How to reset/clear React Context with a button - reactjs

I can't clear context even when I'm setting the state to null in the context file. Can anyone tell me what's wrong with my code? This is my code:
import React, { createContext, useState } from 'react';
export const MembersContext = createContext([{}, () => {}]);
export const MembersProvider = ({ children }) => {
const [members, setMembers] = useState(null);
const refreshMembers = async () => {
try {
const data = await request('api/members');
setMembers(data);
} catch (error) {
console.log('ERROR: ', error);
}
};
const clearMembers = () => {
setMembers(null);
console.log('CLEARED MEMBERS IN CONTEXT FILE', members); // not cleared
};
return (
<MembersContext.Provider
value={{
members,
clearMembers,
}}
>
{children}
</MembersContext.Provider>
);
};
Then in my sign out page I have a button to use the clear context function:
import React, { useContext } from 'react';
import {
Button,
} from 'react-native';
import { MembersContext } from '../MembersContext';
const Settings = () => {
const { clearMembers, members } = useContext(MembersContext);
const clearContext = () => {
clearMembers();
console.log('CLEARED MEMBERS?: ', members); // not cleared
//logout()
};
return (
<Button onPress={()=> clearContext()}>Log Out</Button>
);
};
export default Settings;
My console log and screen still shows the data from the previous session.

Let's see both scenarios :-
console.log('CLEARED MEMBERS?: ', members); // not cleared - Here you're not logging the value of members that will get updated but the value of members on which clearContext() closed over i.e. the current state value (before update).
console.log('CLEARED MEMBERS IN CONTEXT FILE', members); // not cleared - This isn't the right way to see if members changed. The state
update is async. Doing a console.log(...) just after updating
members won't work. And I think the reason is same as above. It won't work because the clearMembers() function closes over current value of members.
Each update to members also result's in a new clearMembers()/clearContext() (due to re-render), atleast in this case. That's why these functions can always access the latest state.
To check whether members actually updated, log the value either in the function body of Settings or inside useEffect with members in it's dependency array.

