I expected to get the url with category=business,but the web automatically reset my state to the url that dosent have the category.I dont know the reason behind
let {id}=useParams()
const [newsurl,setNewsurl]=useState(()=>{
const initialstate="https://newsapi.org/v2/top-headlines?country=us&apiKey=c75d8c8ba2f1470bb24817af1ed669ee"
return initialstate;})
//console.log(id);
const [articles, setActicles] = useState([]);
useEffect( ()=>{
if(id === 2)
console.log("condition")
setNewsurl("https://newsapi.org/v2/top-headlines?country=de&category=business&apiKey=c75d8c8ba2f1470bb24817af1ed669ee")},[])
useEffect(() => {
const getArticles = async () => {
const res = await Axios.get(newsurl);
setActicles(res.data.articles);
console.log(res);
};
getArticles();
}, []);
useEffect(() => {
console.log(newsurl)
// Whatever else we want to do after the state ha
s been updated.
}, [newsurl])
//return "https://newsapi.org/v2/top-headlines?country=us&apiKey=c75d8c8ba2f1470bb24817af1ed669ee";}
return (<><Newsnavbar />{articles?.map(({title,description,url,urlToImage,publishedAt,source})=>(
<NewsItem
title={title}
desciption={description}
url={url}
urlToImage={urlToImage}
publishedAt={publishedAt}
source={source.name} />
)) } </>
)
one more things is that when i save the code the page will change to have category but when i refresh it ,it change back to the inital state.Same case when typing the url with no id.May i know how to fix this and the reason behind?
Setting the state in React acts like an async function.
Meaning that the when you set the state and put a console.log right after it, it will likely run before the state has actually finished updating.
You can instead, for example, use a useEffect hook that is dependant on the relevant state in-order to see that the state value actually gets updates as anticipated.
Example:
useEffect(() => {
console.log(newsurl)
// Whatever else we want to do after the state has been updated.
}, [newsurl])
This console.log will run only after the state has finished changing and a render has occurred.
Note: "newsurl" in the example is interchangeable with whatever other state piece you're dealing with.
Check the documentation for more info about this.
setState is an async operation so in the first render both your useEffetcs run when your url is equal to the default value you pass to the useState hook. in the next render your url is changed but the second useEffect is not running anymore because you passed an empty array as it's dependency so it runs just once.
you can rewrite your code like the snippet below to solve the problem.
const [articles, setActicles] = useState([]);
const Id = props.id;
useEffect(() => {
const getArticles = async () => {
const newsurl =
Id === 2
? "https://newsapi.org/v2/top-headlines?country=de&category=business&apiKey=c75d8c8ba2f1470bb24817af1ed669ee"
: "https://newsapi.org/v2/top-headlines?country=us&apiKey=c75d8c8ba2f1470bb24817af1ed669ee";
const res = await Axios.get(newsurl);
setActicles(res.data.articles);
console.log(res);
};
getArticles();
}, []);
This is a React style question.
TL;DR Take the set function from React's useState. If that function "changed" every render, what's the best way to use it in a useEffect, with the Effect running only one time?
Explanation We have a useEffect that needs to run once (it fetches Firebase data) and then set that data in application state.
Here is a simplified example. We're using little-state-machine, and updateProfileData is an action to update the "profile" section of our JSON state.
const MyComponent = () => {
const { actions, state } = useStateMachine({updateProfileData, updateLoginData});
useEffect(() => {
const get_data_async = () => {
const response = await get_firebase_data();
actions.updateProfileData( {user: response.user} );
};
get_data_async();
}, []);
return (
<p>Hello, world!</p>
);
}
However, ESLint doesn't like this:
React Hook useEffect has a missing dependency: 'actions'. Either include it or remove the dependency array
Which makes sense. The issue is this: actions changes every render -- and updating state causes a rerender. An infinite loop.
Dereferencing updateProfileData doesn't work either.
Is it good practice to use something like this: a single-run useEffect?
