I'm building an audio player in React and I'm using a custom hook (useQueueHandler) to handle the logic of adding songs to the queue, skipping songs, etc.
I store the queue as state in useQueueHandler and pass down to my component a loadNextSong function which checks if there's a song in my queue and if so it changes the currentSong to the first song in queue. But the loadNextSong function can't see the songs I add to the queue.
I'm aware that a re-render is needed to see state changes, but I've tried forcing a state change in my loadNextSong function before checking the queue and I still can't see the updated queue state so I might not understand how or where I need to do a re-render.
Edit: Sorry, the code that actually runs the addSongToQueue function is in another component. But for simplicity I've added a button so you can see a static song being pushed as an example
AudioPlayer.js component
import useQueueHandler from "../hooks/useQueueHandler.js";
const AudioPlayer = () => {
const {userQueue, loadNextSong, addSongToQueue} = useQueueHandler()
return (
<div>
<div>
<button onClick={() => addSongToQueue({songTitle : "Angeles"})}
</div>
<div>
<button onClick={() => loadNextSong()}></button>
</div>
</div>
)
useQueueHandler custom hook
export default function useQueueHandler() {
const [currentSong, newCurrentSong] = useState({});
const [userQueue, setUserQueue] = useState([]);
const addSongToQueue = (song) => {
setUserQueue((prevState) => [...prevState, song]);
}
const loadNextSong = () => {
if (userQueue.length > 0) {
console.log(userQueue)
}
}
return {userQueue, loadNextSong, addSongToQueue}
}
Related
This is my React Hook:
function Student(props){
const [open, setOpen] = useState(false);
const [tags, setTags] = useState([]);
useEffect(()=>{
let input = document.getElementById(tagBar);
input.addEventListener("keyup", function(event) {
if (event.keyCode === 13) {
event.preventDefault();
document.getElementById(tagButton).click();
}
});
},[tags])
const handleClick = () => {
setOpen(!open);
};
function addTag(){
let input = document.getElementById(tagBar);
let tagList = tags;
tagList.push(input.value);
console.log("tag");
console.log(tags);
console.log("taglist");
console.log(tagList);
setTags(tagList);
}
const tagDisplay = tags.map(t => {
return <p>{t}</p>;
})
return(
<div className="tags">
<div>
{tagDisplay}
</div>
<input type='text' id={tagBar} className="tagBar" placeholder="Add a Tag"/>
<button type="submit" id={tagButton} className="hiddenButton" onClick={addTag}></button>
<div>
);
What I am looking to do is be able to add a tag to these student elements (i have multiple but each are independent of each other) and for the added tag to show up in the tag section of my display. I also need this action to be triggerable by hitting enter on the input field.
For reasons I am not sure of, I have to put the enter binding inside useEffect (probably because the input element has not yet been rendered).
Right now when I hit enter with text in the input field, it properly updates the tags/tagList variable, seen through the console.logs however, even though I set tags to be the re-rendering condition in useEffect (and the fact that it is also 1 of my states), my page is not updating with the added tags
You are correct, the element doesn't exist on first render, which is why useEffect can be handy. As to why its not re-rendering, you are passing in tags as a dependency to check for re-render. The problem is, tags is an array, which means it compares the memory reference not the contents.
var myRay = [];
var anotherRay = myRay;
var isSame = myRay === anotherRay; // TRUE
myRay.push('new value');
var isStillSame = myRay === anotherRay; // TRUE
// setTags(sameTagListWithNewElementPushed)
// React says, no change detected, same memory reference, skip
Since your add tag method is pushing new elements into the same array reference, useEffect thinks its the same array and is not re-triggers. On top of that, React will only re-render when its props change, state changes, or a forced re-render is requested. In your case, you aren't changing state. Try this:
function addTag(){
let input = document.getElementById(tagBar);
let tagList = tags;
// Create a new array reference with the same contents
// plus the new input value added at the end
setTags([...tagList, input.value]);
}
If you don't want to use useEffect I believe you can also use useRef to get access to a node when its created. Or you can put the callback directly on the node itself with onKeyDown or onKeyPress
I can find few mistake in your code. First, you attaching event listeners by yourself which is not preferred in react. From the other side if you really need to add listener to DOM inside useEffect you should also clean after you, without that, another's listeners will be added when component re-rendered.
