Polynominal with doubly linked list - pointer problem - c

I made some polynomial code with a doubly-linked list. for example, if
you write 1 and 2 then 1 is a degree and 2 is coefficient. 1x^2 insert
to doubly linked list. the problem is that when I check my code, the Node
head->degree is changing. if I write 1x^2 then head->degree is 1 next,
I write 2x^1 then head-> degree should maintain 1 but head-> degree
change to 2 I think there is some problem in the head pointer.
#include <stdio.h>
#include <stdlib.h>
// struct
struct Node {
int degree;
int coefficient;
struct Node* next;
struct Node* prev;
};
// global variables
int de; // degree
int co; // coefficient
int flag;
Node** head = (Node**)malloc(sizeof(Node)); //
Node** head1 = (Node**)malloc(sizeof(Node)); //
Node** head2 = (Node**)malloc(sizeof(Node)); //
Node** head3 = (Node**)malloc(sizeof(Node)); //
Node* newNode = (Node*)malloc(sizeof(Node)); //
// function
Node* inputpoly(void);
void printNode(Node* inp);
Node* multiply(Node* a, Node* b);
// main
int main() {
// head null
(*head1) = NULL;
(*head2) = NULL;
(*head3) = NULL;
while (1) {
printf("Input (degree) (coefficient) : ");
scanf_s("%d %d", &de, &co);
if (de * co < 0) { continue; }
if (de < 0 && co < 0) {
printf("Done!\n");
break;
}
*head = inputpoly();
}
printNode(*head);
//multiply(*head1, *head2);
free(head1);
free(head2);
free(head3);
free(newNode);
free(head);
}
Node* inputpoly(void) {
// create Node
newNode->degree = de;
newNode->coefficient = co;
newNode->next = NULL;
newNode->prev = NULL;
// case1
if (flag == 0) {
// list
if ((*head1) == NULL) {
*head1 = newNode;
}
// list x
else {
Node* horse = (*head1);
// front of head
// ------------------There is some problem
printf("%d\n", 1);
printf("--%d\n", newNode->degree);
printf("--%d\n", horse->degree);
if (horse->degree > newNode->degree) {
newNode->next = horse;
horse->prev = newNode;
*head1 = newNode;
}
// barward of head
else {
int num = 0;
while (horse->next != NULL) {
horse = horse->next;
if (horse->degree > newNode->degree) {
horse->prev->next = newNode;
newNode->next = horse;
newNode->prev = horse->prev;
horse->prev = newNode;
num = 1;
break;
}
}
// behind tail
if (num == 0) {
horse->next = newNode;
newNode->prev = horse;
}
}
}
return *head1;
}
}
void printNode(Node* inp) {
Node* horse = inp;
if (horse == NULL)
{
return;
}
while (horse != NULL) {
if (horse->prev == NULL) {
if (horse->degree == 1) {
printf("%d", horse->coefficient);
}
else {
printf("%d x^%d", horse->coefficient, horse->degree);
}
}
else {
if (horse->degree == 1) {
printf(" + %d", horse->coefficient);
}
else {
printf(" + %d x^%d", horse->coefficient, horse->degree);
}
}
}
printf("\n");
}

"i think there is some head pointer problem, and if I fixed it I can this problem. so I want to maintain this code as possible. I want some
advice or solution to my head pointer"
The code posted in your example does not compile:
Before you can fix a head pointer problem the code must compile. This list of errors is detailing 2 things:
first, functions cannot be called outside of a function, eg:
Node** head = (Node**)malloc(sizeof(Node)); //
Node** head1 = (Node**)malloc(sizeof(Node)); //
Node** head2 = (Node**)malloc(sizeof(Node)); //
Node** head3 = (Node**)malloc(sizeof(Node)); //
Node* newNode = (Node*)malloc(sizeof(Node)); //
should be called from within main(void){...} or some other function.