Concept code that may / may not work:
const useSingleEffect = (fxn, dependencies) => {
const [ hasRun, setHasRun ] = useState(false);
useEffect(() => {
if(!hasRun) {
fxn();
setHasRun(true);
}
}, [...dependencies, hasRun]);
};
// then, in a component:
const MyComponent = () => {
const { actions, state } = useStateMachine({updateProfileData, updateLoginData});
useSingleEffect(async () => {
const response = await get_firebase_data();
actions.updateProfileData( {user: response.user} );
}, [actions]);
return (
<p>Hello, world!</p>
);
}
But at that point, why even care about the dependency array? The initial code shown works and makes sense (closures guarantee the correct variables / functions), ESLint just recommends not to do it.
It's like if the second return value of React useState changed every render:
const [ foo, setFoo ] = useState(null);
// ^ this one
If that changed every render, how do we run an Effect with it once?
Ignore the eslint rule for line
If you truly want the effect to run only once exactly when the component mounts then you are correct to use an empty dependency array. You can disable the eslint rule for that line to ignore it.
useEffect(() => {
const get_data_async = () => {
const response = await get_firebase_data();
actions.updateProfileData( {user: response.user} );
};
get_data_async();
// NOTE: Run effect once on component mount, please
// recheck dependencies if effect is updated.
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
Note: If you later update the effect and it needs to run after other dependencies then this disabled comment can potentially mask future bugs, so I suggest leaving a rather overt comment as for the reason to override the established linting rule.
Custom hook logic
Alternatively you can use a react ref to signify the initial render. This is preferable to using some state to hold the value as updating it would trigger unnecessary render.
const MyComponent = () => {
const { actions, state } = useStateMachine({updateProfileData, updateLoginData});
const initialRenderRef = useRef(true);
useEffect(() => {
const get_data_async = () => {
const response = await get_firebase_data();
actions.updateProfileData( {user: response.user} );
};
if (initialRenderRef.current) {
initialRenderRef.current = false;
get_data_async();
}
}, [actions]); // <-- and any other dependencies the linter complains about
return (
<p>Hello, world!</p>
);
}
And yes, absolutely you can factor this "single-run logic" into a custom hook if it is a pattern you find used over and over in your codebase.
I am learning React and need some help in finding out a problem with this code and understanding what am I not doing incorrectly. Parent component is MyMap and it needs values for Lat from its child component which is Search bar.
Call back function name is setLatInfo and it will set the value for the lat variable defined in useState.
The error that I am seeing is Assignments to the 'setLatInfo' variable from inside React Hook useEffect will be lost after each render. To preserve the value over time, store it in a useRef Hook and keep the mutable value in the '.current' property. Otherwise, you can move this variable directly inside useEffect.
on the function setLatInfo = (latInfo: number)
How can I assign a call back function within an useEffect block?
import SearchBar from "../components/SearchBar";
const MyMap: FunctionComponent = () => {
const [lat, setLat] = useState();
let setLatInfo: (latInfo: number) => void;
useEffect(() => {
const loadData = () => {
// map?.map
// (map as any)?.map.addLayer(h3Layer);
};
setLatInfo = (latInfo: number) => { // this entire function is showing error
setLat(latInfo);
console.log(lat);
console.log(latInfo);
};
}, []);
return (
<div>
<SearchBar
parentCallbackLat={setLatInfo}
/>
</div>
);
};
Best to check out the usCallback syntax and how it works, as well as some examples so you can understand exactly what's happening with it. A basic example for your use case would be:
const [lat, setLat] = useState();
const setLatInfo = useCallback(latInfo => {
console.log(latInfo);
setLat(latInfo);
},[setLat]);
useEffect(() => {
setLatInfo("initial value");
}, [setLatInfo]);
return <SearchBar parentCallbackLat={setLatInfo} />;
Also, just so you know React state changes are async and you can't print their new values on the next line
I have this component, that needs to fetch data, set it to state and then pass it to the children.
Some of the data also needs to be set in context.
My problem is that using useEffect, once called the API, it will re-render for each setvalue() function I need to execute.
I have tried passing to useEffect an empty [] array, still getting the same number of re-renders, due to the fact that the state is changing.
At the moment the array is containg the set...functions to prevent eslint to throw warnings.
