Server and client data send() and recv() issue - c

I have been trying to write a client and server program using C socket programming that does 2 tasks
On prompted from server -> OS command is executed in client machine
Output is stored in a file which is sent back to server. Where server reads it and displays the data plus writes the data in a file on server side.
Issue
When client sends file to the server, server does not display whole data and looks like recv() keeps waiting on socket.
Need some help
Here's the code
server code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#define SIZE 1024
void write_file(char *filename,int sockfd){
int n;
FILE *fp ;
char buffer[SIZE] ;
fp = fopen(filename, "w");
while (1) {
n = recv(sockfd, buffer, SIZE, 0);
if (n <= 0){
break;
return;
}
printf("%s", buffer) ;
fprintf(fp, "%s", buffer);
bzero(buffer, SIZE);
}
fclose(fp) ;
return;
}
int main(int argc, char *argv[]){
int portno = 7416;
int e,n,n1;
char *cmd ;
int sockfd;
struct sockaddr_in server_addr;
struct hostent *server;
char *fle = "/tmp/reposvr.";
FILE *fp;
char *num ;
if (argc < 3) {
fprintf(stderr,"usage %s hostname command \n", argv[0]);
exit(0);
}
cmd=argv[2] ;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0) {
perror("[-]Error in socket");
exit(1);
}
printf("[+]Server socket created successfully.\n");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
//server_addr.sin_family = AF_INET;
//server_addr.sin_port = port;
//server_addr.sin_addr.s_addr = inet_addr(ip);
bzero((char *) &server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(portno);
server_addr.sin_addr = *((struct in_addr *)server->h_addr);
memset(server_addr.sin_zero, '\0', sizeof server_addr.sin_zero);
e = connect(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr));
if(e == -1) {
perror("[-]Error in socket");
exit(1);
}
printf("[+]Connected to Server.\n");
n = write(sockfd, cmd , strlen(cmd));
if (n < 0)
error("ERROR writing to socket");
char *filename=NULL;
filename = (char*)malloc( 50 * sizeof(char) ) ;
strcpy(filename,fle );
n1=rand();
if (asprintf(&num, "%d", n1) == -1) {
perror("asprintf");
} else {
strcat(filename, num);
printf("%s\n", filename);
free(num);
}
printf("%s\n",filename) ;
write_file(filename,sockfd) ;
printf("[+]File data sent successfully.\n");
printf("[+]Closing the connection.\n");
close(sockfd);
return 0;
}
Client code
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#define SIZE 1024
void send_file(FILE *fp, int sockfd){
int n;
char data[SIZE] = {0};
while(fgets(data, SIZE, fp) != NULL) {
if (send(sockfd, data, sizeof(data), 0) == -1) {
perror("[-]Error in sending file.");
exit(1);
}
bzero(data, SIZE);
}
}
int main(){
int port = 7416;
int e,n1, n ;
FILE *fp ;
char filename[50] = "/tmp/gateway." ;
char command[50];
char *num;
FILE *pf;
char data[SIZE];
int sockfd, new_sock;
struct sockaddr_in server_addr, new_addr;
socklen_t addr_size;
char buffer[SIZE];
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0) {
perror("[-]Error in socket");
exit(1);
}
printf("[+]Server socket created successfully.\n");
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
e = bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr));
if(e < 0) {
perror("[-]Error in bind");
exit(1);
}
printf("[+]Binding successfull.\n");
if(listen(sockfd, 10) == 0){
printf("[+]Listening....\n");
}else{
perror("[-]Error in listening");
exit(1);
}
addr_size = sizeof(new_addr);
while ( new_sock = accept(sockfd, (struct sockaddr*)&new_addr, &addr_size) )
{
printf("server: got connection from %s port %d\n",
inet_ntoa(new_addr.sin_addr), ntohs(new_addr.sin_port));
n = read(new_sock,buffer,1024);
if (n < 0) error("ERROR reading from socket");
strcpy(command, buffer) ;
printf("%s",command) ;
pf = popen(command,"r");
bzero(data,1024);
n1=rand();
if (asprintf(&num, "%d", n1) == -1) {
perror("asprintf");
} else {
strcat(filename, num);
printf("%s\n", filename);
free(num);
}
printf("%s",filename) ;
fp=fopen(filename,"w" );
while (fgets(data, 2048, pf) != NULL) {
printf("%s", data);
fprintf(fp, "%s",data) ;
}
fclose(fp) ;
fp = fopen(filename, "r");
if (fp == NULL) {
perror("[-]Error in reading file.");
exit(1);
}
send_file(fp, new_sock);
printf("[+]Data written in the file successfully.\n");
}
return 0;
}
Execution output
Edit
Based on the suggestions in this forum, I increased SIZE to 2048 and found that now it returns less rows and hangs after 4-5 rows itself. This is weird. I am sure it's not because of SIZE.
If you see, in client side, we are able to successfully write all in a file. Second part of the program is to read from file and send it to server. Here I am iterating through whole file and sending the data to server. The data send loop is working nicely as I have printf in same loop and we can see all data getting printed.
Looking at server side, here also we are looping till number of bytes read are < 1. Theoretically, this should work. I am sure there's some tiny silly thing that I am missing. Just not able to put my finger on it. Really need some insights in here.
Edit 2
Already tried SIZE , MSG_PEEK as you can see in comments. Any more suggestions ?

