The object of this app is to allow input text and URLs to be saved to localStorage. It is working properly, however, there is a lot of repeat code.
For example, localStoredValues and URLStoredVAlues both getItem from localStorage. localStoredValues gets previous input values from localStorage whereas URLStoredVAlues gets previous URLs from localStorage.
updateLocalArray and updateURLArray use spread operator to iterate of previous values and store new values.
I would like to make the code more "DRY" and wanted suggestions.
/*global chrome*/
import {useState} from 'react';
import List from './components/List'
import { SaveBtn, DeleteBtn, DisplayBtn, TabBtn} from "./components/Buttons"
function App() {
const [myLeads, setMyLeads] = useState([]);
const [leadValue, setLeadValue] = useState({
inputVal: "",
});
//these items are used for the state of localStorage
const [display, setDisplay] = useState(false);
const localStoredValues = JSON.parse(
localStorage.getItem("localValue") || "[]"
)
let updateLocalArray = [...localStoredValues, leadValue.inputVal]
//this item is used for the state of localStorage for URLS
const URLStoredVAlues = JSON.parse(localStorage.getItem("URLValue") || "[]")
const tabBtn = () => {
chrome.tabs.query({ active: true, currentWindow: true }, function (tabs) {
const url = tabs[0].url;
setMyLeads((prev) => [...prev, url]);
// update state of localStorage
let updateURLArray = [...URLStoredVAlues, url];
localStorage.setItem("URLValue", JSON.stringify(updateURLArray));
});
setDisplay(false)
};
//handles change of input value
const handleChange = (event) => {
const { name, value } = event.target;
setLeadValue((prev) => {
return {
...prev,
[name]: value,
};
});
};
const saveBtn = () => {
setMyLeads((prev) => [...prev, leadValue.inputVal]);
setDisplay(false);
// update state of localStorage
localStorage.setItem("localValue", JSON.stringify(updateLocalArray))
};
const displayBtn = () => {
setDisplay(true);
};
const deleteBtn = () => {
window.localStorage.clear();
setMyLeads([]);
};
const listItem = myLeads.map((led) => {
return <List key={led} val={led} />;
});
//interates through localStorage items returns each as undordered list item
const displayLocalItems = localStoredValues.map((item) => {
return <List key={item} val={item} />;
});
const displayTabUrls = URLStoredVAlues.map((url) => {
return <List key={url} val={url} />;
});
return (
<main>
<input
name="inputVal"
value={leadValue.inputVal}
type="text"
onChange={handleChange}
required
/>
<SaveBtn saveBtn={saveBtn} />
<TabBtn tabBtn={tabBtn} />
<DisplayBtn displayBtn={displayBtn} />
<DeleteBtn deleteBtn={deleteBtn} />
<ul>{listItem}</ul>
{/* displays === true show localstorage items in unordered list
else hide localstorage items */}
{display && (
<ul>
{displayLocalItems}
{displayTabUrls}
</ul>
)}
</main>
);
}
export default App
Those keys could be declared as const and reused, instead of passing strings around:
const LOCAL_VALUE = "localValue";
const URL_VALUE = "URLValue";
You could create a utility function that retrieves from local storage, returns the default array if missing, and parses the JSON:
function getLocalValue(key) {
return JSON.parse(localStorage.getItem(key) || "[]")
};
And then would use it instead of repeating the logic when retrieving "localValue" and "URLValue":
const localStoredValues = getLocalValue(LOCAL_VALUE)
//this item is used for the state of localStorage for URLS
const URLStoredVAlues = getLocalValue(URL_VALUE)
Similarly, with the setter logic:
function setLocalValue(key, value) {
localStorage.setItem(key, JSON.stringify(value))
}
and then use it:
// update state of localStorage
let updateURLArray = [...URLStoredVAlues, url];
setLocalValue(URL_VALUE, updateURLArray);
// update state of localStorage
setLocalValue(LOCAL_VALUE, updateLocalArray)
Related
When the pushFrontBtn is clicked an emoji add to the front of the localStorage array, and when pushBackbtn is clicked an emoji is added to the back of the localStorage array. This aspect of the app is working as it should.
