename, MAXLINE, 0, (struct sockaddr *) &servaddr,
sizeof(servaddr));
#else
sendto(sockfd, &pkt, sizeof(pkt), 0,
(struct sockaddr *) &servaddr, sizeof(servaddr));
#endif
// this is for calculations
fseek(infile, 0, SEEK_END);
countpackets = ftell(infile);
fseek(infile, 0, SEEK_SET);
// printf("countpackets %d\n",countpackets);
// printf("\nMTU %d\n",mtu);
calc = countpackets / mtu; // how many buffer is
if (countpackets % mtu) {
calc++;
}
dbgprt("\nCalc %f\n", calc);
// while(1){
#if 0
while (calc >= sequencenumber && sequencenumber - base <= winsz) {
#else
while (1) {
#endif
ssize_t rlen = fread(pkt.data, 1, sizeof(pkt.data),
infile);
pktprep(&pkt,TYPE_DATA,sequencenumber, rlen, NULL);
if (sendto(sockfd, &pkt, sizeof(pkt), 0,
(struct sockaddr *) &servaddr, sizeof(servaddr)) == -1) {
printf("failed sending");
return 1;
}
else {
sequencenumber++;
}
if (rlen == 0)
break;
}
// }
close(sockfd);
fclose(infile);
return 0;
}
Compile server.c and client.c with -DDEBUG to start.

Related

Sending binary data between client and server

I am implementing a simple server-client inter-process communication by sending data in binary format from the client to the server. The program is simple: it sends an unsigned number from 1 to 5, once at a time, in binary format. The server reads in the these binary data and converts it back to an unsigned int. However, when I tried to read in on the server size, my binary data was changing. How can I make the reading protocol to read in the data in a format that I sent. I appreciate all helps that I can get! Thank you.
Here is my implementation of the server:
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <limits.h>
#include <netdb.h>
#define BUFFER_SIZE 10
int main(int argc, char *argv[])
{
int serv_sock, ret, data_socket;
socklen_t client_sock;
struct sockaddr_in serv_addr;
struct sockaddr_in client_addr;
// char buffer[BUFFER_SIZE];
uint32_t buffer = 0;
FILE *fp;
char hostname[HOST_NAME_MAX];
char ipaddr[INET_ADDRSTRLEN];
char port[6];
serv_sock = socket(AF_INET, SOCK_STREAM, 0);
if (serv_sock == -1)
{
perror("socket");
exit(1);
}
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(35000);
ret = bind(serv_sock, (const struct sockaddr *)&serv_addr, sizeof(serv_addr)); // bind socket to server address
if (ret == -1)
{
printf("bind error: %s\n", strerror(errno));
exit(1);
}
listen(serv_sock, 20);
// get hostname
gethostname(hostname, HOST_NAME_MAX);
// get ip address
getnameinfo((struct sockaddr *)&serv_addr, sizeof(serv_addr), ipaddr, INET_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
// get port number
printf("Server %s is running on %s : %s\n", hostname, ipaddr, port);
while (1)
{
data_socket = accept(serv_sock, (struct sockaddr *)&client_addr, &client_sock);
// print client host name and ip address
getnameinfo((struct sockaddr *)&client_addr, sizeof(client_addr), hostname, HOST_NAME_MAX, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
printf("Client %s is connected to %s : %s\n", hostname, ipaddr, port);
if (data_socket == -1)
{
printf("accept error: %s\n", strerror(errno));
exit(1);
}
while (1){
int n = read(data_socket, &buffer, sizeof(uint32_t));
if (n == -1)
{
printf("read error: %s\n", strerror(errno));
exit(1);
}
if (n == 0)
{
break;
}
uint32_t temp = ntohl(buffer);
printf("%d\n", temp);
}
close(data_socket);
// if (!strncmp(buffer, "418", sizeof(buffer)))
// {
// break;
// }
}
close(serv_sock);
return 0;
}
Client implimentation:
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <inttypes.h>
int main(int argc, char *argv[])
{
struct sockaddr_in addr;
int ret, data_socket, i;
unsigned int num_arr[5] = {1, 2, 3, 4, 5};
char send_str[100];
data_socket = socket(AF_INET, SOCK_STREAM, 0);
if (data_socket == -1)
{
perror("socket");
exit(1);
}
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
addr.sin_port = htons(35000);
ret = connect(data_socket, (const struct sockaddr *)&addr, sizeof(addr));
if (ret == -1)
{
printf("connect error: %s\n", strerror(errno));
exit(1);
}
for (i = 0; i < 5; i++)
{
// sprintf(send_str, "%d\n", num_arr[i]);
// now send data as binary data
uint32_t num = htonl(num_arr[i]);
printf("%d\n", num);
printf("%d\n", ntohl(num));
write(data_socket, &num, sizeof(num));
write(data_socket, "\n", 1);
}
uint32_t delimiter = htonl(-1);
write(data_socket, &delimiter, sizeof(uint32_t));
if (argc == 2)
{
if (strncmp(argv[1], "quit", 4) == 0)
{
printf("User quits\n");
ret = write(data_socket, "418\n", 4);
}
else
{
printf("Wrong Argument\n");
}
}
close(data_socket);
return 0;
}

TCP write() prints char* to itself rather than to buffer only on first socket connection, but works OK on second connection onwards

On the first connection to the Server socket by a Client, the Server prints the output to itself, and leaves the Client blocked. But the second Client onwards receives the output from the Server.
