'Member' object has no attribute 'hasPermission' - discord

i wanted to make a bot to discord for delete messages easly. it works 3 months ago but now i got an error " 'Member' object has no attribute 'hasPermission' ". thanks for everyone to share opinion. have a nice day.
import discord
from discord.ext import commands
from discord.ext.commands import Bot
import asyncio
bot = commands.Bot(command_prefix = 'botcuk')
#bot.event
async def on_ready():
await bot.change_presence(activity=discord.Streaming(name="admin biseyler deniyor", url='https://www.youtube.com/watch?v=fw7L7ZO4z_A'))
if message.content.startswith('botcuksil'):
if (message.author.hasPermission('MANAGE_MESSAGES')):
args = message.content.split(' ')
if len(args) == 2:
if args[1].isdigit():
count = int(args[1]) + 1
deleted = await message.channel.purge(limit = count)
await message.channel.send('{} mesaj silindi'.format(len(deleted)-1))

It is throwing 'Member' object has no attribute 'hasPermission' this error because 'Member' does not have an attribute named 'hasPermission'. To fix your problem, I have re-written your code and also given some explanation below the code:
import discord
from discord.ext import commands
from discord.ext.commands import Bot
import asyncio
bot = commands.Bot(command_prefix = 'botcuk')
#bot.event
async def on_ready():
await bot.change_presence(activity=discord.Streaming(name="admin biseyler deniyor", url='https://www.youtube.com/watch?v=fw7L7ZO4z_A'))
#client.event # we need to add and check for a client event
async def on_message(): # we need to execute the command when we recieve an message so we define a function called 'async def on_message():'
if message.content.startswith('botcuksil'):
if message.author.guild_permissions.manage_messages: # we need 'author.guild_permissions.(permission)' intead of 'if (message.author.hasPermission('MANAGE_MESSAGES'))'
args = message.content.split(' ')
if len(args) == 2:
if args[1].isdigit():
count = int(args[1]) + 1
deleted = await message.channel.purge(limit = count)
await message.channel.send('{} mesaj silindi'.format(len(deleted)-1))
I have not tested this yet, but according to me, your problem: 'Member' object has no attribute 'hasPermission' should be solved.
What you have done was message.author.hasPermission('MANAGE_MESSAGES') but message.author has no attribute like hasPermission.
Summary of what I have done:
I have added a client event (#client.event) and an async function on_message().
What it does is it checks if it is getting an message or not. If it detects a new message in any of the servers it is invited to, it triggers the code in on_message().
As I said: What you have done was message.author.hasPermission('MANAGE_MESSAGES') but message.author has no attribute like hasPermission.
Instead of writing that, we can use message.author.guild_permissions.manage_messages. It checks if the message author's server's permissions include "manage_messages". Hope my solution fixes your problem.
Always happy to help!
-sqd mountains

Related

Commands not working after updating to discord.py 2.0

I was trying to change my version from 1.7.3 to 2.0+ using pip install -U git+https://github.com/Rapptz/discord.py. Usually when I did this there would be an error about intents that would pop up, but instead there were no errors but it said:
discord.client logging in using static token
2022-12-20 12:34:14 INFO
discord.gateway Shard ID None has connected to Gateway (Session ID:6837cbf3ad28b9040ceb5e044dffe90f).
After that, any commands that I used didnt get responded to, as it worked perfectly fine in 1.7.3.
My code:
import discord, os, requests, json, random, time, datetime
from discord.ext import commands
from replit import db
import urllib
import asyncio
from discord import Member
from discord.ui import Select,Button,View
intents = discord.Intents.default()
intents.members = True
bot = commands.Bot(command_prefix="e!",
intents=intents)
client = discord.Client(intents=intents)
#client.event
async def on_message(message):
if message.author == client.user:
return
if message.content.startswith('whats the meaning of life'):
await message.channel.send(
'The meaning of life is "freedom from suffering" through apatheia (Gr: απαθεια), that is, being objective and having "clear judgement", not indifference. - Wikipedia.'
)
time.sleep(2)
await message.channel.send(
'There, someone just explained your life. Kind of depressing, isnt it?'
)
basically you don't have the correct intents to be able to send message with the bot
you need to have the discord.Intents.all()
and please don't use the time.sleep in an asynchronous function use asycio.sleep()
import asyncio
bot = commands.Bot('e!',intents=discord.Intents.all())
#bot.event
async def on_message(message):
if message.author == client.user:
return
if message.content.startswith('whats the meaning of life'):
await message.channel.send(
'The meaning of life is "freedom from suffering" through apatheia (Gr: απαθεια), that is, being objective and having "clear judgement", not indifference. - Wikipedia.'
)
await asyncio.sleep(2)
await message.channel.send(
'There, someone just explained your life. Kind of depressing, isnt it?'
)

