Left Shift/ Right Shift an array using two pointers in C - arrays

I am trying to implement a Left shift/ Right Shift on arrays.
I was able to accomplish this using double loops.
Can I get some help to improve the efficiency?
This is the working code for LeftShift/RightShift which is using 2 loops.
#include <iostream>
#include <stdlib.h>
#include <stdio.h>
struct Array
{
int A[10];
int size;
int length;
};
void Display(struct Array arr)
{
printf("\nElements are : \n");
for(int i = 0;i<arr.length;i++)
printf("%d ", arr.A[i]);
}
// Left Shift-------------------------------------------------------------------------------------------------------
void LeftShift1(struct Array *arr, int n) //n is the number of shifts
{
int temp = arr->A[0];
for(int i=0; i<n; i++)
{
for(int j=0; j<arr->length-1; j++)
{
arr->A[j] = arr->A[j+1];
}
arr->A[arr->length-1] = 0;
}
}
//Right Shift-------------------------------------------------------------------------------------------------------
void RightShift(struct Array *arr, int n) //n is the number of shifts
{
for(int i = 0; i<n; i++)
{
for(int j=arr->length-1; j>0; j--)
{
arr->A[j] = arr->A[j-1];
}
arr->A[0] = 0;
}
}
int main()
{
struct Array arr={{1,2,3,4,5},10,5};
LeftShift1(&arr, 2);
//RightShift(&arr, 1);
Display(arr);
return 0;
}
I'm trying something like this which uses 2 iterators to solve this problem!
This is also working!
void LeftShift2(struct Array *arr, int n)
{
for(int k=0; k<n; k++)
{
int i,j;
for(i=0, j=0; j<arr->length-1; i++, j++)
{
arr->A[j] = arr->A[j+1];
}
arr->A[arr->length-1] = 0;
}
}
But can this be solved without loops? OR with a single loop?
Can this be made more efficient?

some help to improve the efficiency?
Shift: Shift once. Go from O(n*length) to O(length).
Rotate: Shift once into a temporary. Go from O(n*length) to O(length).
Qualify n first.
void LeftShift_alt(struct Array *arr, int n) {
if (n > arr->length) {
n = arr->length;
}
memmove(&arr->A[0], &arr->A[n], (arr->length - n)*sizeof arr->A[0]);
memset(&arr->A[arr->length - n], 0, n * sizeof arr->A[0]);
}
void LeftRotate_alt(struct Array *arr, int n) {
if (arr->length > 0) {
n %= arr->length;
if (n > 0) {
int temp[n];
memcpy(temp, arr->A, sizeof temp);
memmove(arr->A, arr->A + n, sizeof arr->A[0] * (arr->length - n));
memcpy(arr->A + n, temp, sizeof temp);
}
}
}
Replace mem...() with pointer code if desired.

Rather than actually moving the contents of the array around, you could provide all the common accessor operators (<<, >>, [], etc.) in the struct. (Assuming you're using a compiler that supports this. Otherwise, you'll need to create these functions C-style.) If someone did this:
my_array <<= 5;
my_array >>= 2;
...you'd simply keep track of how much the array has been shifted. In this case, they've shifted a total of 3 positions to the left. When someone indexes into the array, you add the accumulated offset to their index (modulo the size of the array) to get the actual location of the entry they're looking for. This makes shifts O(1) instead of O(n). If you're looking for an efficient solution, this is about as good as it gets.

After CODE REVIEW:
In C, efficiency can be improved by using a single loop. Instead of shifting elements one position at a time we can move them n positions!
Something like this:
void LeftShift1(struct Array* arr, unsigned int n) {
if (n > arr->length) {
n = arr->length;
}
for (unsigned int i = 0; i < arr->length; i++) {
if (i + n < arr->length)
arr->A[i] = arr->A[i + n];
else
arr->A[i] = 0;
}
}
In practical usage, we would want to consider doing this array shifting with element types other than a plain int. In fact, it may be a complex type like a string and we should not do raw memcpy on string.
In my code, I was setting the shifted-out elements to 0 which was OK for an integer and related types, but it won't work similarly in string.
As of C++20, there is a standard std::shift_left and std::shift_right ready to use.
There also exists std::rotate which can be used to rotate the elements.
int arr[] = {1,2,3,4,5};
using std::ranges::begin;
using std::ranges::end;
std::shift_left (begin(arr),end(arr),2);
Display(arr);
Also in C++, we should use flexible container like vector in place of struct!
Also If we are doing a lot of adding and removing elements from both ends then there is a container specifically designed for that called deque ("doubly ended queue").