second, every occurrence of Node should be prepended with struct. eg:
struct Node** head = malloc(sizeof(struct Node *));
(have also removed the cast, and modified the size of what you are creating memory for, i.e. a pointer)
Rather then fix these and other problems, here is an example of a doubly linked list that can demonstrate the structure of a simple working program. You can adapt the following to match your needs:
struct Node {
int deg;
int coef;
struct Node* next; // Pointer to next node in DLL
struct Node* prev; // Pointer to previous node in DLL
};
void inputpoly(struct Node** head_ref, int deg, int coef)
{
//allocate node
struct Node *new_node = malloc(sizeof(*new_node));
//assign data
new_node->deg = deg;
new_node->coef = coef;
//set next as new head and prev to null
new_node->next = (*head_ref);
new_node->prev = NULL;
//change prev of head to new */
if ((*head_ref) != NULL)
(*head_ref)->prev = new_node;
//point head to the new node */
(*head_ref) = new_node;
}
void printList(struct Node* node)
{
struct Node* last;
printf("\nread forward\n");
while (node != NULL) {
printf(" %d,%d ", node->deg,node->coef);
last = node;
node = node->next;
}
printf("\nread reverse\n");
while (last != NULL) {
printf(" %d,%d ", last->deg,last->coef);
last = last->prev;
}
}
int main(void)
{
//start with empty list
struct Node* head = NULL;
//create and populate new nodes
inputpoly(&head, 7, 2);
inputpoly(&head, 1, 4);
inputpoly(&head, 4, 6);
//ouput list
printList(head);
getchar();
return 0;
}
Note that this code is offered as a basic demonstration of creating doubly linked list, and illustrate how to traverse both directions. Because it does not free allocated memory, it is not recommended that it be used for any production purpose without addressing that omission.

Related

How to merge two list without sorting on this link below?

This code shows the output of the sorted list but I want an unsorted list. Can anyone help me, please? Can anyone tell me where the code is sorted? I can't find it. I just need to merge these two lists. List one first then list2.
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
} *LLOne, *LLTwo, *mergedLL;
void initialize(){
LLOne = LLTwo = mergedLL = NULL;
}
void insert(struct node **head, int num) {
struct node* newNode = (struct node*) malloc(sizeof(struct node));
newNode->data = num;
newNode->next = *head;
*head = newNode;
printf("Inserted Element : %d\n", num);
}
struct node* mergeLinkedList(struct node* LLTwo, struct node* LLOne){
struct node *resultHead, *resultTail, *temp;
resultHead = resultTail = NULL;
while(1){
/* */
if(LLOne == NULL){
resultTail->next = LLTwo;
break;
}
if(LLTwo == NULL) {
resultTail->next = LLOne;
break;
}
if(LLOne->data <= LLTwo->data){
temp = LLOne;
LLOne = LLOne->next;
} else {
temp = LLTwo;
LLTwo = LLTwo->next;
}
if(resultHead == NULL){
resultHead = resultTail = temp;
} else {
resultTail->next = temp;
resultTail = temp;
}
resultTail->next = NULL;
}
return resultHead;
}
void printLinkedList(struct node *nodePtr) {
while (nodePtr != NULL) {
printf("%d", nodePtr->data);
nodePtr = nodePtr->next;
if(nodePtr != NULL)
printf("-->");
}
}
int main() {
initialize();
insert(&LLOne, 2);
insert(&LLOne, 4);
insert(&LLOne, 7);
insert(&LLOne, 8);
insert(&LLOne, 10);
printLinkedList(LLOne);
printf("\n");
insert(&LLTwo, 3);
insert(&LLTwo, 5);
insert(&LLTwo, 9);
insert(&LLTwo, 11);
insert(&LLTwo, 15);
printLinkedList(LLTwo);
mergedLL = mergeLinkedList(LLTwo, LLOne);
printf("\nMerged Linked List\n");
printLinkedList(mergedLL);
return 0;
}
Concatenating two lists has little to do with merging sorted lists. The code you are looking for is much simpler than the merge algorithm. In essence you need to only set one next link so that the tail of the first list links to the head of the second list:
struct node* tail(struct node* head) {
if (head != NULL) {
while (head->next != NULL) {
head = head->next;
}
}
return head;
}
struct node* mergeLinkedList(struct node* LLOne, struct node* LLTwo){
if (LLOne == NULL) return LLTwo;
tail(LLOne)->next = LLTwo;
return LLOne;
}
Note that I changed the order of the parameters. I found it a bit confusing that you had them in reverse order (LLTwo and then LLOne). So in main you should make the call like this:
mergedLL = mergeLinkedList(LLOne, LLTwo);
Be aware that concatenating lists like this will mutate the first list (if it was not empty). So if you would print LLOne after this call, you will actually see the concatenated list. The same was true for your original merge function.
If you would want to avoid this mutation, then you need to create a new node for each node that is in the first list, and only set the next link of the new tail.

