Why useEffect doesn't trigger on document change? - reactjs

I am writing custom hook to set new locale every time when the HTML lang attribute changes, but it seems the useEffect hook doesn't fire when the document.documentElement.lang is changed with javascript. I know how to solve this, my question is why does it behave like this?
export const useLocale = (): LocaleObject => {
const [lang, setLang] = useState<string>(document.documentElement.lang);
useEffect(() => {
setLang(document.documentElement.lang);
}, [document.documentElement.lang]); // useEffect is not triggered when document.documentElement.lang changes
return locale[lang];
};

As #DennisVash written in his comment:
Why? Because the change to document.documentElement.lang won't trigger
the hook. Only a render will trigger the hook, and if lang changed the
callback will be executed.
However, since changing the property actually changes the lang attribute value in the DOM, you can use a MutationObserver to track the lang attribute values.
I've created a custom useMutationObserver hook to track mutations in the DOM, and based useLocale on it.
const { useRef, useEffect, useState, useCallback } = React;
const useMutationObserver = (domNodeSelector, observerOptions, cb) => {
useEffect(() => {
const targetNode = document.querySelector(domNodeSelector);
const observer = new MutationObserver(cb);
observer.observe(targetNode, observerOptions);
return () => {
observer.disconnect();
};
}, [domNodeSelector, observerOptions, cb]);
}
const options = { attributes: true };
const useLocale = () => {
const [lang, setLang] = useState(document.documentElement.lang);
const handler = useCallback(mutationList => {
mutationList.forEach(mutation => {
if(mutation.type !== 'attributes' || mutation.attributeName !== 'lang') return;
setLang(document.documentElement.lang);
});
}, []);
useMutationObserver('html', options, handler);
return lang; // locale[lang]
};
const Demo = () => {
const locale = useLocale();
return <div>{locale}</div>;
};
document.documentElement.lang = 'en'; // base lang
ReactDOM.render(
<Demo />,
root
);
// example - changing the lang
setTimeout(() => document.documentElement.lang = 'fr', 1000);
setTimeout(() => document.documentElement.lang = 'ru', 3000);
<script crossorigin src="https://unpkg.com/react#17/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#17/umd/react-dom.development.js"></script>
<div id="root"></div>

Related

Need to update React component on window resize

I am trying to access the window object inside of a React.js component as I want to create a state which holds the dynamic innerWidth value of the window object. I was able to make it work when the page gets refreshed but not when I resize the page with the dev tools dynamically.
Here is the code that works for me on refresh:
const About = () => {
const [bioType, setBioType] = useState("");
const truncateText = () =>
window.innerWidth > 1024 ? setBioType("desktop") : setBioType("mobile");
useEffect(() => {
truncateText();
});
return ({
bioType === 'desktop' ? ... : ....
})
}
However, when I resize the web page with Dev Tools, it doesn't work. Could someone give me a hint? Thanks.`
Changing the windows width doesn't cause React to react to the change, and re-render. You need to use an event handler to listen to the resize event, use a ResizeObserver or use MatchMedia, and listen to the changes.
Example with MatchMedia:
const { useState, useEffect } = React;
const MIN_WIDTH = 600;
const getBioType = matches => matches ? 'desktop' : 'mobile';
const About = () => {
const [bioType, setBioType] = useState(() => getBioType(window.innerWidth > MIN_WIDTH));
useEffect(() => {
const mql = window.matchMedia(`(min-width: ${MIN_WIDTH}px)`);
const handler = e => setBioType(getBioType(e.matches));
mql.addEventListener('change', handler);
return () => {
mql.removeEventListener('change', handler);
};
}, []);
return bioType;
}
ReactDOM
.createRoot(root)
.render(<About />);
<script crossorigin src="https://unpkg.com/react#18/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.development.js"></script>
<div id="root"></div>

