My React code creates a WebSocket connection to our company's ActiveMQ 5.15.5 server, and then subscribes to the following two topics: salary and decoding. The problem is that the code is only able to subscribe to one of the topics. It cannot subscribe to both.
const client = window.Stomp.client(`ws://${ipAddress}:61614`, 'aj6.stomp');
const headers = { id: 'username' };
client.debug = null;
client.connect('user', 'pass', () => {
client.subscribe(
'/topic/salary', //BREAKPOINT was set here
message => {
const body = JSON.parse(message.body);
if (body && body.pcId) {
salaries[body.pcId] = body;
setState({ salaries});
}
},
headers,
);
client.subscribe(
'/topic/decoding', //BREAKPOINT was set here
message => {
const newBody = JSON.parse(message.body);
if (newBody && newBody.PcID) {
consoleMessage[newBody.PcID] = newBody;
setState({ consoleMessage });
}
},
headers,
);
});
So in the code above I put a break-point at client.subscribe('/topic/decoding... and client.subscribe('/topic/salary.... I saw that it only subscribes to /topic/decoding but not /topic/salary.
Does anyone know how I can fix this issue so that it subscribes to both topics?
From Stomp documentation:
Since a single connection can have multiple open subscriptions with a server, an id header MUST be included in the frame to uniquely identify the subscription. The id header allows the client and server to relate subsequent MESSAGE or UNSUBSCRIBE frames to the original subscription.
Within the same connection, different subscriptions MUST use different subscription identifiers.
Stomp API definition:
subscribe(destination, callback, headers = {})
So for my understanding, You can't have the same username id for both of your subscriptions
Try creating 2 clients, e.g.:
const salaryClient = window.Stomp.client(`ws://${ipAddress}:61614`, 'aj6.stomp');
const salaryHeaders = { id: 'salary' };
salaryClient.debug = null;
salaryClient.connect('user', 'pass', () => {
salaryClient.subscribe(
'/topic/salary',
message => {
const body = JSON.parse(message.body);
if (body && body.pcId) {
salaries[body.pcId] = body;
setState({ salaries});
}
},
salaryHeaders,
);
});
const decodingClient = window.Stomp.client(`ws://${ipAddress}:61614`, 'aj7.stomp');
const decodingHeaders = { id: 'decoding' };
decodingClient.debug = null;
decodingClient.connect('user', 'pass', () => {
decodingClient.subscribe(
'/topic/decoding',
message => {
const newBody = JSON.parse(message.body);
if (newBody && newBody.PcID) {
consoleMessage[newBody.PcID] = newBody;
setState({ consoleMessage });
}
},
decodingHeaders,
);
});
Related
I'm working on a video game website where a user can save a game to a list. How this is supposed to work is when the user clicks "Complete Game", the ID of the game is saved to a state that holds the value. The value is then passed into the mutation, then the mutation runs, saving the ID of the game to the users list of completed games. However, all I'm seeing in the console is this:
"GraphQLError: Variable \"$addGame\" got invalid value { gameId: 740, name: \"Halo: Combat Evolved\",
The above error continues, listing the entirety of the API response, instead of just the gameId.
I was able to successfully add the game to the list in the explorer with the following mutation:
mutation completeGame($addGame: AddNewGame!) {
completeGame(addGame: $addGame) {
_id
completedGameCount
completedGames {
gameId
}
}
}
with the following variable:
{
"addGame": {"gameId": 740}
}
How can I trim down what is being passed into the mutation to just be the gameId?