The buffer that is expected to output to the Client is the server uptime.
Why does this happen, is there a way to immediately send the output to the Client and not block it?
To replicate, run 'ruptimeServer' on one terminal, and run 'ruptimeClient [localIPAddress] [serverIPAddress]'.
Below is an example of the I/O to the Server.
[user#linux-3 Lab2]$ ./ruptimeServer
Awaiting connection.
20:42:05 up 2 days, 17:38, 5 users, load average: 0.00, 0.01, 0.06 <-- buffer
Write Success
Awaiting connection.
Write Success
Awaiting connection.
Write Success
Awaiting connection.
^CCaught Ctrl+C, closing all connections.
Below is the I/O to the Client.
[user#linux-3 Lab2]$ ./ruptimeClient 127.0.0.1 10.24.87.66
Connection Success.
^C
[user#linux-3 Lab2]$ ./ruptimeClient 127.0.0.1 10.24.87.66
Connection Success.
10.24.87.66: 20:42:14 up 2 days, 17:38, 5 users, load average: 0.00, 0.01, 0.06
[user#linux-3 Lab2]$ ./ruptimeClient 127.0.0.1 10.24.87.66
Connection Success.
10.24.87.66: 20:42:18 up 2 days, 17:38, 5 users, load average: 0.00, 0.01, 0.06
Below is the code for Server.
#include <stdio.h>
#include <stdlib.h>
#include <sys/sysinfo.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <signal.h>
#include <sys/select.h>
char* get_uptime();
void sig_handl(int sig_num);
int sersock, consock;
int main(int argc, char* argv[]){
struct sockaddr_in serveraddr, clientaddr;
struct sigaction sigIntHandler;
int on = 1;
sigIntHandler.sa_handler = sig_handl;
sigemptyset(&sigIntHandler.sa_mask);
sigIntHandler.sa_flags = 0;
char input_buffer[1024] = {0};
int len = sizeof(clientaddr);
char* IP_ADDRESS = "192.168.254.11";
if((sersock = socket(PF_INET, SOCK_STREAM, 0)) < 0){
perror("socket() error");
exit(1);
}
serveraddr.sin_family = PF_INET;
serveraddr.sin_port = htons(28189);
serveraddr.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(sersock, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0){
perror("bind() error");
exit(1);
}
if(listen(sersock, 10) < 0){
perror("listen() error");
exit(1);
}
char *output;
output = malloc(sizeof(char) * 1024);
signal(SIGINT, sig_handl);
while(1){
printf("Awaiting connection.\n");
if(consock = accept(sersock, (struct sockaddr *)&clientaddr, &len) < 0){
perror("accept() error");
exit(1);
}
output = get_uptime();
if(write(consock, output, 1024) < 0){
perror("write() error");
exit(1);
}
printf("Write Success\n");
close(consock);
}
close(sersock);
}
char * get_uptime(){ //returns uptime on server
char *buffer;
buffer = malloc(sizeof(char) * 1024);
FILE* file = popen("uptime", "r");
fgets(buffer, 100, file);
pclose(file);
return buffer;
}
void sig_handl(int sig_num){
printf("Caught Ctrl+C, closing all connections.\n");
close(consock);
close(sersock);
exit(0);
}
Below is the code for Client.