Is there a better way to avoid this many re-renders ?
const Home = (props) => {
console.log("TCL: Home -> props", props);
const classes = useStyles();
const [value, setValue] = React.useState(0);
//CONTEXT
const { listSavedJobs, setListSavedJobs, setIsFullView} = useContext(HomeContext);
const {
setUserName,
setUserLastName,
setUserEmail,
setAvatarProfile,
} = useContext(UserContext);
// STATE
const [searchSettings, setSearchSettings] = useState([]);
const [oppData, setOppData] = useState([]);
const handleChange = (event, newValue) => {
setValue(newValue);
};
const handleChangeIndex = index => {
setValue(index);
};
//API CALLS
useEffect(() => {
const triggerAPI = async () => {
setIsFullView(false);
const oppResponse = await API.getOpportunity();
if(oppResponse){
setOppData(oppResponse.response);
}
const profileResponse = await API.getUserProfile();
if(profileResponse){
setUserName(profileResponse.response.first_name);
setUserLastName(profileResponse.response.last_name);
setUserEmail(profileResponse.response.emailId);
}
const profileExtData = await API.getUserProfileExt();
if(profileExtData){
setAvatarProfile(profileExtData.response.avatar);
setListSavedJobs(profileExtData.response.savedJobs);
setSearchSettings(profileExtData.response.preferredIndustry);
}
};
triggerAPI();
}, [
setOppData,
setUserName,
setUserLastName,
setUserEmail,
setAvatarProfile,
setListSavedJobs,
setIsFullView,
]);
...```
Pass just an empty array to second parameter of useEffect.
Note
React guarantees that setState function identity is stable and won’t
change on re-renders. This is why it’s safe to omit from the useEffect
or useCallback dependency list.
Source
Edit: Try this to avoid rerenders. Use with caution
Only Run on Mount and Unmount
You can pass the special value of empty array [] as a way of saying “only run on mount and unmount”. So if we changed our component above to call useEffect like this:
useEffect(() => {
console.log('mounted');
return () => console.log('unmounting...');
}, [])
Then it will print “mounted” after the initial render, remain silent throughout its life, and print “unmounting…” on its way out.
Prevent useEffect From Running Every Render
If you want your effects to run less often, you can provide a second argument – an array of values. Think of them as the dependencies for that effect. If one of the dependencies has changed since the last time, the effect will run again. (It will also still run after the initial render)
const [value, setValue] = useState('initial');
useEffect(() => {
// This effect uses the `value` variable,
// so it "depends on" `value`.
console.log(value);
}, [value])
For more clarification useEffect
If you are using React 18, this won't be a problem anymore as the new auto batching feature: https://reactjs.org/blog/2022/03/29/react-v18.html#new-feature-automatic-batching
If you are using an old version, can refer to this solution: https://statics.teams.cdn.office.net/evergreen-assets/safelinks/1/atp-safelinks.html
I've been playing around with the new hook system in React 16.7-alpha and get stuck in an infinite loop in useEffect when the state I'm handling is an object or array.
First, I use useState and initiate it with an empty object like this:
const [obj, setObj] = useState({});
Then, in useEffect, I use setObj to set it to an empty object again. As a second argument I'm passing [obj], hoping that it wont update if the content of the object hasn't changed. But it keeps updating. I guess because no matter the content, these are always different objects making React thinking it keep changing?
useEffect(() => {
setIngredients({});
}, [ingredients]);
The same is true with arrays, but as a primitive it wont get stuck in a loop, as expected.
Using these new hooks, how should I handle objects and array when checking weather the content has changed or not?
Passing an empty array as the second argument to useEffect makes it only run on mount and unmount, thus stopping any infinite loops.
useEffect(() => {
setIngredients({});
}, []);
This was clarified to me in the blog post on React hooks at https://www.robinwieruch.de/react-hooks/
Had the same problem. I don't know why they not mention this in docs. Just want to add a little to Tobias Haugen answer.
To run in every component/parent rerender you need to use:
useEffect(() => {
// don't know where it can be used :/
})
To run anything only one time after component mount(will be rendered once) you need to use:
useEffect(() => {
// do anything only one time if you pass empty array []
// keep in mind, that component will be rendered one time (with default values) before we get here
}, [] )
To run anything one time on component mount and on data/data2 change:
const [data, setData] = useState(false)
const [data2, setData2] = useState('default value for first render')
useEffect(() => {
// if you pass some variable, than component will rerender after component mount one time and second time if this(in my case data or data2) is changed
// if your data is object and you want to trigger this when property of object changed, clone object like this let clone = JSON.parse(JSON.stringify(data)), change it clone.prop = 2 and setData(clone).
