Use of a function on a 2d array - c

I have written code which allows me to modify the elements of a 1D array within my function by passing the element of the array:
I print the original array
I pass each element of the array to the function
Within the function I add the value 50 to each element of the array
I then call the function, and print out to screen the modified element value (i.e the value of each element +50)
I have been able to do this for a 1D array, with example values in the array being (10,20,30) and the valued printed after modification being (60,70,80).
What I am hoping to do is adapt that code to work for 2D arrays, you will see my attempt at doing this below. This code focuses on the use of int, but once I understand how to achieve this I am hoping to adapt for the use of a 2D string as well.
With the code below:
My objective is
Print to screen the original 2D array
Pass each element of the 2D array to the function
Within the function add the value 50 to each element of the array
Then call the function, and print out the modified element values to the screen(expected result displayed on screen 60,61,etc,.)
So far I have been able to print the original 2D array to the screen. It is the function I think I am messing up and would appreciate any advice. Thank you.
#include <stdio.h>
#include <string.h>
#define M 4
#define N 2
int function(int **arr);
int main() {
int i, a;
int arr[N][M] = {10, 11, 12, 13, 14, 15, 16, 17};
// the int array first
for(i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
// Accessing each variable
printf("value of arr[%d] is %d\n", i, arr[i][j]);
}
}
printf("\n ***values after modification***\n");
a = function(&arr[i][0]);
// int array print results
for(int i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
printf("value of arr %d\n", arr[i][j]);
}
}
return 0;
}
int function(int **arr) {
int i;
int j;
for(int i = 0; i < 3; i++) {
for(size_t j = 0; j < 5; j++) {
arr[i][j] = arr[i][j] + 50;
}
}
}
My apologies in advance for silly mistakes I am very new to C.
Thank you in advance.

The function int function(int **arr) does not return an int so make it void.
When you call it, a = function(&arr[i][0]);, you do not use a after the assignment. I suggest that you remove a from the program completely since it's not used anywhere.
The call to the function, function(&arr[i][0]);, should simply be function(arr);
The function signature needs to include the extent of all but the outermost dimension:
void function(int arr[][M])
Inside the function, you use 3 and 5 instead of N and M. That accesses the array out of bounds.
In function, the i and j you declare at the start of the function are unused. Remove them.
arr[i][j] = arr[i][j] + 50; is better written as arr[i][j] += 50;
When initializing a multidimensional array, use braces to make it simpler to read the code:
int arr[N][M] = {{10, 11, 12, 13}, {14, 15, 16, 17}};
In main you mix int and size_t for the indexing variables. I suggest you settle for one type.
Remove unused header files (string.h)
Example:
#include <stdio.h>
#define N 2
#define M 4
void function(int arr[][M]) {
for(int i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
arr[i][j] += 50;
}
}
}
int main() {
int arr[N][M] = {{10, 11, 12, 13}, {14, 15, 16, 17}};
for(size_t i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
printf("value of arr[%zu][%zu] is %d\n", i, j, arr[i][j]);
}
}
printf("\n ***values after modification***\n");
function(arr);
// int array print results
for(size_t i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
printf("value of arr[%zu][%zu] is %d\n", i, j, arr[i][j]);
}
}
}
Since you print the array more than once, you could also add a function to do so to not have to repeat that code in main:
void print(int arr[][M]) {
for(size_t i = 0; i < N; i++) {
for(size_t j = 0; j < M; j++) {
printf("value of arr[%zu][%zu] is %d\n", i, j, arr[i][j]);
}
}
}

