I want to make my bot join 2 voice channel in A different guild or more when the bot ready
OK I tried to use it but it doesn't work
client.on("ready", () => {
const channel = client.channels.cache.get['ChannelID1', 'ChannelID2']
if (!channel) return
channel.join().then(connection => {
console.log('Done')
});
});
It doesn't work. I made sure that the ID is right and everything and it's still not working.
You have a syntax error in your code. In line 2 you have to call the function and not get a property of it:
client.on("ready", () => {
const channel = client.channels.cache.get('id');
if (!channel) return
channel.join().then(connection => {
console.log('Done')
});
});
There is also another problem. It will only join channel 1 because you cannot get two channels at the same time. You can split it up like this:
client.on("ready", () => {
const channels = ['id', 'id']
for (const channel of channels) {
const voiceChannel = client.channels.cache.get(channel)
if (!voiceChannel) continue
voiceChannel().then(connection => {
console.log('Done')
});
}
});
Related
I was trying to get all the members of a role but i can only get the bot until someone else send a message then i can see them too
here is my code
const matches = require("../differents-matches")
module.exports = (client) => {
setInterval(async () => {
/*const allmatch = await matches.
where('_notified').exists(false).
where('_startDate').lt(Date.now()).
where('_endDate').gt(Date.now())
allmatch.forEach(element => {
})*/
console.log(client.guilds.cache.get('1050150840813498401').roles.cache.get('1050889003110506516').members.map(m => m.user.id))
//
}, 5000)
}
i tried the solution proposed in this post but the problem is still here
i have all the intents needed :
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.MessageContent, GatewayIntentBits.GuildMembers], fetchAllMembers: true });
and i did activate the server member intent in the bot options, i can't find any other thing to try. If you have an idea of what is the problem please leave a message.
It is expected, actually the fetchAllMembers client option disappeared with Discord.js v13.
You should now fetch the guild members manually:
const matches = require("../differents-matches")
module.exports = (client) => {
setInterval(async () => {
/*const allmatch = await matches.
where('_notified').exists(false).
where('_startDate').lt(Date.now()).
where('_endDate').gt(Date.now())
allmatch.forEach(element => {
})*/
const guild = client.guilds.cache.get('1050150840813498401');
await guild.members.fetch(); // do what fetchAllMembers previously did
console.log(guild.roles.cache.get('1050889003110506516').members.map(m => m.user.id))
//
}, 5000)
}
I have recently spent a long time making a discord ticket bot, and all of a sudden now, it isnt turning on. There are no error messages when I turn the bot on, and the webview says the bot is online. I am hosting on repl.it
Sorry for the long code, but any genius who could work this out would be greatly appreciated. Thanks in advance.
const fs = require('fs');
const client = new Discord.Client();
const prefix = '-'
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles){
const command = require(`./commands/${file}`)
client.commands.set(command.name, command);
}
require('./server.js')
client.on("ready", () => {
console.log('Bot ready!');
client.user.setActivity('-help', { type: "LISTENING"} ).catch(console.error)
})
client.on("message", async (message) => {
if (message.author.bot) return;
const filter = (m) => m.author.id === message.author.id;
if (message.content === "-ticket") {
let channel = message.author.dmChannel;
if (!channel) channel = await message.author.createDM();
let embed = new Discord.MessageEmbed();
embed.setTitle('Open a Ticket')
embed.setDescription('Thank you for reaching out to us. If you have a question, please state it below so I can connect you to a member of our support team. If you a reporting a user, please describe your report in detail below.')
embed.setColor('AQUA')
message.author.send(embed);
channel
.awaitMessages(filter, {max: 1, time: 1000 * 300, errors: ['time'] })
.then ( async (collected) => {
const msg = collected.first();
message.author.send(`
>>> ✅ Thank you for reaching out to us! I have created a case for your inquiry with out support team. Expect a reply soon!
❓ Your question: ${msg}
`);
let claimEmbed = new Discord.MessageEmbed();
claimEmbed.setTitle('New Ticket')
claimEmbed.setDescription(`
New ticket created by ${message.author.tag}: ${msg}
React with ✅ to claim!
`)
claimEmbed.setColor('AQUA')
claimEmbed.setTimestamp()
try {
let claimChannel = client.channels.cache.find(
(channel) => channel.name === 'general',
);
let claimMessage = await claimChannel.send(claimEmbed);
claimMessage.react('✅');
const handleReaction = (reaction, user) => {
if (user.id === '923956860682399806') {
return;
}
const name = `ticket-${user.tag}`
claimMessage.guild.channels
.create(name, {
type: 'text',
}).then(channel => {
console.log(channel)
})
claimMessage.delete();
}
client.on('messageReactionAdd', (reaction, user) => {
const channelID = '858428421683675169'
if (reaction.message.channel.id === channelID) {
handleReaction(reaction, user)
}
})
} catch (err) {
throw err;
}
})
.catch((err) => console.log(err));
}
})
client.login(process.env['TOKEN'])
Your problem could possibly be that you have not put any intents. Intents look like this:
const { Client } = require('discord.js');
const client = new Client({
intents: 46687,
});
You can always calculate your intents with this intents calculator: https://ziad87.net/intents/
Side note:
If you are using discord.js v14 you change client.on from message to messageCreate.