Below is the entirety of the page, except the return statement at the bottom.
const [selectedGame, setSelectedGame] = useState([]);
const [savedGameIds, setSavedGameIds] = useState(getSavedGameIds());
const [completeGame, { error }] = useMutation(COMPLETE_GAME);
const { id: gameId } = useParams();
useEffect(() => {
return () => saveGameIds(savedGameIds);
});
useEffect(() => {
async function getGameId(gameId) {
const response = await getSpecificGame(gameId);
if (!response.ok) {
throw new Error('Something went wrong...');
}
const result = await response.json();
const gameData = result.map((game) => ({
gameId: game.id,
name: game.name,
cover: game.cover,
summary: game.summary,
platforms: game.platforms,
platformId: game.platforms,
genres: game.genres,
genreId: game.genres,
}));
setSelectedGame(gameData);
}
getGameId(gameId);
}, [])
const handleCompleteGame = async (gameId) => {
const gameToComplete = selectedGame.find((game) => game.gameId === gameId);
const token = Auth.loggedIn() ? Auth.getToken() : null;
if (!token) {
return false;
}
try {
const { data } = await completeGame({
variables: { addGame: { ...gameToComplete } },
});
console.log(data);
setSavedGameIds([...savedGameIds, gameToComplete]);
} catch (err) {
console.error(err);
}
};
With the mutation working in the explorer when I'm able to explicitly define the variable, I am led to believe that the issue is not with the resolver or the typedef, so I'm going to omit those from this post because I don't want it to get too long.
However, I'd be happy to attach any extra code (resolver, typeDef, getSavedGameIds function, etc) if it would allow anyone to assist. The issue (I think) lies in getting my response to match the syntax I used in the explorer, which means trimming down everything except the gameId.
I specifically am extremely suspicious of this line
const gameToComplete = selectedGame.find((game) => game.gameId === gameId)
but I have fiddled around with that for awhile to no avail.
Thank you to anyone who is able to help!
It sounds like you're trying to pass more into your mutation then your schema is defined to allow. In this part:
const { data } = await completeGame({
variables: { addGame: { ...gameToComplete } },
});
You're spreading gameToComplete here which means everything in the gameToComplete object is going to be sent as a variable. If your schema is setup to just expect gameId to be passed in, but your error message is showing that name is also being passed in, you just need to adjust your variables to exclude everything you can't accept. Try:
const { data } = await completeGame({
variables: { addGame: { gameId } },
});
I'm trying to start a WebRTC call with AWS Kinesis, but the demo on The AWS Kinesis Javascript docs only shows how to join the call as a VIEWER not the MASTER.
I can't find a clear example anywhere online, and I've spent hours on it with my teammate.
I can see and hear myself, so I know I'm getting the hardware working correctly, but we can't see or hear each other. I know it's going to be something simple, but I just can't figure out where I'm going wrong with the connection.
const startKinesisCall = async () => {
const coachingSession = new AWS.KinesisVideo({
region,
accessKeyId,
secretAccessKey,
correctClockSkew: true
});
// Get Signaling Channel Endpoints
// Each signaling channel is assigned an HTTPS and WSS endpoint to connect to for
// data-plane operations. These can be discovered using the GetSignalingChannelEndpoint API.
const getSignalingChannelEndpointResponse = await coachingSession.getSignalingChannelEndpoint({
ChannelARN: channelARN,
SingleMasterChannelEndpointConfiguration: {
Protocols: ['WSS', 'HTTPS'],
Role: Role.VIEWER
}
}).promise();
const endpointsByProtocol = getSignalingChannelEndpointResponse?.ResourceEndpointList?.reduce((endpoints, endpoint) => {
endpoints[endpoint.Protocol] = endpoint?.ResourceEndpoint;
return endpoints;
}, {});
// Create KVS Signaling Client
// The HTTPS endpoint from the GetSignalingChannelEndpoint response is used with this client.
// This client is just used for getting ICE servers, not for actual signaling.
const kinesisVideoSignalingChannelsClient = new AWS.KinesisVideoSignalingChannels({
region,
accessKeyId,
secretAccessKey,
endpoint: endpointsByProtocol.HTTPS,
correctClockSkew: true,
});
// Get ICE server configuration
// For best performance, we collect STUN and TURN ICE server configurations.
// The KVS STUN endpoint is always stun:stun.kinesisvideo.${region}.amazonaws.com:443.