Two-Dimensional arrays in C (and C++) are actually one-dimensional arrays whose elements are one-dimensional arrays. The indexing operator [] has left-to-right semantics, so for a type arr[N][M] the first index (with N elements) is evaluated first. The resulting expression, e.g. arr[0], the first element in arr, is a one-dimensional array with M elements. Of course that array can be indexed again , e.g. arr[0][1], resulting in the second int in the first sub-array.
One of the quirks in the C language is that if you use an array as a function argument, what the function sees is a pointer to the first element. An array used as an argument "decays" or, as the standard says, is "adjusted" that way. This is no different for two-dimensional arrays, except that the elements of a two-dimensional array are themselves arrays. Therefore, what the receiving function gets is a pointer to int arr[M].
Consider: If you want to pass a simple integer array, say intArr[3], to a function, what the function sees is a pointer to the first element. Such a function declaration might look like void f(int *intPtr) and for this example is simply called with f(intArr). An alternative way to write this is void f(int intPtr[]). It means exactly the same: The parameter is a pointer to an int, not an array. It is pointing to the first — maybe even only — element in a succession of ints.
The logic with 2-dimensional arrays is exactly the same — except that the elements, as discussed, have the type "array of M ints", e.g. int subArr[M]. A pointer argument to such a type can be written in two ways, like with the simple int array: As a pointer like void f(int (*subArrPtr)[M]) or in array notation with the number of top-level elements unknown, like void f(int arr[][M]). Like with the simple int array the two parameter notations are entirely equivalent and interchangeable. Both actually declare a pointer, so (*subArrPtr)[M] is, so to speak, more to the point(er) but perhaps more obscure.
The reason for the funny parentheses in (*subArrPtr)is that we must dereference the pointer first in order to obtain the actual array, and only then index that. Without the parentheses the indexing operator [] would have precedence. You can look up precedences in this table. [] is in group 1 with the highest priority while the dereferencing operator * (not the multiplication!) is in group 2. Without the parentheses we would index first and only then dereference the array element (which must therefore be a pointer), that is, we would declare an array of pointers instead of a pointer to an array.
The two possible, interchangeable signatures for your function therefore are
void function( int (*arrArg)[M] ); // pointer notation
void function( int arrArg[][M] ); // "array" notation (but actually a pointer)
The entire program, also correcting the problems Ted mentioned, and without printing the original values (we know them, after all), is below. I have also adapted the initialization of the two-dimensional array so that the sub-arrays become visible. C is very lenient with initializing structures and arrays; it simply lets you write consecutive values and fills the elements of nested subobjects as the come. But I think showing the structure helps understanding the code and also reveals mistakes, like having the wrong number of elements in the subarrays. I have declared the function one way and defined it the other way to show that the function signatures are equivalent. I also changed the names of the defines and of the function to give them more meaning.
#include<stdio.h>
#define NUM_ELEMS_SUBARRAY 4
#define NUM_ELEMS_ARRAY 2
/// #arrArg Is a pointer to the first in a row of one-dimensional
/// arrays with NUM_ELEMS_SUBARRAY ints each.
void add50ToElems(int arrArg[][NUM_ELEMS_SUBARRAY]);