// if you do like this 'data.prop=2' without cloning useEffect will not be triggered, because link to data object in momory doesn't changed, even if object changed (as i understand this)
}, [data, data2] )
How i use it most of the time:
export default function Book({id}) {
const [book, bookSet] = useState(false)
const loadBookFromServer = useCallback(async () => {
let response = await fetch('api/book/' + id)
response = await response.json()
bookSet(response)
}, [id]) // every time id changed, new book will be loaded
useEffect(() => {
loadBookFromServer()
}, [loadBookFromServer]) // useEffect will run once and when id changes
if (!book) return false //first render, when useEffect did't triggered yet we will return false
return <div>{JSON.stringify(book)}</div>
}
I ran into the same problem too once and I fixed it by making sure I pass primitive values in the second argument [].
If you pass an object, React will store only the reference to the object and run the effect when the reference changes, which is usually every singe time (I don't now how though).
The solution is to pass the values in the object. You can try,
const obj = { keyA: 'a', keyB: 'b' }
useEffect(() => {
// do something
}, [Object.values(obj)]);
or
const obj = { keyA: 'a', keyB: 'b' }
useEffect(() => {
// do something
}, [obj.keyA, obj.keyB]);
If you are building a custom hook, you can sometimes cause an infinite loop with default as follows
function useMyBadHook(values = {}) {
useEffect(()=> {
/* This runs every render, if values is undefined */
},
[values]
)
}
The fix is to use the same object instead of creating a new one on every function call:
const defaultValues = {};
function useMyBadHook(values = defaultValues) {
useEffect(()=> {
/* This runs on first call and when values change */
},
[values]
)
}
If you are encountering this in your component code the loop may get fixed if you use defaultProps instead of ES6 default values
function MyComponent({values}) {
useEffect(()=> {
/* do stuff*/
},[values]
)
return null; /* stuff */
}
MyComponent.defaultProps = {
values = {}
}
Your infinite loop is due to circularity
useEffect(() => {
setIngredients({});
}, [ingredients]);
setIngredients({}); will change the value of ingredients(will return a new reference each time), which will run setIngredients({}). To solve this you can use either approach:
Pass a different second argument to useEffect
const timeToChangeIngrediants = .....
useEffect(() => {
setIngredients({});
}, [timeToChangeIngrediants ]);
setIngrediants will run when timeToChangeIngrediants has changed.
I'm not sure what use case justifies change ingrediants once it has been changed. But if it is the case, you pass Object.values(ingrediants) as a second argument to useEffect.
useEffect(() => {
setIngredients({});
}, Object.values(ingrediants));
As said in the documentation (https://reactjs.org/docs/hooks-effect.html), the useEffect hook is meant to be used when you want some code to be executed after every render. From the docs:
Does useEffect run after every render? Yes!
If you want to customize this, you can follow the instructions that appear later in the same page (https://reactjs.org/docs/hooks-effect.html#tip-optimizing-performance-by-skipping-effects). Basically, the useEffect method accepts a second argument, that React will examine to determine if the effect has to be triggered again or not.
useEffect(() => {
document.title = `You clicked ${count} times`;
}, [count]); // Only re-run the effect if count changes
You can pass any object as the second argument. If this object remains unchanged, your effect will only be triggered after the first mount. If the object changes, the effect will be triggered again.
I'm not sure if this will work for you but you could try adding .length like this:
useEffect(() => {
// fetch from server and set as obj
}, [obj.length]);
In my case (I was fetching an array!) it fetched data on mount, then again only on change and it didn't go into a loop.
If you include empty array at the end of useEffect:
useEffect(()=>{
setText(text);
},[])
It would run once.
If you include also parameter on array:
useEffect(()=>{
setText(text);
},[text])
It would run whenever text parameter change.
I often run into an infinite re-render when having a complex object as state and updating it from useRef:
const [ingredients, setIngredients] = useState({});
useEffect(() => {
setIngredients({
...ingredients,
newIngedient: { ... }
});
}, [ingredients]);
In this case eslint(react-hooks/exhaustive-deps) forces me (correctly) to add ingredients to the dependency array. However, this results in an infinite re-render. Unlike what some say in this thread, this is correct, and you can't get away with putting ingredients.someKey or ingredients.length into the dependency array.