Related

How to use useEffect correctly with useContext as a dependency

I'm working on my first React project and I have the following problem.
How I want my code to work:
I add Items into an array accessible by context (context.items)
I want to run a useEffect function in a component, where the context.items are displayed, whenever the value changes
What I tried:
Listing the context (both context and context.items) as a dependency in the useEffect
this resulted in the component not updating when the values changed
Listing the context.items.length
this resulted in the component updating when the length of the array changed however, not when the values of individual items changed.
wraping the context in Object.values(context)
result was exactly what I wanted, except React is now Complaining that *The final argument passed to useEffect changed size between renders. The order and size of this array must remain constant. *
Do you know any way to fix this React warning or a different way of running useEffect on context value changing?
Well, didn't want to add code hoping it would be some simple error on my side, but even with some answers I still wasn't able to fix this, so here it is, reduced in hope of simplifying.
Context component:
const NewOrder = createContext({
orderItems: [{
itemId: "",
name: "",
amount: 0,
more:[""]
}],
addOrderItem: (newOItem: OrderItem) => {},
removeOrderItem: (oItemId: string) => {},
removeAllOrderItems: () => {},
});
export const NewOrderProvider: React.FC = (props) => {
// state
const [orderList, setOrderList] = useState<OrderItem[]>([]);
const context = {
orderItems: orderList,
addOrderItem: addOItemHandler,
removeOrderItem: removeOItemHandler,
removeAllOrderItems: removeAllOItemsHandler,
};
// handlers
function addOItemHandler(newOItem: OrderItem) {
setOrderList((prevOrderList: OrderItem[]) => {
prevOrderList.unshift(newOItem);
return prevOrderList;
});
}
function removeOItemHandler(oItemId: string) {
setOrderList((prevOrderList: OrderItem[]) => {
const itemToDeleteIndex = prevOrderList.findIndex((item: OrderItem) => item.itemId === oItemId);
console.log(itemToDeleteIndex);
prevOrderList.splice(itemToDeleteIndex, 1);
return prevOrderList;
});
}
function removeAllOItemsHandler() {
setOrderList([]);
}
return <NewOrder.Provider value={context}>{props.children}</NewOrder.Provider>;
};
export default NewOrder;
the component (a modal actually) displaying the data:
const OrderMenu: React.FC<{ isOpen: boolean; hideModal: Function }> = (
props
) => {
const NewOrderContext = useContext(NewOrder);
useEffect(() => {
if (NewOrderContext.orderItems.length > 0) {
const oItems: JSX.Element[] = [];
NewOrderContext.orderItems.forEach((item) => {
const fullItem = {
itemId:item.itemId,
name: item.name,
amount: item.amount,
more: item.more,
};
oItems.push(
<OItem item={fullItem} editItem={() => editItem(item.itemId)} key={item.itemId} />
);
});
setContent(<div>{oItems}</div>);
} else {
exit();
}
}, [NewOrderContext.orderItems.length, props.isOpen]);
some comments to the code:
it's actually done in Type Script, that involves some extra syntax
-content (and set Content)is a state which is then part of return value so some parts can be set dynamically
-exit is a function closing the modal, also why props.is Open is included
with this .length extension the modal displays changes when i remove an item from the list, however, not when I modify it not changeing the length of the orderItems,but only values of one of the objects inside of it.
as i mentioned before, i found some answers where they say i should set the dependency like this: ...Object.values(<contextVariable>) which technically works, but results in react complaining that *The final argument passed to useEffect changed size between renders. The order and size of this array must remain constant. *
the values displayed change to correct values when i close and reopen the modal, changing props.isOpen indicating that the problem lies in the context dependency
You can start by creating your app context as below, I will be using an example of a shopping cart
import * as React from "react"
const AppContext = React.createContext({
cart:[]
});
const AppContextProvider = (props) => {
const [cart,setCart] = React.useState([])
const addCartItem = (newItem)=>{
let updatedCart = [...cart];
updatedCart.push(newItem)
setCart(updatedCart)
}
return <AppContext.Provider value={{
cart
}}>{props.children}</AppContext.Provider>;
};
const useAppContext = () => React.useContext(AppContext);
export { AppContextProvider, useAppContext };
Then you consume the app context anywhere in the app as below, whenever the length of the cart changes you be notified in the shopping cart
import * as React from "react";
import { useAppContext } from "../../context/app,context";
const ShoppingCart: React.FC = () => {
const appContext = useAppContext();
React.useEffect(() => {
console.log(appContext.cart.length);
}, [appContext.cart]);
return <div>{appContext.cart.length}</div>;
};
export default ShoppingCart;
You can try passing the context variable to useEffect dependency array and inside useEffect body perform a check to see if the value is not null for example.