Element deletion in single linked list at head not working

#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *head = NULL;
struct node *second = NULL;
struct node *third = NULL;
void insertAtBeg(struct node *n, int data) {
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
temp->data = data;
temp->next = head;
head = temp;
}
void insertAtEnd(struct node *n, int data) {
struct node *temp;
temp = (struct node*)malloc(sizeof(struct node));
temp->data = data;
temp->next = NULL;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
}
void deleteElement(struct node *head, int data) {
if (head->data == data) {
struct node *temp;
temp = head;
head = head->next;
free(temp);
printf("after deletion at head in function\n");
printList(head);
}
}
void printList(struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
void main() {
head = (struct node*)malloc(sizeof(struct node));
second = (struct node*)malloc(sizeof(struct node));
third = (struct node*)malloc(sizeof(struct node));
head->data = 1;
head->next = second;
second->data = 2;
second->next = third;
third->data = 3;
third->next = NULL;
printList(head);
insertAtBeg(head, 0);
printf("after insertion at beginning\n");
printList(head);
insertAtEnd(head, 4);
printf("after insertion at End\n");
printList(head);
deleteElement(head, 0);
printf("after deletion at head in main\n");
printList(head);
}
output of the code is
1
2
3
after insertion at beginning
0
1
2
3
after insertion at End
0
1
2
3
4
after deletion at head in function
1
2
3
4
after deletion at head in main
0
1
2
3
4
Why is there a difference in output of the function called in main and the function called in another function.ie.after deletion at head in function and after deletion at head in main, when both are supposed to be deleting element from the same list
The problem is you need a way to modify the head of the list when inserting and/or deleting elements from the list.
A simple way to do this is for these functions to return a potentially updated value of the head pointer and for the caller to store this return value into it's head variable.
Here is a modified version of your code with these semantics:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *insertAtBeg(struct node *head, int data) {
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
// should test for memory allocation failure
temp->data = data;
temp->next = head;
return temp;
}
struct node *insertAtEnd(struct node *head, int data) {
struct node *temp;
struct node *n;
temp = (struct node*)malloc(sizeof(struct node));
// should test for memory allocation failure
temp->data = data;
temp->next = NULL;
if (head == NULL)
return temp;
n = head;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
return head;
}
struct node *deleteElement(struct node *head, int data) {
// delete the first node with a given data
if (head->data == data) {
struct node *temp = head;
head = head->next;
free(temp);
} else {
struct node *n = head;
while (n->next != NULL) {
if (n->next->data == data) {
struct node *temp = n->next;
n->next = temp->next;
free(temp);
break;
}
}
}
return head;
}
void printList(const struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
int main() {
struct node *head = NULL;
head = insertAtBeg(head, 1);
head = insertAtEnd(head, 2);
head = insertAtEnd(head, 3);
printList(head);
head = insertAtBeg(head, 0);
printf("after insertion at beginning\n");
printList(head);
head = insertAtEnd(head, 4);
printf("after insertion at End\n");
printList(head);
head = deleteElement(head, 0);
printf("after deletion at head in main\n");
printList(head);
// should free the list
return 0;
}
An alternative is to pass the address of the list head pointer so the function can modify it if needed.
Here is a modified version of your code with this alternative approach:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *next;
};
struct node *insertAtBeg(struct node **headp, int data) {
struct node *temp = malloc(sizeof(*temp));
if (temp != NULL) {
temp->data = data;
temp->next = *headp;
*headp = temp;
}
return temp;
}
struct node *insertAtEnd(struct node **headp, int data) {
struct node *temp = malloc(sizeof(*temp));
if (temp != NULL) {
temp->data = data;
temp->next = NULL;
if (*headp == NULL) {
*headp = temp;
} else {
struct node *n = *headp;
while (n->next != NULL) {
n = n->next;
}
n->next = temp;
}
}
return temp;
}
int deleteElement(struct node **headp, int data) {
// delete the first node with a given data
struct node *head = *headp;
if (head->data == data) {
*headp = head->next;
free(temp);
return 1; // node was found and freed
} else {
struct node *n = head;
while (n->next != NULL) {
if (n->next->data == data) {
struct node *temp = n->next;
n->next = temp->next;
free(temp);
return 1; // node was found and freed
}
}
return 0; // node not found
}
}
void printList(const struct node *n) {
while (n != NULL) {
printf("%d\n", n->data);
n = n->next;
}
}
int main() {
struct node *head = NULL;
insertAtBeg(&head, 1);
insertAtEnd(&head, 2);
insertAtEnd(&head, 3);
printList(head);
insertAtBeg(&head, 0);
printf("after insertion at beginning\n");
printList(head);
insertAtEnd(&head, 4);
printf("after insertion at End\n");
printList(head);
deleteElement(&head, 0);
printf("after deletion at head in main\n");
printList(head);
// free the list
while (head != NULL) {
deleteElement(&head, head->data);
}
return 0;
}
This alternative approach uses double pointers, so it is a bit more difficult for beginners to comprehend, but it has a strong advantage: the functions can update the list pointer and provide a meaningful return value that can be tested to detect errors. For example insertAtBeg() and insertAtEnd() return NULL if the new node could not be allocated but preserve the list. Similarly deleteElement() can return an indicator showing whether the element was found or not.
