I'm trying to solve Gaussian Elimination and Back Substitution in C.
But I've got Segmentation fault(Core dumped) error in shell.
this is the part of main code.
float **a = (float **) malloc(sizeof(float*) *n);
for (int i = 0; i < n; i++)
a[i] = (float*) malloc(sizeof(float) *n);
float *b = (float*) malloc(sizeof(float) *n);
float *x = (float*) malloc(sizeof(float) *n);
Gaussian(n, &a, &b);
BackSubstitution(n, &a, &b, &x);
and below is gaussian.c . I think there is some problem with gaussian.c
#include <math.h>
void Gaussian(int n, float ***arr, float **arr2)
{
for (int l = 0; l < n - 1; l++)
{
for (int i = l + 1, j = 1; i < n && j < n; i++, j++)
{ (*arr)[i][j] = (*arr)[i][j] - ((*arr)[i][l] / (*arr)[l][l]) * (*arr)[l][j];
(*arr2)[i] = (*arr2)[i] - ((*arr)[i][l] / (*arr)[l][l]) * (*arr2)[l];
}
}
}
void BackSubstitution(int n, float ***arr, float **arr2, float **result)
{
for (int i = n - 1; i > 0; i--)
{
(*result)[i] = (*arr2)[i] / (*arr)[i][i];
for (int j = 0; j < i; j++)
{ (*arr2)[j] = (*arr2)[j] - (*result)[i] * (*arr)[j][i];
(*arr)[j][i] = 0;
}
}
}
Is there something wrong that generate segmentation fault?
A few things:
You have no reason to pass your arrays by pointer reference. So your functions gets much easier by eliminating one extra reference:
void Gaussian(int n, float** arr, float* arr2) {
for (int l = 0; l < n - 1; l++) {
for (int i = l + 1, j = 1; i < n && j < n; i++, j++) {
arr[i][j] = arr[i][j] - arr[i][l] / arr[l][l] * arr[l][j];
arr2[i] = arr2[i] - arr[i][l] / arr[l][l] * arr2[l];
}
}
}
void BackSubstitution(int n, float** arr, float* arr2, float* result) {
for (int i = n - 1; i > 0; i--) {
result[i] = arr2[i] / arr[i][i];
for (int j = 0; j < i; j++) {
arr2[j] = arr2[j] - result[i] * arr[j][i];
arr[j][i] = 0;
}
}
}
Second, you aren't actually initializing the contents of your arrays with valid data. Some of your array initializations are missing initializations to actual floating point data. Without this, your arrays have garbage data - which won't play well with floating point.
So aside from initializing your arrays correctly, you don't have to pass them in by pointer (because arrays degrade to pointers in function calls)
int n = 10;
float** a = (float**)malloc(n * sizeof(float*));
for (int i = 0; i < n; i++)
{
a[i] = (float*)malloc(n * sizeof(float));
for (int j = 0; j < n; j++)
{
a[i][j] = 0.0f; // you initialize a[i][j] with your data
}
}
float* b = (float*)malloc(n * sizeof(float));
float* x = (float*)malloc(n * sizeof(float));
for (int i = 0; i < n; i++)
{
b[i] = 0.0f;
x[i] = 0.0f;
}
Gaussian(n, a, b);
BackSubstitution(n, a, b, x);
Related
I'm trying to write a function that does naive matrix multiplication of two contiguous, row-major arrays. But when I attempt to print each value at the end I get garbage. I'm guessing it's because I've mixed up the proper iterations and scaling needed to jump rows/columns. Does anyone have any advice?