Related

Second recv call doesn't receive data, halts the execution in C

This is my client program that requests files from the server:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define SERVER_PORT 5959
#define MAX_LINE 512
void setstring(char *str){
str[MAX_LINE-1]='\0';
}
int main(int argc, char * argv[]){
FILE *fp;
struct hostent *hp;
struct sockaddr_in sin;
char *host;
char filename[MAX_LINE],buf[MAX_LINE],reply[MAX_LINE],rec_line[MAX_LINE];
int s;
char msg[MAX_LINE];
int len,new_len,rec_file;
if (argc==2) {
host = argv[1];
}
else {
fprintf(stderr, "usage: simplex-talk host\n");
exit(1);
}
/* translate host name into peer's IP address */
hp = gethostbyname(host);
if (!hp) {
fprintf(stderr, "simplex-talk: unknown host: %s\n", host);
exit(1);
}
else
printf("Client's remote host: %s\n", argv[1]);
/* build address data structure */
bzero((char *)&sin, sizeof(sin));
sin.sin_family = AF_INET;
bcopy(hp->h_addr, (char *)&sin.sin_addr, hp->h_length);
sin.sin_port = htons(SERVER_PORT);
/* active open */
if ((s = socket(PF_INET, SOCK_STREAM, 0)) < 0) {
perror("simplex-talk: socket");
exit(1);
}
else
printf("Client created socket.\n");
int send_file_name,rec_msg;
if (connect(s, (struct sockaddr *)&sin, sizeof(sin)) < 0)
{
perror("simplex-talk: connect");
close(s);
exit(1);
}
else{
printf("Client connected.\n");
/* main loop: get and send lines of text */
printf("Hello from server\n");
while(!(strcmp(reply,"bye")==0)){
printf("Enter the file name:\n");
scanf("%s",filename);
setstring(filename);
send_file_name=send(s,filename,strlen(filename)+1,0);
if(send_file_name<0)
fputs("Error sending filename",stdout);
rec_msg=recv(s,msg,sizeof(msg),0);
if(strcmp(msg,"File not found")==0)
printf("File not found\n");
else{
printf("%s\n",msg);
fp=fopen(filename,"w");
printf("CP1\n");
if(rec_file=recv(s,rec_line,sizeof(rec_line),0)>0){
printf("CP2");
printf("String recieved:%s\n",rec_line);
if(len=fwrite(rec_line,1,rec_file+1,fp)>0)
printf("Recieved file\n");
else
printf("Error writing to file\n");
}
else
printf("Not recieved\n");
}
printf("Enter 'bye' to terminate requesting files\n");
scanf("%s",reply);
}
}
return 0;
}
This is my server program that accepts request for files from the client:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define SERVER_PORT 5959
#define MAX_PENDING 5
#define MAX_LINE 256
void setstring(char* str){
str[MAX_LINE-1]='\0';
}
int main(){
FILE *fp;
struct sockaddr_in sin;
char buf[MAX_LINE],msg[MAX_LINE],*rec_line;
int len;
int s, new_s,count;
char str[INET_ADDRSTRLEN];
int error_file,send_msg,read_line,send_file;
bzero((char *)&sin, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr("0.0.0.0");
sin.sin_port = htons(SERVER_PORT);
/* setup passive open */
if ((s = socket(PF_INET, SOCK_STREAM, 0)) < 0) {
perror("simplex-talk: socket");
exit(1);
}
inet_ntop(AF_INET, &(sin.sin_addr), str, INET_ADDRSTRLEN);
printf("Server is using address %s and port %d.\n", str, SERVER_PORT);
if ((bind(s, (struct sockaddr *)&sin, sizeof(sin))) < 0) {
perror("simplex-talk: bind");
exit(1);
}
else
printf("Server bind done.\n");
listen(s, MAX_PENDING);
/* wait for connection, then receive and print text */
while(1) {
if ((new_s = accept(s, (struct sockaddr *)&sin, &len)) < 0) {
perror("simplex-talk: accept");
exit(1);
}
printf("Server Listening.\n");
printf("Greetings\n");
int rec_file_name=recv(new_s,buf,sizeof(buf),0);
if(rec_file_name>0)
printf("File requested:%s\n",buf);
fp=fopen(buf,"r");
if(fp==NULL)
{
fputs("File not found\n",stdout);
strcpy(buf,"File not found");
if(error_file=send(new_s,buf,strlen(buf)+1,0)>0)
fputs("Successfully send error message to client\n",stdout);
}
else{
bzero(buf,MAX_LINE);
printf("File found :) \n");
strcpy(buf,"OK");
if(send_msg=send(new_s,buf,strlen(buf)+1,0)>0)
fputs("File found message sent to client\n",stdout);
fseek(fp,0,SEEK_END);
int file_size=ftell(fp);
fseek(fp,0,SEEK_SET);
printf("File size:%d\n",file_size);
rec_line=(char *)malloc(sizeof(char)*(file_size));
read_line=fread(rec_line,1,file_size+1,fp);
printf("File read: %s\n",rec_line);
if(send_file=send(new_s,rec_line,strlen(rec_line)+1,0)>0)
printf("File string sent to client\n");
}
}
close(new_s);
}
The problem is that in the client, my second recv() call, where it is supposed to receive the contents of a file, shows nothing. The programs halts at that point, but the server programs displays that it has sent the file contents. The client doesn't receive it.