Related

I'm trying to merge two sorted (int)arrays using pointers and for some reason it stores the addresses

void interclas(int *ptr,int *vec, int *c, int n) {
int i,j,tmp;
tmp=0;
for (i=0;i++;i<n)
for (j=0;i++;j<n)
{
if (vec[j]<=ptr[i])
c[tmp]=vec[j];
else
c[tmp]=ptr[i];
tmp++;
}
}
int main() {
int i,n;
int *ptr,*vec,*c;
printf("Nr. of elements of initial arrays : 5 \n");
n=5;
vec=(int*)malloc( n * sizeof(int));
ptr=(int*)malloc( n * sizeof(int));
c=(int*)malloc( 2 * n * sizeof(int));
for (i=0;i<n;i++) {
scanf("%d",&ptr[i]);
}
for (i=0;i<n;i++) {
scanf("%d",&vec[i]);
}
printf("\n");
printf("Initial arrays are : ");
for (i=0;i<n;i++) {
printf("%d ",ptr[i]);
}
printf("\n");
for (i=0;i<n;i++) {
printf("%d ",vec[i]);
}
interclas(ptr,vec,&c,n);
printf("Merged array is : ");
for (i=0;i<10;i++) {
printf("%d ",c[i]);
}
return 0;
}
So I'm trying to merge two sorted arrays into one new one using pointers with the function 'interclas'. I tried using the same method to sort an array with a pointer in a function and it worked just fine. Now as you can see, it stores the adress of the variable rather than the variable itself.
If I run this, it stores the adresses of the arrays. How can I fix this? (I'm still new to pointers)
In your method's body, change:
for (i=0;i++;i<n)
for (j=0;i++;j<n)
to this:
for (i=0; i<n; i++)
for (j=0; j<n; j++)
and then change the call to your method, from this:
interclas(ptr, vec, &c, n);
to this:
interclas(ptr, vec, c, n);
since the prototype expects a pointer to an int, for the third parameter.
The logic of your method is also flawed, try to put some printfs (e.g. printf("here i = %d, j = %d, ptr[i] = %d, vec[j] = %d, tmp = %d\n", i, j, ptr[i], vec[j], tmp);) to see what values your variables have at its iteration - you only get the first two elements of the first array to be merged!
If you think about it, what you'd like to do is to go through the first element of array ptr and vec, and store the minimum of this two. If now that min was of array ptr, you'd like the next element of ptr to be taken into account, otherwise the next element of vec.
Take a pencil and a paper and sketch that algorithm - you'll see that it goes out nicely, but some leftover elements might be left behind, and not get inserted in the output array.
Driven from that observation, after traversing both the arrays and comparing elements, we will loop over the first array, if needed, to collect elements that were not visited. Similarly for the second array.
Coding that thought gives something like this:
void interclas(int *ptr,int *vec, int *c, int n) {
int i = 0, j = 0, tmp = 0;
// Traverse both arrays simultaneously,
// and choose the min of the two current elements.
// Increase the counter of the array who had
// the min current element.
// Increase the counter for the output array in
// any case.
while(i < n && j < n)
{
if(ptr[i] < vec[j])
{
c[tmp++] = ptr[i++];
}
else
{
c[tmp++] = vec[j++];
}
}
// Store remaining elements of first array
while (i < n)
c[tmp++] = ptr[i++];
// Store remaining elements of second array
while (j < n)
c[tmp++] = vec[j++];
}
Not the source of your problem, but Do I cast the result of malloc? No.