Full code necessary is below:
#include <stdio.h>
#include <stdlib.h>
void dmatmul(double *a, double *b, double *c, int astride, int bstride, int cdim_0, int cdim_1) {
int i, j, p;
for (i = 0; i < cdim_0; i++) {
for (j = 0; j < cdim_1; j++) {
c[i * cdim_1 + j] = 0.0;
for (p = 0; p < (astride); p++) {
c[i * cdim_1 + j] += a[i * (astride) + p] * b[p * (bstride) + j];
}
}
}
}
int main(void) {
double *x, *y, *z;
int xdim_0, xdim_1, ydim_0, ydim_1, zdim_0, zdim_1, i, j;
xdim_0 = 2;
xdim_1 = 4;
ydim_0 = 4;
ydim_1 = 2;
zdim_0 = 2;
zdim_1 = 2;
x = (double *) malloc (xdim_0 * xdim_1 * sizeof(double));
y = (double *) malloc (ydim_0 * ydim_1 * sizeof(double));
z = (double *) malloc (zdim_0 * zdim_1 * sizeof(double));
for (i = 0; i < xdim_0 * xdim_1; i++) {
x[i] = i + 1;
y[i] = 2 * (i + 1);
}
dmatmul(x, y, z, xdim_1, ydim_1, zdim_0, zdim_1);
printf("\nMatrix product of X and Y dimensions: (%d, %d)\n", zdim_0, zdim_1);
printf("Matrix product of X and Y values:");
for (i = 0; i < zdim_0; i++) {
printf("\n");
for (j = 0; j < zdim_1; i++) {
printf("\t%f", z[i * zdim_1 + j]);
}
}
return 0;
}
The primary problem is a typo in the inner for loop doing the printing. You have:
for (j = 0; j < zdim_1; i++)
but you ned to increment j, not i:
for (j = 0; j < zdim_1; j++)
Here's my code, which has an independent matrix printing function appropriate for the arrays you're using:
/* SO 7516-7451 */
#include <stdio.h>
#include <stdlib.h>
static void dmatmul(double *a, double *b, double *c, int astride, int bstride, int cdim_0, int cdim_1)
{
int i, j, p;
for (i = 0; i < cdim_0; i++)
{
for (j = 0; j < cdim_1; j++)
{
c[i * cdim_1 + j] = 0.0;
for (p = 0; p < (astride); p++)
{
c[i * cdim_1 + j] += a[i * (astride) + p] * b[p * (bstride) + j];
}
}
}
}
static void mat_print(const char *tag, int rows, int cols, double *matrix)
{
printf("%s (%dx%d):\n", tag, rows, cols);
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
printf("%4.0f", matrix[i * cols + j]);
putchar('\n');
}
}
int main(void)
{
int xdim_0 = 2;
int xdim_1 = 4;
int ydim_0 = 4;
int ydim_1 = 2;
int zdim_0 = 2;
int zdim_1 = 2;
double *x = (double *)malloc(xdim_0 * xdim_1 * sizeof(double));
double *y = (double *)malloc(ydim_0 * ydim_1 * sizeof(double));
double *z = (double *)malloc(zdim_0 * zdim_1 * sizeof(double));
for (int i = 0; i < xdim_0 * xdim_1; i++)
{
x[i] = i + 1;
y[i] = 2 * (i + 1);
}
mat_print("X", xdim_0, xdim_1, x);
mat_print("Y", ydim_0, ydim_1, y);
dmatmul(x, y, z, xdim_1, ydim_1, zdim_0, zdim_1);
mat_print("Z", zdim_0, zdim_1, z);
printf("\nMatrix product of X and Y dimensions: (%d, %d)\n", zdim_0, zdim_1);
printf("Matrix product of X and Y values:\n");
for (int i = 0; i < zdim_0; i++)
{
for (int j = 0; j < zdim_1; j++)
printf("\t%f", z[i * zdim_1 + j]);
printf("\n");
}
return 0;
}
I've also initialized the variables as I declared them. The code should, but does not, check that the memory was allocated.
When I ran this code without your printing, I got the correct result, so then I took a good look at that and saw the problem.