With this approach, you can write functions to pop the first or last element of the list, or the one at a given index, or one with a given data, while updating the list pointer as needed.
In the function void deleteElement(struct node *head,int data) you are passing a pointer to the head node. If you make changes to the node, then that works because you are pointing to the actual node. However, the variable head is a local copy of the pointer, which is not the one in main. When you change head to head->next that is only changing the local copy, so it has no effect outside deleteElement.
ADVANCED LEVEL POINTERS
To actually change head you have to pass a pointer to it, making a double pointer:
void deleteElement(struct node **phead,int data) {
struct node *temp;
temp = *phead;
*phead = (*phead)->next;
this means you have to pass the address of head &head as the parameter.

sorting a singly linked list with quicksort after user input and then inserting a new node and resorting list

I have my code for the most part but having a rough go of it trying to get my quick sort function to work and sort through the actual link list created. Don't know if I am calling the function improperly or if I have the struct correct.
The program will compile and run up until it gets to the calling function for the quicksort. Then it just freezes and does nothing. Any help would be great. Thank you a head of time.
#include <stdio.h>
#include <stdlib.h>
struct node{
int data;
struct node *link_list;
};
struct node *insertion(struct node *pointer, int i){
struct node *temp_val;
if(pointer == NULL){
pointer = (struct node *)malloc(sizeof(struct node));
if(pointer == NULL){
printf("Error Exiting\n");
exit(0);
}
pointer->data = i;
pointer->link_list = pointer;
}else{
temp_val = pointer;
while(temp_val->link_list != pointer){
temp_val = temp_val->link_list;
}
temp_val->link_list = (struct node *)malloc(sizeof(struct node));
if(temp_val->link_list == NULL){
printf("Error Exiting\n");
exit(0);
}
temp_val = temp_val->link_list;
temp_val->data = i;
temp_val->link_list = pointer;
}
return(pointer);
};
struct node *findPivot(struct node *head, struct node *term, struct node **newHead, struct node **newTerm){
struct node *pivot = term;
struct node *previous = NULL, *current = head, *tail = pivot;
//finding the pivot and dividing the list while also updating the head and term
// with newHead and newTerm
while(current != pivot){
if(current->data < pivot->data){
//assigning the newHead to the first value less then the pivot
if((*newHead) == NULL){
(*newHead) = current;
}
previous = current;
current = current->link_list;
}else{
// if the current node has a higher value then the pivot
// assinging it to newTerm
if(previous){
previous->link_list = current->link_list;
}
struct node *temp = current->link_list;
current->link_list = NULL;
tail->link_list = current;
tail = current;
current = temp;
}
}
//Checks the case if the pivot is the smallest value and moves to head
if((*newHead)== NULL){
(*newHead) = pivot;
}
(*newTerm) = tail; // makes sure the last element is newEnd
return pivot;
}
//finds the last node in the list and returns it
struct node *getTail(struct node *current){
while(current != NULL && current->link_list != NULL){
current = current->link_list;
}
return current;
}
// the actual recursive quicksort algorithm
struct node *quickSort(struct node *head, struct node *term){
if(!head || head == term) //base case for the recursion
return head;
struct node *newHead = NULL, *newTerm = NULL;
// the recursive case
struct node *pivot = findPivot(head, term, &newHead, &newTerm);
//no need for recursion if pivot is smallest value
if(newHead != pivot){
struct node *temp = newHead;
while(temp->link_list != pivot){
temp = temp->link_list;
}
temp->link_list = NULL;
newHead = quickSort(newHead, temp);
temp = getTail(newHead);
temp->link_list = pivot;
}
pivot->link_list = quickSort(pivot->link_list, newTerm);
return newHead;
}
void quickSortFunction(struct node **pointer){
*pointer = quickSort(*pointer, getTail(*pointer));
return;
}
void printList_Unsorted(struct node *pointer){
struct node *temp;
temp = pointer;
printf("\nThe Data values in the list are:\n");
if(pointer != NULL){
do{
printf("%d\t", temp->data);
temp = temp->link_list;
}while(temp != pointer);
}else{
printf("the list is empty\n");
}
}
void printList_Sorted(struct node *node){
while(node!= NULL){
printf("%d ", node->data);
node = node->link_list;
}
printf("\n");
}
int main(int argc, char *argv[]) {
int num_nodes, node_val;
struct node *list = NULL;
printf("Enter the number of nodes to be created: ");
scanf("%d", &num_nodes);
while(num_nodes --> 0){
printf("\n\nEnter the data values to be placed in a node: ");
scanf("%d", &node_val);
list = insertion(list, node_val);
}
printf("\n\nThe Created list is as follow:\n");
printList_Unsorted(list);
printf("\n");
quickSortFunction(&list);
printList_Sorted(list);
//getchar();
//getchar();
return 0;
}
Please look at this working example.