#include <stdio.h>
#include <stdlib.h>
#include <sys/sysinfo.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/select.h>
int main(int argc, char* argv[]){
if(argc != 3){
printf("Not enough arguments. To run, \"./ruptimeClient <localhost_IP> <server_IP>\"\n");
return 0;
}
struct sockaddr_in remoteaddr;
char input_buffer[100];
//input_buffer = malloc(sizeof(char) * 100);
int clisock;
char* SERVER_IP = argv[2];
if((clisock = socket(PF_INET, SOCK_STREAM, 0)) < 0){
perror("socket() error");
exit(1);
}
remoteaddr.sin_family = PF_INET;
remoteaddr.sin_port = htons(28189);
remoteaddr.sin_addr.s_addr = inet_addr(SERVER_IP);
if(connect(clisock, (struct sockaddr *)&remoteaddr, sizeof(remoteaddr)) < 0){
perror("Connection failed");
exit(1);
}
printf("Connection Success.\n");
if(read(clisock, input_buffer, 100) < 0){
perror("read() error");
exit(1);
}
//input_buffer = "test";
printf("%s: %s", SERVER_IP, input_buffer);
close(clisock);
return 0;
}
The problem is here:
if(consock = accept(sersock, (struct sockaddr *)&clientaddr, &len) < 0){
That's parsed as if you wrote this:
if(consock = (accept(sersock, (struct sockaddr *)&clientaddr, &len) < 0)){
As a result, consock ends up getting set to 0, which when interpreted as a file descriptor, means standard input. This then gets closed after the first client (the one that hangs), so it's available for subsequent clients, which then get reassigned that now-free FD number. To fix it, add explicit parentheses, like this:
if((consock = accept(sersock, (struct sockaddr *)&clientaddr, &len)) < 0){
the following proposed code:
is for the server
cleanly compiles
does not leak memory
incorporates the comments to the OPs question
and now, the proposed code for the server:
#include <stdio.h>
#include <stdlib.h>
#include <sys/sysinfo.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <signal.h>
#include <sys/select.h>
#include <unistd.h>
#include <string.h>
char* get_uptime( char *buffer, int size );
void sig_handl(int sig_num);
int sersock, consock;
int main( void )
{
struct sockaddr_in serveraddr, clientaddr;
struct sigaction sigIntHandler;
//int on = 1;
sigIntHandler.sa_handler = sig_handl;
sigemptyset(&sigIntHandler.sa_mask);
sigIntHandler.sa_flags = 0;
//char input_buffer[1024] = {0};
socklen_t len = sizeof(clientaddr);
//char* IP_ADDRESS = "192.168.254.11";
if((sersock = socket(PF_INET, SOCK_STREAM, 0)) < 0)
{
perror("socket() error");
exit(1);
}
serveraddr.sin_family = PF_INET;
serveraddr.sin_port = htons(28189);
serveraddr.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(sersock, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
{
perror("bind() error");
exit(1);
}
if(listen(sersock, 10) < 0)
{
perror("listen() error");
exit(1);
}
char *output;
int size = 1024;
char buffer[ size ];
signal(SIGINT, sig_handl);
while(1)
{
printf("Awaiting connection.\n");
if( (consock = accept(sersock, (struct sockaddr *)&clientaddr, &len)) < 0)
{
perror("accept() error");
exit(1);
}
output = get_uptime( buffer, size );
if( write( consock, output, strlen( output ) ) < 0 )
{
perror("write() error");
exit(1);
}
printf("Write Success\n");
close(consock);
}
close(sersock);
}
char * get_uptime( char *buffer, int size )
{ //returns uptime on server
FILE* file = popen("uptime", "r");
fgets( buffer, size, file );
pclose(file);
return buffer;
}
void sig_handl(int sig_num)
{
(void)sig_num;
printf("Caught Ctrl+C, closing all connections.\n");
close(consock);
close(sersock);
exit(0);
}

Sending UDP packet to 2 clients and only one receive

(sorry by advance for my English...)
I am working on a network between a PC and a set of Zedboards connected by Ethernet. I use the UDP protocol, and here's my problem:
- All my cards and my PC are correctly connected to a switch and have their own IPs (192.168.1.15 for PC , and 11/12 for cards).
- When I try to send a simple packet with unix sockets with the code below, only the last message is received (but both seem to be send) (plus, no error or warning on compilation)
- If I switch the two sending, it is always the last which arrive at destination so it is not a card problem...