The focus of my question is on removeFront() function which removes the index item from the array shift(), and removeEnd() function which removes the last item from array. Both functions are working, but is the syntax used ideal when managing - updating the state and removing items from localStorage?
import {React, useState} from 'react';
function App() {
const [, setEmjoiArr] = useState([])
const [inputValue, setInputValue] = useState({ value: ""})
// set localStorage key
const LOCAL_VALUE = "emojis";
//getLocal() is a utility function which retrieves from localStorage
// or returns the default array if nothing is in localStorage, and parse the JSON
const getLocal = (key) => {
return JSON.parse(localStorage.getItem(key) || "[]");
}
// setLocal() is a utility function that passes a key and value which the key can later be used to
// to retrieve value(s) from localStorage
const setLocal = (key, value) => {
localStorage.setItem(key, JSON.stringify(value));
}
// EmjoiValues retrieves localStorage using the key declared above "LOCAL_VALUE"
const EmjoiValues = getLocal(LOCAL_VALUE)
// passes all EmjoiValues items from localStorage and includes new value from input field
// then assigns to updateEmjoiArr
let updateEmjoiArr = []
// console.log(EmjoiValues)
const pushFrontBtn = () => {
setEmjoiArr((prev) => [inputValue.value, ...prev])
//updateEmjoiArr so that new items will be add at beginning of array
updateEmjoiArr = [inputValue.value, ...EmjoiValues]
setLocal(LOCAL_VALUE, updateEmjoiArr)
setInputValue({value: ""})
}
const pushBackBtn = () => {
setEmjoiArr((prev) => [...prev, inputValue.value])
//updateEmjoiArr so that new items will be add at end of array
updateEmjoiArr = [...EmjoiValues, inputValue.value]
setLocal(LOCAL_VALUE, updateEmjoiArr)
setInputValue({ value: "" })
}
const removeFront = () => {
//IS THIS SNYTAX CORRECT FOR REMOVING FIRST ITEM FROM ARRAY LOCALSTORAGE?
let [first,...rest] = EmjoiValues
setEmjoiArr((prev) => [...prev, rest])
setLocal(LOCAL_VALUE, rest)
}
const removeEnd = () => {
//IS THIS SNYTAX CORRECT FOR REMOVING LAST ITEM FROM ARRAY LOCALSTORAGE?
EmjoiValues.splice(-1, 1)
setEmjoiArr((prev) => [...prev, EmjoiValues])
updateEmjoiArr = [EmjoiValues]
setLocal(LOCAL_VALUE, updateEmjoiArr)
}
const handleChange = event => {
const {name, value} = event.target;
setInputValue(prev => {
return {
...prev,
[name]: value
}
})
}
const emojiItems = EmjoiValues.map((emoji) => {
return <li key={emoji}>{emoji}</li>
})
return (
<main>
<ul>{emojiItems}</ul>
<input
className="emjoi-input"
name="value"
type="text"
value={inputValue.value}
onChange={handleChange}
/>
<div className="buttonContainer">
<button className="push-front-btn" onClick={pushFrontBtn}>
Add Emoji to Front
</button>
<button className="push-back-btn" onClick={pushBackBtn}>
Add Emoji to End
</button>
</div>
<div className="buttonContainer">
<button className="shift-btn" onClick={removeFront}>
Remove Front Emoji
</button>
<button className="pop-btn" onClick={removeEnd}>
Remove End Emoji
</button>
</div>
</main>
)
}
export default App;```
sorry, I missundertand your question:
const removeFront = () => {
let [first,...rest] = EmjoiValues
setEmjoiArr(rest)
setLocal(LOCAL_VALUE, rest)
}
const removeEnd = () => {
EmjoiValues.splice(-1, 1)
setEmjoiArr(EmjoiValues)
setLocal(LOCAL_VALUE, EmjoiValues)
}
setLocal is setting an empty value in the case that you are trying to remove.
and that key will live cross sessions, if you want to remove it use
localStorage.removeItem('name');
When I click DisplayBtn() it should sets the display state to true and display myLeads Array from localStorage. localStorage contains MyLeads Array and I've used a map() in an attempt to fetch items and place them in an unordered list. I've done this before on arrays and it has worked but its not currently working.
Basically, I just want them items in localStorage to render in an unordered list. I've attempted several approaches to solve this issue my latest error message is 'Cannot read properties of null (reading 'map')'
import {useState} from 'react';
import List from './components/List'
import { SaveBtn } from './components/Buttons';
function App() {
const [myLeads, setMyLeads] = useState([]);
const [leadValue, setLeadValue] = useState({
inputVal: ""
})
const [display, setDisplay] = useState(false);
const handleChange = (event) => {
const { name, value } = event.target;
setLeadValue((prev) => {
return {
...prev,
[name]: value,
};
});
};
const [localItems, setLocalItems] = useState(
JSON.parse(localStorage.getItem("myLeads"))
);
const displayLocalItems = localItems.map((item) => {
return <List key={item} val={item}/>
})
const saveBtn = () => {
setMyLeads(prev => [...prev, leadValue.inputVal]);
localStorage.setItem("myLeads", JSON.stringify(myLeads))
setLocalItems((prevItems) => [...prevItems, leadValue.inputVal]);
setDisplay(false);
};
const displayBtn = () => {
setDisplay(true)
};
return (
<main>
<input
name="inputVal"
value={leadValue.inputVal}
type="text"
onChange={handleChange}
required
/>
<SaveBtn saveBtn={saveBtn} />
<button onClick={displayBtn}>Display Leads</button>
{display && (
{displayLocalItems}
)
}
</main>
);
}
export default App;
You can do this:
const [localItems, setLocalItems] = useState(JSON.parse(localStorage.getItem("myLeads")) || []);
So if the local storage is empty you initialize your state to an empty array, which can be safely mapped.