// To get TURN servers, the GetIceServerConfig API is used.
const getIceServerConfigResponse = await kinesisVideoSignalingChannelsClient
.getIceServerConfig({
ChannelARN: channelARN,
}).promise();
const iceServers = [{ urls: `stun:stun.kinesisvideo.${region}.amazonaws.com:443` }];
getIceServerConfigResponse.IceServerList.forEach(iceServer =>
iceServers.push({
urls: iceServer.Uris,
username: iceServer.Username,
credential: iceServer.Password,
}),
);
console.log('ICE SERVERS: ', iceServers);
// Create RTCPeerConnection
// The RTCPeerConnection is the primary interface for WebRTC communications in the Web.
const peerConnection = new RTCPeerConnection({ iceServers });
// Create WebRTC Signaling Client
// This is the actual client that is used to send messages over the signaling channel.
const signalingClient = new SignalingClient({
channelARN,
channelEndpoint: endpointsByProtocol.WSS,
role: Role.MASTER,
region,
clientId,
credentials: {
accessKeyId,
secretAccessKey,
},
systemClockOffset: coachingSession.config.systemClockOffset
});
// GET THE USER MEDIA DEVICES
const localStream = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true
}).catch(e => {
console.log("COULD NOT FIND WEBCAM");
setShowErrorStartingVideoModal(true);
});
// *** AUDIO & VIDEO DEVICE COLLECTION ***
let audioInputDevices: MediaDeviceInfo[];
let audioOutputDevices: MediaDeviceInfo[];
let videoInputDevices: MediaDeviceInfo[];
try {
const mediaDevices = await navigator.mediaDevices.enumerateDevices();
audioInputDevices = mediaDevices.filter(device => device.kind === 'audioinput');
audioOutputDevices = mediaDevices.filter(device => device.kind === 'audiooutput');
videoInputDevices = mediaDevices.filter(device => device.kind === 'videoinput');
setMicrophoneList(audioInputDevices);
setSpeakerList(audioOutputDevices);
setCameraList(videoInputDevices);
} catch (e) {
console.log(e);
console.log("ERROR COLLECTING MEDIA DEVICE INFORMATION: MAKE SURE PERMISSIONS ARE ALLOWED AND TRY AGAIN");
};
// GRAB THE LOCAL PROVIDER AND PATIENT VIDEO TILES
const providerVideoTile: HTMLVideoElement = document.getElementById('provider-video-element') as HTMLVideoElement;
const patientVideoElement = document.getElementById('patient-video-element') as HTMLVideoElement;
// let dataChannel: RTCDataChannel
// Add Signaling Client Event Listeners
signalingClient.on('open', async () => {
if (!localStream || !peerConnection) return;
// Get a stream from the webcam, add it to the peer connection, and display it in the local view
try {
localStream.getTracks().forEach(track => peerConnection.addTrack(track, localStream));
providerVideoTile.srcObject = localStream;
} catch (e) {
// Could not find webcam
console.log(e);
return;
};
// Create an SDP offer and send it to the master
const offer = await peerConnection.createOffer({
offerToReceiveAudio: true,
offerToReceiveVideo: true
});
console.log('CREATED OFFER: ', offer);
await peerConnection.setLocalDescription(offer);
if (peerConnection.localDescription) signalingClient.sendSdpOffer(peerConnection.localDescription, patient.patientID);
});
// When the SDP answer is received back from the master, add it to the peer connection.
signalingClient.on('sdpAnswer', async answer => {
console.log('RECEIVED ANSWER: ', answer);
if (!peerConnection) return;
await peerConnection.setRemoteDescription(answer).catch(e => console.log(e));
});
signalingClient.on('sdpOffer', async (offer, senderClientID) => {
console.log({ offer });
if (!peerConnection) return;
await peerConnection.setRemoteDescription(offer).catch(e => console.log(e));
console.log('REMOTE DESCRIPTION SET: ', peerConnection);
const answer = await peerConnection.createAnswer().catch(e => console.log(e));
console.log({ answer });
if (answer) signalingClient.sendSdpAnswer(answer, senderClientID);
// dataChannel = peerConnection.createDataChannel(`data-channel-of-${senderClientID}`);
// dataChannel.addEventListener("open", (event) => {
// console.log(event);
// dataChannel.send('******HI ALEC*******');
// });
});
// When an ICE candidate is received from the master, add it to the peer connection.