The basic problem is that you're not checking the return values to see how much data you actually sent and received. So when the client calls:
rec_msg=recv(s,msg,sizeof(msg),0);
it will receive up to sizeof(msg) (512) bytes, which is probably both the OK message the server is sending AND the file contents (after the NUL). Which means when it does a second recv call to get the contents, it blocks, because it already read the contents in the first call and there's no more data waiting in the receive buffer.
Your error-checking is haphazard, and consequently you're certainly missing a problem that occurs before the behavior you're observing. I recommend you follow RW Steven's idiom:
int n;
if( (n = recv(new_s, buf, sizeof(buf), 0)) < 0 ) {
err(EXIT_FAILURE, "recv %d", __LINE__);
}
Test every function call, and handle every error. For simple programs, just call err(3) on error. Do that consistently, and the program's behavior will be much less mysterious (if still occasionally surprising). And don't be afraid of the spacebar! It's easy to hit, and easier still to read.
My other bit of advice, if I may, concerns
int send_file_name,rec_msg;
Names like that are confusing. A name is almost never an integer. For I/O sizes, just use one simple name like n, len, or size. Even if you don't care for yourself, you want to care before publishing your question in an open forum. Otherwise, when people see
send_file_name=send(s,filename,strlen(filename)+1,0);
they may think send is some function other than send(2), or that the person asking the question was careless.
The main problem I see is that neither the client nor the server are handling socket I/O correctly in general. They are not handling the cases where reads and writes transfer fewer bytes then requested, you need to loop the I/O. And the client is reading too many bytes from the server anyway, which is why your second recv() is blocking. And you are relying on a disconnect to indicate the end of the file has been reached, but that does not allow the client to do adequate error checking to know if the full file was actually received or not.
Also, when sending the content of a file, the server is attempting to read the entire file into memory (bad!), not doing adequate error checking on the file I/O, and it is treating the file content as text instead of as binary (don't use strlen() on binary data!).
Try something more like this instead:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define SERVER_PORT 5959
#define MAX_LINE 512
int sendstring(int sock, const char *str) {
if (!str) str = "";
int len = strlen(str) + 1;
do {
int ret = send(sock, str, len, 0);
if (ret <= 0) return -1;
str += ret;
len -= ret;
}
while (len > 0);
return 0;
}
int readbuf(int sock, void *buf, int buflen) {
char *pbuf = (char*) buf;
while (buflen > 0) {
int len = recv(sock, pbuf, buflen, 0);
if (len <= 0) return -1;
pbuf += len;
buflen -= len;
}
return 0;
}
int readstring(int sock, char *str, int maxlen) {
while (maxlen > 0) {
if (recv(sock, str, 1, 0) <= 0) return -1;
if (*str == '\0') return 0;
++str;
--maxlen;
}
return -2;
}
int readfile(int sock, int fd) {
int filesize;
char buf[MAX_LINE];
if (readbuf(sock, &filesize, sizeof(filesize)) < 0) return -1;
filesize = ntohl(filesize);
while (filesize > 0) {
int len = readbuf(sock, buf, min(sizeof(buf), filesize));
if (len < 0) return -1;
if (fwrite(buf, len, 1, fp) != 1) return -2;
filesize -= len;
}
return 0;
}
int main(int argc, char * argv[]) {
char filename[MAX_LINE], reply[MAX_LINE];
if (argc != 2) {
fprintf(stderr, "usage: simplex-talk host\n");
exit(1);
}
char *host = argv[1];
/* translate host name into peer's IP address */
struct hostent *hp = gethostbyname(host);
if (!hp) {
fprintf(stderr, "simplex-talk: unknown host: %s\n", host);
exit(1);
}
if (hp->h_addrtype != AF_INET) {
fprintf(stderr, "simplex-talk: unsupported address type %d for host: %s\n", hp->h_addrtype, host);
exit(1);
}
/* build address data structure */
struct sockaddr_in sin;
bzero((char *)&sin, sizeof(sin));
sin.sin_family = AF_INET;
bcopy(hp->h_addr, &sin.sin_addr, hp->h_length);
sin.sin_port = htons(SERVER_PORT);
printf("Host's remote IP: %s\n", inet_ntoa(&sin.sin_addr));
/* active open */
int s = socket(PF_INET, SOCK_STREAM, 0);
if (s < 0) {
perror("simplex-talk: socket");
exit(1);
}
printf("Client created socket.\n");
if (connect(s, (struct sockaddr *)&sin, sizeof(sin)) < 0)
{
perror("simplex-talk: connect");
close(s);
exit(1);
}
printf("Client connected.\n");
/* main loop: get and send lines of text */
do {