bucket sort Implementation without using vector,pointer and counting sort

We want to use Bucket sort to sort numbers between 1 to 2001. the count of numbers can be 10E6.
I know the bucket sort algorithm. But the issue is that in this question, we are not permitted to use variable-length array, vector and pointer. (The only pointer related thing allowed is "pass by reference" of the array) The only solution I found is using using counting sort for each bucket, like the code below, so the code is more like counting sort than the bucket sort: (C language)
#include <stdio.h>
int buckets[201][10]={}; int numbers[1000001]={};
void bucket_sort (int a[],int n) {
for (int i =0;i<=n-1;i++)
{
int index = a[i]/10, index2 = a[i]%10;
buckets[index][index2]++;
}
int counter =0;
for (int i =0;i<=200;i++)
{
for (int j =0; j<=9;j++)
{
while (buckets[i][j])
{
a[counter] = i*10+j;
counter++;
buckets[i][j]--;
}
}
} }
int main() {
int n;
scanf("%d",&n);
if (n==0)
{
return 0;
}
for (int i =0;i<=n-1;i++)
{
scanf("%d",&numbers[i]);
numbers[i];
}
bucket_sort(numbers,n);
for (int i =0;i<=n-1 ;i++)
{
printf("%d\n", numbers[i]);
}
return 0; }
I want to know can bucket sort be implemented without variable-length array, vector and pointer and also without counting sort. Probably using Insertion or Bubble sort. Note that it must be a reasonable bucket-sort algorithm. So defining very big buckets like int bucket [201][1000000]; is also an unacceptable approach.
Given that you can't use variable length arrays or pointers, one of which is required for a bucket sort, your best bet is to go with a counting sort. You only have 2000 possible values, so create an array of size 2000 and for each value you find increments the corresponding array element.
void counting_sort(int a[], int n)
{
int count[2002] = { 0 };
int i, j;
for (i=0; i<n; i++) {
count[a[i]]++;
}
for (i=0, j=0; i<n; i++) {
while (!count[j]) {
j++;
}
a[i] = j;
count[j]--;
}
}