signalingClient.on('iceCandidate', async (candidate, senderClientID) => {
if (!peerConnection) return;
console.log('new iceCandidate received:', candidate);
await peerConnection.addIceCandidate(candidate).catch(e => console.log(e));
console.log("ICE CANDIDATE ADDED: ", candidate);
});
signalingClient.on('close', async () => {
if (!localStream) return;
// Handle client closures
console.log("ENDING THE CALL");
localStream.getTracks().forEach(track => track.stop());
peerConnection.close();
if ('srcObject' in providerVideoTile) providerVideoTile.srcObject = null;
});
signalingClient.on('error', error => {
// Handle client errors
console.log(error);
});
signalingClient.on('chat', (dataMessage: any) => {
const decodedMessage = UTF8Decoder.decode(new Uint8Array(dataMessage.data));
console.log("GOT TEST MESSAGE:", decodedMessage);
});
signalingClient.on('SeriesData', (dataMessage: any) => {
const seriesFromMobile = JSON.parse(UTF8Decoder.decode(new Uint8Array(dataMessage.data)));
console.log("SERIES FROM MOBILE:", seriesFromMobile);
kickOffSeriesCreation(seriesFromMobile);
});
signalingClient.on('EffortMarker', (dataMessage: any) => {
const effortMarker = UTF8Decoder.decode(new Uint8Array(dataMessage.data));
console.log("EFFORT MARKER:", effortMarker);
setEffortMarker(effortMarker);
});
signalingClient.on('CoachingMessage', async (dataMessage: any) => {
const coachingMessage = UTF8Decoder.decode(new Uint8Array(dataMessage.data));
console.log("COACHING MESSAGE FROM MOBILE:", coachingMessage);
if (coachingMessage === 'EndSeries') {
await handleForceEndEffort(signalingClient);
await handleEndSeries(signalingClient);
};
});
// Add Peer Connection Event Listeners
// Send any ICE candidates generated by the peer connection to the other peer
peerConnection.addEventListener('icecandidate', ({ candidate }) => {
if (candidate) {
console.log(candidate);
signalingClient.sendIceCandidate(candidate, patient.patientID);
} else {
// No more ICE candidates will be generated
console.log('NO MORE ICE CANDIDATES WILL BE GENERATED');
}
});
// As remote tracks are received, add them to the remote view
peerConnection.addEventListener('track', event => {
// if (patientVideoElement.srcObject) return;
setNoPatientConnected(false);
console.log({ event });
try {
peerConnection.addTrack(event.track, event.streams[0]);
if (event.track.kind === 'video') patientVideoElement.srcObject = event.streams[0];
} catch (e) {
console.log(e);
}
});
// Open Signaling Connection
signalingClient.open();
};
Try this this page, You can use master on one computer and viewer on other.
https://awslabs.github.io/amazon-kinesis-video-streams-webrtc-sdk-js/examples/index.html
For anyone else with the same issue, I managed to find the master example on this github repo and was able to get it working
While developing a small project, there is absolutely no need for a MongoDB persistence layer, but I would like the benefit of publishing and subscribing for client synchronization.