int main()
{
// Show the nested structure of the 2-dimensional array.
int arr[NUM_ELEMS_ARRAY][NUM_ELEMS_SUBARRAY] =
{
{10, 11, 12, 13},
{14, 15, 16, 17}
};
// Modify the array
add50ToElems(arr);
// print results
for (int i = 0; i < NUM_ELEMS_ARRAY; i++) {
for (int j = 0; j < NUM_ELEMS_SUBARRAY; j++)
{
printf("value of arr[%d][%d]: %d\n", i, j, arr[i][j]);
}
}
return 0;
}
// Equivalent to declaration above
void add50ToElems(int (*arrArg)[NUM_ELEMS_SUBARRAY])
{
for (int i = 0; i < NUM_ELEMS_ARRAY; i++)
{
for (size_t j = 0; j < NUM_ELEMS_SUBARRAY; j++)
{
//arrArg[i][j] = arrArg[i][j] + 50;
arrArg[i][j] += 50; // more idiomatic
}
}
}
Why is it wrong to pass a two-dimensional array to a function expecting a pointer-to-pointer? Let's consider what void f(int *p) means. It receives a pointer to an int which often is the beginning of an array, that is, of a succession of ints lying one after the other in memory. For example
void f(int *p) { for(int i=0; i<3; ++i) { printf("%d ", p[i]); }
may be called with a pointer to the first element of an array:
static int arr[3];
void g() { f(arr); }
Of course this minimal example is unsafe (how does f know there are three ints?) but it serves the purpose.
So what would void f(int **p); mean? Analogously it is a pointer, pointing to the first in a succession of pointers which are lying one after the other in memory. We see already why this will spell disaster if we pass the address of a 2-dimensional array: The objects there are not pointers, but all ints! Consider:
int arr1[2] = { 1,2 };
int arr2[2] = { 2,3 };
int arr3[2] = { 3,4 };
// This array contains addresses which point
// to the first element in each of the above arrays.
int *arrOfPtrToStartOfArrays[3] // The array of pointers
= { arr1, arr2, arr3 }; // arrays decay to pointers
int **ptrToArrOfPtrs = arrOfPtrToStartOfArrays;
void f(int **pp)
{
for(int pi=0; pi<3; pi++) // iterate the pointers in the array
{
int *p = pp[pi]; // pp element is a pointer
// iterate through the ints starting at each address
// pointed to by pp[pi]
for(int i=0; i<2; i++) // two ints in each arr
{
printf("%d ", pp[pi][i]); // show double indexing of array of pointers
// Since pp[pi] is now p, we can also say:
printf("%d\n", p[i]); // index int pointer
}
}
}
int main()
{
f(ptrToArrOfPtrs);
}
f iterates through an array of pointers. It thinks that the value at that address, and at the subsequent addresses, are pointers! That is what the declaration int **pp means.
Now if we pass the address of an array full of ints instead, f will still think that the memory there is full of pointers. An expression like int *p = pp[i]; above will read an integer number (e.g., 1) and think it is an address. p[i] in the printf call will then attempt to access the memory at address 1.
Let's end with a discussion of why the idea that one should pass a 2-dimensional array as a pointer to a pointer is so common. One reason is that while declaring a 2-dimensional array argument as void f(int **arr); is dead wrong, you can access the first (but only the first) element of it with e.g. int i = **arr. The reason this works is that the first dereferencing gives you the first sub-array, to which you can in turn apply the dereferencing operator, yielding its first element. But if you pass the array as an argument to a function it does not decay to a pointer to a pointer, but instead, as discussed, to a pointer to its first element.
The second source of confusion is that accessing elements the array-of-pointers uses the same double-indexing as accessing elements in a true two-dimensional array: pp[pi][i] vs. arr[i][j]. But the code produced by these expressions is entirely different and spells disaster if the wrong type is passed. Your compiler warns about that, by the way.