main.c
#include "send_tool.h"
static int PORT;
static char LOCAL_ADDRESS[50];
static SOCKADDR_IN client_list[NB_CLIENTS];
static int uc_sock;
int main(int argc, char **argv)
{
char buffer[BUF_SIZE];
int actual;int i;
memset(buffer,0, sizeof(buffer));
SOCKADDR_IN csin = { 0 };
if(argc < 3)
{
PORT = 2005;
sprintf(LOCAL_ADDRESS, "192.168.1.15");
printf("Valeurs de parametre forcees: %d\t%s\n", PORT, LOCAL_ADDRESS);
}
else
{
PORT = atoi(argv[1]);
sprintf(LOCAL_ADDRESS, argv[2]);
}
uc_sock = init_UC_connection(LOCAL_ADDRESS, PORT);
while(actual < NB_CLIENTS)
{
read_UDP(uc_sock, &csin, buffer);
if(!strncmp(buffer, "free:",5))
{
//add_client(client_list, csin);
client_list[actual].sin_addr.s_addr = csin.sin_addr.s_addr;
client_list[actual].sin_port = csin.sin_port;
client_list[actual].sin_family = csin.sin_family;
memcpy(client_list[actual].sin_zero, csin.sin_zero, 8);
//sprintf(buffer, "salut");
//write_UDP(uc_sock, &client_list[actual], buffer, strlen(buffer));
actual++;
}
}
printf("************************************\n");
printf("0: %s:%d/%d\n", inet_ntoa(client_list[0].sin_addr), ntohs(client_list[0].sin_port), client_list[0].sin_family);
printf("1: %s:%d/%d\n", inet_ntoa(client_list[1].sin_addr), ntohs(client_list[1].sin_port), client_list[1].sin_family);
printf("************************************\n");
sprintf(buffer, "au revoir");
write_UDP(uc_sock, &client_list[0], buffer, strlen(buffer));
write_UDP(uc_sock, &client_list[1], buffer, strlen(buffer));
memset(buffer, 0, sizeof(buffer));
while(read_UDP(uc_sock, &csin, buffer) > 0){}
close(uc_sock);
return 0;
}
send_tool.h
/* STD LIBS */
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
//#include <sys/types.h>
//#include <sys/stat.h>
/* SOCKETS */
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netdb.h>
/* TIME */
#include <sys/timerfd.h>
#include <sys/time.h>
#include <pthread.h>
#include <semaphore.h>
#include <signal.h>
#define BUF_SIZE 60000
#define MULTICAST_ADDRESS "224.0.0.1"
#define NB_CLIENTS 2
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
typedef struct in_addr IN_ADDR;
int init_UC_connection(char LOCAL_ADDRESS[], int port);
void write_UDP(int sock, SOCKADDR_IN *sin, const char *buffer, size_t buff_len);
int read_UDP(int sock, SOCKADDR_IN *sin, char *buffer);
send_tool.c
#include "send_tool.h"
int init_UC_connection(char LOCAL_ADDRESS[], int port)
{
/* UDP so SOCK_DGRAM */
int sock = socket(AF_INET, SOCK_DGRAM, 0);
SOCKADDR_IN sin = { 0 };
struct timeval tv;
tv.tv_sec = 3;
tv.tv_usec = 0;
if(sock == -1)
{
perror("socket()");
exit(errno);
}
sin.sin_addr.s_addr = inet_addr(LOCAL_ADDRESS);
sin.sin_port = htons(port);
sin.sin_family = AF_INET;
if(bind(sock,(SOCKADDR *)&sin, sizeof sin) == -1)
{
perror("bind()");
exit(errno);
}
if (setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO,&tv,sizeof(tv)) < 0) {
perror("Error");
}
return sock;
}
void write_UDP(int sock, SOCKADDR_IN *sin, const char *buffer, size_t buff_len)
{
socklen_t sinsize = 16;//sizeof *sin;
printf("sinsize : %d\n", sinsize);
int n;
size_t i;
if((n=sendto(sock, buffer, buff_len, 0, (SOCKADDR *) sin, sinsize)) < 0)
{
perror("send()");
exit(errno);
}
printf("envoi (sinsize = %d; n = %d)|%s| a %s:%d/%d termine \n", sinsize, n, buffer, inet_ntoa(sin->sin_addr), ntohs(sin->sin_port), sin->sin_family);
}
int read_UDP(int sock, SOCKADDR_IN *sin, char *buffer)
{
int n = 0;
socklen_t sinsize = sizeof *sin;
if((n = recvfrom(sock, buffer, BUF_SIZE - 1, 0, (SOCKADDR *) sin, &sinsize)) < 0)
{
perror("recvfrom()");
exit(errno);
}
printf("recu (sinsize = %d; n = %d)|%s| depuis %s:%d/%d termine \n", sinsize, n, buffer, inet_ntoa(sin->sin_addr), ntohs(sin->sin_port), sin->sin_family);
return n;
}
client.c
#include "receive_tool.h"
static int PORT;
static char LOCAL_ADDRESS[50];
/* main function, launching the Server application*/
int main(int argc, char **argv)
{
int uc_sock;
char free_msg[30];
memset(free_msg, 0, sizeof(free_msg));
char buffer[60000];
memset(buffer, 0, sizeof(buffer));
if(argc < 3)
{
PORT = 2005;
sprintf(LOCAL_ADDRESS, "192.168.1.12");
//printf("Valeurs de parametre forcees: %d\t%s\n", PORT, LOCAL_ADDRESS);
}
else
{
PORT = atoi(argv[1]);
sprintf(LOCAL_ADDRESS, argv[2]);
}
sprintf(free_msg, "free:%s", LOCAL_ADDRESS);
SOCKADDR_IN server_sin = { 0 }, receive_sin = { 0 };
server_sin.sin_addr.s_addr = inet_addr(SERVER_ADDRESS); // addresse multicast vers les serveurs
server_sin.sin_family = AF_INET;
server_sin.sin_port = htons(PORT);
memset(&server_sin.sin_zero, 0, sizeof(server_sin.sin_zero));
uc_sock = init_UC_connection(LOCAL_ADDRESS, PORT);
write_UDP(uc_sock, &server_sin, free_msg);
time_t chrono_begin;
chrono_begin = time(NULL);
chrono_begin+= 5;
while(time(NULL) <= chrono_begin)
{
if(read_UDP(uc_sock, &receive_sin, buffer)<0) continue;
write_UDP(uc_sock, &server_sin, buffer);
}
close(uc_sock);
return 0;
}
Do you have any idea why this happen?