SyntaxError: 'await' outside async function discord.py

import discord.ext
import discord
from discord.ext import commands
from discord.ext import tasks
from keep_alive import keep_alive
import os
import schedule
client = discord.Client()
client = commands.Bot(command_prefix="")
channel_id = 927272717227528262
channel = client.get_channel(channel_id)
#tasks.loop(seconds=1.0)
#client.event
async def on_message(message):
if message.author == client.user:
return
def job2():
await message.channel.send("message")
schedule.every(10).seconds.do(job2)
while True:
schedule.run_pending()
time.sleep(0)
keep_alive()
client.run(os.getenv('TOKEN'))
Every time I run it I get :
SyntaxError: 'await' outside async function
I am also having the issue where message is undefined the definition of job2 even though it was just defined in the line above.
You should probably be using discord.ext.tasks. Async functions aren't really supported by schedule.
In fact, your bot can never run because your schedule.run_pending() in the infinite loop will never end.
In order to keep your message there you'll need to put it in a global of some type.
the_message = None
#tasks.loop(seconds=1.0)
#client.event
async def on_message(message):
global the_message
if message.author == client.user:
return
the_message = message
async def job2():
if the_message is None:
return
await the_message.channel.send("message")
#tasks.loop(seconds=10.0) # you can do other things like `minutes=5` or `hours=1.75`
async def my_task():
await client.wait_until_ready()
await job2()
my_task.start()
# then the bot runs fine after
keep_alive()
client.run(os.getenv('TOKEN'))
Be careful that this might run before your client is not ready and initializing. You may also want to check wait_until_ready if you're going to do anything with the API, like in your case. You can also find other examples here.
await is used in asynchronous functions to wait for the function to do its thing. However, you have used it in a synchronous function (def job2)
message is not a variable. message is the parameter of the on_message function. A parameter can only be used in the function it is provided to.
Hope this answered your question.

Making my discord bot listen for specific messages and answer back when it identifies one

So, I'm new to python and even more to coding bots on discord. At the moment I'm using discord.py and red-bot (https://docs.discord.red/en/stable/index.html).
At the moment I'm trying to make the bot listen to a new message and print something in response to it, but I just can't figure it out. Since I'm using red-bot I didn't go through the steps of using client = discord.Client() and setting a token on the code itself so using #client.event() doesn't seem to work, nor #bot.event(), and I can't really find any other way to make the bot listen for an on_message() event.
Edit with part of my code:
import discord
from discord.ext import commands
from redbot.core import commands
class MyCog(commands.Cog):
client = discord.Client()
def __init__(self, bot):
self.bot = bot
#bot.event()
async def on_message(self, message):
if 'test' in message.content:
await self.send_message(message.channel, 'it works!')
Console returns that bot in #bot.event() is not defined.
Also a separate initialization file, it's done this way to follow Red's guide of how to make a cog.
from .remind import MyCog
def setup(bot):
bot.add_cog(MyCog(bot))
Here is an example of a cog that replies to a specific word mentioned. It also has a cooldown to prevent the bot spamming which I find absolutely neccesary to include.
from curses.panel import bottom_panel
import discord
from discord.ext import commands
class brilliant(commands.Cog):
def __init__(self, bot):
self.bot = bot
self._cd = commands.CooldownMapping.from_cooldown(1, 60.0, commands.BucketType.member) # Change accordingly
# rate, per, BucketType
def ratelimit_check(self, message):
"""Returns the ratelimit left"""
bucket = self._cd.get_bucket(message)
return bucket.update_rate_limit()
#commands.Cog.listener()
async def on_message(self, message):
if message.author == self.bot.user:
return
msg = message.content.lower()
brilliant = ['brilliant', 'Brilliant', 'brilliant!', 'Brilliant!']
if any(word in msg for word in brilliant):
retry_after = self.ratelimit_check(message)
if retry_after is None:
await message.channel.send("Brilliant!")
await self.bot.process_commands(message)
else:
return
async def setup(bot):
await bot.add_cog(brilliant(bot))
If you want it in the main file, you can put something a lot simpler:
brilliant = ['brilliant', 'Brilliant', 'brilliant!', 'Brilliant!']
#bot.event
async def on_message(message):
if message.author == bot.user:
return
msg = message.content.lower()
if any(word in msg for word in brilliant):
await message.channel.send("Brilliant!")
await bot.process_commands(message)
Hope it helps.

guild.get_member_named(name) is returning 'NoneType' inspite of existence of such member

I have enabled intents all through my code and developer portal;got necessary permissions for the bot to 'see' the other members but still the method returns NoneType for almost all users(only exception is Dyno)
Now I need a complete check through my program and the permissions and settings
if it doesn't get sorted after the check then the question topic gets adjusted accordingly
import discord
import os
from discord.ext import commands
intents = discord.Intents.default()
intents.members = True
bot = commands.Bot(command_prefix='!',intents=intents)
#bot.event
async def on_ready():
print('We have logged in as {0.user}'.format(bot))
#bot.command()
async def ping(ctx,args1):
guild = bot.get_guild(ServerID)
member = guild.get_member_named(args1) #getting NoneType here
await ctx.send('member.mention') #Assuming the existence of member coz I know there is such one
bot.run(os.getenv('TOKEN'))
Try using
discord.utils.get(guild.members, name='theusernamehere') #replace"theusernamehere" with the person username
To get by id use this
discord.utils.get(guild.members, id='idhere') #replace "idhere" with the person id
or you can just use arg1: discord.Member