X (2x4):
1 2 3 4
5 6 7 8
Y (4x2):
2 4
6 8
10 12
14 16
Z (2x2):
100 120
228 280
Matrix product of X and Y dimensions: (2, 2)
Matrix product of X and Y values:
100.000000 120.000000
228.000000 280.000000
int main() {
double a, b, hx, hy, tol, max1;
double h = 0.25;
tol = 0.000000001;
max1 = 100000000;
a = 1; b = 1;
hx = h;
hy = h;
int n = (a / hy) + 1;
int m = (b / hx) + 1;
double **U = (double **) malloc(n * sizeof(double*));
for (int i = 0; i < n; i++)
U[i] = (double *) malloc(m * sizeof(double));
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
U[i][j] = 1;
}
}
LAPLACEWCG(a, b, h, hx, hy, tol, max1,U);
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
printf("U[%d][%d]: %lf \n", i, j, U[i][j]);
}
}
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
printf("U[%d][%d]: %lf \n", i, j, U[i][j]);
}
}
return 0; }
Why is the matrix not getting printed. If I try to print it in laplacewcg() it prints inside the while loop but it doesn't print outside it either. What needs to be changed in the code?
You are passing to the LAPLACEWCG() function the U matrix value but you pass by reference. try:
LAPLACEWCG(..., &U);
I'm trying to solve linear systems of the form Ax = b where A is an (nxn) matrix of real numbers and b a (1xn) vector of real numbers, using the A = LU algorithm. This is my implementation:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int LUPDecompose(double A[N][N], double Tol, int P[N])
{
int i, j, k, imax;
double maxA, ptr[N], absA;
for (i = 0; i <= N; i++)
P[i] = i; //Unit permutation matrix, P[N] initialized with N
for (i = 0; i < N; i++) {
maxA = 0.0;
imax = i;
for (k = i; k < N; k++)
if ((absA = abs(A[k][i])) > maxA) {
maxA = absA;
imax = k;
}
if (maxA < Tol) return 0; //failure, matrix is degenerate
if (imax != i) {
//pivoting P
j = P[i];
P[i] = P[imax];
P[imax] = j;
//pivoting rows of A
for (int ii = 0; ii < N; ii++)
{
ptr[ii] = A[i][ii];
A[i][ii] = A[imax][ii];
A[imax][ii] = ptr[ii];
}
//counting pivots starting from N (for determinant)
P[N]++;
}
for (j = i + 1; j < N; j++) {
A[j][i] /= A[i][i];
for (k = i + 1; k < N; k++)
A[j][k] -= A[j][i] * A[i][k];
}
}
return 1; //decomposition done
}
/* INPUT: A,P filled in LUPDecompose; b - rhs vector; N - dimension
* OUTPUT: x - solution vector of A*x=b
*/
void LUPSolve(double A[N][N], int P[N], double b[N], double x[N])
{
for (int i = 0; i < N; i++) {
x[i] = b[P[i]];
for (int k = 0; k < i; k++)
x[i] -= A[i][k] * x[k];
}
for (int i = N - 1; i >= 0; i--) {
for (int k = i + 1; k < N; k++)
x[i] -= A[i][k] * x[k];
x[i] /= A[i][i];
}
}
int main()
{
double Am[N][N] = {{0.6289, 0, 0.0128, 0.3184, 0.7151},
{0, 1, 0, 0, 0},
{0.0128, 0, 0.0021, 0.0045, 0.0380},
{0.3184, 0, 0.0045, 0.6618, 0.3371},
{0.7151, 0, 0.0380, 0.3371, 1.1381}};
double bm[N] = {1.6752, 0, 0.0574, 1.3217, 2.2283};
int Pm[N] = {0};
double X[N] = {0};
LUPDecompose( Am, 0.0001, Pm);
LUPSolve(Am, Pm, bm, X);
printf("%f %f %f %f %f",X[0],X[1],X[2],X[3],X[4]);
}
However, I am getting inf values as such.
-1.#IND00 -1.#IND00 3.166387 0.849298 0.670689
I wonder if it is a code issue or algorithm. Any help to solve this issue?
"I wonder if it is a code issue or algorithm. Any help to solve this issue?"
