How to implement futex_wait sysccall for pid - c

I have a code which puts threads to sleep using futex_wait syscall. how can i put a process to sleep using futex_wait syscall?
I understand this program, it creates the thread and put them on sleep and then calls the futex_Wake syscall to wake the thread and futex_wake should return the number of threads it has woken up
Sample Code:
#include <stdio.h>
#include <pthread.h>
#include <linux/futex.h>
#include <syscall.h>
#include <unistd.h>
#define NUM 2
int futex_addr;
int futex_wait(void* addr, int val1){
return syscall(SYS_futex,&futex_addr,val1, NULL, NULL, 0);
}
int futex_wake(void* addr, int n){
int msecs = 0;
int waked = 0;
while(1){
sleep(1);
msecs++;
waked = syscall(SYS_futex, addr, FUTEX_WAKE, n, NULL, NULL, 0);
if (waked == n)
break;
if (msecs > 100){
printf("Wake timedout\n");
return 0;
}
}
return waked;
}
void* thread_f(void* par) {
int id = (int) par;
/*go to sleep*/
futex_addr = 0;
int ret = futex_wait(&futex_addr,0);
printf("Futex_wait_returned %d\n", ret);
// printf("Thread %d starting to work!\n",id);
return NULL;
}
int main () {
pthread_t threads[NUM];
int i;
for (i=0;i<NUM;i++) {
pthread_create(&threads[i],NULL,thread_f,(void *)i);
}
printf("Everyone wait...\n");
sleep(1);
printf("Now go!\n");
/*wake threads*/
int ret = futex_wake(&futex_addr, NUM);
printf("No of futex_wake processes are %d\n", ret);
/*give the threads time to complete their tasks*/
sleep(1);
printf("Main is quitting...\n");
return 0;
}
I am quite new to it, so i want to understand what changes should i make to put a process to sleep using futex

Related

Use semaphores in C to protect variable within for loop

I'm trying to use semaphores to avoid that a global variable is changed by threads and this variable is supposed to increment within the for loop. My main objective is to protect the variable cnt from the threads so it can increment within the for loop. However, I don't know how to do it because this is the first time I work with semaphores.
#include <stdio.h>
#include <stdlib.h>
#include <semaphore.h>
sem_t semaphore;
int cnt = 0; //global shared variable
void *threadProd(void *param); //threads call this function.
int main(int argc, char *argv[])
{
int niters;
pthread_t tid1, tid2; //thread ids
sem_init(&semaphore,0,1);
if (argc != 2){
printf("Usage: %s <niters>\n", argv[0]);
exit(0);
}
niters = atoi(argv[1]);
pthread_create(&tid1, NULL, threadProd, &niters);
pthread_create(&tid2, NULL, threadProd, &niters);
pthread_join(tid1, NULL); //wait for thread to finish
pthread_join(tid2, NULL);
//check answer:
if(cnt != (2 * niters))
printf("Incorrect answer, cnt = %d\n", cnt);
else
printf("Correct answer, cnt = %d\n", cnt);
sem_destroy(&semaphore);
exit(0);
}
//Thread routine
void *threadProd(void *vargp)
{
sem_wait(&semaphore);
int upper = *((int *) vargp);
for (int i = 0; i < upper; i++)
cnt ++;
sem_post(&semaphore);
return NULL;
}

