I am learning for fun with building my own matrix and im on my Mac is the only computer I have and I dont want to go through Virtual environment just to play around with matrix on Mac. Is there a way or no is what I will like to find out.
int
main(int argc, char **argv) {
if (!init_ui()) {
return EXIT_FAILURE;
}
matrix_init();
for (int i = 0; i < ITERATIONS; i++) {
matrix_update();
show_matrix();
usleep(REFRESH_DELAY);
}
return EXIT_SUCCESS;
}
Here is the init_ui() function
bool init_ui() {
//set the matrix all to black
//move this later to matrix.c
for (int x = 0; x < MAXX; x++) {
for (int y = 0; y < MAXY; y++) {
matrix[x][y].char_value = 0;
matrix[x][y].char_value = 0;
}
}
//init curses
uiwindow = initscr();
if (uiwindow == NULL) return false;
start_color();
if (!has_colors() || !can_change_color() || COLOR_PAIRS < 6) {
printf("Warning. Your terminal can't handle this program.\n");
return false;
}
set_colors();
return true;
}//end bool
Error :
clang -Wall -g main.o matrix.o ui.o -o mainapp
Undefined symbols for architecture x86_64:
"_COLOR_PAIRS", referenced from:
_init_ui in ui.o
"_can_change_color", referenced from:
_init_ui in ui.o
"_delwin", referenced from:
_cleanup_ui in ui.o
"_endwin", referenced from:
_cleanup_ui in ui.o
"_has_colors", referenced from:
_init_ui in ui.o
"_init_color", referenced from:
_set_colors in ui.o
"_init_pair", referenced from:
_set_colors in ui.o
"_initscr", referenced from:
_init_ui in ui.o
"_start_color", referenced from:
_init_ui in ui.o
"_stdscr", referenced from:
_cleanup_ui in ui.o
_show_matrix in ui.o
"_waddch", referenced from:
_show_matrix in ui.o
"_wcolor_set", referenced from:
_show_matrix in ui.o
"_wmove", referenced from:
_show_matrix in ui.o
"_wrefresh", referenced from:
_cleanup_ui in ui.o
_show_matrix in ui.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [mainapp] Error 1
The init_ui() is not the only the problem here. I mean I fell in love with c so I can't stop coding in c even though I mastered python but c just took my attention. So idk I would love to know more than just write boring code
So to fix this error. The only thing needed was -lncurses which is explained # Error while compiling ncurses app on Mac OS X
In my scenario I needed to compile as according shown below
mainapp: main.o matrix.o ui.o
$(CC) $(CFLAGS) main.o matrix.o ui.o -o mainapp -lncurses
Thank you #dratenik && #kaylum
Related
I am trying to compile a simple allegro5 program on Mac OSX 10.12 but am getting an undefined symbols error. Here is the command I ran in the terminal
gcc main.c -o hello -I/usr/local/include/ -L/usr/local/lib -lallegro_main
And here is my code.
#include <stdio.h>
#include <allegro5/allegro.h>
int main(int argc, char **argv)
{
ALLEGRO_DISPLAY *display = NULL;
if(!al_init())
{
fprintf(stderr, "failed to initialize allegro!\n");
return -1;
}
display = al_create_display(640, 480);
if(!display)
{
fprintf(stderr, "failed to create display!\n");
return -1;
}
al_clear_to_color(al_map_rgb(0,0,0));
al_flip_display();
al_rest(10.0);
al_destroy_display(display);
return 0;
}
Here is the error I get
Undefined symbols for architecture x86_64:
"_al_clear_to_color", referenced from:
__al_mangled_main in main-b86b99.o
"_al_create_display", referenced from:
__al_mangled_main in main-b86b99.o
"_al_destroy_display", referenced from:
__al_mangled_main in main-b86b99.o
"_al_flip_display", referenced from:
__al_mangled_main in main-b86b99.o
"_al_install_system", referenced from:
__al_mangled_main in main-b86b99.o
"_al_map_rgb", referenced from:
__al_mangled_main in main-b86b99.o
"_al_rest", referenced from:
__al_mangled_main in main-b86b99.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Is it possible that I did not install allegro correctly? I installed it using homebrew according to the allegro wiki instructions. https://wiki.allegro.cc/index.php?title=Getting_Started#Mac_OS
Those are linker errors. You need to link to lallegro.
Does anybody know how to compile the following code with Cilk plus in gcc5.2.0 correctly? With gcc -fcilkplus * or g++, I always get errors.
#include <cilk/cilk.h>
#include <assert.h>
int fib(int n) {
if (n < 2)
return n;
int a = cilk_spawn fib(n-1);
int b = fib(n-2);
cilk_sync;
return a + b;
}
int main() {
int result = fib(30);
assert(result == 832040);
return 0;
}
result:
Undefined symbols for architecture x86_64:
"___cilkrts_enter_frame_1", referenced from:
fib(int) in ccY1qrGL.o
"___cilkrts_enter_frame_fast_1", referenced from:
__cilk_spn_0 in ccY1qrGL.o
"___cilkrts_leave_frame", referenced from:
fib(int) in ccY1qrGL.o
__cilk_spn_0 in ccY1qrGL.o
"___cilkrts_rethrow", referenced from:
fib(int) in ccY1qrGL.o
"___cilkrts_save_fp_ctrl_state", referenced from:
fib(int) in ccY1qrGL.o
"___cilkrts_sync", referenced from:
fib(int) in ccY1qrGL.o
ld: symbol(s) not found for architecture x86_64
collect2: error: ld returned 1 exit status
There are very few topics about this online. thanks
GCC is configured to add -lcilkrts by default to its linker command when -fcilkplus is given by users, but this default behavior can be overridden if there is any platform-specific configuration. I think that is happening on OS X, but it needs to be fixed in my opinion. Anyway, it seems that there is no short-term solution other than adding -lcilkrts as suggested above.