Cannot update a component while rendering a different Component - ReactJS

I know lots of developers had similar kinds of issues in the past like this. I went through most of them, but couldn't crack the issue.
I am trying to update the cart Context counter value. Following is the code(store/userCartContext.js file)
import React, { createContext, useState } from "react";
const UserCartContext = createContext({
userCartCTX: [],
userCartAddCTX: () => {},
userCartLength: 0
});
export function UserCartContextProvider(props) {
const [userCartStore, setUserCartStore] = useState([]);
const addCartProduct = (value) => {
setUserCartStore((prevState) => {
return [...prevState, value];
});
};
const userCartCounterUpdate = (id, value) => {
console.log("hello dolly");
// setTimeout(() => {
setUserCartStore((prevState) => {
return prevState.map((item) => {
if (item.id === id) {
return { ...item, productCount: value };
}
return item;
});
});
// }, 50);
};
const context = {
userCartCTX: userCartStore,
userCartAddCTX: addCartProduct,
userCartLength: userCartStore.length,
userCartCounterUpdateCTX: userCartCounterUpdate
};
return (
<UserCartContext.Provider value={context}>
{props.children}
</UserCartContext.Provider>
);
}
export default UserCartContext;
Here I have commented out the setTimeout function. If I use setTimeout, it works perfectly. But I am not sure whether it's the correct way.
In cartItemEach.js file I use the following code to update the context
const counterChangeHandler = (value) => {
let counterVal = value;
userCartBlockCTX.userCartCounterUpdateCTX(props.details.id, counterVal);
};
CodeSandBox Link: https://codesandbox.io/s/react-learnable-one-1z5td
Issue happens when I update the counter inside the CART popup. If you update the counter only once, there won't be any error. But when you change the counter more than once this error pops up inside the console. Even though this error arises, it's not affecting the overall code. The updated counter value gets stored inside the state in Context.
TIL that you cannot call a setState function from within a function passed into another setState function. Within a function passed into a setState function, you should just focus on changing that state. You can use useEffect to cause that state change to trigger another state change.
Here is one way to rewrite the Counter class to avoid the warning you're getting:
const decrementHandler = () => {
setNumber((prevState) => {
if (prevState === 0) {
return 0;
}
return prevState - 1;
});
};
const incrementHandler = () => {
setNumber((prevState) => {
return prevState + 1;
});
};
useEffect(() => {
props.onCounterChange(props.currentCounterVal);
}, [props.currentCounterVal]);
// or [props.onCounterChange, props.currentCounterVal] if onCounterChange can change
It's unclear to me whether the useEffect needs to be inside the Counter class though; you could potentially move the useEffect outside to the parent, given that both the current value and callback are provided by the parent. But that's up to you and exactly what you're trying to accomplish.

How do I update an array using the useContext hook?

I've set a Context, using createContext, and I want it to update an array that will be used in different components. This array will receive the data fetched from an API (via Axios).
Here is the code:
Context.js
import React, { useState } from "react";
const HeroContext = React.createContext({});
const HeroProvider = props => {
const heroInformation = {
heroesContext: [],
feedHeroes: arrayFromAPI => {
setHeroesContext(...arrayFromAPI);
console.log();
}
};
const [heroesContext, setHeroesContext] = useState(heroInformation);
return (
<HeroContext.Provider value={heroesContext}>
{props.children}
</HeroContext.Provider>
);
};
export { HeroContext, HeroProvider };
See above that I created the context, but set nothing? Is it right? I've tried setting the same name for the array and function too (heroesContex and feedHeroes, respectively).
Component.js
import React, { useContext, useEffect } from "react";
import { HeroContext } from "../../context/HeroContext";
import defaultSearch from "../../services/api";
const HeroesList = () => {
const context = useContext(HeroContext);
console.log("Just the context", context);
useEffect(() => {
defaultSearch
.get()
.then(response => context.feedHeroes(response.data.data.results))
.then(console.log("Updated heroesContext: ", context.heroesContext));
}, []);
return (
//will return something
)
In the Component.js, I'm importing the defaultSearch, that is a call to the API that fetches the data I want to push to the array.
If you run the code right now, you'll see that it will console the context of one register in the Just the context. I didn't want it... My intention here was the fetch more registers. I have no idea why it is bringing just one register.
Anyway, doing all of this things I did above, it's not populating the array, and hence I can't use the array data in another component.
Does anyone know how to solve this? Where are my errors?
The issue is that you are declaring a piece of state to store an entire context object, but you are then setting that state equal to a single destructured array.
So you're initializing heroesContext to
const heroInformation = {
heroesContext: [],
feedHeroes: arrayFromAPI => {
setHeroesContext(...arrayFromAPI);
console.log();
}
};
But then replacing it with ...arrayFromAPI.
Also, you are not spreading the array properly. You need to spread it into a new array or else it will return the values separately: setHeroesContext([...arrayFromAPI]);
I would do something like this:
const HeroContext = React.createContext({});
const HeroProvider = props => {
const [heroes, setHeroes] = useState([]);
const heroContext = {
heroesContext: heroes,
feedHeroes: arrayFromAPI => {
setHeroes([...arrayFromAPI]);
}
};
return (
<HeroContext.Provider value={heroContext}>
{props.children}
</HeroContext.Provider>
);
};
export { HeroContext, HeroProvider };