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *link_list;
};
void insertion(struct node **pointer, int i) {
struct node *temp_val = malloc(sizeof *temp_val);
temp_val->data = i;
temp_val->link_list = (*pointer);
(*pointer) = temp_val;
}
/* A utility function to print linked list */
void printList(struct node *node) {
while (node != NULL) {
printf("%d ", node->data);
node = node->link_list;
}
printf("\n");
}
// Returns the last node of the list
struct node *getTail(struct node *current) {
while (current != NULL && current->link_list != NULL)
current = current->link_list;
return current;
}
struct node *findPivot(struct node *head, struct node *term,
struct node **newHead, struct node **newTerm) {
struct node *pivot = term;
struct node *previous = NULL, *current = head, *tail = pivot;
while (current != pivot) {
if (current->data < pivot->data) {
if ((*newHead) == NULL)
(*newHead) = current;
previous = current;
current = current->link_list;
}
else
{
if (previous)
previous->link_list = current->link_list;
struct node *tmp = current->link_list;
current->link_list = NULL;
tail->link_list = current;
tail = current;
current = tmp;
}
}
// If the pivot data is the smallest element in the current list,
// pivot becomes the head
if ((*newHead) == NULL)
(*newHead) = pivot;
// Update newTerm to the current last node
(*newTerm) = tail;
// Return the pivot node
return pivot;
}
// the actual recursive quicksort algorithe
struct node *quickSort(struct node *head, struct node *end) {
// base case
if (!head || head == end)
return head;
struct node *newHead = NULL, *newEnd = NULL;
struct node *pivot = findPivot(head, end, &newHead, &newEnd);
if (newHead != pivot) {
struct node *tmp = newHead;
while (tmp->link_list != pivot)
tmp = tmp->link_list;
tmp->link_list = NULL;
newHead = quickSort(newHead, tmp);
tmp = getTail(newHead);
tmp->link_list = pivot;
}
pivot->link_list = quickSort(pivot->link_list, newEnd);
return newHead;
}
void quickSortFunction(struct node **headRef) {
(*headRef) = quickSort(*headRef, getTail(*headRef));
return;
}
int main() {
struct node *list = NULL;
int num_nodes, node_val;
printf("Enter the number of nodes to be created: ");
scanf("%d", &num_nodes);
while(num_nodes --> 0){
printf("\n\nEnter the data values to be placed in a node: ");
scanf("%d", &node_val);
insertion(&list, node_val);
}
printf("\n\nThe Created list is as follows:\n");
printList(list);
printf("\n");
quickSortFunction(&list);
printList(list);
return 0;
}
Test
/home/dac/.CLion2016.2/system/cmake/generated/gnu-fadf49ce/fadf49ce/Debug/gnu
Enter the number of nodes to be created: 3
Enter the data values to be placed in a node: 2
Enter the data values to be placed in a node: 4
Enter the data values to be placed in a node: 3
The Created list is as follows:
3 4 2
2 3 4
Process finished with exit code 0
The problem with your code was that it entered an infinite loop because the parameter was not a pointer to the node, but a pointer to the struct. You also don't need to return the list because you are passing it by reference.

linked list using double pointers

Using double pointers first time to create and display linked list
#include "stdio.h"
#include "stdlib.h"
struct node
{
int data;
struct node * next;
};
void Insert(struct node **, int , int );
void display(struct node *);
int main()
{
int c, data, position;
struct node* head;
do{
printf("Enter a choice :\n");
printf("1. Add an element.\n");
printf("2. Del an element.\n3.Display List.\n");
printf("4.Delete linked list.\n5.Exit.\n");
printf("Your Choice :");
scanf("%d",&c);
switch(c){
case 1 :
printf("\nEnter data and position :\n");
scanf("%d %d",&data,&position);
Insert(&head,data,position);
break;
case 2 :
break;
case 3 :
printf("Linked List : \n");
display(head);
break;
case 4 :
break;
case 5 :
exit(0);
default :
printf("Invalid Choice.\n");
break;
}
}while(1);
return 0;
}
void Insert(struct node **ptrhead, int item, int position){
struct node *p,*newnode;
//node creation.