What I would like to happen is when displayBtn() is clicked for the items in localStorage to display.
In useEffect() there is localStorage.setItem("localValue", JSON.stringify(myLeads)) MyLeads is an array which holds leads const const [myLeads, setMyLeads] = useState([]); myLeads state is changed when the saveBtn() is clicked setMyLeads((prev) => [...prev, leadValue.inputVal]);
In DevTools > Applications, localStorage is being updated but when the page is refreshed localStorage is empty []. How do you make localStorage persist state after refresh? I came across this article and have applied the logic but it hasn't solved the issue. I know it is something I have done incorrectly.
import List from './components/List'
import { SaveBtn } from './components/Buttons';
function App() {
const [myLeads, setMyLeads] = useState([]);
const [leadValue, setLeadValue] = useState({
inputVal: "",
});
const [display, setDisplay] = useState(false);
const handleChange = (event) => {
const { name, value } = event.target;
setLeadValue((prev) => {
return {
...prev,
[name]: value,
};
});
};
const localStoredValue = JSON.parse(localStorage.getItem("localValue")) ;
const [localItems] = useState(localStoredValue || []);
useEffect(() => {
localStorage.setItem("localValue", JSON.stringify(myLeads));
}, [myLeads]);
const saveBtn = () => {
setMyLeads((prev) => [...prev, leadValue.inputVal]);
// setLocalItems((prevItems) => [...prevItems, leadValue.inputVal]);
setDisplay(false);
};
const displayBtn = () => {
setDisplay(true);
};
const displayLocalItems = localItems.map((item) => {
return <List key={item} val={item} />;
});
return (
<main>
<input
name="inputVal"
value={leadValue.inputVal}
type="text"
onChange={handleChange}
required
/>
<SaveBtn saveBtn={saveBtn} />
<button onClick={displayBtn}>Display Leads</button>
{display && <ul>{displayLocalItems}</ul>}
</main>
);
}
export default App;```
You've fallen into a classic React Hooks trap - because using useState() is so easy, you're actually overusing it.
If localStorage is your storage mechanism, then you don't need useState() for that AT ALL. You'll end up having a fight at some point between your two sources about what is "the right state".
All you need for your use-case is something to hold the text that feeds your controlled input component (I've called it leadText), and something to hold your display boolean:
const [leadText, setLeadText] = useState('')
const [display, setDisplay] = useState(false)
const localStoredValues = JSON.parse(window.localStorage.getItem('localValue') || '[]')
const handleChange = (event) => {
const { name, value } = event.target
setLeadText(value)
}
const saveBtn = () => {
const updatedArray = [...localStoredValues, leadText]
localStorage.setItem('localValue', JSON.stringify(updatedArray))
setDisplay(false)
}
const displayBtn = () => {
setDisplay(true)
}
const displayLocalItems = localStoredValues.map((item) => {
return <li key={item}>{item}</li>
})
return (
<main>
<input name="inputVal" value={leadText} type="text" onChange={handleChange} required />
<button onClick={saveBtn}> Save </button>
<button onClick={displayBtn}>Display Leads</button>
{display && <ul>{displayLocalItems}</ul>}
</main>
)
I'm using react-hook-form library with a multi-step-form
I tried getValues() in useEffect to update a state while changing tab ( without submit ) and it returned {}
useEffect(() => {
return () => {
const values = getValues();
setCount(values.count);
};
}, []);
It worked in next js dev, but returns {} in production
codesandbox Link : https://codesandbox.io/s/quirky-colden-tc5ft?file=/src/App.js
Details:
The form requirement is to switch between tabs and change different parameters
and finally display results in a results tab. user can toggle between any tab and check back result tab anytime.