Producer-Consumer solution runs but doesn't print

This is my current code for the Producer-Consumer problem. I compiled it and ran it but nothing is printed. The command line takes in 3 arguments: Sleep time, producer threads, consumer threads. I've tried setting the values as 5, 1, 1 respectively, the sleep timer works but I'm unsure about the rest.
Code for buffer.h:
typedef int buffer_item;
#define BUFFER_SIZE 5
Code for buffer.c:
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <pthread.h>
#include <semaphore.h>
#include "buffer.h"
buffer_item buffer[BUFFER_SIZE];
void *producer(void *param);
void *consumer(void *param);
pthread_mutex_t mutex;
sem_t empty;
sem_t full;
int insert_item(buffer_item item)
{
do
{
wait(empty);
wait(mutex);
signal(mutex);
signal(full);
}while(1);
return 0;
}
int remove_item(buffer_item *item)
{
do
{
wait(full);
wait(mutex);
signal(mutex);
signal(empty);
}while(1);
return 0;
}
int main(int argc, char *argv[])
{
int sleepTime;
int producerThreads;
int consumerThreads;
int counter_1;
int counter_2;
if(argc != 4)
{
return -1;
}
sleepTime = atoi(argv[1]);
producerThreads = atoi(argv[2]);
consumerThreads = atoi(argv[3]);
srand((unsigned)time(NULL));
for(counter_1 = 0; counter_1 < producerThreads; counter_1++)
{
pthread_t tid;
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_create(&tid, &attr, producer, NULL);
}
for(counter_2 = 0; counter_2 < consumerThreads; counter_2++)
{
pthread_t tid;
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_create(&tid, &attr, consumer, NULL);
}
sleep(sleepTime);
return 0;
}
void *producer(void *param)
{
buffer_item item;
int randomTime;
int counter_1 = 0;
while(1)
{
randomTime = rand() % 1000 + 1;
sleep(randomTime);
item = rand();
if(insert_item(item))
{
fprintf(stderr, "Error.");
}
else
{
printf("Producer ID: %lu, Produced Item: %d\n", pthread_self(), item);
printf("The buffer now contains %d items\n", counter_1);
++counter_1;
}
}
}
void *consumer(void *param)
{
buffer_item item;
int randomTime;
int counter_2 = 0;
while(1)
{
randomTime = rand() % 1000 + 1;
sleep(randomTime);
if(insert_item(item))
{
fprintf(stderr, "Error.");
}
else
{
printf("Consumer ID: %lu, Consumed Item: %d\n", pthread_self(), item);
printf("The buffer now contains %d items\n", counter_2);
++counter_2;
}
}
}
So far I've tried declaring the tid separately, skipping sleep and join the threads, but it still doesn't print.
Your code can't possibly run, indeed it doesn't even compile.
Here's a list of issues that need to be addressed:
wait should be sem_wait
signal should be sem_post for semaphores
int sem_wait(sem_t *sem); and int sem_post(sem_t *sem); take the pointer to a semaphore
sem_wait(mutex) and sem_post(mutex) give something like "incompatible type for argument 1 of sem_wait", I guess you want to acquire and release the lock on the mutex like pthread_mutex_lock(&mutex) and pthread_mutex_unlock(&mutex)
in the consumer if(insert_item(item)): item is used uninitialized
still in the consumer you use insert_item instead of remove_item
Coming to the main question "I compiled it and ran it but nothing is printed", it doesn't print anything because producer and consumer call, respectively, insert_item and remove_item and are trapped inside infinite loops (e.g. while(1))