printf("Enter the file name ('bye' to quit):\n");
if (scanf("%512s", filename) != 1) {
printf("Error reading filename\n");
break;
}
if (strcmp(filename, "bye") == 0) {
sendstring(s, "bye");
break;
}
if (sendstring(s, filename) < 0) {
printf("Error sending filename\n");
break;
}
if (readstring(s, reply, sizeof(reply)) < 0) {
printf("Error reading reply\n");
break;
}
if (strcmp(reply, "OK") != 0) {
printf("%s\n", reply);
if (strcmp(reply, "bye") == 0) break;
continue;
}
FILE *fp = fopen(filename, "wb");
if (!fp) {
printf("Error opening file\n");
break;
}
printf("Receiving file\n");
int ret = readfile(s, fd);
fclose(fp);
if (ret < 0) {
if (ret == -2)
printf("Error writing file\n");
else
printf("Error reading file\n");
break;
}
printf("Received file\n");
}
while (1);
close(s);
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define SERVER_PORT 5959
#define MAX_PENDING 5
#define MAX_LINE 512
int sendbuf(int sock, void *buf, int buflen) {
char *pbuf = (char*) buf;
while (len > 0) {
int len = send(sock, pbuf, buflen, 0);
if (len <= 0) return -1;
pbuf += len;
buflen -= len;
}
return 0;
}
int sendstring(int sock, const char *str) {
if (!str) str = "";
return sendbuf(sock, str, strlen(str) + 1);
}
int sendfile(int sock, int fd) {
char buf[MAX_LINE];
struct stat s;
if (fstat(fd, &s) < 0) return -2;
int pos = ftell(fp);
if (pos == -1) return -2;
int file_size = s.st_size - pos;
int tmp_file_size = htonl(file_size);
if (sendbuf(sock, &tmp_file_size, sizeof(tmp_file_size)) < 0) return -1;
while (file_size > 0) {
int len = fread(buf, 1, min(sizeof(buf), file_size), fp);
if (len < 1) return -2;
if (sendbuf(sock, buf, len) < 0) return -1;
file_size -= len;
}
return 0;
}
int readstring(int sock, char *str, int maxlen) {
while (maxlen > 0) {
if (recv(sock, str, 1, 0) <= 0) return -1;
if (*str == '\0') return 0;
++str;
--maxlen;
}
return -2;
}
int main() {
char msg[MAX_LINE];
struct sockaddr_in sin;
bzero((char *)&sin, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = htons(SERVER_PORT);
/* setup passive open */
int s = socket(PF_INET, SOCK_STREAM, 0);
if (s < 0) {
perror("simplex-talk: socket");
exit(1);
}
printf("Server is using address %s and port %d.\n", inet_ntoa(&(sin.sin_addr)), SERVER_PORT);
if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
perror("simplex-talk: bind");
close(s);
exit(1);
}
printf("Server bind done.\n");
if (listen(s, MAX_PENDING) < 0) {
perror("simplex-talk: listen");
close(s);
exit(1);
}
printf("Server Listening.\n");
/* wait for connection, then receive and print text */
do {
int len = sizeof(sin);
int cli_s = accept(s, (struct sockaddr *)&sin, &len);
if (cli_s < 0) {
perror("simplex-talk: accept");
close(s);
exit(1);
}
printf("Client connected\n");
do {
if (readstring(cli_s, msg, sizeof(msg)) < 0) {
printf("Error reading request\n");
break;
}
if (strcmp(msg, "bye") == 0) break;
printf("File requested: %s\n", msg);
FILE *fp = fopen(msg, "rb");
if (!fp)
{
printf("Cannot open file\n");
if (sendstring(cli_s, "Cannot open file") < 0) {
printf("Error sending reply\n");
break;
}
continue;
}
printf("File found :) \n");
if (sendstring(cli_s, "OK") < 0) {
printf("Error sending reply\n");
fclose(fp);
break;
}
ret = sendfile(cli_s, fp);
fclose(fp);
if (ret < 0) {
printf("Error sending file\n");
break;
}
printf("File sent to client\n");
}
while (1);
close(cli_s);
}
while (1);
close(s);
return 0;
}

How to convert char[ ] to char *?

I'm wondering how to convert a char[] array to a char *
For example, in my code I am trying to access a web server using a hostname like "example.com"
Using my code, if I set a char * to "example.com" like below, it works perfectly.
char *host = "example.com";
But, what I really want to do is be able to read from a client program using a socket, write to a char[] array, and use the data obtained from that as the hostname.
For example,
char buffer[4096], hostname[4096];
bzero(buffer, 4096);
n = read(newsockfd, buffer, 4095);
strcpy(hostname, buffer);
printf("Here is the hostname: %s\n", &hostname[0]);
int sockwb, wbport, x;
struct sockaddr_in webser_addr;
struct hostent *wbhost;
char webbuf[4096];//sending to webserver
wbport = 80;//port used to access web server
sockwb = socket(AF_INET, SOCK_STREAM, 0);
wbhost = gethostbyname(hostname);
when my code gets to the last line, it just sits there, so I'm thinking its a typing problem, since when I do this:
char *host = "example.com";
...
wbhost = gethostbyname(host);
It works, and is able to get the data from the web and send it properly to my client program.
Any ideas are appreciated.