Make localStorage retain its content on page refresh in React

I am trying to add a favorite page to my application, which basically will list some of the previously inserted data. I want the data to be fetched from localStorage. It essentially works, but when I navigate to another page and come back, the localStorage is empty again. I want the data in localStorage to persist when the application is refreshed.
The data is set to localStorage from here
import React, { useState, createContext, useEffect } from 'react'
export const CombinationContext = createContext();
const CombinationContextProvider = (props) => {
let [combination, setCombination] = useState({
baseLayer: '',
condiment: '',
mixing: '',
seasoning: '',
shell: ''
});
const saveCombination = (baseLayer, condiment, mixing, seasoning, shell) => {
setCombination(combination = { baseLayer: baseLayer, condiment: condiment, mixing: mixing, seasoning: seasoning, shell: shell });
}
let [combinationArray, setCombinationArray] = useState([]);
useEffect(() => {
combinationArray.push(combination);
localStorage.setItem('combinations', JSON.stringify(combinationArray));
}, [combination]);
return (
<CombinationContext.Provider value={{combination, saveCombination}}>
{ props.children }
</CombinationContext.Provider>
);
}
export default CombinationContextProvider;
And fetched from here
import React, { useContext, useState } from 'react'
import { NavContext } from '../contexts/NavContext';
const Favorites = () => {
let { toggleNav } = useContext(NavContext);
let [favorites, setFavorites] = useState(localStorage.getItem('combinations'));
console.log(favorites);
return (
<div className="favorites" >
<img className="menu" src={require("../img/tacomenu.png")} onClick={toggleNav} />
<div className="favorites-title">YOUR FAVORITES</div>
<div>{ favorites }</div>
</div>
);
}
export default Favorites;
There are a few issues with your code. This code block:
useEffect(() => {
combinationArray.push(combination);
localStorage.setItem('combinations', JSON.stringify(combinationArray));
}, [combination]);
Will run any time the dependency array [combination] changes, which includes the first render. The problem with this is combination has all empty values on the first render so it is overwriting your local storage item.
Also, combinationArray.push(combination); is not going to cause a rerender because you are just changing a javascript value so react doesn't know state changed. You should use the updater function react gives you, like this:
setCombinationArray(prevArr => [...prevArr, combination])
You should push to your combinationArray and set the result as the new state value and be careful not to overwrite your old local storage values