Threads are created, then all exit before critical region

I need to write a program for class that creates 8 threads. 4 producer, and 4 consumer. The producers need to loop, and randomly send SIGUSR1 or SIGUSR2 to all consumer threads. Only 2 should register if they have received SIGUSR1 and the other 2 register SIGUSR2.
When I try to run it all threads are created, "prod ready" is printed by all 4 producer threads,"waiting 1" is printed by both threads, but "waiting 2" is printed 3 times then all threads exit. At the end of debugging it says that the process exits normally.
I need to use semaphores to control the critical regions. Any help would be great.
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <semaphore.h>
#include <signal.h>
#define NP 4
#define NC1 2
#define NC2 2
#define CNT 10
void handler1(int signum);
void handler2(int signum);
typedef struct {
int sent;
int received;
int buf[1];
int SIG1;
int SIG2;
sem_t con;
sem_t prod;
} sbuf_t;
sbuf_t buff;
void *producer() {
printf("prod ready \n");
int s;
while(1){
sem_wait(&buff.prod);
s=rand()%2;
if(s==1){
buff.sent++;
kill(0,SIGUSR1);
}
else if(s==2){
buff.sent++;
kill(0,SIGUSR2);
}sem_post(&buff.prod);
}
}
void *consumer1() {
signal(SIGUSR1, handler1);
printf("waiting 1\n");
while(1){
}
}
void *consumer2() {
signal(SIGUSR2, handler2);
printf("waiting 2\n");
while(1){
}
}
void handler1(int signum){
if(signum==SIGUSR1){
sem_wait(&buff.con);
printf("Caught 1\n");
buff.received++;
buff.SIG1++;
sem_post(&buff.con);
}
}
void handler2(int signum){
if(signum==SIGUSR2){
sem_wait(&buff.con);
printf("caught 2 \n");
buff.received++;
buff.SIG2++;
sem_post(&buff.con);
}
}
void main(){
pthread_t threads[9];
buff.SIG1=0;
buff.SIG2=0;
buff.sent=0;
buff.received=0;
int index;
sem_init(&buff.con, 0, 0);
sem_init(&buff.prod, 0, 0);
for (index = 0; index < NP; index++) {
pthread_create(&threads[index], NULL, producer,NULL);
}
for (index = 0;index < NC1;index++) {
pthread_create(&threads[index+4], NULL, consumer1,NULL);
}
for (index = 0;index < NC2;index++) {
pthread_create(&threads[index+6], NULL, consumer2,NULL);
}
}
In the main() function, the threads are being created,
then main() exits.
When main() exits, all the threads are also exited.
Suggest reading about such functions as: pthread_exit() and pthread_join()
Note: the following has an error in the handling of the signals and in the handling of the semaphores, but will demonstrate the use of pthread_join() and pthread_exit()
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <semaphore.h>
#include <signal.h>
#define NP 4
#define NC1 2
#define NC2 2
#define CNT 10
#define MAX_THREADS (9)
void handler1(int signum);
void handler2(int signum);
struct sbuf_t
{
int sent;
int received;
int buf[1];
int SIG1;
int SIG2;
sem_t con1;
sem_t con2;
sem_t prod;
};
typedef struct sbuf_t myData;
myData buff;
void *producer( void *dummy )
{
(void)dummy;
printf("prod ready \n");
int s;
while(1)
{
sem_wait(&buff.prod);
s=rand()%2;
if( !s )
{
buff.sent++;
kill( 0, SIGUSR1 );
}
else // if( s )
{
buff.sent++;
kill( 0, SIGUSR2 );
}
//sem_post(&buff.prod);
}
pthread_exit( NULL );
} // end thread: producer
void *consumer1( void *dummy )
{
(void)dummy;
//signal(SIGUSR1, handler1);
printf("waiting 1\n");
while(1)
{
sem_wait( &buff.con1 );
// do something
//sem_post( &buff.prod );
}
pthread_exit( NULL );
} // end thread: consumer1
void *consumer2( void *dummy )
{
(void)dummy;
//signal(SIGUSR2, handler2);
printf("waiting 2\n");
while(1)
{
sem_wait( &buff.con2 );
// do something
//sem_post( &buff.prod );
}
pthread_exit( NULL );
} // end thread: consumer2
void handler(int signum)
{
sem_post(&buff.prod);
if(signum==SIGUSR1)
{
//sem_wait(&buff.con);
puts("Caught 1");
buff.received++;
buff.SIG1++;
sem_post(&buff.con1);
}
else if(signum==SIGUSR2)
{
//sem_wait(&buff.con);
puts("caught 2");
buff.received++;
buff.SIG2++;
sem_post(&buff.con2);
}
} // end signal handler: handler2
int main( void )
{
pthread_t threads[ MAX_THREADS ];
buff.SIG1=0;
buff.SIG2=0;
buff.sent=0;
buff.received=0;
int index;
sem_init(&buff.con1, 0, 0);
sem_init(&buff.con2, 0, 0);
sem_init(&buff.prod, 0, 0);
signal(SIGUSR2, handler);
signal(SIGUSR1, handler);
for (index = 0; index < NP; index++)
{
pthread_create(&threads[index], NULL, producer,NULL);
}
for (index = 0;index < NC1;index++)
{
pthread_create(&threads[index+4], NULL, consumer1,NULL);
}
for (index = 0;index < NC2;index++)
{
pthread_create(&threads[index+6], NULL, consumer2,NULL);
}
for( size_t x=0; x<MAX_THREADS; x++ )
{
pthread_join( threads[x], NULL );
}
} // end function: main
HOWEVER, the methods to handle signals to threads does not use kill() as that is for processes.
rather the code should use functions similar to::
int pthread_cond_wait(pthread_cond_t *restrict cond, pthread_mutex_t *restrict mutex);
int pthread_cond_signal(pthread_cond_t *cond)
The signaled thread should block on a pthread_cond_wait() call until another thread sends a signal using pthread_cond_signal(), with the same condition variable.
Considering the analogy with signals delivered to processes, this is a bit different because the signaled thread has already suspended its execution waiting for a signal, unlike a process that simply gets interrupted and goes on.
For you example, you are creating your producers before your consumers. Also in your producer, you are using a random number generator to determine if you issue USR1 or USR2. Your description gave the impression you wanted two of each (versus some random mix totaling 4) which is what I see the code doing for you.

C Threads - Sync

I have this code, I am trying to create n threads, Do some work in each thread, and then reap each thread. If n thread is even, use detach, and if odd, use join,
When i run the program, it first prints out Successfully reaped thread, then doing working, then successfully reaped thread... looks like i have some synchronization issues
Do I even need to use Mutex?
Can anyone help me with getting everything running in the right order?
Thank you
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
pthread_mutex_t lock;
void *dowork(){
//Do whatever needs to be done in each thread here
pthread_mutex_lock(&lock);
long tid = (long) pthread_self();
printf("Doing Work ...for %ld\n",tid);
pthread_mutex_unlock(&lock);
//pthread_exit(NULL);
return;
}
void spawn(int n){
if (pthread_mutex_init(&lock, NULL) != 0)
{
printf("\n mutex init failed\n");
exit (1);
}
int i=0;
//pthread_t * thread = malloc(sizeof(pthread_t)*n);
pthread_t threads[n];
while (i<n) {
if(pthread_create(&(threads[i]), NULL, dowork, NULL) != 0){
printf ("Create pthread error!\n");
exit (1);
}
i++;
}//End of while
// Wait for threads to complete //
i = 0;
while (i<n)
{
int success = -1;
if(i%2 == 0){
success=pthread_detach(threads[i]);
}
else{
success=pthread_join(threads[i], NULL);
}
if(success==0)
printf("Succesfully reaped thread\n");
i++;
}
pthread_mutex_destroy(&lock);
}
int main() {
spawn(5);
}