In the client program I use fgets() to read into a char[] from stdin then use write() to write to the socket for the server program to read. I had tried to use strcat() to add '\0' to the end of the char[] before writing to the socket but that didn't seem to do anything
Full Code: (Please ignore the comments, just trying different things for now)
client
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <string.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
int sockfd, portnum, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[4096];
if(argc < 3)
{
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(1);
}
portnum = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0)
{
perror("ERROR opening Socket");
exit(1);
}
server = gethostbyname(argv[1]);
if(sockfd == NULL)
{
fprintf(stderr, "ERROR, no such host\n");
exit(1);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length);
serv_addr.sin_port = htons(portnum);
if(connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
fprintf(stderr, "ERROR, on connecting");
exit(1);
}
printf("Please enter the Host name: ");
bzero(buffer, 4096);
fgets(buffer, 4095, stdin);
//strcat(buffer, "\0");
n = write(sockfd, buffer, strlen(buffer));
if(n < 0)
{
printf("Error writing to socket");
exit(1);
}
bzero(buffer, 4096);
n = read(sockfd,buffer, 4095);
if(n < 0)
{
printf("ERROR reading from socket");
exit(1);
}
printf("%s\n", buffer);
return 0;
}
server
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <sys/wait.h>
#include <stdlib.h>
#include <netdb.h>
#include <string.h>
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portnum, clilen;
char buffer[4096], hostname[4096];
pid_t p_id;
struct sockaddr_in serv_addr, cli_addr;
int n, pid, hostname_len;
//char *host;
char *host = "example.com";
if(argc < 2)
{
fprintf(stderr, "ERROR, NO PORT PROVIDED!\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);//socket is made
if(sockfd < 0)
{
fprintf(stderr, "ERROR opening socket!!");
exit(1);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
portnum = atoi(argv[1]);//port num
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(portnum);
if(bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
{
fprintf(stderr, "ERROR on binding");
exit(1);
}
if( listen(sockfd, 5) < 0)
{
printf("ERROR ON LISTEN");
exit(1);
}
// accept
clilen = sizeof(cli_addr);
do{
newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, &clilen);
if(newsockfd < 0)
{
fprintf(stderr, "ERROR on accept\n");
exit(1);
}
pid = fork();
if(pid == 0)
{
bzero(buffer, 4096);
n = read(newsockfd, buffer, 4095);
if(n < 0)
{//message from client
fprintf(stderr, "ERROR Reading from socket\n");
exit(1);
}
strcpy(hostname, buffer);
printf("Here is the hostname: %s\n", &hostname[0]);
//variables used for acsessing webserver?
int sockwb, wbport, x;
struct sockaddr_in webser_addr;
struct hostent *wbhost;
char webbuf[4096];//sending to webserver
wbport = 80;//port used to access web server
sockwb = socket(AF_INET, SOCK_STREAM, 0);
if(sockwb < 0)
{
printf("Error opeing websocket\n");
exit(1);
}
// hostname_len = sizeof(hostname) / sizeof(hostname[0]);
// printf("%d\n", hostname_len);
// memcpy(host, hostname, hostname_len);
// host[hostname_len] = '\0';
printf("%s\n", host);
// hostname[hostname_len] = '\0';
// host = &hostname[0];
//wbhost = gethostbyname(hostname);
wbhost = gethostbyname(host);
//printf("%s", wbhost->h_name);
printf("here2\n");
/*if(wbhost == NULL)
{
printf("NO SUCH web HOST\n");
exit(1);
}
*/
bzero((char*) &webser_addr, sizeof(webser_addr));
webser_addr.sin_family = AF_INET;
bcopy((char *)wbhost->h_addr, (char *)&webser_addr.sin_addr.s_addr, wbhost->h_length);
webser_addr.sin_port = htons(wbport);
// printf("here3\n");
if(connect(sockwb, (struct sockaddr *) &webser_addr,sizeof(webser_addr)) < 0)
{
printf("Error on web connecting\n");
exit(1);
}
bzero(webbuf, 4096);
strcpy(webbuf, "GET / HTTP/1.0\r\nHost: ");
// strcat(webbuf, hostname);
strcat(webbuf, host);
strcat(webbuf, "\r\nConnection: close\r\n\r\n");
// const char * request = "GET / HTTP/1.0\r\nHost: example.com\r\nConnection: close\r\n\r\n";
// printf("%s\n", request);
// x = write(sockwb, request, strlen(request));
printf("%s\n", webbuf);
x = write(sockwb, webbuf, strlen(webbuf));
if(x < 0)
{
printf("Error writing to web sock");
exit(1);
}
bzero(webbuf, 4096);
x = read(sockwb, webbuf, 4096);
if(n < 0)
{
printf("Error reading from web socket");
exit(1);
}
printf("%d\n", (int)strlen(webbuf));
printf("%s\n",webbuf);
n = write(newsockfd, webbuf, 4095 );//write back to client
if(n < 0)
{
fprintf(stderr, "ERROR WRITING to socket");
exit(1);
}
//printf("%s\n", webbuf);
}//end of if pid==0
printf("closing client");
close(newsockfd);//closing client socket
}while(1);
return 0;
}
The code you posted runs unimpeded. When you ask for help, you should always post a complete, verifiable example. Check that the code you post actually reproduces the problem!
Looking at what the code does, it seems that in the server, you meant to use the host name that you read as the argument to gethostbyname. You can do that with
host = &hostname[0];
or simpler
host = hostname;
or by not using two separate variables in the first place.
When you use an array in a context that expects a value (as opposed to e.g. taking its address or its sizeof), the array decays into a pointer to its first element. So here hostname is equivalent to hostname[0].
After that change, check the trace closely, or, to make the problem more visible, change the tracing line to
printf("[%s]\n", hostname);
You'll see
[aaa.com
]
The client reads a line with fgets, which includes the terminating newline character in its count. The client dutifully forwards the complete line to the server. And so the server looks up a host name containing a newline character, which doesn't exist. You don't check the return code of gethostbyname (you should!), it returns a null pointer, and the program crashes when it tries to read from it.