Thank you for your help.
The problem was caused by the Zedboards which used the same MAC address. Then, the switch sent only to the last IP address connected to the MAC address.
Bye

Processes not terminating

There are some strange things happening in my client-server application. Please, look at these simple fork client/server:
CLIENT:
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <time.h>
#include <arpa/inet.h>
#include <string.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <errno.h>
#include <sys/time.h>
#include <sys/wait.h>
#define IP_SERVER "192.168.1.89"
#define PORT_SERVER 65000
#define BUFFERSIZE 1024
#define NUMFILES 3
double timeElapsed(struct timeval* before, struct timeval* after) {
return after->tv_sec - before->tv_sec + (double) (after->tv_usec - before->tv_usec)/1000000;
}
void getFile(char *request, struct sockaddr_in server) {
char buffer[1024];
int sockProc, res;
int file;
int sizeServ = sizeof(server);
int writeFile;
sockProc = socket(AF_INET, SOCK_STREAM, 0);
if (sockProc < 0) {
printf("Error on creating socket client\n");
perror("");
exit(1);
}
file = open(request, O_CREAT | O_WRONLY, S_IRWXU);
res = connect(sockProc, (struct sockaddr*)&server, (socklen_t)sizeServ);
if (res < 0) {
printf("Error on connecting to server!\n");
perror("");
exit(1);
}
res = send(sockProc, (void*)request, strlen(request), 0);
memset(buffer, 0, sizeof(buffer));
while((res = recv(sockProc, (void*)buffer, sizeof(buffer), 0)) > 0) {
write(file, (void*)buffer, strlen(buffer));
memset(buffer, 0, sizeof(buffer));
}
close(sockProc);
close(file);
return;
}
int main(int argc, char** argv) {
int sockCli, res, i;
struct sockaddr_in server;
int sizeServ = sizeof(server);
memset(&server, 0, sizeof(server));
server.sin_family = AF_INET;
inet_pton(AF_INET, IP_SERVER, &server.sin_addr);
server.sin_port = htons(PORT_SERVER);
char files[NUMFILES][32];
char nameFile[32];
char command[32] = "rm *.txt";
system(command);
struct timeval begin;
struct timeval end;
pid_t processes[NUMFILES];
for(i = 0; i<NUMFILES; i++) {
memset(nameFile, 0, sizeof(nameFile));
printf("Inserisci nome file (con estensione) da ricevere:\n");
scanf("%s", nameFile);
strcpy(files[i], nameFile);
}
gettimeofday(&begin, NULL);
for(i=0; i<NUMFILES; i++) {
pid_t child = fork();
if(child == 0) {
getFile(files[i], server);
exit(0);
}
else {
processes[i] = child;
continue;
}
}
/*for(i=0; i<NUMFILES; i++) {
waitpid(processes[i], NULL, 0);
}*/
wait(NULL);
gettimeofday(&end, NULL);
printf("Time elapsed on TCP is %f seconds\n", timeElapsed(&begin, &end));
return 0;
}
and the SERVER:
#include <sys/socket.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <time.h>
#include <arpa/inet.h>
#include <string.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#define IP_SERVER "192.168.1.89"
#define PORT_SERVER 65000
#define BUFFERSIZE 1024
void execRequest(int* sockCli, struct sockaddr_in* client) {
char buffer[BUFFERSIZE];
char request[BUFFERSIZE];
int res;
memset(request, 0, sizeof(request));
res = recv(*sockCli, (void*)request, sizeof(request), 0);
if(res < 0) {
printf("Error on recv()\n");
perror("");
exit(1);
}
printf("Requested file %s\n", request);
char resource[32] = "files/";
strcat(resource, request);
int file = open(resource, O_RDONLY);
if (file < 0) {
printf("File %s does not exist\n", request);
exit(1);
}
memset(buffer, 0, sizeof(buffer));
while((res = read(file, (void*)buffer, sizeof(buffer))) > 0) {
send(*sockCli, (void*)buffer, strlen(buffer), 0);
memset(buffer, 0, sizeof(buffer));
}
close((*sockCli));
close(file);
free(sockCli);
free(client);
return;
}
int main(int argc, char** argv) {
int sockServ, i, res;
int *sockCli;
struct sockaddr_in server;
struct sockaddr_in* client;
sockServ = socket(AF_INET, SOCK_STREAM, 0);
if(sockServ < 0) {
printf("Error in creating socket\n");
perror("");
exit(1);
}
memset(&server, 0, sizeof(server));
server.sin_addr.s_addr = inet_addr(IP_SERVER);