Communication Parent and Child component with useEffect

I have issues with communication between a parent and a child component.
I would like the parent (Host) to hold his own state. I would like the child (Guest) to be passed that state and modify it. The child has his local version of the state which can change however the child wants. However, once the child finishes playing with the state, he passes it up to the parent to actually "Save" the actual state.
How would I correctly implement this?
Issues from my code:
on the updateGlobalData handler, I log both data and newDataFromGuest and they are the same. I would like data to represent the old version of the data, and newDataFromGuest to represent the new
updateGlobalData is being called 2X. I can solve this by removing the updateGlobalData ref from the deps array inside useEffect but I don't want to heck it.
My desired results should be:
the data state should hold the old data until updateGlobalData is called
I want updateGlobalData to be fired only once when I click the button
Code from Codesandbox:
import React, { useState, useEffect } from "react";
import ReactDOM from "react-dom";
const Host = () => {
const [data, setData] = useState({ foo: { bar: 1 } });
const updateGlobalData = newDataFromGuest => {
console.log(data);
console.log(newDataFromGuest);
setData(newDataFromGuest);
};
return <Guest data={data} updateGlobalData={updateGlobalData} />;
};
const Guest = ({ data, updateGlobalData }) => {
const [localData, setLocalData] = useState(data);
const changeLocalData = newBarNumber => {
localData.foo = { bar: newBarNumber };
setLocalData({ ...localData });
};
useEffect(() => {
updateGlobalData(localData);
}, [localData, updateGlobalData]);
return (
<div>
<span>{localData.foo.bar}</span> <br />
<button onClick={() => changeLocalData(++localData.foo.bar)}>
Increment
</button>
</div>
);
};
const rootElement = document.getElementById("root");
ReactDOM.render(<Host />, rootElement);
NOTE: Code solution below
Problem 1:
I want updateGlobalData to be fired only once when I click the button
To solve this issue, I have used a mix between React.createContext and the hook useReducer. The idea is to make the Host dispatcher available through its context. This way, you do not need to send the "updateGlobalData" callback down to the Guest, nor make the useEffect hook to be dependant of it. Thus, useEffect will be triggered only once.
Note though, that useEffect now depends on the host dipatcher and you need to include it on its dependencies. Nevertheless, if you read the first note on useReducer, a dispatcher is stable and will not cause a re-render.
Problem 2:
the data state should hold the old data until updateGlobalData is called
The solution is easy: DO NOT CHANGE STATE DATA DIRECTLY!! Remember that most values in Javascript are passed by reference. If you send data to the Guest and you directly modify it, like here
const changeLocalData = newBarNumber => {
localData.foo = { bar: newBarNumber }; // YOU ARE MODIFYING STATE DIRECTLY!!!
...
};
and here
<button onClick={() => changeLocalData(++localData.foo.bar)}> // ++ OPERATOR MODIFYES STATE DIRECLTY
they will also be modified in the Host, unless you change that data through the useState hook. I think (not 100% sure) this is because localData in Guest is initialized with the same reference as data coming from Host. So, if you change it DIRECTLY in Guest, it will also be changed in Host. Just add 1 to the value of your local data in order to update the Guest state, without using the ++ operator. Like this:
localData.foo.bar + 1
This is my solution:
import React, { useState, useEffect, useReducer, useContext } from "react";
import ReactDOM from "react-dom";
const HostContext = React.createContext(null);
function hostReducer(state, action) {
switch (action.type) {
case "setState":
console.log("previous Host data value", state);
console.log("new Host data value", action.payload);
return action.payload;
default:
throw new Error();
}
}
const Host = () => {
// const [data, setData] = useState({ foo: { bar: 1 } });
// Note: `dispatch` won't change between re-renders
const [data, dispatch] = useReducer(hostReducer, { foo: { bar: 1 } });
// const updateGlobalData = newDataFromGuest => {
// console.log(data.foo.bar);
// console.log(newDataFromGuest.foo.bar);
// setData(newDataFromGuest);
// };
return (
<HostContext.Provider value={dispatch}>
<Guest data={data} /*updateGlobalData={updateGlobalData}*/ />
</HostContext.Provider>
);
};
const Guest = ({ data /*, updateGlobalData*/ }) => {
// If we want to perform an action, we can get dispatch from context.
const hostDispatch = useContext(HostContext);
const [localData, setLocalData] = useState(data);
const changeLocalData = newBarNumber => {
// localData.foo = { bar: newBarNumber };
// setLocalData({ ...localData });
setLocalData({ foo: { bar: newBarNumber } });
};
useEffect(() => {
console.log("useEffect", localData);
hostDispatch({ type: "setState", payload: localData });
// updateGlobalData(localData);
}, [localData, hostDispatch /*, updateGlobalData*/]);
return (
<div>
<span>{localData.foo.bar}</span> <br />
<button onClick={() => changeLocalData(localData.foo.bar + 1)}>
Increment
</button>
</div>
);
};
const rootElement = document.getElementById("root");
ReactDOM.render(<Host />, rootElement);
If you see anything not matching with what you want, please, let me know and I will re-check it.
I hope it helps.
Best,
Max.

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