useEffect( () => {
const handleOnKeyDown = ( e ) => { /* code */ }
const element = document.getElementById("example")
element.addEventListener( "keydown", handleOnKeyDown )
return () => element.removeEventListener( "keydown", handleOnKeyDown ) // cleaning after effect
}, [tags])
Better way of handling events with React is by use Synthetic events and components props.
const handleOnKeyDown = event => {
/* code */
}
return (
<input onKeyDown={ handleOnKeyDown } />
)
Second thing is that each React component should have unique key. Without it, React may have trouble rendering the child list correctly and rendering all of them, which can have a bad performance impact with large lists or list items with many children. Be default this key isn't set when you use map so you should take care about this by yourself.
tags.map( (tag, index) => {
return <p key={index}>{tag}</p>;
})
Third, when you trying to add tag you again querying DOM without using react syntax. Also you updating your current state basing on previous version which can causing problems because setState is asynchronous function and sometimes can not update state immediately.
const addTag = newTag => {
setState( prevState => [ ...prevState, ...newTage ] ) // when you want to update state with previous version you should pass callback which always get correct version of state as parameter
}
I hope this review can help you with understanding React.
function Student(props) {
const [tags, setTags] = useState([]);
const [inputValue, setInputValue] = useState("");
const handleOnKeyDown = (e) => {
if (e.keyCode === 13) {
e.preventDefault();
addTag();
}
};
function addTag() {
setTags((prev) => [...prev, inputValue]);
setInputValue("");
}
return (
<div className="tags">
<div>
{tags.map((tag, index) => (
<p key={index}>{tag}</p>
))}
</div>
<input
type="text"
onKeyDown={handleOnKeyDown}
value={inputValue}
onChange={(e) => setInputValue(e.target.value)}
placeholder="Add a Tag"
/>
<button type="submit" onClick={addTag}>
ADD
</button>
</div>
);
}
I'm using useRef to hold the reference of a function that is invoked from a child component (TaskItem) when it is clicked on:
UserTask -> TaskList -> TaskItem
// UserTask.js
const [detailsVisible, setDetailsVisible] = useState(false)
const [selectedTask, setSelectedTask] = useState({})
const openTask = (id) =>{
const task = props.tasks.find(task => task.id === id);
setDetailsVisible(true);
setSelectedTask(task);
}
const openTaskRef = useRef(openTask);
const openTaskHandler = useCallback(id =>{
openTaskRef.current(id);
}, []);
return (
<React.Fragment>
<TaskList
tasks={props.tasks}
onClick={openTaskHandler}
/>
<Modal visible={detailsVisible} onClose={()=> setDetailsVisible(false)}>
<Comments items={selectedTask.comments || []} />
</Modal>
</React.Fragment>
)
The list of tasks arrives via redux->props a few seconds after they are fetched from an API:
// Still UserTask.js
useEffect(()=>{
fetchTasks()
}, [fetchTasks])
const mapDispatchToProps = dispatch =>{
return {
fetchTasks: ()=> dispatch(fetchTasks())
}
}
export default connect(mapStateToProps, mapDispatchToProps)(UserTasks)
Now, my problem is that when the component (UserTask) is rendered the first time, the 'openTaskRef' gets created with a context in which props.tasks is empty (since the API request hasn't been issued yet). I need to use the useRef/useCallback combination to avoid re-rendering of TaskItems when the props.tasks list is updated after an item is removed (a scenario not described in the code above).
How can I control this scenario? How can I update the reference to openTask to include the most recent list of tasks?
Thanks.
I have a parent component with an if statement to show 2 different types of buttons.
What I do, on page load, I check if the API returns an array called lectures as empty or with any values:
lectures.length > 0 ? show button A : show button B
This is the component, called main.js, where the if statement is:
lectures.length > 0
? <div onClick={() => handleCollapseClick()}>
<SectionCollapse open={open} />
</div>
: <LectureAdd dataSection={dataSection} />
The component LectureAdd displays a + sign, which will open a modal to create a new Lecture's title, while, SectionCollapse will show an arrow to show/hide a list of items.