Thread sync by using mutex and barrier in C

I am trying to use pthread mutex variables and barrier to synchronize the output of my program, but it is not working the way I want it to. Each thread is seeing its final value every 20 values (coming from the for loop) which is alright but I'm trying to make them all get to the same final value (if using 5 threads, all of them should see 100 as final value, with 4 threads, 80, etc)
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
pthread_mutex_t mutex1 = PTHREAD_MUTEX_INITIALIZER;
int SharedVariable =0;
void *SimpleThread(void *args)
{
int num,val,rc;
int which =(int)args;
rc = pthread_mutex_lock(&mutex1);
for(num=0; num<20; num++){
#ifdef PTHREAD_SYNC
if(random() > RAND_MAX / 2)
usleep(10);
#endif
//pthread_mutex_lock(&mutex1);
val = SharedVariable;
printf("*** thread %d sees value %d\n", which, val);
//pthread_mutex_lock(&mutex1);
SharedVariable = val+1;
pthread_mutex_unlock(&mutex1);
}
val=SharedVariable;
printf("Thread %d sees final value %d\n", which, val);
//pthread_mutex_destroy(&mutex1);
//pthread_exit((void*) 0);
//pthread_mutex_unlock(&mutex1);
}
int main (int argc, char *argv[])
{
if(atoi(argv[1]) > 0){
int num_threads = atoi(argv[1]);
//pthread_mutex_init(&mutex1, NULL);
pthread_t threads[num_threads];
int rc;
long t;
rc = pthread_mutex_lock(&mutex1);
for(t=0; t< num_threads; t++){
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, SimpleThread, (void* )t);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
//pthread_join(thread1);
}
rc= pthread_mutex_unlock(&mutex1);
}
else{
printf("ERROR: The parameter should be a valid positive number.");
exit(-1);
}
pthread_mutex_destroy(&mutex1);
pthread_exit(NULL);
}
Any suggestions or help is greatly appreciated!
Thanks in advanced!
You need to use a barrier (pthread_barrier_wait()) before checking for the final value - this ensures that no thread will proceed until all threads have reached the barrier.
In addition, you should be calling pthread_join() to wait for the threads to finish, and you only need to hold the mutex around the increment:
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
pthread_mutex_t mutex1 = PTHREAD_MUTEX_INITIALIZER;
pthread_barrier_t barrier1;
int SharedVariable = 0;
void *SimpleThread(void *args)
{
int num,val;
int which = (int)args;
for(num = 0; num < 20; num++) {
#ifdef PTHREAD_SYNC
if(random() > RAND_MAX / 2)
usleep(10);
#endif
pthread_mutex_lock(&mutex1);
val = SharedVariable;
printf("*** thread %d sees value %d\n", which, val);
SharedVariable = val + 1;
pthread_mutex_unlock(&mutex1);
}
pthread_barrier_wait(&barrier1);
val = SharedVariable;
printf("Thread %d sees final value %d\n", which, val);
return 0;
}
int main (int argc, char *argv[])
{
int num_threads = argc > 1 ? atoi(argv[1]) : 0;
if (num_threads > 0) {
pthread_t threads[num_threads];
int rc;
long t;
rc = pthread_barrier_init(&barrier1, NULL, num_threads);
if (rc) {
fprintf(stderr, "pthread_barrier_init: %s\n", strerror(rc));
exit(1);
}
for (t = 0; t < num_threads; t++) {
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, SimpleThread, (void* )t);
if (rc) {
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
}
for (t = 0; t < num_threads; t++) {
pthread_join(threads[t], NULL);
}
}
else {
printf("ERROR: The parameter should be a valid positive number.\n");
exit(-1);
}
return 0;
}
Try to move the pthread_mutext_unlock(&mutext1) out of the for loop in your SimpleThread. You lock once and unlock mutiple(20) times in your original code.
Alternatively, you could move pthread_mutex_lock(&mutext1) into the for loop, just before you read and modify your SharedVariable. In this case, each thread's add-by-one operation may not consecutive but each thread will get the correct final value.
And before you read the final value of the SharedVariable, use a barrier to wait all the threads finish their job.

Resources