#Gilles is right, you have an '\n' at the end of the hostname, the following piece of code replaces the '\n' by 0 which is the equivalent of the character '\0':
extern int h_errno;
...
hostname[strlen(hostname) - 1] = 0;
wbhost = gethostbyname(hostname);
if (!wbhost) {
printf("Failed! %s\n", strerror(h_errno));
exit(1);
}
...
A char[] is an array of chars. A char* is a pointer to a char - generally (but not always) the start of a string.
If you want to get a pointer to the start of your array, you don't even need to do anything! This conversion happens implicitly:
char hello[6] = {'h', 'e', 'l', 'l', 'o', '\0'};
// or: char hello[] = "hello"; (equivalent to above)
printf("%s", hello); // prints hello
puts(hello); // also prints hello
char *hello2 = hello;
puts(hello2); // also prints hello
Probably the easiest way to 'convert' char[] to char * is:
char example_array[] = "example";
char * example_pointer = (char *)calloc(1, strlen(example_array) + 1); // + 1 for the '\0' character
strcpy(example_pointer, example_array);

Client socket won't open using socket() function in a chat client

So this is a work in progress right now, but when I run the commands:
./server 4444
and from a different terminal window, ./client localhost 4444
The client stops at the "Error opening socket."
I have no idea why, and any advice will be greatly appreciated. I am fully aware this code is buggy and incomplete, but I cannot move forward without first getting my client and server to connect properly.
Here is my code:
client.c
#include "../lib/sockettalk.h"
#include "../lib/my.h"
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <string.h>
#include <stdio.h>
//#define MAX_SIZE=255
int main(int argc, char **argv)
{
int sockfd = socket(AF_INET, SOCK_STREAM, 0);//only need one socket since you are the only one connecting
int n;
char buffer[MAX_SIZE];
struct sockaddr_in serv_addr;
struct hostent *server;
int portnum = atoi(argv[2]);
if(argc < 3)
{
printf("Check your arguments.");
exit(0);
}
//printf("%d", portnum);
if(portnum < 2000 || portnum > 65535)//must be greater than 5000 to avoid conflictin ports
{
printf("Error, port number is out of bounds. Must be >2000 AND <65535.");
printf("Please enter a valid port number next time.");
exit(0);
}
if(sockfd < 0);
printf("Error opening socket. \n");
else
printf("Opened socket directly. \n");
if((server = gethostbyname(argv[1])) == 0)
{
printf("Error, no host. \n");
exit(0);
}
//memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htonl(portnum);
if((connect(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr))) < 0)
{
printf("Error connecting. \n");
}
while(1)
{
//clear and write a message
memset(buffer, '0', sizeof(buffer));
if((n = write(sockfd, buffer, my_strlen(buffer))) < 0)
{
printf("Error writing to server. \n");
exit(1);
}
printf("Client: ");
printf("%s", buffer);
printf(" \n");
//clear and read
memset(buffer, '0', sizeof(buffer));
if((n = read(sockfd, buffer, MAX_SIZE)) < 0)
{
printf("Error reading from server. \n");
exit(1);
}
printf("Server: ");
printf("%s", buffer);
printf(" \n");
}
return 0;
}
server.c
#include "../lib/my.h"
#include "../lib/sockettalk.h"
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <string.h>
#include <stdio.h>
int main(int argc, char **argv)
{
int port = atoi(argv[1]);
int pid;
int n; //to read and write
char buffer[MAX_BUFFER_SIZE];
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
int newsockfd;
int clilen; //to be used in accept step as a dummy, need size of bytes
struct sockaddr_in cli_addr, serv_addr;
memset(&serv_addr, 0, sizeof(serv_addr));
if (sockfd<0)
printf("Problem openning socket.\n");
else
{
printf("Openned socket successfully.\n");
}
serv_addr.sin_family = AF_INET; //address family
serv_addr.sin_port = port; //IP port
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY); //IP address, INADDR_ANY allows program to work without knowing the IP address of machine it is running on.
if(bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)//assigns a name to a socket. we must also cast serv_addr to a pointer to a struct socketDDR
{
printf("Error binding socket. \n");
exit(1);
}
else
{
printf("Bound socket successfully. \n");
}
if(listen(sockfd, 5) < 0) //should be an already bound socket. 5 is the number of clients that can connect at once
{
printf("Error listning.\n");
exit(1);
}
while(1) //place into loop so that process can repeat for every new connection
{
//now a newsockfd needs to be created so that it gives every new client a unique identifir
newsockfd = accept(sockfd,(struct sockaddr*) &cli_addr, &clilen);
if(newsockfd < 0)
{
printf("Error accepting\n");
exit(1);
}
else
{
printf("Client is connected.\n");
}
if ((pid = fork()) < 0) //problem
{
printf("Error forking. \n");
exit(1);
}
else if(pid == 0) //forking is sucessful, is a child
{
close(sockfd); //closes from the child side
while(1)
{
memset(buffer, 0, sizeof(buffer));
n = read(newsockfd, buffer, MAX_BUFFER_SIZE);
if (n < 0)
{
printf("Error reading from client.\n");
exit(1);
}
printf("%s", buffer);
printf("\n");
memset(buffer, 0, sizeof(buffer));
fgets(buffer, 254, stdin);
n = write(newsockfd, buffer, strlen(buffer));
if(n < 0)
{
printf("Error writing to client.\n");
exit(1);
}
printf("Server: ");
printf("%s", buffer);
printf("\n");
}
close(sockfd);
}
}
return 0;
}
In the client, you aren't actually using the result of server = gethostbyname(...) anywhere. Indeed, you're leaving serv_addr.sin_addr uninitialized, so you're trying to connect to some random IP address (probably 0.0.0.0), which is of course failing.