server.sin_port = htons(PORT_SERVER);
server.sin_family = AF_INET;
int reuse = 1;
res = setsockopt(sockServ, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(int));
if (res < 0) {
printf("setsockopt() REUSEADDR failed\n");
perror("");
exit(1);
}
res = bind(sockServ, (struct sockaddr*)&server, sizeof(server));
if (res < 0) {
printf("Error on bindind TCP server!\n");
perror("");
exit(1);
}
res = listen(sockServ, 5);
if (res < 0) {
printf("Error on listening TCP server!\n");
perror("");
exit(1);
}
while(1) {
sockCli = (int*)malloc(sizeof(int));
client = (struct sockaddr_in*)malloc(sizeof(struct sockaddr_in));
int sizeClient = sizeof(struct sockaddr_in);
*sockCli = accept(sockServ, (struct sockaddr*)client, &sizeClient);
if ((*sockCli) < 0) {
printf("accept() failed\n");
perror("");
continue;
}
printf("Connected to %s:%d\n", inet_ntoa(client->sin_addr), client->sin_port);
if( !fork() ) {
execRequest(sockCli, client);
exit(0);
}
else
continue;
}
return 0;
}
This is very strange. The processes created by the client don't terminate even if the server closes the sockets and so recv() should return 0 and let client processes exit from the loop. Moreover there's something strange about reading files:
the server simply reads files.txt but in doing this it includes the string ".txt" in the read characters and sends all this mixture to the client...why?
they are simple file mono character like
aaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaa
but the server reads and and sends:
aaaaaaaaaaaaaaaaaa.txt
aaaaaaaaaaaaaaaaaa
can I solve all this?
You can't use strlen(buffer), just because you're loading characters from a text file doesn't mean that buffer will be a valid string unless you take steps to ensure it is. And you don't; there's no termination since you can fill all of buffer with data from the file.
How many times must we play the broken record here on Stack Overflow? Don't cast malloc!
I chalk this error to failure to read the manual(s), to find out what header to include, what a string is (and hence what strlen/strcat/str*{anything}* expects of its input, what printf expects of arguments that correspond to a %s format specifier, etc.) and what read/recv produces.
res = recv(*sockCli, (void*)request, sizeof(request), 0);
if(res < 0) {
printf("Error on recv()\n");
perror("");
exit(1);
}
printf("Requested file %.*s\n", res, request); // NOTE the field width provided by 'res'
By the manual, examples such as res = read(file, (void*)buffer, sizeof(buffer)) supposedly store either an error or a length. The condition ensures that the send code will only execute when it's a length value, so why not use it as one? send(*sockCli, (void*)buffer, res, 0);?
The presense of these problems seems to indicate that your method of learning isn't working. Which book are you reading? Learning C without a book is a bit like learning which berries are poisonous without communication.

UDP in c: Extra characters getting added to file when saving received data in chunks

I'm trying to get a simple send and receive UDP program working, but I'm having a bit of trouble with saving the received data. As far as I can tell the data is being sent and received properly, as I've printed it out on both ends. Before I write the data to the file (if I just print out the received chunk) it doesn't have any extra characters, so I'm a bit lost as to where they are coming from.
When I append each chunk of received data to the file it adds a "^P^B^GÐ^?" after every chunk written. for example one of the chunks ended with "We, therefore^P^B^GÐ^?," instead of "We, therefore,".
Any help is appreciated, thanks in advance.
UPDATE:
I've seemed to have gotten things working semi-better, I'm now having an issue with it replacing the first character of every chunk with a null character, for example:
"^#N CONGRESS, July 4, 1776." instead of "IN CONGRESS, July 4, 1776."