I believe there are code and algorithm issues. The following is your code with corrections to address only compile errors, and warnings (see in-line comments). It is not debugged beyond C syntax to achieve a clean compile, and run w/o error. (i.e. runs with no divide by zero, or inf errors.)
#define N 5 //required to be 5 by hard-coded array definitions in main()
int LUPDecompose(double A[N][N], double Tol, int P[N])
{
int i, j, k, imax, ii;//added ii here to increase scope below
double maxA, ptr[N], absA;
//for (i = 0; i <= N; i++)
for (i = 0; i < N; i++)
P[i] = i; //Unit permutation matrix, P[N] initialized with N (actually init with i)
for (i = 0; i < N; i++) {
maxA = 0.0;
imax = i;
for (k = i; k < N; k++)
if ((absA = fabs(A[k][i])) > maxA) {// using fabs, not abs to avoid conversion of double to int.
maxA = absA;
imax = k;
}
if (maxA < Tol) return 0; //failure, matrix is degenerate
if (imax != i) {
//pivoting P
j = P[i];
P[i] = P[imax];
P[imax] = j;
//pivoting rows of A
//for (int ii = 0; ii < N; ii++)
for ( ii = 0; ii < N; ii++)
{
ptr[ii] = A[i][ii];
A[i][ii] = A[imax][ii];
A[imax][ii] = ptr[ii];
}
//counting pivots starting from N (for determinant)
//P[N]++;//N will always overflow for array with only N elements
P[ii-1]++;//use index here instead
}
for (j = i + 1; j < N; j++) {
A[j][i] /= A[i][i];
for (k = i + 1; k < N; k++) {//extra brackets added for readability
A[j][k] -= A[j][i] * A[i][k];
}
}
}
return 1; //decomposition done
}
/* INPUT: A,P filled in LUPDecompose; b - rhs vector; N - dimension
* OUTPUT: x - solution vector of A*x=b
*/
void LUPSolve(double A[N][N], int P[N], double b[N], double x[N])
{
for (int i = 0; i < N; i++) {
x[i] = b[P[i]];
for (int k = 0; k < i; k++) {//extra brackets added for readability
x[i] -= A[i][k] * x[k];
}
}
for (int i = N - 1; i >= 0; i--) {
for (int k = i + 1; k < N; k++) {//additional brackets added for readability
x[i] -= A[i][k] * x[k];
}
x[i] /= A[i][i];
}
}
//int main()
int main(void)//minimum signature for main includes void
{
//Note hardcoded arrays in this code require N == 5 (#define at top)
double Am[N][N] = {{0.6289, 0, 0.0128, 0.3184, 0.7151},
{0, 1, 0, 0, 0},
{0.0128, 0, 0.0021, 0.0045, 0.0380},
{0.3184, 0, 0.0045, 0.6618, 0.3371},
{0.7151, 0, 0.0380, 0.3371, 1.1381}};
double bm[N] = {1.6752, 0, 0.0574, 1.3217, 2.2283};
int Pm[N] = {0};
double X[N] = {0};
LUPDecompose( Am, 0.0001, Pm);
LUPSolve(Am, Pm, bm, X);
printf("%f %f %f %f %f",X[0],X[1],X[2],X[3],X[4]);
return 0; //int main(void){...} requires return statement.
}
Based on this calculator, with these inputs:
the correct solution is:
-0.590174531351002
0
-19.76923076923077
1.0517711171662125
2.6772727272727272
But the actual output from code above is:
Algorithm related debugging is left for you to perform.