Related

Can I get the size of an array returned from a function in C?

My function arrayReturn() returns the address of array a.
In main() I assign the address to a pointer p and I print the array.
Is there any way to know the size of the array from the function? Assuming we don't know the size,
it is possible, instead of for(i = 0; i < 3; i++) to write something like
for(i = 0; i < sizeof(p); i++)?
#include <stdio.h>
int * arrayReturn();
int main()
{
int *p = arrayReturn();
int i;
for(i = 0; i < 3; i++)
{
printf("%d ", *(p+i));
}
return 0;
}
int * arrayReturn()
{
static int a[] = {11, 22, 33};
return &a;
}
Pointers store the address of a single object - that object may be the first element of an array, it may be an element in the middle of an array, or it may be a single object that isn't part of an array.
There's no way to determine from the pointer value itself whether it points to an element of an array or not.
You'll have to return the array size as a separate item, either as a writable parameter or as a member of a struct type that also stores the pointer.

Array problem: Assignment to expression with array type

i'm sure it's simple but i can get out of this; the scope is only to do a grid for naval battle.
#define dim 3
#define num_navi 3
int batt[dim][dim];
int battv[dim][dim];
int r,c,i,j,cont;
void InizializzaGriglia()
{
for(i=0; i<dim; i++)
for(j=0; j<dim; j++)
{
battv[j]=0;
batt[j]=0;
}
}
The debugger says that in the lines in the for cycle there is an error in the assignment to expression with array type.
Reading some guides, it was suggested to declare the array as a const, but it hasn't resolved the issue.
Can you please help me?
You cant assign arrays (and battv[n] is a one dimentional array with value). You can only assign the elements of the array (assuming that they are not arrays as well)
void InizializzaGriglia()
{
for(i=0; i<dim; i++)
for(j=0; j<dim; j++)
{
battv[i][j]=0;
batt[i][j]=0;
}
}
when you only zero the array you can use memset function
void InizializzaGriglia1()
{
memset(battv, 0, sizeof(battv));
memset(batt, 0, sizeof(batt));
}
or bad non portable way
void InizializzaGriglia_notportable_silly()
{
struct str
{
int array[dim][dim];
}*ptr = (void *)battv;
*ptr = (struct str){0};
ptr = (void *)batt;
*ptr = (struct str){0};
}
int battv[dim][dim]; defines battv to be a two-dimensional array: an array of arrays of int.
To refer to an int in such a two-dimensional array, you need two dimensions: battv[i][j] refers to the int in row i and column j:
battv refers to the array of arrays of int.
battv[i] refers to one of the arrays of int in battv.
battv[i][j] refers to one of the int in one of the arrays of battv.
To set an element to zero, use battv[i][j] = 0;, not battv[i] = 0;.