The solution is that setters provide the old value that you can refer to. You should use this, rather than referring to ingredients directly:
const [ingredients, setIngredients] = useState({});
useEffect(() => {
setIngredients(oldIngedients => {
return {
...oldIngedients,
newIngedient: { ... }
}
});
}, []);
If you use this optimization, make sure the array includes all values from the component scope (such as props and state) that change over time and that are used by the effect.
I believe they are trying to express the possibility that one could be using stale data, and to be aware of this. It doesn't matter the type of values we send in the array for the second argument as long as we know that if any of those values change it will execute the effect. If we are using ingredients as part of the computation within the effect, we should include it in the array.
const [ingredients, setIngredients] = useState({});
// This will be an infinite loop, because by shallow comparison ingredients !== {}
useEffect(() => {
setIngredients({});
}, [ingredients]);
// If we need to update ingredients then we need to manually confirm
// that it is actually different by deep comparison.
useEffect(() => {
if (is(<similar_object>, ingredients) {
return;
}
setIngredients(<similar_object>);
}, [ingredients]);
The main problem is that useEffect compares the incoming value with the current value shallowly. This means that these two values compared using '===' comparison which only checks for object references and although array and object values are the same it treats them to be two different objects. I recommend you to check out my article about useEffect as a lifecycle methods.
The best way is to compare previous value with current value by using usePrevious() and _.isEqual() from Lodash.
Import isEqual and useRef. Compare your previous value with current value inside the useEffect(). If they are same do nothing else update. usePrevious(value) is a custom hook which create a ref with useRef().
Below is snippet of my code. I was facing problem of infinite loop with updating data using firebase hook
import React, { useState, useEffect, useRef } from 'react'
import 'firebase/database'
import { Redirect } from 'react-router-dom'
import { isEqual } from 'lodash'
import {
useUserStatistics
} from '../../hooks/firebase-hooks'
export function TMDPage({ match, history, location }) {
const usePrevious = value => {
const ref = useRef()
useEffect(() => {
ref.current = value
})
return ref.current
}
const userId = match.params ? match.params.id : ''
const teamId = location.state ? location.state.teamId : ''
const [userStatistics] = useUserStatistics(userId, teamId)
const previousUserStatistics = usePrevious(userStatistics)
useEffect(() => {
if (
!isEqual(userStatistics, previousUserStatistics)
) {
doSomething()
}
})
In case you DO need to compare the object and when it is updated here is a deepCompare hook for comparison. The accepted answer surely does not address that. Having an [] array is suitable if you need the effect to run only once when mounted.
Also, other voted answers only address a check for primitive types by doing obj.value or something similar to first get to the level where it is not nested. This may not be the best case for deeply nested objects.
So here is one that will work in all cases.
import { DependencyList } from "react";
const useDeepCompare = (
value: DependencyList | undefined
): DependencyList | undefined => {
const ref = useRef<DependencyList | undefined>();
if (!isEqual(ref.current, value)) {
ref.current = value;
}
return ref.current;
};
You can use the same in useEffect hook
React.useEffect(() => {
setState(state);
}, useDeepCompare([state]));
You could also destructure the object in the dependency array, meaning the state would only update when certain parts of the object updated.
For the sake of this example, let's say the ingredients contained carrots, we could pass that to the dependency, and only if carrots changed, would the state update.
You could then take this further and only update the number of carrots at certain points, thus controlling when the state would update and avoiding an infinite loop.
useEffect(() => {
setIngredients({});
}, [ingredients.carrots]);
An example of when something like this could be used is when a user logs into a website. When they log in, we could destructure the user object to extract their cookie and permission role, and update the state of the app accordingly.
my Case was special on encountering an infinite loop, the senario was like this:
I had an Object, lets say objX that comes from props and i was destructuring it in props like:
const { something: { somePropery } } = ObjX
and i used the somePropery as a dependency to my useEffect like:
useEffect(() => {
// ...
}, [somePropery])
and it caused me an infinite loop, i tried to handle this by passing the whole something as a dependency and it worked properly.
Another worked solution that I used for arrays state is:
useEffect(() => {
setIngredients(ingredients.length ? ingredients : null);
}, [ingredients]);