newnode = (struct node *)malloc(sizeof(struct node));
if (!newnode)
{
printf("Memory Error.\n");
return;
}
newnode->next = NULL;
newnode->data = item;
p = *ptrhead;
// Creates initial node
if (!(p->data))
{
p = newnode;
}
// insertion at beginning
if (position==1)
{
newnode->next = p;
p = newnode;
free(newnode);
}
// insertionn at middle or end.
else
{
int i=1;
while(p->next!=NULL && i<position-1){
p=p->next;
i++;
}
newnode->next = p->next;
p->next = newnode;
}
*ptrhead = p;
};
// Display Linked list
void display(struct node *head){
if (head)
{
do{
printf("%d\n", head->data);
head = head->next;
}while(head->next);
}
};
I will add functions for deletion and other operations later. Right now , I just want to insert and display fns to work . But output comes as infinitely running loop with wrong values. I cannot figure out what's wrong in my code , please help ?
Thanks in advance.
Not sure why somebody would be writing this type of C today, looks like maybe I'm doing your homework for you... In any case, you asked to fix your code, not rewrite it, so here's the minimum set of changes.
head should be initialized to NULL.
if (!(p->data)) is not right. That if statement should just be:
// Creates initial node
if (!p)
{
*ptrhead = newnode;
return;
}
Remove free(newnode);.
The insert at middle/end code could be
int i = 1;
struct node *n = p;
while (n->next != NULL && i<position - 1){
n = n->next;
i++;
}
newnode->next = n->next;
n->next = newnode;
The final insert function:
void Insert(struct node **ptrhead, int item, int position)
{
struct node *p, *newnode;
//node creation.
newnode = (struct node *)malloc(sizeof(struct node));
if (!newnode)
{
printf("Memory Error.\n");
return;
}
newnode->next = NULL;
newnode->data = item;
p = *ptrhead;
// Creates initial node
if (!p)
{
*ptrhead = newnode;
return;
}
// insertion at beginning
if (position == 1)
{
newnode->next = p;
p = newnode;
}
// insertionn at middle or end.
else
{
int i = 1;
struct node *n = p;
while (n->next != NULL && i<position - 1){
n = n->next;
i++;
}
newnode->next = n->next;
n->next = newnode;
}
*ptrhead = p;
}
Your print function isn't quite right, just make it:
// Display Linked list
void display(struct node *head)
{
while (head)
{
printf("%d\n", head->data);
head = head->next;
}
}

Sorting a linked list in C

I'm trying to sort a linked list by finding the largest value, deleting it from its position, and then inserting it at the top of the list.
The difficulty I'm running into is the actual deleting and inserting at the top. The issue seems to be in the if condition in the while loop contained within the sortList function, but I'm not sure how to fix it.
Any help would be appreciated.
#include <stdio.h>
#include <stdlib.h>
typedef struct node{
int num;
struct node *next;
} Node, *NodePtr;
void printList(NodePtr np);
NodePtr makeList(void);
NodePtr makeNode(int n);
NodePtr sortList(NodePtr list);
int main(void) {
NodePtr list;
printf("Enter numbers for the list (0 to end)\n");
list = makeList();
printList(list);
list = sortList(list);
printList(list);
return 0;
}
NodePtr makeList(void) {
NodePtr makeNode(int), np, top, last;
int n;
top = NULL;
if(scanf("%d", &n) != 1)n = 0;
while(n != 0) {
np = makeNode(n);
if(top == NULL)top = np;
else last->next = np;
last = np;
if(scanf("%d", &n)!=1)n=0;
}
return top;
}
void printList(NodePtr np) {
while(np != NULL) {
printf("%d\n", np->num);
np = np->next;
}
}
NodePtr makeNode(int n) {
NodePtr np = (NodePtr)malloc(sizeof(Node));
np->num = n;
np->next = NULL;
return np;
}
NodePtr sortList(NodePtr list) {
NodePtr top = list;
NodePtr curr = NULL;
NodePtr largest;
NodePtr prev;
prev = NULL;
curr = top;
largest = top;
while(curr != NULL) {
prev = curr;
if(curr->num > largest->num) {
largest = curr;
prev->next = curr->next;
largest->next = top;
}
curr = curr->next;
}
if(prev == NULL) {
largest->next = top;
return largest;
}
return largest;
}
There is issues in the sortList function.