Adding up matrices/ returning an array

I'm a begginer to C and I've got some problems with programming a function which would take two matrices, add them up and return the result as a third matrix. The fundamental problem is making a function return an array.
I found some solutions online on how to return an array by returning a pointer to the first element of the array, but couldn't apply it to my situation with two-dimensional array. I know how to add matrices in main function, but I need to break the program down into several functions.
Here is my code
float matrix_add(float matrixA[MAX_SIZE][MAX_SIZE], float matrixB[MAX_SIZE][MAX_SIZE], int column, int line)
{
float matrixRes[MAX_SIZE][MAX_SIZE];
for (int i=0; i<column; i++)
{
for (int j=0; j<line; j++)
{
matrixRes[i][j]=matrixA[i][j]+matrixB[i][j];
}
}
return matrixRes;
}
I've tried one of the solutions I've found online:
float *matrix_add(float matrixA[MAX_SIZE][MAX_SIZE], float matrixB[MAX_SIZE][MAX_SIZE], int column, int line)
{
static float *matrixRes[MAX_SIZE][MAX_SIZE];
for (int i=0; i<column; i++)
{
for (int j=0; j<line; j++)
{
*matrixRes[i][j]=matrixA[i][j]+matrixB[i][j];
}
}
return matrixRes;
But there are a few problems with it - I don't understand it, and the function still doesn't work - it returns false results and there is a warning in the compiler "return from incompatible pointer type".
Also, I'm not sure how to call it (maybe that's the problem with the solution I found?). I wanted to get some specific value from the array and called the function like this
matrix_add(matrixA, matrixB, column, line)[value][value]);
Where matrixA and B are some 2d arrays, column and line are integer variables. This returns an error (subscripted value is neither array nor pointer nor a vector)
Can you point me in the right direction and tell me how to make this function work (and explain the solution)? MAX_SIZE is predefined value (10) as in this assignment I'm supposed to use static memory allocation (but if you can help me by using dynamic allocation, that's fine)
The main function looks like this
int main()
{
int column_num[2], line_num[2];
float matrixA[MAX_SIZE][MAX_SIZE], matrixB[MAX_SIZE][MAX_SIZE];
scanf("%d", &column_num[0]);
scanf("%d", &line_num[0]);
matrix_load_val(matrixA, column_num[0], line_num[0]);
scanf("%d", &column_num[1]);
scanf("%d", &line_num[1]);
matrix_load_val(matrixB, column_num[1], line_num[1]);
}
for (int i=0; i<column_num[0]; i++)
{
for(int j=0; j<line_num[0]; j++)
{
printf("%0.5g\n", matrix_add(matrixA, matrixB, i, j));
}
}
matrix_load_val is a procedure which asks the user for values and puts them in a resultant matrix (it works for sure, tested)
Your attempt isn't too far off. You have a viable idea to declare a static array and "return it," but first we need to understand what that means.
In C, array types are strange beasts. You can't directly return an array of values like you can in other languages. Instead, you return a pointer. We say the array type decays to a pointer. For one-dimensional arrays, this isn't too scary:
float *get_array(void) {
static float my_array[2] = { 1, 2 };
return my_array;
}
float *result = get_array();
For multidimensional arrays, the decay is much trickier and uglier:
Note that when array-to-pointer decay is applied, a multidimensional array is converted to a pointer to its first element (e.g., a pointer to its first row or to its first plane): array-to-pointer decay is applied only once.
To return a pointer to a two-dimensional array, the syntax is:
float (*get_array(void))[2] {
static float my_array[2][2] = { { 1, 2 }, { 3, 4 } };
return my_array;
}
float (*result)[2] = get_array();
Applying this, we can tweak your code to make it work (some braces omitted for brevity):
float (*matrix_add(float matrixA[MAX_SIZE][MAX_SIZE], float matrixB[MAX_SIZE][MAX_SIZE], int column, int line))[MAX_SIZE]
{
static float matrixRes[MAX_SIZE][MAX_SIZE];
for (int i = 0; i < column; ++i)
for (int j = 0; j < line; ++j)
matrixRes[i][j] = matrixA[i][j] + matrixB[i][j];
return matrixRes;
}
However, a more idiomatic C pattern for this type of thing is to have the caller pass in a pointer to the output array. The function then populates this array. This is called an output parameter. This also eliminates the static variable and its associated issues (such as thread safety and subsequent calls clobbering the results of previous calls).
void matrix_add(
const float matrixA[MAX_SIZE][MAX_SIZE], /* "input parameter" */
const float matrixB[MAX_SIZE][MAX_SIZE], /* "input parameter" */
float matrixRes[MAX_SIZE][MAX_SIZE], /* "output parameter" */
int column,
int line)
{
for (int i = 0; i < column; ++i)
for (int j = 0; j < line; ++j)
matrixRes[i][j] = matrixA[i][j] + matrixB[i][j];
}
Notice we've also made the input parameters const to reflect the fact that the function doesn't modify those arrays. This makes it clear from the function's prototype which are the input and which are output parameters.
* I also took the liberty of reformatting a bit, and of changing i++ to ++i because it's a good habit, although it makes no difference in this particular case.
I recommend that you pass another matrix to the function which can be used to populate the result:
void matrix_add(float matrixA[MAX_SIZE][MAX_SIZE], float matrixB[MAX_SIZE][MAX_SIZE], float matrixRes[MAX_SIZE][MAX_SIZE], int column, int line)
{
for (int i=0; i<column; i++)
{
for (int j=0; j<line; j++)
{
matrixRes[i][j]=matrixA[i][j]+matrixB[i][j];
}
}
}
After you call matrix_add, matrixRes will have the results. This works because you're passing the address of matrixRes to matrix_add, that is, matrixRes is not local to matrix_add as in the case of column and line.