I have a task where I'm supposed to multiply two quadratic matrices of size n in C, using pointers as function parameters and return value. This is the given function head: int** multiply(int** a, int** b, int n). Normally, I would use three arrays (the two matrices and the result) as parameters, but since I had to do it this way, this is what I came up with:
#include <stdio.h>
#include <stdlib.h>
int** multiply(int** a, int** b, int n) {
int **c = malloc(sizeof(int) * n * n);
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
for (int k = 0; i < n; k++) {
*(*(c + i) + j) += *(*(a + i) + k) * *(*(b + k) + j);
}
}
}
return c;
}
int main() {
int **a = malloc(sizeof(int) * 2 * 2);
int **b = malloc(sizeof(int) * 2 * 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; i < 2; j++) {
*(*(a + i) + j) = i - j;
*(*(b + i) + j) = j - i;
}
}
int **c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
I have not worked much with pointers before, and am generally new to C, so I have no idea why this doesn't work or what I'd have to do instead. The error I'm getting when trying to run this program is segmentation fault (core dumped). I don't even know exactly what that means... :(
Can someone please help me out?
There's lots of fundamental problems in the code. Most notably, int** is not a 2D array and cannot point at one.
i<2 typo in the for(int j... loop.
i < n in the for(int k... loop.
To allocate a 2D array you must do: int (*a)[2] = malloc(sizeof(int) * 2 * 2);. Or if you will malloc( sizeof(int[2][2]) ), same thing.
To access a 2D array you do a[i][j].
To pass a 2D array to a function you do void func (int n, int arr[n][n]);
Returning a 2D array from a function is trickier, easiest for now is just to use void* and get that working.
malloc doesn't initialize the allocated memory. If you want to do += on c you should use calloc instead, to set everything to zero.
Don't write an unreadable mess like *(*(c + i) + j). Write c[i][j].
I fixed these problems and got something that runs. You check if the algorithm is correct from there.
#include <stdio.h>
#include <stdlib.h>
void* multiply(int n, int a[n][n], int b[n][n]) {
int (*c)[n] = calloc(1, sizeof(int[n][n]));
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
for (int k = 0; k < n; k++) {
c[i][j] += a[i][k] * b[k][j];
}
}
}
return c;
}
int main() {
int (*a)[2] = malloc(sizeof(int[2][2]));
int (*b)[2] = malloc(sizeof(int[2][2]));
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i][j] = i - j;
b[i][j] = j - i;
}
}
int (*c)[2] = multiply(2, a, b);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
From the updated requirement, the actual function prototype is int *multiply(int *a, int *b, int n); so the code should use a "flattened" matrix representation consisting of a 1-D array of length n * n.
Using a flattened representation, element (i, j) of the n * n matrix m is accessed as m[i * n + j] or equivalently using the unary * operator as *(m + i * n + j). (I think the array indexing operators are more readable.)
First, let us fix some errors in the for loop variables. In multiply:
for (int k = 0; i < n; k++) {
should be:
for (int k = 0; k < n; k++) {
In main:
for (int j = 0; i < 2; j++) {
should be:
for (int j = 0; j < 2; j++) {
The original code has a loop that sums the terms for each element of the resulting matrix c, but is missing the initialization of the element to 0 before the summation.
Corrected code, using the updated prototype with flattened matrix representation:
#include <stdio.h>
#include <stdlib.h>
int* multiply(int* a, int* b, int n) {
int *c = malloc(sizeof(int) * n * n);
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
c[i * n + j] = 0;
for (int k = 0; k < n; k++) {
c[i * n + j] += a[i * n + k] * b[k * n + j];
}
}
}
return c;
}
int main() {
int *a = malloc(sizeof(int) * 2 * 2);
int *b = malloc(sizeof(int) * 2 * 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i * 2 + j] = i - j;
b[i * 2 + j] = j - i;
}
}
int *c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i * 2 + j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
You need to fix multiple errors here:
1/ line 5/24/28: int **c = malloc(sizeof(int*) * n )
2/ line 15: k<n
3/ Remark: use a[i][j] instead of *(*(a+i)+j)
4/ line 34: j<2
5/ check how to create a 2d matrix using pointers.