I'm trying to get my bot join a vc that a user is in, when saying "+sing". After the audio is finished the bot should disconnect from the vc. This is as far as i've gotten, I don't know what I have done wrong.
client.on("message", msg => {
if (message.content === '+sing') {
const connection = msg.member.voice.channel.join()
channel.join().then(connection => {
console.log("Successfully connected.");
connection.play(ytdl('https://www.youtube.com/watch?v=jRxSRyrTANY', { quality: 'highestaudio' }));
}).catch(e => {
console.error(e);
connection.disconnect();
})
});
Btw I'm using discord.js.
You can get their GuildMember#VoiceState#channel and use that as the channel object to join
client.on("message", msg => {
if (message.content === '+sing') {
// you should add a check to make sure they are in a voice channel
// join their channel
const connection = msg.member.voice.channel.join()
}
})
I am trying to make a suggestion feature for one of my bots. I have searched online but nothing really helps with it. The suggestion part is working but I want to add a feature where if i react to the message in the log channel it sends the reaction to the original message. Here is my code:
bot.on('message', message => {
if (message.content.startsWith("/suggest")){
message.reply(`Your response has been recorded.`)
var yes = message.content
const channel1 = bot.channels.cache.get('722590953017442335');
channel1.send(`${message.author} suggests: ${yes.slice(9)}`)
if (chanell1.reaction.emoji.name === '✅'){
const channel2 = bot.channels.cache.get('722595812462297139');
channell2.react.author.message('✅')
}
}
})
I am using v12 of node.
You can use the awaitReactions() function:
bot.on("message", (message) => {
if (message.content.startsWith("/suggest")) {
message.reply(`Your response has been recorded.`);
var yes = message.content;
bot.channels.cache
.get("722590953017442335")
.send(`${message.author} suggests: ${yes.slice(9)}`)
.then(async (msg) => {
msg
.awaitReactions((reaction) => reaction.emoji.name === "✅", {
time: 15000,
})
.then((collected) => message.react("✅"))
.catch(console.error);
});
}
});
Please read the official documentation at https://discord.js.org/#/docs/main/v12/general/welcome for v12 help. You ought to use the Client#messageReactionAdd event to track reactions - your code isn't too far off, however it is missing that key event. Please note that to track reactions you'll need persistent storage if you want the reactions to work after restart. Alternatively, you could try awaiting the reactions or using a reaction collector if only short term.
Try this instead:
const { Client } = require('discord.js');
const bot = new Client({ partials: ['REACTION', 'USER'] });
const prefix = '/';
const suggestionsCache = {};
bot.on('message', async message => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.split(' '),
command = args.shift().slice(prefix.length);
if (command == 'suggest') {
const suggestion = args.join(' '),
suggestionMessage = `${message.author} suggests: ${suggestion}`,
suggestionChannel = bot.channels.cache.get('722590953017442335'),
logChannel = bot.channels.cache.get('722595812462297139');
if (!suggestionChannel || !logChannel) return message.reply('Oops! Something went wrong.');
try {
const suggestionMessage = await suggestionChannel.send(suggestionMessage);
const logMessage = await logChannel.send(suggestionMessage);
suggestionsCache[logMessage.id] = suggestionMessage.id; // Save the ID for later.
message.reply('Your response has been recorded.');
} catch {
message.reply('Oops! Something went wrong.');
};
};
});
bot.on('messageReactionAdd', async (reaction, user) => {
if (reaction.partial) {
try {
await reaction.fetch();
} catch {}
}
const messageID = suggestionsCache[reaction.message.id];
if (!messageID || reaction.emoji.name !== '✅') return; // If not found in cache, ignore and if the emoji isn't the check, ignore it.
try {
const channel = await client.channels.fetch('722590953017442335');
if (!channel) return;
const message = channel.messages.fetch(messageID);
if (!message) return; // Message deleted.
message.react('✅');
} catch {
return;
};
});
Please note that I am new to v12 and normally use v11! The code above is not tested and may contain bugs as a result. Please feel free to edit/update the code.
I am looking for a way to make a Discord bot which either reacts or replies to only certain users. It can choose the user by either role or ID, but I can not seem to get it working. This is what I have tried:
if (message.author.id === 'myDiscordID') {
message.reply('hello!').then(r => {
});
}
I am coding in Discord JS, if that helps. This is the entire index.js file:
const Discord = require('discord.js');
const { prefix, token } = require('./config.json');
const client = new Discord.Client();
client.once('ready', () => {
console.log('Ready!');
});
client.on('message', message => {
if (message.author.id === 'myDiscordID') {
message.reply('hello!').then(r => {
});
}
});
client.login(token);
The file runs fine, the bot comes online, and then it prints 'Ready!' to the console, however, the rest of the code doesn't seem to work.
I`ts look like this must work.
Are you sure bot in your server and have permissions to read message ?
Try this ready block
client.once('ready', () => {
console.log('Ready!');
const guildList = client.guilds.cache.map(guild => guild.name)
console.join(`Bot go online in ${guildList.length}`)
console.log(guildList.join('\n'))
});
And some solutin to check user.id or roles includes:
console.log(message.content) for check is this event triggeret.
client.on('message', message => {
console.log(message.content)
if (message.author.id === '') {
message.reply('author contain')
}
if (message.member.roles.cache.has('ROLE ID')) {
message.reply('role contain')
}
if(message.member.roles.cache.some(role => ['ID1', 'ID2'].includes(role.id)) {
message.reply('some role contain')
}
});
I was also having a problem with that. Here is the solution that worked for me.
const userID = "The_user's_id";
bot.on("message", function(message) {
if(message.author.id === userID) {
message.react('emoji name or id');
}
});
Note: to find the id of a user, just right click him and press "copy ID".