From a related question, I implemented a very crude interface (untested) :
// server
const _cache = new Map();
const rooms = {
registerObserver: (roomHash, observer) => {
if (!_cache.has(roomHash)) {
_cache.add(roomHash, { messages:[], observers:[] );
}
const room = _cache.get(roomHash);
room.observers.add(observer);
observer.added("rooms", roomHash, { messages:room.messages });
observer.onStop(() => room.observers.delete(observer));
observer.ready();
}
}
Meteor.publish('chatroom', function (roomHash) {
check(roomHash, String);
rooms.registerObserver(roomHash, this);
});
Meteor.methods({
pushMessage: function (roomHash, message) {
check(roomHash, String);
check(message, String);
const room = _cache.get(roomHash);
room.messages.push(message);
room.observers.forEach(observer =>
observer.changed("rooms", roomHash, { messages:room.messags })
);
}
});
But, now, I need to fetch the messages from the given room, so I added :
// client, React hook
const useChatMessages = roomHash => {
const loading = useTracker(() => {
const handle = Meteor.subscribe("chatroom", roomHash);
return !handle.ready();
}, [orderHash]);
const pushMessage = useCallback(message => {
Meteor.call('pushMessage', roomHash, message);
}, [roomHash]);
const messages = []; // .... ???
return { loading, messages, pushMessage };
};
I have no idea how to fetch the messages. Since I removed the MongoDB dependencies, I do not have access to Mongo.Colllection, and it seems like Meteor.Collection is also unavailable (i.e. Meteor.Collection === undefined)
So, I publish, and also subscribe, but how do I fetch the published messages?
(Note: the above code compiles, but it is mostly untested as explained in the question.)
Running into an issue with React/Socket.io. I have two different socket emitters/listeners: one for a chat, and one for keeping track live changes to the application. I have two separate windows running localhost. The issue is when i emit a change on one window, the other window can receive that change the first time but never again (i.e. get first chat message but none that follow). After that first emit/receive, the sending client starts to receive its own emitters.
front end code:
`
socket = io("localhost:3002");
componentDidMount() {
//get id from url
const { id } = this.props.match.params;
//join specific room for project
this.socket.on("connect", () => {
this.socket.emit("room", this.projectId);
});
//listener for incoming messages
this.socket.on("RECEIVE_MESSAGE", (data) => {
this.props.addChat(this.projectId, data);
});
this.socket.on("UPDATE_PROJECT", () => {
console.log("update");
this.props.fetchProject(id);
});
}
emitTaskChange = () => {
this.socket.emit("TASK_CHANGE", { data: null });
};
onChatSubmit = (e) => {
e.preventDefault();
//create object with current user as author, message, and a timestamp
const chat = {
author: this.props.currentUser.name,
message: this.state.newChat,
createdAt: new Date().toLocaleString(),
};
//send message through socket
this.socket.emit("SEND_MESSAGE", chat);
//call action creator to add new chat
this.props.addChat(this.projectId, chat);
this.setState({ currentMessage: "" });
};
handleTaskEdit = (taskId, currentStatus) => {
const newStatus = currentStatus === "todo" ? "inprogress" : "completed";
this.props.editTask(this.projectId, taskId, newStatus);
this.emitTaskChange();
};
`
backend code:
`
const io = socket(server);
//create separate chat rooms using project id
io.on("connection", (socket) => {
socket.on("room", (room) => {
socket.join(room);
socket.in(room).on("SEND_MESSAGE", (message) => {
socket.emit("RECEIVE_MESSAGE", message);
});
socket.in(room).on("TASK_CHANGE", (data) => {
socket.emit("UPDATE_PROJECT", data);
});
});
`
found the error:
had to change the server-side code from socket.on and instead use the io object that was initialized such as io.sockets.on
I'm currently trying to get a project working to test some things and I'm stuck at a point where I'm trying to update the state properly.
I have an endpoint accessed via axios.get("/docker/containers") which will return an array for all IDs of the containers which are currently running on my system this is done like so:
componentDidMount() {
this.interval = setInterval(() => this.updateContainers(), 3000);
};
componentWillUnmount() {
clearInterval(this.interval);
}
At this point my state looks like this:
state = {
containers: [{id: 'id1'}, {id: 'id2'}]
}
The user interface then just shows a list of IDs.
