How to fix 'CLIENT_MISSING_INTENTS' error in discord.js? - discord

const Discord = require('discord.js');
const client = new Discord.Client();
client.once('ready', () => {
console.log('Meep is online!');
});
client.login('my token was here');
When I run code, I get 'CLIENT_MISSING_INTENTS' error, how to fix it?
I was not getting this error in older discord.js versions, I started getting this error when I updated to the new discord.js version.

You can use any intents you want
with this intents you just can see guilds and messages in guilds
const Discord = require('discord.js');
const client = new Discord.Client({intents : [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MESSAGES
]})
client.once('ready', () => {
console.log('Meep is online!');
});
client.login('my token was here');

const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_BANS,
Intents.FLAGS.GUILD_EMOJIS_AND_STICKERS,
Intents.FLAGS.GUILD_INTEGRATIONS,
Intents.FLAGS.GUILD_WEBHOOKS,
Intents.FLAGS.GUILD_INVITES,
Intents.FLAGS.GUILD_VOICE_STATES,
Intents.FLAGS.GUILD_PRESENCES,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Intents.FLAGS.GUILD_MESSAGE_TYPING,
Intents.FLAGS.DIRECT_MESSAGES,
Intents.FLAGS.DIRECT_MESSAGE_REACTIONS,
Intents.FLAGS.DIRECT_MESSAGE_TYPING
]
});

Related

TypeError when trying to create a discord bot

I'm trying to build a discord bot that sends data to an airtable. This one sends user info when they join my server. I have the following code, but every time I try to run it, I get the following error:
TypeError: Cannot read properties of undefined (reading 'GUILDS')at Object.
This is the code:
const { Intents } = require('discord.js');
const Discord = require('discord.js');
const Airtable = require('airtable');
const client = new Discord.Client({
token: 'TOKEN_ID',
intents: [Intents.GUILDS, Intents.GUILD_MEMBERS]
});
Airtable.configure({ apiKey: 'API_KEY' });
const base = Airtable.base('BASE_ID');
client.on('guildMemberAdd', member => {
base('New Members').create({
'Username': member.user.username,
'Time Joined': new Date().toISOString()
}, function(err, record) {
if (err) {
console.error(err);
return;
}
console.log(`Added new record with ID ${record.getId()}`);
});
});
client.login();
Using Discord.js v14, the way to declare intents is as follows:
import { Client, GatewayIntentBits } from "discord.js";
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers
]
});
and your token should be put in client.login
client.login("your-bot-token");

Embed stated not being sent to channel

const { Client, GatewayIntentBits } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
]
});
const { EmbedBuilder } = require('discord.js');
// All partials are loaded automatically
//const Discord = require('discord.js');
client.on('ready', async () => {
console.log(`${client.user.username} is ready!`);
})
client.on('guildCreate', (g) => {
const channel = g.channels.cache.find(channel => channel.type === 'GUILD_TEXT' && channel.permissionsFor(g.me).has('SEND_MESSAGES'))
channel.send("Thanks for inviting flappy dank! Please run the command !run to get started!");
})
client.on("messageCreate", async (message) => {
if (message.content == '!testcmd') {
const illla = new EmbedBuilder()
.setColor(FF0000)
.setTitle('Members Generator 2.0!')
.setDescription('testing testing 123 123')
.setTimestamp()
.setFooter({ text: 'wow a footer'});
message.channel.send(illla)
}
})
I have tried the code above, when I run the command ‘!testcmd’, it does not output any embed. i have searched online for solutions, but none working. I expect and embed to be outputted, yet it doesn’t return any errors. Any advice would be appreciated!
You're using discord.js v14. There's a changes about sending Embeds
const illla = new EmbedBuilder()
.setColor(FF0000)
.setTitle('Members Generator 2.0!')
.setDescription('testing testing 123 123')
.setTimestamp()
.setFooter({ text: 'wow a footer'});
message.channel.send(illla) //The Changes is in here
The comment line should change as:
message.channel.send({embeds: [illla] });
Click here to see more about EmbedBuilder

Discord Bot is online But Does not reply

My discord bot is online but there is something wrong. The bot does not reply my code.
const { Client, GatewayIntentBits } = require('discord.js');
const Discord = require("discord.js")
const TOKEN = "MyToken"
const client = new Discord.Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
]
})
client.on("ready", () => {
console.log(`Logged in as ${client.user.tag}`)
})
client.on("messageCreate", (message) => {
if (message.content === "hi") {
message.reply("Hello World")
}
})
client.login(TOKEN)
Bot does not reply the code
Check the permissions in the invite link and intents you set of the bot.

My discord bot is not responding even though there is no error

const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
const config = require('./config.json');
client.once('ready', () => {
console.log("go");
})
client.on('message', (message) => {
if(message.content == "ping"){
message.channel.send("pong");
}
})
client.login(config.token);
There is no error in the code, but when I type ping, the bot does not respond, does anyone know why?
It's because you don't have the GUILD_MESSAGES intent enabled !
Replace that line :
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
with
const client = new Client({ intents: [Intents.FLAGS.GUILDS,Intents.FLAGS.GUILD_MESSAGES] });
As you can see from the official documentation :
GUILD_MESSAGES intent let us have events and one of them is MESSAGE_CREATE (emits when a message is created (sent))
Since after the new update of discord.js, providing intents is an integral part of Disocrd bots.
const {Client, Intents, Collection} = require('discord.js')
const client = new Client({intents:[Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]})

Welcome message in a specific channel when a user joins the server. (guildMemberAdd, discord.js)

How do I make it so that my bot sends a message in a specific channel when a user joins?
When I do this, it logs nothing: (Also here are my bot settings)
const Discord = require("discord.js");
const client = new Discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES"] });
const { MessageEmbed } = require('discord.js');
client.on("ready", () => {
console.log("Cloud Shield has been activated.")
});
client.on("guildMemberAdd", async (member) => {
console.log(member);
});
client.login(process.env.token)
This is because you are not requesting the GUILD_MEMBERS intent.
const Discord = require("discord.js");
const client = new Discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES", "GUILD_MEMBERS"] });
const { MessageEmbed } = require('discord.js');
client.on("ready", () => {
console.log("Cloud Shield has been activated.")
});
client.on("guildMemberAdd", async (member) => {
console.log(member);
});
client.login(process.env.token)

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