This function only put some large nodes in the beginning of the list. It is not soting all the list. you can you a sort algorithm to sort the file : quicksort/ bubblesort/...
i put a code doing a sort in the end of this answer.
here is a code doing the sort of the list :
//it is replacing largest node with first one then doing the same operation with sublist (list-first element)
NodePtr sortList(NodePtr list)
{
//
if(list == null || list->next == null)
return list; // the list is sorted.
//replace largest node with the first :
//1- find largest node :
NodePtr curr, largest,largestPrev;
curr = list;
largest = list;
prev = list;
largestPrev = list;
while(curr != NULL) {
if(curr->num > largest->num) {
largestPrev = prev;
largest = curr;
}
prev = curr;
curr = curr->next;
}
//largest node is in largest.
//2- switching firt node and largest node :
NodePtr tmp;
if(largest != list)
{
largestPrev->next = list;
tmp = list->next;
list->next = largest->next;
largest->next = tmp;
}
// now largest is the first node of the list.
// calling the function again with the sub list :
// list minus its first node :
largest->next = sortList(largest->next);
return largest;
}
Here is my attempt to sort a singly linked list using QuickSort algorithm. If you know n then run time will be O(n log n). Check if this helps.
#include "malloc.h"
typedef struct node {
struct node *next;
int val;
} node;
bool insert_node(struct node **head, int val)
{
struct node *elem;
elem = (struct node *)malloc(sizeof(struct node));
if (!elem)
return false;
elem->val = val;
elem->next = *head;
*head = elem;
return true;
}
int get_lval(struct node *head, int l)
{
while(head && l) {
head = head->next;
l--;
}
if (head != NULL)
return head->val;
else
return -1;
}
void swap(struct node *head, int i, int j)
{
struct node *tmp = head;
int tmpival;
int tmpjval;
int ti = i;
while(tmp && i) {
i--;
tmp = tmp->next;
}
tmpival = tmp->val;
tmp = head;
while(tmp && j) {
j--;
tmp = tmp->next;
}
tmpjval = tmp->val;
tmp->val = tmpival;
tmp = head;
i = ti;
while(tmp && i) {
i--;
tmp = tmp->next;
}
tmp->val = tmpjval;
}
struct node *Quick_Sort_List(struct node *head, int l, int r)
{
int i, j;
int jval;
int pivot;
i = l + 1;
if (l + 1 < r) {
pivot = get_lval(head, l);
printf("Pivot = %d\n", pivot);
for (j = l + 1; j <= r; j++) {
jval = get_lval(head, j);
if (jval < pivot && jval != -1) {
swap(head, i, j);
i++;
}
}
swap(head, i - 1, l);
Quick_Sort_List(head, l, i);
Quick_Sort_List(head, i, r);
}
return head;
}
struct node *Sort_linkedlist(struct node *head)
{
struct node *tmp = head;
// Using Quick sort.
int n = 0;
while (tmp) {
n++;
tmp = tmp->next;
}
printf("n = %d\n", n);
head = Quick_Sort_List(head, 0, n);
return head;
}
void print_list(struct node *head)
{
while(head) {
printf("%d->", head->val);
head = head->next;
}
printf("\n");
}
int _tmain(int argc, _TCHAR* argv[])
{
struct node *head = NULL;
struct node *shead = NULL;
insert_node(&head, 10);
insert_node(&head, 12);
insert_node(&head, 9);
insert_node(&head, 11);
insert_node(&head, 7);
insert_node(&head, 1);
insert_node(&head, 3);
insert_node(&head, 8);
insert_node(&head, 5);
insert_node(&head, 2);
insert_node(&head, 4);
insert_node(&head, 6);
print_list(head);
shead = Sort_linkedlist(head);
print_list(shead);
return 0;
}
By writing to largest->next you overwrote curr->next. So you end up restarting from the top all the time.
Make sure that:
the list remains consistent
your list iterator remains consistent
But overall, your code seems to be heavily broken, I believe there might be a couple other errors in your sorting logic.
The following are some of the problems which exist in your sorting logic:
You are setting the prev pointer to curr in the beginning of the loop itself which is incorrect. By doing this, you are making the current pointer and the previous node pointer as same which makes it impossible to delete the node.
You should assign the largest pointer also to top whereby it facilitates the possibility of setting the largest->next to real top node.
The code can modified like below (Just a pointer, you need to check for other issues yourself):
while(curr != NULL)
{
if(curr->num > largest->num)
{
largest = curr;
prev->next = curr->next;
largest->next = top;
top = largest;
}
prev = curr;
curr = curr->next;
}
// Program to sort a single linked list in ascending order
// (without exchanging data in the nodes)
/**************************************************************************
There are two methods of sorting presented here(At a time,we can use any of
these two functions to sort our single linked list.) -
1. Function 'void Sort()' - This function uses selection sort method(I
think).