The logic is simple:
1. On page load, if the lectures.lenght > 0 is false, we show the + sign to add a new lecture
OR
2. If the lectures.lenght > 0 is true, we change and show the collpase arrow.
Now, my issue happens when I add the new lecture from the child component LectureAdd.js
import React from 'react';
import { Form, Field } from 'react-final-form';
// Constants
import { URLS } from '../../../../constants';
// Helpers & Utils
import api from '../../../../helpers/API';
// Material UI Icons
import AddBoxIcon from '#material-ui/icons/AddBox';
export default ({ s }) => {
const [open, setOpen] = React.useState(false);
const [ lucturesData, setLecturesData ] = React.useState(0);
const { t } = useTranslation();
const handleAddLecture = ({ lecture_title }) => {
const data = {
"lecture": {
"title": lecture_title
}
}
return api
.post(URLS.NEW_COURSE_LECTURE(s.id), data)
.then(data => {
if(data.status === 201) {
setLecturesData(lucturesData + 1) <=== this doesn't trigger the parent and the button remains a `+` symbol, instead of changing because now `lectures.length` is 1
}
})
.catch(response => {
console.log(response)
});
}
return (
<>
<Button variant="outlined" color="primary" onClick={handleClickOpen}>
<AddBoxIcon />
</Button>
<Form
onSubmit={event => handleAddLecture(event)}
>
{
({
handleSubmit
}) => (
<form onSubmit={handleSubmit}>
<Field
name='lecture_title'
>
{({ input, meta }) => (
<div className={meta.active ? 'active' : ''}>
<input {...input}
type='text'
className="signup-field-input"
/>
</div>
)}
</Field>
<Button
variant="contained"
color="primary"
type="submit"
>
ADD LECTURE
</Button>
</form>
)}
</Form>
</>
)
}
I've been trying to use UseEffect to trigger a re-render on the update of the variable called lucturesData, but it doesn't re-render the parent component.
Any idea?
Thanks Joe
Common problem in React. Sending data top-down is easy, we just pass props. Passing information back up from children components, not as easy. Couple of solutions.
Use a callback (Observer pattern)
Parent passes a prop to the child that is a function. Child invokes the function when something meaningful happens. Parent can then do something when the function gets called like force a re-render.
function Parent(props) {
const [lectures, setLectures] = useState([]);
const handleLectureCreated = useCallback((lecture) => {
// Force a re-render by calling setState
setLectures([...lectures, lecture]);
}, []);
return (
<Child onLectureCreated={handleLectureCreated} />
)
}
function Child({ onLectureCreated }) {
const handleClick = useCallback(() => {
// Call API
let lecture = callApi();
// Notify parent of event
onLectureCreated(lecture);
}, [onLectureCreated]);
return (
<button onClick={handleClick}>Create Lecture</button>
)
}
Similar to solution #1, except for Parent handles API call. The benefit of this, is the Child component becomes more reusable since its "dumbed down".
function Parent(props) {
const [lectures, setLectures] = useState([]);
const handleLectureCreated = useCallback((data) => {
// Call API
let lecture = callApi(data);
// Force a re-render by calling setState
setLectures([...lectures, lecture]);
}, []);
return (
<Child onLectureCreated={handleLectureCreated} />
)
}
function Child({ onLectureCreated }) {
const handleClick = useCallback(() => {
// Create lecture data to send to callback
let lecture = {
formData1: '',
formData2: ''
}
// Notify parent of event
onCreateLecture(lecture);
}, [onCreateLecture]);
return (
<button onClick={handleClick}>Create Lecture</button>
)
}
Use a central state management tool like Redux. This solution allows any component to "listen in" on changes to data, like new Lectures. I won't provide an example here because it's quite in depth.
Essentially all of these solutions involve the same solution executed slightly differently. The first, uses a smart child that notifies its parent of events once their complete. The second, uses dumb children to gather data and notify the parent to take action on said data. The third, uses a centralized state management system.
I have problem with this code
If I pass the whole pagination object to the second parameters of useEffect() function, then fetchData() will call continuously. If I only pass pagination.current_page so It will call only one time, but when I set new pagination as you see in navigatePage() function, the useEffect() does not call to fetchData() although pagination has changed.
How to solve this. Thank you very much!