I can then click on an ID on my user interface and it will set a watcher:
state = {
containers: [{id: 'id1', watcher: true}, {id: 'id2'}]
}
The point of the watcher is so that on the next update cycle more detailed information about a particular container is retrieved.
state = {
containers: [{id: 'id1', watcher: true, name: 'container1'}, {id: 'id2'}]
}
Upon clicking the container in the user interface where a watcher is already set then the watcher is dropped and the more detailed information is then no longer retrieved
state = {
containers: [{id: 'id1', watcher: false}, {id: 'id2'}]
}
Where I'm getting stuck is on how to get the more detailed information. My updateContainers method has 3 steps:
Read the response from the API and destruct the state into separate variables, compare the state var with the response var and remove any containers that have gone down (no setState is done here).
Add any new containers from the response to the state that have since come up (again no setState).
...All good thus far...
Loop through the filtered array of containers from steps 1 and 2 and find any containers where a watcher is set. Where it is set perform an API call to retrieve the more detailed info. Finally set the state.
In step 3 I use a forEach on the filtered array and then do an axios.get("/docker/containers/id1") where a watcher has been set otherwise simply keep the container details I already have but that's where I get stuck, Typescript is also giving me the error:
TS2322: Type 'void' is not assignable to type 'IndividualContainer[]'.
currently I have:
updateContainers() {
axios.get('/docker/containers')
.then(response => {
const apiRequestedContainers: string[] = response.data.containers;
// array of only IDs
const stateContainers: IndividualContainer[] = [
...this.state.containers
];
// remove dead containers from state by copying still live containers
let filteredContainers: IndividualContainer[] = [
...this.filterOutContainers(stateContainers, apiRequestedContainers)
];
// add new containers
filteredContainers = this.addContainerToArray(
filteredContainers, apiRequestedContainers
);
return this.updateContainer(filteredContainers);
})
.then(finalArray => {
const newState: CState = {'containers': finalArray};
this.setState(newState);
});
};
updateContainer(containers: IndividualContainer[]) {
const returnArray: IndividualContainer[] = [];
containers.forEach(container => {
if (container.watcher) {
axios.get('/docker/containers/' + container.id)
.then(response => {
// read currently available array of containers into an array
const resp = response.data;
resp['id'] = container.id;
resp['watcher'] = true;
returnArray.push(resp);
});
} else {
returnArray.push(container);
}
return returnArray;
});
};
Any pointers to where my logic fails would be appreciated!
Edit:
Render Method:
render() {
const containers: any = [];
const curStateOfContainers: IndividualContainer[] = [...this.state.containers];
if (curStateOfContainers.length > 0) {
curStateOfContainers.map(container => {
const container_id = container.id.slice(0, 12);
containers.push(
<Container
key = {container_id}
container_id = {container.id}
name = {container.name}
clickHandler = {() => this.setWatcher(container.id)}
/>
);
});
}
return containers;
}
I'm not an expert in TypeScript so I had to change the response to JS and thought you'll re-write it in TS in case it's needed.
async updateContainers() {
const response = await axios.get('/docker/containers')
const apiRequestedContainers = response.data.containers; // array of only IDs
const stateContainers = [...this.state.containers];
// remove dead containers from state by copying still live containers
let filteredContainers = [...this.filterOutContainers(stateContainers, apiRequestedContainers)];
// add new containers
filteredContainers = this.addContainerToArray(filteredContainers, apiRequestedContainers);
const containers = await this.updateContainer(filteredContainers)
this.setState({ containers });
};
async updateContainer(containers) {
return containers.map(async (container) => {
if (container.watcher) {
const response = await axios.get('/docker/containers/' + container.id)
// read currently available array of containers into an array
return {
...response.data,
id: container.id,
watcher: true,
}
} else {
return container;
}
});
}
Here's what I've updated in updateContainer:
I'm now mapping the array instead of doing a forEach
I'm now waiting for the container details API to return a value before checking the second container. --> this was the main issue as your code doesn't wait for the API to finish ( await / async )
The problem is that you are returning nothing from updateContainer method which will return void implicitly:
// This function return void
