Visual studio code - debbugging stopped working [gdb, mingw, windows 10] - c

I searched for a solution for a week but couldn't solve this one without posting here.
I'm coding in C in Vs code and I had no issues so far (on a laptop). Few days ago debugging suddenly stopped working; this is how is goes:
simple code like:
#include <stdio.h>
int main(){
int x;
x=1;
x*=10;
printf("\ntest %d",x);
}
I press the green arrow play button to run it. I compiles and builds fine (as per task.json), but the breakpoint is not hit and also the "printf" does not get any result in the integrated terminal.
Also the "debug console" shows nothing
This is my task.json:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: gcc.exe compile active file",
"command": "C:\\msys64\\mingw64\\bin\\gcc.exe",
"args": [
"-g",
"${file}",
"-o",
"${fileDirname}\\${fileBasenameNoExtension}.exe"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"isDefault": true,
"kind": "build",
},
"detail": "compiler: C:\\msys64\\mingw64\\bin\\gcc.exe"
}
]
}
and my launch.json:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcc.exe - Compile and run debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${fileDirname}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "C:\\msys64\\mingw64\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Abilita la riformattazione per gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: gcc.exe compile active file"
}
]
}
I also tried and re-install everything Vs code, C/C++ Intellisense, Extention Run Code as well, unsitalled mingw and reintsalled it following the steps at "https://code.visualstudio.com/docs/cpp/config-mingw".
But the "missing debug" behaviour persisted.
On the other hand if I manually run the test.exe in the integrated terminal (powewrshell) by simply typing ".\test.exe" it work fine.
any idea?, thanks

The accepeted answer was given by olyBlackCat in the comments, which I'm quoting here to mark it as the accepted answer:
I'm seeing a lot of questions like this. Maybe try this extension instead of the default C++ one? It works for me on Linux. – HolyBlackCat Aug 16 at 17:28
Found the bug report. There's some advice there github.com/microsoft/vscode-cpptools/issues/7971

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{
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One solution may solve your issue.
How to configure tasks.json and launch.json from VSCode
You don't need to do any type of coding for this, just follow the steps:
Delete tasks.json and launch.json located in .vscode folder
Press F5 (debugging shortcut) again focusing on that C program file, you'll see something like:
Select your compiler which is GCC (since you're trying to debug a C program and ensure the compiler is installed into your system).
You'll be prompted to select a configuration (assuming selected option: GCC), you'll get launch.json created automatically by VSCode as shown below:
Note: Keep the preLaunchTask configuration in your mind (located at the bottom-most of the config).
As soon as you press F5 again (this time, for creation of tasks.json) you'll get something shown below, simply select Configure Tasks:
Now, you'll be redirected into tasks.json, edit the label to the name you've selected in § 4 (remember that name). In other words, launch's preLaunchTask and tasks' label should be the same. Process shown below:
And now, you can make a successful debug. A working example:
Just add externalConsole": true to you configuration in launch.json.
For example:
launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "(Windows) Launch",
"type": "cppvsdbg",
"request": "launch",
"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"preLaunchTask": "cl.exe build active file",
}
]
}
tasks.json
{
"version": "2.0.0",
"tasks": [
{
"type": "shell",
"label": "cl.exe build active file",
"command": "cl.exe",
"args": [
"/Zi",
"/EHsc",
"/Fe:",
"${fileDirname}\\${fileBasenameNoExtension}.exe",
"${file}"
],
"problemMatcher": ["$msCompile"],
"group": {
"kind": "build",
"isDefault": true
},
}
]
}

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https://github.com/OmniSharp/omnisharp-vscode/issues/1053
Debug Console window cannot accept Console.ReadLine() input during debugging
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I do have the "externalConsole" property, which can be set to either true or false. But both options seem to open the debug console like before.
The launch.json file:
{
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"type": "cppdbg",
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"args": [],
"stopAtEntry": true,
"cwd": "/mnt/c/Users/David/Documents/code/puc-rio/inf1010/lab8/",
"environment": [],
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"miDebuggerPath": "/usr/bin/gdb",
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{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
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}
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"pipeCwd": "",
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What happens when I try to write something to the debug console:
Unable to perform this action because the process is running.
I had the same confusion before I saw your post. In my Windows environment, I set "externalConsole" to be true. After that, when the debugging started there will be a cmd shell of my program (not the "debug console" provided by VScode), in which stdin can be typed.!(https://i.stack.imgur.com/KKlJP.jpg)

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The thread where debugger jumps runs code like this:
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Q2:How do I keep the focus on callstack belonging to that thread?
Answer to Q1: According to this SO thread, adding set scheduler-locking on to the gdb will let you stay in the same thread when you single-step.
Not sure about Q2, but this should give you what you need to continue. I'd think the callstack of the current thread is shown, but I'm not sure.

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