Dereferencing a Two Dimensional Array In C

I'm having some difficulties understanding two dimensional arrays in C.
Let's look at this example:
#include <stdio.h>
void foo(int arr[2][3]) {
printf("%d", *arr);
}
int main() {
int arr[2][3] = { {10, 20, 30},
{40, 50, 60}
};
foo(arr);
return 0;
}
I have a few questions:
What is the value of arr? Is it the address of arr[0][0]?
If arr is the address of arr[0][0], then why the line:
printf("%d", *arr);doesn't print the value 10?
Each time I run it, I get a strange number. what is the meaning of this number?
Thanks :)
In answer to your questions:
Used in an expression, the value of arr is a pointer to its first element. Since it's an array of arrays, the pointer to its first element is &arr[0]. This value has an unusual type, "pointer to array of 3 ints".
Because arr is not the address of arr[0][0].
This is a crazy situation, hard to understand and hard to explain. In brief: since arr is a pointer to an array, *arr is that array. But when you try to pass it to printf, the compiler turns around and generates a pointer to the array's first element again. I suspect that pointer value differs because your compiler and OS are putting main (and therefore arr) in a different place on the stack each time. (And then there's the additional problem that since we're talking about pointers, it doesn't necessarily work to print them %d, especially if your machine has 32-bit ints and 64-bit pointers.)
My advice to you is not to worry about why the incorrect code printed changing values. Rather, please just print the array correctly, with code like this:
int i, j;
for(i = 0; i < 2; i++) {
for(j = 0; j < 3; j++)
printf("%d ", arr[i][j]);
printf("\n");
}
It is possible by doing like this:
#include <stdio.h>
int main()
{
int arr[2][2] = {{2,3},{5,6}};
for (int i = 0; i < 2; i++) {
for (int j = 0;j < 2; j++) {
printf("%d\n" , *(&arr[i][j]));
}
}
}