updateContainer(containers: IndividualContainer[]) {
const returnArray: IndividualContainer[] = [];
containers.forEach(container => {
if (container.watcher) {
axios.get("/docker/containers/" + container.id).then(response => {
// read currently available array of containers into an array
const resp = response.data;
resp["id"] = container.id;
resp["watcher"] = true;
returnArray.push(resp);
});
} else {
returnArray.push(container);
}
// this is inside the forEach callback function not updateContainer function
return returnArray;
});
}
Then you assign void to containers which is supposed to be of type IndividualContainer[] so TypeScript gives you an error then you set that in the state:
updateContainers() {
axios
.get("/docker/containers")
.then(response => {
const apiRequestedContainers: string[] = response.data.containers; // array of only IDs
const stateContainers: IndividualContainer[] = [
...this.state.containers
];
// remove dead containers from state by copying still live containers
let filteredContainers: IndividualContainer[] = [
...this.filterOutContainers(stateContainers, apiRequestedContainers)
];
// add new containers
filteredContainers = this.addContainerToArray(
filteredContainers,
apiRequestedContainers
);
// this return void as well
return this.updateContainer(filteredContainers);
})
// finalArray is void
.then(finalArray => {
// you assign void to containers which should be of type IndividualContainer[]
const newState: CState = { containers: finalArray };
// containers will be set to undefined in you state
this.setState(newState);
});
}
You meant to do this:
// I added a return type here so that TypeScript would yell at me if I return void or wrong type
updateContainer(containers: IndividualContainer[]): IndividualContainer[] {
const returnArray: IndividualContainer[] = [];
containers.forEach(container => {
if (container.watcher) {
axios.get("/docker/containers/" + container.id).then(response => {
// read currently available array of containers into an array
const resp = response.data;
resp["id"] = container.id;
resp["watcher"] = true;
returnArray.push(resp);
});
} else {
returnArray.push(container);
}
// removed the return from here as it's useless
});
// you should return the array here
return returnArray;
}
First, I've commented on errors in your code:
updateContainers() {
axios.get('/docker/containers')
.then(response => {
...
return this.updateContainer(filteredContainers);
// returns `undefined`...
})
.then(finalArray => { ... });
// ...so `finalArray` is `undefined` - the reason for TS error
// Also `undefined` is not a `Promise` so this second `then()`
// doesn't make much sense
};
updateContainer(containers: IndividualContainer[]) {
const returnArray: IndividualContainer[] = [];
containers.forEach(container => {
if (container.watcher) {
axios.get('/docker/containers/' + container.id)
.then(response => {
...
returnArray.push(resp)
// because `axios.get()` is asynchronous
// this happens only some time after
// `.then(finalArray => { ... })` is finished
});
// at this moment code inside `.then()` has not been executed yet
// and `resp` has not yet been added to `returnArray`
} else {
returnArray.push(container)
// but this happens while `forEach()` is running
}
return returnArray;
// here you return from `forEach()` not from `updateContainer()`
// also `forEach()` always returns `undefined`
// so even `return containers.forEach(...)` won't work
});
// no return statement, that implicitly means `return undefined`
};
Now, why the #RocKhalil's answer, kind of, works:
async updateContainers() {
const response = await axios.get('/docker/containers')
// he favors a much clearer syntax of async/await
...
const containers = await this.updateContainer(filteredContainers)
this.setState({ containers });
};
async updateContainer(containers) {
return containers.map(async (container) => {
if (container.watcher) {
const response = await axios.get('/docker/containers/' + container.id)
// Because `axios.get()` was **awaited**,
// you can be sure that all code after this line
// executed when the request ended
// while this
// axios.get(...).then(() => console.log(2)); console.log(1)
// will lead to output 1 2, not 2 1
return {
...response.data,
id: container.id,
watcher: true,
}
} else {
return container;
}
});
// he does not forget to return the result of `map()`
// and `map()` in contrast with `forEach()` does have a result
// But...
}
But...
containers.map() returns an array. An array of Promises. Not a single Promise. And that means that
const containers = await this.updateContainer(filteredContainers)
waits for nothing. And updateContainer() function is not actually async.
To fix that you need to use Promise.all():
const containers = await Promise.all(this.updateContainer(filteredContainers))