Implementation Example :
I used context provider and custom hook to wrap setting data state.
const SomeContext = createContext();
const useSome = () => {
return useContext(SomeContext);
};
const SomeProvider = ({ children }) => {
const [count, setCount] = useState(0);
const values = {
setCount,
count
};
return <SomeContext.Provider value={values}>{children}</SomeContext.Provider>;
};
Wrote form component like this ( each tab is a form ) and wrote the logic to update state upon componentWillUnmount.
as i found it working in next dev, i deployed it
const FormComponent = () => {
const { count, setCount } = useSome();
const { register, getValues } = useForm({
defaultValues: { count }
});
useEffect(() => {
return () => {
const values = getValues(); // returns {} in production
setCount(values.count);
};
}, []);
return (
<form>
<input type="number" name={count} ref={register} />
</form>
);
};
const DisplayComponent = () => {
const { count } = useSome();
return <div>{count}</div>;
};
Finally a tab switching component & tab switch logic within ( simplified below )
const App = () => {
const [edit, setEdit] = useState(true);
return (
<SomeProvider>
<div
onClick={() => {
setEdit(!edit);
}}
>
Click to {edit ? "Display" : "Edit"}
</div>
{edit ? <FormComponent /> : <DisplayComponent />}
</SomeProvider>
);
}
I've been having trouble using React's useContext hook. I'm trying to update a state I got from my context, but I can't figure out how. I manage to change the object's property value I wanted to but I end up adding another object everytime I run this function. This is some of my code:
A method inside my "CartItem" component.
const addToQuantity = () => {
cartValue.forEach((item) => {
let boolean = Object.values(item).includes(props.name);
console.log(boolean);
if (boolean) {
setCartValue((currentState) => [...currentState, item.quantity++])
} else {
return null;
}
});
};
The "Cart Component" which renders the "CartItem"
const { cart, catalogue } = useContext(ShoppingContext);
const [catalogueValue] = catalogue;
const [cartValue, setCartValue] = cart;
const quantiFyCartItems = () => {
let arr = catalogueValue.map((item) => item.name);
let resultArr = [];
arr.forEach((item) => {
resultArr.push(
cartValue.filter((element) => item === element.name).length
);
});
return resultArr;
};
return (
<div>
{cartValue.map((item, idx) => (
<div key={idx}>
<CartItem
name={item.name}
price={item.price}
quantity={item.quantity}
id={item.id}
/>
<button onClick={quantiFyCartItems}>test</button>
</div>
))}
</div>
);
};
So how do I preserve the previous objects from my cartValue array and still modify a single property value inside an object in such an array?
edit: Here's the ShoppingContext component!
import React, { useState, createContext, useEffect } from "react";
import axios from "axios";
export const ShoppingContext = createContext();
const PRODUCTS_ENDPOINT =
"https://shielded-wildwood-82973.herokuapp.com/products.json";
const VOUCHER_ENDPOINT =
"https://shielded-wildwood-82973.herokuapp.com/vouchers.json";
export const ShoppingProvider = (props) => {
const [catalogue, setCatalogue] = useState([]);
const [cart, setCart] = useState([]);
const [vouchers, setVouchers] = useState([]);
useEffect(() => {
getCatalogueFromApi();
getVoucherFromApi();
}, []);
const getCatalogueFromApi = () => {
axios
.get(PRODUCTS_ENDPOINT)
.then((response) => setCatalogue(response.data.products))
.catch((error) => console.log(error));
};
const getVoucherFromApi = () => {
axios
.get(VOUCHER_ENDPOINT)
.then((response) => setVouchers(response.data.vouchers))
.catch((error) => console.log(error));
};
return (
<ShoppingContext.Provider
value={{
catalogue: [catalogue, setCatalogue],
cart: [cart, setCart],
vouchers: [vouchers, setVouchers],
}}
>
{props.children}
</ShoppingContext.Provider>
);
};
edit2: Thanks to Diesel's suggestion on using map, I came up with this code which is doing the trick!
const newCartValue = cartValue.map((item) => {
const boolean = Object.values(item).includes(props.name);
if (boolean && item.quantity < item.available) {
item.quantity++;
}
return item;
});
removeFromStock();
setCartValue(() => [...newCartValue]);
};```
I'm assuming that you have access to both the value and the ability to set state here:
const addToQuantity = () => {
cartValue.forEach((item) => {
let boolean = Object.values(item).includes(props.name);
console.log(boolean);
if (boolean) {
setCartValue((currentState) => [...currentState, item.quantity++])
} else {
return null;
}
});
};
Now... if you do [...currentState, item.quantity++] you will always add a new item. You're not changing anything. You're also running setCartValue on each item, which isn't necessary. I'm not sure how many can change, but it looks like you want to change values. This is what map is great for.
const addToQuantity = () => {
setCartValue((previousCartValue) => {
const newCartValue = previousCartValue.map((item) => {
const boolean = Object.values(item).includes(props.name);
console.log(boolean);
if (boolean) {
return item.quantity++;
} else {
return null;
}
});
return newCartValue;
});
};
You take all your values, do the modification you want, then you can set that as the new state. Plus it makes a new array, which is nice, as it doesn't mutate your data.
Also, if you know only one item will ever match your criteria, consider the .findIndex method as it short circuits when it finds something (it will stop there), then modify that index.