Passing three dimensional arrays to a function in C

I use to program with FORTRAN, but I decided to learn C and C++. I started with C language, and the one thing that I never used are pointers, because FORTRAN pass values by reference. I built the sample code below to understand how pointers work with multidimensional arrays:
#include <stdio.h>
#include <stdlib.h>
#define DIM1 3
#define DIM2 2
#define DIM3 4
void display3DArray1(int, int , int n, int (*arr)[][n]);
void display3DArray2(int rows, int cols1, int cols2,int arr[][cols1][cols2]);
int main(void)
{
int matrix3D[DIM1][DIM2][DIM3] = {
{{1, 2, 3, 4}, {5, 6, 7, 8}},
{{9, 10, 11, 12}, {13, 14, 15, 16}},
{{17, 18, 19, 20}, {21, 22, 23, 24}}
};
int (*pmatrix3D)[DIM2][DIM3] = matrix3D;
display3DArray1(DIM1, DIM2, DIM3,pmatrix3D);
display3DArray2(DIM1, DIM2, DIM3,pmatrix3D);
return 0;
}
void display3DArray1(int rows, int cols1, int cols2,int (*arr)[][cols2]) {
printf("\n");
for(int i=0; i<rows; i++) {
for(int j=0; j<cols1; j++) {
for(int k=0; k<cols2; k++) {
printf("*arr : %d adress: %p\n",*(*((*arr+i*cols1))+j*cols2+k),*((*arr+i*cols1))+j*cols2+k);
}
}
}
}
void display3DArray2(int rows, int cols1, int cols2,int arr[][cols1][cols2]) {
printf("\n");
for(int i=0; i<rows; i++) {
for(int j=0; j<cols1; j++) {
for(int k=0; k<cols2; k++) {
printf("*arr : %d adress: %p\n", *(*(*(arr+i)+j) + k), *(*(arr+i)+j) + k) ;
}
}
}
}
The code works, but there is something that I wasn't able to understand. When I try to use the second printf of the second function in the first one I get a compilation error:
"invalid use of array with unspecified bounds" -- under gcc.
Why *(arr + i) doesn't work in the first function?
You can use the following two ways to pass/print the matrix:
void display3DArray1(int rows, int cols1, int cols2, int *A) {
int *a, i, j, k;
printf("\n");
for(i=0; i<rows; i++) {
for(j=0; j<cols1; j++) {
for(k=0; k<cols2; k++) {
a= A+(i*cols1*cols2)+(j*cols2)+k;
printf("%d, %p\n", *a, a);
}
}
}
}
void display3DArray2(int A[DIM1][DIM2][DIM3]) {
int i, j, k;
printf("\n");
for(i=0; i<DIM1; i++) {
for(j=0; j<DIM2; j++) {
for(k=0; k<DIM3; k++) {
printf("%d, %p\n", A[i][j][k], &A[i][j][k]);
}
}
}
}
The first method does not rely on the dimensions of the matrix; the second one does. As a result, the first one needs explicit address calculations (row i, col j, cell k).
Use calls respectively:
display3DArray1(DIM1, DIM2, DIM3, (int *)matrix3D);
display3DArray2(matrix3D);
Note the cast of the matrix to an int pointer.
In your code, you used parameter names to specify the dimensions of the matrix. In my C version, that is not legal; they must be constants.
Just a complement to Paul Ogilvie's answer.
The correct usage of Variable Length Arrays would be:
void display3DArray3(int rows, int cols1, int cols2,int arr[][cols1][cols2]) {
printf("\n");
for(int i=0; i<rows; i++) {
for(int j=0; j<cols1; j++) {
for(int k=0; k<cols2; k++) {
printf("*arr : %d adress: %p\n", arr[i][j][k], &arr[i][j][k]);
}
}
}
}
I was a bit puzzled, to be honest. The core issue is that the declaration of a function parameter like in f(T arr[]) declares an incomplete type whose size is not known (neither at compile time nor at run time). Originally I thought empty square brackets in function parameter declarations simply declare a pointer — notation notwithstanding —, but that is not the case. The parameter still has array type, albeit incomplete.1
When you write
void display3DArray1(int rows, int cols1, int cols2,int (*arr)[][cols2])
you declare a pointer to such an incomplete type of unknown size. This pointer cannot be manipulated in all the usual ways; in particular, adding to it in order to jump to the next element is impossible because we don't know where the current element ends (and hence the next element starts). But you try that in
printf("*arr : %d adress: %p\n", *(*(*(arr+i)+j) + k), *(*(arr+i)+j) + k) ;
with the innermost arr+1. Just dereferencing it works, because the variable holds the address of the first element all right. This is what the print in the first function does:
printf("*arr : %d adress: %p\n",*(*((*arr+i*cols1))+j*cols2+k),*((*arr+i*cols1))+j*cols2+k);
with *arr. The element size of the incomplete array to which arr points is known (these elements are arrays of cols2 ints), so that we can add to *arr, even if we can't add to arr proper.
For completeness: Why can you access arr that way in the second function? Well:
void display3DArray2(int rows, int cols1, int cols2,int arr[][cols1][cols2])
declares arr as an incomplete array type, true; but the size of its elements is well known: Those are cols1 x cols2 int matrices. The declaration just doesn't specify how many are there, but we can surely iterate them if we somehow know when to stop.
1 Of course this array, like any other, "decays" to a pointer in most contexts, so that the missing type information doesn't matter. But it matters if we have pointers to them.
I had trouble finding the correct syntax for dereferencing matrices of rank2 and rank3. The intent is to remove a level of indexing for faster execution. Here's some pseudo code that will get you started. This is more about getting the syntax right (MSVC 2019) than an example of working code.
int recurse(int n, unsigned char rank2[13][4], unsigned char rank3[13][4][13])
{
if (n < 13)
{
unsigned char (*deRefRank1)[4] = &rank2[n]; // deref matrix rank 2 to rank 1
unsigned char(*deRefRank2)[4][13] = &rank3[n]; // deref matrix rank 3 to 2
// insert pre-recurse code here ... use (*deRefRank1)[] and (*deRefRank2)[][]
if (recurse(n + 1, rank2[n], rank3[n])
return -1;
// insert post-recurse code here ...
}
return 0;
}
Your array indexing in the 'print' routines is invalid. The declaration of 'matrix3D' implies that the type of that name is 'pointer to int'. NOTE: Only one level of indirection there. The indexing expressions have a bunch of ''-s in front of terms; in C that means 'the item to the right of the '' is a pointer which must be dereferenced to get to the value'. That means you are in effect treating 'matrix3D' as 'pointer to (pointer to (pointer to int))' which is too many indirections.

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