Problems while implementing HTTP 1.0 server

I am trying to implement a simple HTTP server with C that
reads a request
checks if it is a GET request
reads the URL from the request
Checks if file is on server and tries to open it
I am using strtok for String tokenizing and I think it messes up the filepath. open and fopen always return error codes and are not able to open any files.
Here is my code:
/*
** parser.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define MYPORT 3499 // the port users will be connecting to
#define BACKLOG 10 // how many pending connections queue will hold
#define MAXLEN 1024 //upper limit of the length of the string
int main(void)
{
char input[MAXLEN]; //the line that is read from the client
char * token1; //GET request
char * token2; //filepath
char tmpstring[MAXLEN]; //filesize
int sockfd, new_fd; // listen on sock_fd, new connection on new_fd, file open on file_fd
struct sockaddr_in my_addr; // my address information
struct sockaddr_in their_addr; // connector's address information
int sin_size;
int yes=1;
int n; //the amount of read characters from the client
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
my_addr.sin_family = AF_INET; // host byte order
my_addr.sin_port = htons(MYPORT); // short, network byte order
my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP
memset(&(my_addr.sin_zero), '\0', 8); // zero the rest of the struct
if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)) == -1) {
perror("bind");
exit(1);
}
if (listen(sockfd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
while(1) { // main accept() loop
sin_size = sizeof(struct sockaddr_in);
if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size)) == -1) {
perror("accept");
continue;
}
printf("server: got connection from %s\n",inet_ntoa(their_addr.sin_addr));
n = readline(new_fd, input, MAXLEN); //n is the amount of read characters
if (n == -1) {
perror("Unable to read line");
}
//Check if it is a GET message
token1 = strtok(input," ");
if(strcmp(token1, "GET") != 0)
{
send(new_fd, "Bad request\n", 30, 0);
}
else
{
//Retrieve the file path
token2 = strtok(NULL, " ");
if(token2 == NULL)
{
send(new_fd, "File path not specified\n", 23, 0); //Check if filename is empty
}
send(new_fd, token2, strlen(token2), 0); //test
printf("%s", token2);
if(token2[0] == '/') //remove the initial slash
memmove(token2, token2 + 1, strlen(token2));
//char * path = "test.html"; //test line
//char * buff;
//int len = sprintf(buff, "1: %d 2: %d\n", strlen(token1), strlen(token2));
//send(new_fd, buff, len, 0);
//Check if file is on the server
if(open(token2, O_RDONLY) < 0) //Error opening file
{
if(errno == EACCES)
send(new_fd, "Access error\n", 30, 0);
else
send(new_fd, "Not existed\n", 30, 0);
}
else
{
FILE * requested_file = fopen(token2, "r");
if(requested_file == NULL) //
{
send(new_fd, "Error in fopen\n", 30, 0);
}
else
{
send(new_fd, "File found\n", 30, 0); //successful
}
fseek(requested_file, 0, SEEK_END); // move to the end of the file
int end= ftell(requested_file); // get the position of the end of file
int stringlen = sprintf(tmpstring, "file size: %d\n", end);
send(new_fd, tmpstring, stringlen, 0);
}
}
close(new_fd); //close connection
}
return 0;
}
//helper function for recieving text
int readline(int fd, char *buf, int maxlen)
{
int n, rc;
char c;
for (n = 1; n < maxlen; n++) {
if ((rc = read(fd, &c, 1)) == 1) {
*buf++ = c;
if (c == '\n')
break;
} else if (rc == 0) {
if (n == 1)
return 0; // EOF, no data read
else
break; // EOF, read some data
} else
return -1; // error
}
*buf = '\0'; // null-terminate
return n;
}
So I'm placing a test.html in the same folder as the server. Then im telnetting to localhost and port 3499. This is the output when entering GET /test.html:
/test.html
Not existed
rError in fopen
Connection closed by foreign host.
try opening "test.html" instead of "\test.html"

Sending and Receiving a file (Server/Client) in C using socket on Unix

First and foremost, thank you all for reading this and helping, I'm very grateful.
Second I'm sorry but i'm still new to this site and English is not my mother language so I could do some formatting and language mistakes. I apologize in advance.
Also, my C knowledge is not that good, but i'm willing to learn and improve.
Now, to the matter at hand:
What I need to do is to create a Client and a Server, and have the server listen for incoming connections.
Then I have the Client send a quite big text file (I know it will only be ONE file) to the Server.
The Server will then do some operation on the file (it will run a script on the sent file that produces another file in output called "output.txt").
The server then will need to send the output.txt file back to the Client.
Now, I kinda got how to make a Client and a Server (I read beej guide and some other stuff on this site), even tho I probably made some mistakes. I need some help with the server reciving the file, then calling the script and sending the other file back to the client.
For now what I did is the Server and Client... I don't really know how to go on.
On a side note, I made this files using what I found on this site and on the internet, I hope they are not too messy, as I'm not that good of a programmer.