Besides I do not want the use useEffect() call when first time component mounted because the items is received from props (It is fetch by server, this is nextjs project).
import React, {useEffect, useState} from 'react';
import Filter from "../Filter/Filter";
import AdsListingItem from "../AdsListingItem/AdsListingItem";
import {Pagination} from "antd-mobile";
import styles from './AdsListing.module.css';
import axios from 'axios';
const locale = {
prevText: 'Trang trước',
nextText: 'Trang sau'
};
const AdsListing = ({items, meta}) => {
const [data, setData] = useState(items);
const [pagination, setPagination] = useState(meta);
const {last_page, current_page} = pagination;
const fetchData = async (params = {}) => {
axios.get('/ads', {...params})
.then(({data}) => {
setData(data.data);
setPagination(data.meta);
})
.catch(error => console.log(error))
};
useEffect( () => {
fetchData({page: pagination.current_page});
}, [pagination.current_page]);
const navigatePage = (pager) => {
const newPagination = pagination;
newPagination.current_page = pager;
setPagination(newPagination);
};
return (
<>
<Filter/>
<div className="row no-gutters">
<div className="col-md-8">
<div>
{data.map(item => (
<AdsListingItem key={item.id} item={item}/>
))}
</div>
<div className={styles.pagination__container}>
<Pagination onChange={navigatePage} total={last_page} current={current_page} locale={locale}/>
</div>
</div>
<div className="col-md-4" style={{padding: '15px'}}>
<img style={{width: '100%'}} src="https://tpc.googlesyndication.com/simgad/10559698493288182074"
alt="ads"/>
</div>
</div>
</>
)
};
export default AdsListing;
The issue is you aren't returning a new object reference. You save a reference to the last state object, mutate a property on it, and save it again.
const navigatePage = (pager) => {
const newPagination = pagination; // copy ref pointing to pagination
newPagination.current_page = pager; // mutate property on ref
setPagination(newPagination); // save ref still pointing to pagination
};
In this case the location in memory that is pagination remains static. You should instead copy all the pagination properties into a new object.
const navigatePage = (pager) => {
const newPagination = {...pagination}; // shallow copy into new object
newPagination.current_page = pager;
setPagination(newPagination); // save new object
};
To take it a step further you really should be doing functional updates in order to correctly queue up updates. This is in the case that setPagination is called multiple times during a single render cycle.
const navigatePage = (pager) => {
setPagination(prevPagination => {
const newPagination = {...prevPagination};
newPagination.current_page = pager;
});
};
In the case of pagination queueing updates may not be an issue (last current page set wins the next render battle), but if any state updates actually depend on a previous value then definitely use the functional update pattern,
I am trying to learn the new React hooks. I have written a simple todolist that users can type in input to create a new todo, and click on the todo to remove it. However, it is not re-rendering after an todo item is removed.
Here is my code
import React, { useState, Fragment } from "react";
const Todo = () => {
const [inputVal, setInput] = useState("");
const [list, setList] = useState([]);
const handleInput = e => {
setInput(e.target.value);
};
const handleClick = () => {
setList([...list, inputVal]);
setInput("");
};
const handleDelete = index => {
setList([...list.splice(index, 1)]);
console.log(list);
};
const renderList = () =>
list.map((item, index) => {
return (
<div key={index} onClick={() => handleDelete(index)}>
{item}
</div>
);
});
return (
<Fragment>
<div>
<input value={inputVal} onChange={handleInput} />
<button onClick={handleClick}>submit</button>
</div>
<ul>{renderList()}</ul>
</Fragment>
);
};
export default Todo;
You have two issues here.
array.splice is mutating and returns the removed items.
When you run
setList([...list.splice(index, 1)]);
This removes one item from the object list and then calls setList([removed_item]).
You could replace this line with
setList(list.slice(0, index).concat(list.slice(index + 1))
What is currently happening is that you are setting the state as the same object as before (but mutated), so it doesn't trigger a re-render.
You are not using key attributes correctly. You can read the docs here
We don’t recommend using indexes for keys if the order of items may change. This can negatively impact performance and may cause issues with component state.
Your keys should uniquely identify the elements of the todo list, without reference to the list itself. The text in the item is a good choice, except for the possible problem of non-uniqueness.
When you re-render the todo list, React uses the keys to decide which children to re-render. If you use indexes as keys, and then remove the item at index 0, then the 0th child will not be told to update to the new 0th element because it still gets the same key.