Radix sort gives wrong answer by changing just one loop of count subroutine

It seems a very trivial problem but after a lot of thinking I still can't figure it out. I worte these two codes for Radix sort.
Code 1
#include <stdio.h>
#include <malloc.h>
#define BUCKET_SIZE 10
void prin(int* arr,int n)
{
int i;
for(i=0;i<n;i++)
printf("%d ",*(arr+i));
printf("\n");
}
int maxi(int* arr,int n)
{
int i,max=0;
for(i=0;i<n;i++)
{
if(arr[i]>max)
max=arr[i];
}
return max;
}
int* count(int *arr,int n,int k)
{
int* count,i,index;
int* output;
count=(int*)calloc(BUCKET_SIZE-1,sizeof(int));
output=(int*)malloc(n*sizeof(int));
for(i=0;i<n;i++)
{
index=(arr[i]/k)%10;
count[index]++;
}
for(i=0;i<BUCKET_SIZE;i++)
count[i]+=count[i-1];
for(i=n-1;i>=0;i--)
{
index=(arr[i]/k)%10;
output[count[index]-1]=arr[i];
count[index]--;
}
return output;
}
int* radixsort(int* arr,int n)
{
int i,max,k=1;
max=maxi(arr,n);
while(max>0)
{
max/=10;
arr=count(arr,n,k);
k=k*10;
}
return arr;
}
void main()
{
int n,i;
scanf("%d",&n);
int* arr;
arr=(int*)malloc(n*sizeof(int));
for(i=0;i<n;i++)
scanf("%d",(arr+i));
arr=radixsort(arr,n);
prin(arr,n);
}
Now if I change the sort subroutine like below, this code will not sort the given array and I can't figure why this happened, I am still traversing the whole array so and I am still calculating the right index so my elements should be filled in the right place and I should have a sorted array.
Code 2
Only count function last loop changed.
int* count(int *arr,int n,int k)
{
int* count,i,index;
int* output;
count=(int*)calloc(BUCKET_SIZE-1,sizeof(int));
output=(int*)malloc(n*sizeof(int));
for(i=0;i<n;i++)
{
index=(arr[i]/k)%10;
count[index]++;
}
for(i=0;i<BUCKET_SIZE;i++)
count[i]+=count[i-1];
for(i=0;i<n;i++)
{
index=(arr[i]/k)%10;
output[count[index]-1]=arr[i];
count[index]--;
}
return output;
}
When I am doing just counting sort both functions work well. Can someone point me out where I am going wrong with radix sort, or what is the thing I am missing, and how both well in counting sort.
Thanks.
In your final loop in your count function,
when these lines copy the contents of each "bucket",
they write the last element of the output "bucket" first,
followed by the next-to-last, ending with the first element:
output[count[index]-1]=arr[i];
count[index]--;
In the first version of your program, since you visit the elements of the input array starting at the end of the array and working your way back toward the beginning,
you encounter the last element of each bucket first (and therefore put it in the last position in the output bucket), then the next-to-last element
(which you put in the next-to-last position in the output),
and so forth. The first element of each bucket is the last copied
and is copied to the first position in the bucket.
In the second version of your program, you continue to fill in the spaces in each output bucket from back to front, but you read the input from front to back. This has the result of putting the first element of each bucket in the last position within that bucket, and the last element of the bucket in the first position.
That is, each time you run the count function it reverses the order of elements within each bucket.
If you want to copy the input array reading it from front to back,
you need to fill in each output bucket from front to back
by using ++count[index] instead of --count[index].
You also have to start each entry of count[index] at a lower number so that you write to the correct locations.
Aside: your program does a lot more allocation than it needs to, and doesn't free any memory, so you have a potentially massive memory leak.
You might consider passing already-allocated arrays into count instead of always allocating new ones.
Here is a front to back example, that also replaces the original array with a sorted array, freeing the original array. An alternative would be to do a one time allocation of a second working array, radix sort back and forth between original and working arrays, then keep the sorted array, and free the "other" array.
#include <stdio.h>
#include <stdlib.h>
#define BUCKET_SIZE 10
void prin(int* arr, int n)
{
int i;
for(i = 0; i < n; i++)
printf("%d ", arr[i]);
printf("\n");
}
int maxi(int* arr, int n)
{
int i,max = 0;
for(i = 0; i < n; i++)
{
if(arr[i] > max)
max = arr[i];
}
return max;
}
/* replaces array with sorted array, frees original array */
void count(int** parr, int n, int k)
{
int* count, i, index;
int* arr = *parr;
int* output;
int sum, cur;
count=calloc(BUCKET_SIZE, sizeof(int));
output=malloc(n*sizeof(int));
for(i = 0; i < n; i++){
index = (arr[i]/k)%10;
count[index]++;
}
sum = 0;
for(i = 0; i < BUCKET_SIZE; i++){
cur = count[i];
count[i] = sum;
sum += cur;
}
for(i = 0; i < n; i++){
index = (arr[i]/k)%10;
output[count[index]++] = arr[i];
}
free(arr);
free(count);
*parr = output;
}
void radixsort(int** parr,int n)
{
int max,k=1;
max=maxi(*parr,n);
while(max>0)
{
max/=10;
count(parr,n,k);
k=k*10;
}
}
int main()
{
int n,i;
int* arr;
scanf("%d",&n);
arr = malloc(n*sizeof(int));
for(i = 0; i < n; i++)
scanf("%d",&arr[i]);
radixsort(&arr,n);
prin(arr,n);
free(arr);
return 0;
}

How do you break an array in to little arrays of a fixed size? (in C)