It's doing this for the first char of every chunk received, I've tried multiple debug print statements but can't seem to figure out what the issue is.
Here is my Receive and Send functions:
void receiveFile() {
int addr_len, bytesRead;
char recvData[BUFSIZE]; // Buffer to store received data
struct sockaddr_in server_addr, client_addr;
// Set up struct to receive data from our port and address
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(server_addr.sin_zero), 8);
addr_len = sizeof (struct sockaddr);
printf("\nWaiting for data on port %d\n", port);
//Keep reading data from the socket
while (1) {
FILE *fp;
fp=fopen("dummyfile.txt", "ab");
memset(recvData, 0, BUFSIZE);
bytesRead = recvfrom(sock, recvData, BUFSIZE, 0,
(struct sockaddr *) &client_addr, &addr_len);
int x;
for(x = 0; x < bytesRead; x++) {
fputc(recvData[x], fp);
}
// Print out who we're receiving from and what we're recieving
printf("Receiving data from %s : %d\n", inet_ntoa(client_addr.sin_addr),
ntohs(client_addr.sin_port));
fclose(fp);
}}
Here is the Send Function:
void sendFile() {
// Announce who we're sending data to
if(DEBUG) { printf("\nSending %s to %s:%d\n", filename, address, port); }
// Open file
FILE * file = fopen(filename, "rb");
if (file == NULL) {
perror("Invalid File\n");
exit(1);
}
// Get size of the file
fseek(file, 0, SEEK_END);
int filesize = ftell(file);
rewind(file);
int curPos = 0;
int dataSize = 0;
while(curPos < filesize) {
struct sockaddr_in server_addr;
struct hostent *recvr;
char sendData[BUFSIZE]; // stores message to be sent
memset(sendData, 0, BUFSIZE);
int byte, i;
for(i = 0; i < BUFSIZE; i++){
if((filesize - curPos) > 0) {
byte = fgetc(file);
sendData[i] = byte;
curPos++;
dataSize++;
}
else { break; }
}
recvr = gethostbyname(address);
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr = *((struct in_addr *) recvr->h_addr);
bzero(&(server_addr.sin_zero), 8);
if(DEBUG) {
char tempData[1201];
strncpy(tempData, sendData, 1200);
tempData[1201] ='\0';
printf("%s\n\n\n\n\n", tempData);
}
sendto(sock, sendData, dataSize, 0,
(struct sockaddr *) &server_addr, sizeof (struct sockaddr));
dataSize = 0;
}
fclose(file);}
What happens when you change the printing to:
fprintf(fp, "%.*s", bytesRead, recvData);
There is a guarantee that recvfrom() will not null terminate your messages; you would have to transmit the null terminator yourself.
I can't tell what your residual problem is. I have the following to complete programs working back to back. I've scrutinized the saved file for NULs with no problem.
I ran them as:
./recv & sleep 1; ./send; kill %1
recv.c
#include "posixver.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h> /* sockaddr_in */
#include <arpa/inet.h> /* inet_ntoa() */
#include "stderr.h"
static void receiveFile(int sock, int port, char *filename)
{
//Keep reading data from the socket
FILE *fp = fopen(filename, "ab");
if (fp == 0)
err_syserr("failed to open file %s", filename);
printf("\nWaiting for data on port %d\n", port);
while (1)
{
char recvData[BUFSIZ]; // Buffer to store received data
struct sockaddr_storage addr;
struct sockaddr_in *client_addr = (struct sockaddr_in *)&addr;
memset(recvData, 0, sizeof(recvData));
socklen_t addr_len = sizeof (struct sockaddr_storage);
int bytesRead = recvfrom(sock, recvData, sizeof(recvData), 0,
(struct sockaddr *) &client_addr, &addr_len);
if (bytesRead < 0)
err_syserr("Failed to read from socket");
err_remark("Read %d bytes\n", bytesRead);
for (int x = 0; x < bytesRead; x++)
{
fputc(recvData[x], fp);
}
fflush(fp);
// Print out who we're receiving from and what we're receiving
//char *rem_host = inet_ntoa(client_addr->sin_addr);
//int rem_port = ntohs(client_addr->sin_port);
//printf("Receiving %d bytes from %s:%d\n", bytesRead, rem_host ? rem_host : "<unknown>", rem_port);
}
fclose(fp);
}
int main(int argc, char **argv)
{
int fd;
struct sockaddr_storage addr;
struct sockaddr_in *server_addr = (struct sockaddr_in *)&addr;
memset(&addr, 0, sizeof(addr));
server_addr->sin_family = AF_INET;