Command __ not found

I have a webhook cog for a discord bot I'm making. I want to make the embarrass command (in the webhook cog) trigger a webhook to be created with a user's name and pfp, which is working just fine. however, I also want this command to be able to be set onto a specific user, and that is where the problem arises. When I try to add a member parameter into the embarrass function, so it looks like: async def embarrass(self, ctx, member: discord.Member
it doesn't work. every time I execute the command after that I get a "command embarrass not found" error. this holds true regardless of if I pass through the paramter, and if I add member: discord.Member = None to it to make it not required; nothing I've done works. I would greatly appreciate any help on this topic.
Here is my main.py:
import random
import asyncio
import aiohttp
import json
import keep_alive
from discord import Game
from discord.ext.commands import Bot
import datetime
import re
import time
from subprocess import call
import discord
from discord.ext import commands
from discord.utils import get
import text
import os
TOKEN = os.environ['token']
bot = commands.Bot(command_prefix=".")
startup_extensions = ["Cog.Cog_Template", "Cog.webhooks"]
#bot.event
async def on_ready():
# On read, after startup
print(f"Connecting...\nConnected {bot.user}\n") # Send message on connected
if __name__ == "__main__": # When script is loaded, this will run
for extension in startup_extensions:
try:
bot.load_extension(extension) # Loads cogs successfully
except Exception as e:
exc = '{}: {}'.format(type(e).__name__, e)
print('Failed to load extension {}\n{}'.format(extension, exc))
keep_alive.keep_alive()
bot.run(TOKEN)
And here is my cog file (its called webhook.py and its in a folder called Cog:
from discord import Webhook, RequestsWebhookAdapter
from discord.ext import commands
import random
embarrasslist = ["I use and throughly like airpods","I respond with \"^\" to everything because I'm too dumb to have an original thought of my own","The only time I ever go outside is for school","I made a discord server where exactly 3 people joined, and they were were my alt accounts.","I get legitimately scared when I play five nights at freddy's","I play PC Games with a steam controller","I unironically use 69 in my usernames","I cried myself to sleep when I found out that my favourite chair had a dent in it","My parent's gave me a PS Move instead of a Wii for christmas","I unironically watch Ali-A","I spam .embarrass because I am very narcissistic and want to see my face on a bot", "I couldn't teach my son how to ride a bike cause I can't ride one myself","I own a sonic pillow and I kiss it every night before I go to sleep","I set my favorite 3ds game to system settings because I thought I was being clever","I set my favorite 3ds game to system settings because I can't buy any more games","Paul Blart: Maul Cop is my favorite movie","I thought shrek 3 wasn't bad","I have a gameinformer subscription","It took me a full day to beat the first level of super mario bros","My favorite emote is :joy:","I spent 2 hours learning how to make a new folder on my computer","I torrented fortnite"]
class WebHooks(commands.Cog, name="WebHooks"):
global embarrasslist
def __init__(self, bot):
self.bot = bot
#commands.command(name="embarrass")
async def embarrass(self, ctx, member: discord.Member = None):
"""Send a message as a webhook"""
if member != None:
user = member
elif member = None:
user = ctx.message.author
embarrassnumber = random.randint(0,21)
embarrassment = embarrasslist[embarrassnumber]
looking_webhooks = await ctx.channel.webhooks()
if looking_webhooks:
for webhook in looking_webhooks:
if webhook.name == "NexInfinite-GitHub":
await send_webhook(webhook, embarrassment, ctx, user)
return
else:
pass
webhook = await ctx.channel.create_webhook(name="NexInfinite-GitHub")
await send_webhook(webhook, embarrassment, ctx, user)
return
#commands.command(name="embaras", aliases = ["embarras","embarass"])
async def embarras(self, ctx):
"""Send a message as a webhook"""
cantspell = "I don't know how to spell *embarrass* properly"
looking_webhooks = await ctx.channel.webhooks()
if looking_webhooks:
for webhook in looking_webhooks:
if webhook.name == "NexInfinite-GitHub":
await send_webhook(webhook, cantspell, ctx)
return
else:
pass
webhook = await ctx.channel.create_webhook(name="NexInfinite-GitHub")
await send_webhook(webhook, cantspell, ctx)
return
def setup(bot):
bot.add_cog(WebHooks(bot))
async def send_webhook(webhook, message, ctx, uservar):
webhook_id = webhook.id
webhook_token = webhook.token
webhook = Webhook.partial(int(webhook_id),
f"{webhook_token}",
adapter=RequestsWebhookAdapter())
webhook.send(f'{message}', username=f"{ctx.uservar.display_name}",
avatar_url=ctx.uservar.avatar_url) # Sends the message as the author
I am running this on repl.it so thats why I import keep_alive, and I have another cog that I added with other commands but that doesn’t seem to be the issue either. I can add it if you request it however.
Thanks for the help!
I forgot to import discord at the top, so I couldn't successfully use discord.Member. Importing discord solved this issue.

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