This is client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <pthread.h>
#define SOCKET_PORT "50000"
#define SOCKET_ADR "localhost"
#define filename "/home/aryan/Desktop/input.txt"
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main()
{
/* Making the client */
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
portno = atoi(SOCKET_PORT);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(SOCKET_ADR);
if (server == NULL)
{
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
/* Time to send the file */
FILE *pf;
unsigned long fsize;
pf = fopen(filename, "rb");
if (pf == NULL)
{
printf("File not found!\n");
return 1;
}
else
{
printf("Found file %s\n", filename);
fseek(pf, 0, SEEK_END);
fsize = ftell(pf);
rewind(pf);
printf("File contains %ld bytes!\n", fsize);
printf("Sending the file now");
}
while (1)
{
// Read data into buffer. We may not have enough to fill up buffer, so we
// store how many bytes were actually read in bytes_read.
int bytes_read = fread(buffer, sizeof(char),sizeof(buffer), pf);
if (bytes_read == 0) // We're done reading from the file
break;
if (bytes_read < 0)
{
error("ERROR reading from file");
}
// You need a loop for the write, because not all of the data may be written
// in one call; write will return how many bytes were written. p keeps
// track of where in the buffer we are, while we decrement bytes_read
// to keep track of how many bytes are left to write.
void *p = buffer;
while (bytes_read > 0)
{
int bytes_written = write(sockfd, buffer, bytes_read);
if (bytes_written <= 0)
{
error("ERROR writing to socket\n");
}
bytes_read -= bytes_written;
p += bytes_written;
}
}
printf("Done Sending the File!\n");
printf("Now Closing Connection.\n");
fclose(pf);
close(sockfd);
return 0;
}
This is server.c:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <signal.h>
#include <pthread.h>
#define SOCKET_PORT 50000
#define filename "/home/aryan/Desktop/output.txt"
void error(const char *msg)
{
perror(msg);
exit(1);
}
void* client_thread_proc(void* arg)
{
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
FILE *fp;
int thisfd = (int)arg;
printf("Server %d: accepted = %d\n", getpid(), thisfd);
if (thisfd < 0)
{
printf("Accept error on server\n");
error("ERROR on accept");
return NULL;
}
printf("Connection %d accepted\n", thisfd);
fp = fopen(filename, "a+b");
if (fp == NULL)
{
printf("File not found!\n");
return NULL;
}
else
{
printf("Found file %s\n", filename);
}
/* Time to Receive the File */
while (1)
{
bzero(buffer,256);
n = read(thisfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
n = fwrite(buffer, sizeof(char), sizeof(buffer), fp);
if (n < 0) error("ERROR writing in file");
n = write(thisfd,"I am getting your file...",25);
if (n < 0) error("ERROR writing to socket");
} /* end child while loop */
fclose(fp);
return NULL;
}
void serve_it(int Client)
{
void* arg = (void*)Client;
pthread_t new_thread;
pthread_create( &new_thread, NULL, &client_thread_proc, arg);
}
/* Making Server */
int main()
{
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
FILE *fp;
signal (SIGCHLD, SIG_IGN);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(SOCKET_PORT);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd,5);
clilen = sizeof(cli_addr);
while (1)
{
printf("Server %d accepting connections\n", getpid());
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
serve_it(newsockfd);
} // serving loop
close(sockfd);
return 0;
}
I'd like some pointers on how to go on...
How do I make a script go on the file i received from client to server?
How do I send the new file back to the same client?
And if you could help me with the errors in the code i'd be grateful.
Thank you all and sorry for the long read. Have a nice day!
First error:
#define filename = "Home\\Desktop\\input.txt"
should be
#define filename "Home\\Desktop\\input.txt"
Otherwise the preprocessor inserts the
= "Home\Desktop\input.txt"
not the
"Home\\Desktop\\input.txt"
that you expect.
Second error:
int bytes_read = read(filename /* THAT IS WRONG, FILE HANDLE MUST BE HERE */, buffer, strlen(buffer) /* also WRONG, must be MAX_BYTES_IN_BUFFER or something */ );
Here you must read from "pf" (you've opened it with the fopen() call) and the last argument must be the number of bytes you want to read. So if you do the strlen(buffer) and the buffer contains some garbage at the beginning of the program's runtime you will get a crash. strlen() must only be called for valid zero-terminated string, it is not the size of the array !
EDIT: elaborated server's loop:
while (1)
{
printf("Server %d accepting connections\n", getpid());
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
serve_it(newsockfd);
} // serving loop
The serve_it():
void serve_int(int Client)
{
void* arg = (void*)Client;
pthread_t new_thread;
pthread_create( new_thread, NULL, &client_thread_proc, arg);
}
void* client_thread(void* arg)
{
int thisfd = (int)arg;
printf("Server %d: accepted = %d\n", getpid(), thisfd);
if (thisfd < 0)
{
printf("Accept error on server\n");
error("ERROR on accept");
return NULL;
}
printf("Connection %d accepted\n", thisfd);
fp = fopen(filename, "a+b");
if (fp == NULL)
{
printf("File not found!\n");
return NULL;
}
else
{
printf("Found file %s\n", filename);
}
/* Time to Receive the File */
while (1)
{
bzero(buffer,256);
n = read(thisfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
n = fwrite(buffer, sizeof(buffer), 1, fp);
if (n < 0) error("ERROR writing in file");
n = write(thisfd,"I am getting your file...",25);
if (n < 0) error("ERROR writing to socket");
} /* end child while loop */
return NULL;
}

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