server_addr->sin_addr.s_addr = htonl(INADDR_ANY);
server_addr->sin_port = htons(5190);
err_setarg0(argv[0]);
if (argc > 1)
err_usage("");
if ((fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
err_syserr("Failed to open DGRAM socket");
if (bind(fd, (struct sockaddr *)&addr, sizeof(struct sockaddr_in)) != 0)
err_syserr("Failed to bind DGRAM socket");
receiveFile(fd, 5190, "dummy.text");
return(0);
}
send.c
#include "posixver.h"
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <arpa/inet.h>
#include <netdb.h>
#include "stderr.h"
#define bzero(b,len) (memset((b), '\0', (len)), (void)0)
enum { DEBUG = 1 };
static void sendFile(int sock, const char *filename, char *address, int port)
{
// Announce who we're sending data to
if (DEBUG)
printf("\nSending %s to %s:%d\n", filename, address, port);
// Open file
FILE * file = fopen(filename, "rb");
if (file == 0)
err_syserr("Failed to open file %s", filename);
// Get size of the file
fseek(file, 0, SEEK_END);
int filesize = ftell(file);
rewind(file);
int curPos = 0;
int dataSize = 0;
while (curPos < filesize)
{
struct sockaddr_in server_addr;
struct hostent *recvr;
char sendData[BUFSIZ]; // stores message to be sent
memset(sendData, 0, BUFSIZ);
int byte, i;
for (i = 0; i < BUFSIZ; i++){
if ((filesize - curPos) > 0) {
byte = fgetc(file);
sendData[i] = byte;
curPos++;
dataSize++;
}
else
break;
}
recvr = gethostbyname(address);
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr = *((struct in_addr *) recvr->h_addr_list[0]);
bzero(&(server_addr.sin_zero), 8);
if(DEBUG) {
char tempData[1201];
strncpy(tempData, sendData, 1200);
tempData[1201] ='\0';
printf("SEND:\n%s\n\n\n", tempData);
}
if (sendto(sock, sendData, dataSize, 0,
(struct sockaddr *) &server_addr, sizeof (struct sockaddr)) < 0)
err_syserr("Failed to send %d bytes\n", dataSize);
dataSize = 0;
}
fclose(file);
}
int main(int argc, char **argv)
{
int fd;
err_setarg0(argv[0]);
if (argc > 1)
err_usage("");
if ((fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
err_syserr("Failed to open DGRAM socket");
sendFile(fd, "/etc/passwd", "localhost", 5190);
return(0);
}
posixver.h
#ifndef JLSS_ID_POSIXVER_H
#define JLSS_ID_POSIXVER_H
/*
** Include this file before including system headers. By default, with
** C99 support from the compiler, it requests POSIX 2001 support. With
** C89 support only, it requests POSIX 1997 support. Override the
** default behaviour by setting either _XOPEN_SOURCE or _POSIX_C_SOURCE.
*/
/* _XOPEN_SOURCE 700 is loosely equivalent to _POSIX_C_SOURCE 200809L */
/* _XOPEN_SOURCE 600 is loosely equivalent to _POSIX_C_SOURCE 200112L */
/* _XOPEN_SOURCE 500 is loosely equivalent to _POSIX_C_SOURCE 199506L */
#if !defined(_XOPEN_SOURCE) && !defined(_POSIX_C_SOURCE)
#if __STDC_VERSION__ >= 199901L
#define _XOPEN_SOURCE 600 /* SUS v3, POSIX 1003.1 2004 (POSIX 2001 + Corrigenda) */
#else
#define _XOPEN_SOURCE 500 /* SUS v2, POSIX 1003.1 1997 */
#endif /* __STDC_VERSION__ */
#endif /* !_XOPEN_SOURCE && !_POSIX_C_SOURCE */
#endif /* JLSS_ID_POSIXVER_H */
stderr.c and stderr.h
Actually, not standard at all, except in my code. The functions used have the declarations:
extern void err_setarg0(const char *argv0);
extern void err_error(const char *format, ...) PRINTFLIKE(1,2) NORETURN();
extern void err_remark(const char *format, ...) PRINTFLIKE(1,2);
extern void err_syserr(const char *format, ...) PRINTFLIKE(1,2) NORETURN();
extern void err_usage(const char *usestr) NORETURN();
The first records the program name. The second reports an error message and exits; the third reports a message and returns; the fourth reports an error message and adds error information from 'errno' and 'strerror()' if there is any to use; the last reports on how to use the program - in this case, the programs accept no arguments. The full source code (quite large) is available from the IIUG Software site as part of the SQLCMD package available there, and various other programs that I've also submitted there.

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