I was trying to do an exercise in Hacker Rank but found that my code(which is below) is too linear. To make it better I want to know if it is possible to break an array in to little arrays of a fixed size to complete this exercise.
The Exersise on HackerRank
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>
int main() {
int N, M, Y, X;
scanf("%d %d %d %d", &N, &M, &Y, &X);
int max = 0;
int total = 0;
int data[N][M];
for(int i = 0; i < N; i++)
{
for(int j = 0; j < M; j++)
{
scanf("%d",&(data[i][j]));
}
}
for(int i = 0; i < N; i++)
{
for(int j = 0; j < M; j++)
{
total = 0;
for(int l = 0; (l < Y) && (i + Y) <= N; l++)
{
for(int k = 0; (k < X) && (j + X <= M); k++)
{
total += data[i+l][j+k];
}
if(total > max)
max = total;
}
}
}
printf("%d",max);
return 0;
}
While "breaking" it into pieces implies that we'd be moving things around in memory, you may be able to "view" the array in such a way that is equivalent.
In a very real sense the name of the array is simply a pointer to the first element. When you dereference an element of the array an array mapping function is used to perform pointer arithmetic so that the correct element can be located. This is necessary because C arrays do not natively have any pointer information within them to identify elements.
The nature of how arrays are stored, however, can be leveraged by you to treat the data as arbitrary arrays of whatever size you'd like. For example, if we had:
int integers[] = {1,2,3,4,5,6,7,8,9,10};
you could view this as a single array:
for(i=0;i!=10;i++){ printf("%d\n", integers[i]); }
But starting with the above array you could also do this:
int *iArray1, *iArray2;
iArray1 = integers;
iArray2 = integers + (5 * sizeof(int));
for(i=0;i!=5;i++){ printf("%d - %d\n", iArray1[i], iArray2[i]);}
In this way we are choosing to view the data as two 5 term arrays.
The problem is not in the linear solution. The main problem is in your algorithm complexity. As it's written it's O(N^4). Also I think your solution is not correct since:
The ceulluar tower can cover a regtangular area of Y rows and X columns.
It does not mean exactly Y rows and X columns IMHO you could find a solution where the are dimension is less than X, Y.
The problems like that are solvable in reasonable time using dynamic programming. Try to optimize your program using dynamic programming to O(N^2).

why doesn't my quicksort implementation in C work

Here I made a quicksort implementation that uses (at least tries to) a little trick that is possible because I know the input is a list of numbers in the set {1,2,...,1023}. In particular I am not using a pivot that is necessarily in the list itself. Here is the main part of the function
int partition2(int length, int arr[], int mask) {
int left = 0;
int right = length;
while (left < right) {
while ((left < right) && (!((arr[left])&mask)) ) {
left++;
}
while ((left < right) && ((arr[right-1])&mask)) {
right--;
}
if (left < right) {
right--;
swap(left, right, arr);
left++;
}
}
left--;
return left;
}
void qSort2(int length, int arr[], int mask) {
int boundary;
if (length <= 1) {
return; /* empty or singleton array: nothing to sort */
}
boundary = partition2(length, arr, mask);
qSort2(boundary, arr,mask/2);
qSort2(length - boundary - 1, &arr[boundary + 1], mask/2);
}
main(){
int length = 200;
int *arr;
arr = generateNumbers(length);
qSort2(length, arr, 512);
int i;d
for(i=0;i<length;i++){
printf("%d ", arr[i]);
}
}
Sorry for the lengthy code. The function generateNumbers just makes a vector of size length with numbers from the given range and swap simply swaps two elements from the array. Now I am trying to exploit the fact that all numbers are smaller that 1024. So roughly speaking half of them will contain a 1 in binary representation in the position corresponding to 2^9=512. So we can use that to split the list in two lists. Then we check for both list what the digit corresponding to 2^8 is and split the list again. I am using the variable mask for this and the operator n&mask is zero if the is smaller then mask and non zero if it is larger that mask. For some reason though, it does not seem to work. Does anyone have any idea why? The output list is almost sorted but there are just some mistakes at certain places. If anyone could help me out that would be great. Thanks!
Here is the generateNumbers function:
void *makeDynamicIntArray(int length) {
void *ptr = malloc(length*sizeof(int));
if (ptr == NULL) {
printf("\nMalloc failed: out of memory?\n");
exit(-1);
}
return ptr;
}
int *generateNumbers(int length) {
int i, *arr = makeDynamicIntArray(length);
for (i=0; i<length; i++) {
arr[i] = rand() % 1024;
}
return arr;
}

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