I have installed XQuartz.
I compiled using g++:
g++ -o -lX11 -I/opt/X11/include window2.cc
Error
Undefined symbols for architecture x86_64:
"_XCreateWindow", referenced from:
_main in window2-dXb9bZ.o
"_XFlush", referenced from:
_main in window2-dXb9bZ.o
"_XMapWindow", referenced from:
_main in window2-dXb9bZ.o
"_XOpenDisplay", referenced from:
_main in window2-dXb9bZ.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
If i compile like this:
g++ window2.cc -o window -lX11 -I/opt/X11/include
Error
ld: library not found for -lX11
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Im sure Xlib.h is in /opt/X11/include
Code:
#include <X11/Xlib.h>
#include <unistd.h>
int main()
{
// Open a display.
Display *d = XOpenDisplay(0);
if ( d )
{
// Create the window
Window w = XCreateWindow(d, DefaultRootWindow(d), 0, 0, 200,
100, 0, CopyFromParent, CopyFromParent,
CopyFromParent, 0, 0);
// Show the window
XMapWindow(d, w);
XFlush(d);
// Sleep long enough to see the window.
sleep(10);
}
return 0;
}
How do I solve this problem ? Thanks in advance
Problem resolved. In case anyone who's interested:
You have to compile like this:
g++ -o window window.cc -I/usr/X11R6/include -L/usr/X11R6/lib -lX11
Try
cc -I /opt/X11/include/ test.c -L /opt/X11/lib -lX11
I am a newbie in C... I wrote a very simple modbus1.c that includes libmodbus (whose source I downloaded, unzipped, untarred, ./configure'd, make'd and make install'd successfully).
When I try to make modbus1.c I get this:
cc -Wall -g modbus1.c -o modbus1
Undefined symbols for architecture x86_64:
"_modbus_close", referenced from:
_main in modbus1-6cd135.o
"_modbus_connect", referenced from:
_main in modbus1-6cd135.o
"_modbus_free", referenced from:
_main in modbus1-6cd135.o
"_modbus_new_tcp_pi", referenced from:
_main in modbus1-6cd135.o
"_modbus_read_bits", referenced from:
_main in modbus1-6cd135.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [modbus1] Error 1
I am running OSX snow leopard and have successfully used make to compile small programs before (tutorial level programs...) Here is the modbus1.c I am trying to compile:
#include <stdio.h>
#include <stdlib.h>
#include <modbus.h>
int main(int argc, char *argv[]){
modbus_t *plc_client;
plc_client = modbus_new_tcp_pi("192.168.1.230","502");
if (plc_client == NULL) {
fprintf(stderr, "Unable to allocate libmodbus context\n");
return -1;
}
if (modbus_connect(plc_client) == -1) {
fprintf(stderr, "Connection failed: \n");
modbus_free(plc_client);
return -1;
}
else if(modbus_connect(plc_client) == 0) {
printf("MODBUS CONNECTION SUCCESSFUL\n");
}
uint8_t* catcher = malloc(sizeof(uint8_t));
if(modbus_read_bits(plc_client, 2000, 1, catcher)>0){
printf("READ SUCCESSFUL");
}
else{
printf("READ FAILED");
}
free(catcher);
modbus_close(plc_client);
modbus_free(plc_client);
return 0;
}
Any help will be greatly appreciated! Thanks!
-Niko
Try this
cc -Wall -g modbus1.c -o modbus1 -L/path/to/libmodbus -lmodbus
You should replace that /path/to/libmodbus with the actual path of directory that includes the libmodbus.dylib in your system.
Hey everyone I found this code that embeds Lua in C and I cannot figure out how to get GCC to compile it. I have Lua installed, but how do I link the Lua libraries?
Here is the code I found:
#include <stdio.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/* lua interpreter */
lua_State* l;
int main () {
int dofile;
/* initialize lua */
l = lua_open();
/* load lua libraries */
luaL_openlibs(l);
/* run the hello.lua script */
dofile = luaL_dofile(l, "hello.lua");
if (dofile == 0) {
/* call foo */
lua_getglobal(l,"foo");
lua_call(l,0,0);
}
else {
printf("Error, unable to run hello.lua\n");
}
/* cleanup Lua */
lua_close(l);
return 0;
}
How do I get this to compile?
I am trying this command to compile
gcc -o embed_hello -L/users/etrosclair/Downloads/lua-5.1.4 -I/users/etrosclair/Downloads/lua-5.1.4 luaTest.c
Here is the error:
Undefined symbols for architecture x86_64:
"_luaL_newstate", referenced from:
_main in ccF0995Q.o
"_luaL_openlibs", referenced from:
_main in ccF0995Q.o
"_luaL_loadfile", referenced from:
_main in ccF0995Q.o
"_lua_pcall", referenced from:
_main in ccF0995Q.o
"_lua_getfield", referenced from:
_main in ccF0995Q.o
"_lua_call", referenced from:
_main in ccF0995Q.o
"_lua_close", referenced from:
_main in ccF0995Q.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
All the lua libraries and headers are in the lua-5.1.4 folder the .o files are also in there too.
Thanks
Thanks
Depends if you want it statically or dynamically compiled.
For static, add -llua (or lua5.1 or lua51; depending on your setup)