In this function,a node whose data is the smallest in the list is made
as 'head' node(i.e. starting node of the list) by scanning the whole list
once.Then from the remaining list,again a node with the smallest data is
found out whose address is kept in the 'next' field of previous node(head
node).This process continues to sort the whole list.
2. Function 'void Sort_method2()' - This function uses insertion sort
method(I think).
In this function,starting from second node in the list, all previous node
data(starting from 'head' node) are compared with current reference node
(which is initially second node in the list).If 'data' field of current
reference node is smaller than that of any of its previous nodes,then
suitable changes in the 'next' field of corresponding nodes are made.If
data in the current reference node is smaller than that in the 'head' node,
then the current reference node is made as 'head' node.
*********************************************************************/
#include<stdio.h>
#include<conio.h>
#include<alloc.h>
#include<stdlib.h>
struct node
{
int data;
struct node *next;
};
struct node *head,*head1;
void Create_node(int data);
void display();
void Sort();
void Sort_method2();
void main()
{
int choice,d;
clrscr();
while(1)
{
printf("\n 1.Create new node");
printf("\n 2.Sort in ascending order");
printf("\n 3.Exit");
printf("\nEnter your choice : ");
scanf("%d",&choice);
switch(choice)
{
case 1: printf("\nEnter data :");
scanf("%d",&d);
Create_node(d);
break;
case 2: Sort(); // At a time,we can use any of these two
//Sort_method2(); // functions to sort our single linked list.
break;
case 3: exit(0);
default:exit(0);
}
} // end of while(1)
} // end of main()
//--------------------------------------------
void Create_node(int d)
{
struct node *newnode,*temp;
newnode = (struct node *)malloc(sizeof(struct node));
newnode -> data = d;
newnode -> next = NULL;
if(head == NULL)
head = newnode;
else
{
temp = head;
while(temp -> next != NULL)
temp = temp -> next;
temp -> next = newnode;
} // end of 'else'
} // end of 'Create_node(int d)'
//---------------------------------------------
void display() // Print linked list contents
{
struct node *temp;
printf("\nList contents are :\n");
temp = head;
while(temp != NULL)
{
printf(" Data = %d Address = %u\n",temp->data,temp);
temp = temp->next;
}
printf("\n");
}
//--------------------------------------------
void Sort()
{
struct node *t,*t1,*t2,*t3;
t1 = head;
head1 = head;
if(head == NULL)
printf("\nThe linked list is empty!");
else
{
while( (t2 = t1 -> next) != NULL)
{
while(t2 != NULL)
{
t3 = t2 -> next;
if( t1 -> data > t2 -> data)
{
t2 -> next = t1;
for(t = t1; t -> next != t2;t = t -> next);
t -> next = t3;
t1 = t2; // t1 = Node with smaller data
t2 = t3; // t2 = Node to be compared with t1
} // end of 'if'
else
{
// t1 = t1; // That is,no change in t1.
t2 = t3;
}
} // end of ' while(t2 != NULL)'
if(head == head1) // We want this action only for first pass of
{ // outer while() loop.Only initially, head = head1.
head = t1;
head1 = t1 -> next;
} // end of 'if(head == head1)'
else
{
for(t = head;t -> next != head1; t = t -> next);
t -> next = t1;
head1 = t1 -> next;
} // end of 'else'
t1 = t1 -> next;
} // end of 'while( (t2 = t1 -> next) != NULL)'
display(); // Display the list.
} // end of 'else' of 'if(head == NULL)'
} // end of 'Sort()'
//--------------------------------------------
void Sort_method2()
{
struct node *t,*t1,*t2,*tt;
if(head == NULL)
printf("\nThe linked list is empty!");
else
{
t1 = head -> next;
while(t1 != NULL) // This is i-loop(outer loop).
{
t2 = t1 -> next;
for(t = head; t != t1; t = t -> next) // This is j-loop(inner loop).
{
if(t1->data < t->data)
{
t1 -> next = t;
for(tt=head; tt->next != t1; tt=tt->next); //end of for loop in 'if'
tt -> next = t2;
if(t == head)
head = t1; // There is only one statement in this 'if'.
else // i.e.,'if(t != head)'
{
for(tt=head; tt->next != t; tt=tt->next);
tt -> next = t1;
}
break;
} // end of 'if'
} // end of outer 'for' loop
t1 = t2;
} // end of 'while'
display(); // Display the list.
} // end of 'else' of 'if(head == NULL)'
} // end of 'Sort_method2()'

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