#include <stdio.h>
#include <stdlib.h>
int** multiply(int** a, int** b, int n) {
int **c = malloc(sizeof(int*) * n );
for (int i=0;i<n;i++){
c[i]=malloc(sizeof(int) * n );
}
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
for (int k = 0; k < n; k++) {
c[i][j] += a[i][k] * b[k][j];
}
}
}
return c;
}
int main() {
int **a = malloc(sizeof(int*) * 2);
for (int i=0;i<2;i++){
a[i]=malloc(sizeof(int)*2);
}
int **b = malloc(sizeof(int) * 2);
for (int i=0;i<2;i++){
b[i]=malloc(sizeof(int)*2);
}
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i][j] = i - j;
b[i][j] = i - j;
}
}
int **c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
My Gauss Elimination code's results are -nan in visual studio, but not in Linux.
And the Linux results are awful because at func Gauss_Eli how many I increase the variable k at for blocks the func is working... doesn't occur segment error.
What is wrong with my code?
float ** Gauss_Eli(float ** matrix, int n) {
// -----------------------------------------------------
// | |
// | Eliminate elements except (i, i) element |
// | |
// -----------------------------------------------------
// Eliminate elements at lower triangle part
for (int i = 0; i < n; i++) {
for (int j = i + 1; j < n; j++) {
for (int k = 0; k < n + 1; k++) {
float e;
e = matrix[i][k] * (matrix[j][i] / matrix[i][i]);
matrix[j][k] -= e;
}
}
}
// Eliminate elements at upper triangle part
for (int i = n - 1; i >= 0; i--) {
for (int j = i - 1; j >= 0; j--) {
for (int k = 0; k < n + 1; k++) {
float e;
e = matrix[i][k] * (matrix[j][i] / matrix[i][i]);
matrix[j][k] -= e;
}
}
}
// Make 1 elements i, i
for (int i = 0; i < n; i++)
for (int j = 0; j < n + 1; j++) matrix[i][j] /= matrix[i][i];
return matrix;
}
int main() {
float ** matrix;
int n;
printf("Matrix Size : ");
scanf("%d", &n);
// Malloc variable matrix for Matrix
matrix = (float**)malloc(sizeof(float) * n);
for (int i = 0; i < n; i++) matrix[i] = (float*)malloc(sizeof(float) * (n + 1));
printf("Input elements : \n");
for (int i = 0; i < n; i++)
for (int j = 0; j < n + 1; j++) scanf("%f", &matrix[i][j]);
matrix = Gauss_Eli(matrix, n);
printf("Output result : \n");
//Print matrix after elimination
for (int i = 0; i < n; i++) {
for (int j = 0; j < n + 1; j++) printf("%.6f ", matrix[i][j]);
printf("\n");
}
return 0;
}
1.) OP allocates memory using the wrong type. This may lead to issues of insufficient memory and all sorts of UB and explain the difference between systems as they could have differing pointer and float sizes.
float ** matrix;
// v--- wrong type
// matrix = (float**)malloc(sizeof(float) * n);
Instead allocate to the size of the referenced variable. Easier to code (and get right), review and maintain.
matrix = malloc(sizeof *matrix * n);
if (matrix == NULL) Handle_Error();
2.) Code should look for division by 0.0
//for (int k = 0; k < n + 1; k++) {
// float e;
// e = matrix[i][k] * (matrix[j][i] / matrix[i][i]);
// matrix[j][k] -= e;
//}
if (matrix[i][i] == 0.0) Handle_Error();
float m = matrix[j][i] / matrix[i][i];
for (int k = 0; k < n + 1; k++) {
matrix[j][k] -= matrix[i][k]*m;
}
3.) General problem solving tips:
Check return values of scanf("%f", &matrix[i][j]);. It is 1?
Enable all warnings.
Especially for debug, print FP using "%e" rather than "%f".
4.) Numerical analysis tip: Insure exact subtraction when i==j
if (i == j) {
for (int k = 0; k < n + 1; k++) {
matrix[j][k] = 0.0;
}
else {
if (matrix[i][i] == 0.0) Handle_Divide_by_0();
float m = matrix[j][i] / matrix[i][i];
for (int k = 0; k < n + 1; k++) {
matrix[j][k] -= matrix[i][k]*m;
}
}