How do i trigger a useEffect based on a sharedValue from the Reanimated libary

How do i trigger a useEffect based on a sharedValue from the Reanimated libary?
const sharedValue = useSharedValue(0);
useEffect(() => {
console.log("exectue functions");
}, [sharedValue.value]);
Is there a best practice for this. Or is there another way to trigger functions (sync and async) based on a change in a sharedValue.
You can use:
useAnimatedReaction;
useDerivedValue;
Solution with useAnimatedReaction
const sharedValue = useSharedValue(0);
useAnimatedReaction(() => {
return sharedValue.value;
}, (result, previous) => {
if (result !== previous) {
console.log(result)
}
}, []); // No need to pass dependencies
Solution with useDerivedValue
const sharedValue = useSharedValue(0);
useDerivedValue(() => {
console.log(sharedValue.value);
}, []); // No need to pass dependencies
useSharedValue in the Reanimated v2 library actually returns a reference and in react useEffect does not trigger on mutation in reference variable. So if you want to execute functions with changing useSharedValue I suggest you use useCallback or a function trigger.
EDIT:
UseCallback would only work for node references such as
const Component = () => {
const [isMounted, toggle] = useReducer((p) => !p, true);
const [elementRect, setElementRect] = useState();
const handleRect = useCallback((node) => {
setElementRect(node?.getBoundingClientRect());
}, []);
return (
<>
{isMounted && <div ref={handleRect}>Example</div>}
<button onClick={toggle}>Toggle</button>
<pre>{JSON.stringify(elementRect, null, 2)}</pre>
</>
);
};
If you want to make one with sharedRef then functional trigger is your only option:
const Component = () => {
const shared = useSharedValue(0);
const _incShared = () => shared.value++;
return(
<View></View>
)
}

What is the good practice way to prevent a useEffect from triggering on initial render? [duplicate]

According to the docs:
componentDidUpdate() is invoked immediately after updating occurs. This method is not called for the initial render.
We can use the new useEffect() hook to simulate componentDidUpdate(), but it seems like useEffect() is being ran after every render, even the first time. How do I get it to not run on initial render?
As you can see in the example below, componentDidUpdateFunction is printed during the initial render but componentDidUpdateClass was not printed during the initial render.
function ComponentDidUpdateFunction() {
const [count, setCount] = React.useState(0);
React.useEffect(() => {
console.log("componentDidUpdateFunction");
});
return (
<div>
<p>componentDidUpdateFunction: {count} times</p>
<button
onClick={() => {
setCount(count + 1);
}}
>
Click Me
</button>
</div>
);
}
class ComponentDidUpdateClass extends React.Component {
constructor(props) {
super(props);
this.state = {
count: 0,
};
}
componentDidUpdate() {
console.log("componentDidUpdateClass");
}
render() {
return (
<div>
<p>componentDidUpdateClass: {this.state.count} times</p>
<button
onClick={() => {
this.setState({ count: this.state.count + 1 });
}}
>
Click Me
</button>
</div>
);
}
}
ReactDOM.render(
<div>
<ComponentDidUpdateFunction />
<ComponentDidUpdateClass />
</div>,
document.querySelector("#app")
);
<script src="https://unpkg.com/react#16.7.0-alpha.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.7.0-alpha.0/umd/react-dom.development.js"></script>
<div id="app"></div>
We can use the useRef hook to store any mutable value we like, so we could use that to keep track of if it's the first time the useEffect function is being run.
If we want the effect to run in the same phase that componentDidUpdate does, we can use useLayoutEffect instead.
Example
const { useState, useRef, useLayoutEffect } = React;
function ComponentDidUpdateFunction() {
const [count, setCount] = useState(0);
const firstUpdate = useRef(true);
useLayoutEffect(() => {
if (firstUpdate.current) {
firstUpdate.current = false;
return;
}
console.log("componentDidUpdateFunction");
});
return (
<div>
<p>componentDidUpdateFunction: {count} times</p>
<button
onClick={() => {
setCount(count + 1);
}}
>
Click Me
</button>
</div>
);
}
ReactDOM.render(
<ComponentDidUpdateFunction />,
document.getElementById("app")
);
<script src="https://unpkg.com/react#16.7.0-alpha.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.7.0-alpha.0/umd/react-dom.development.js"></script>
<div id="app"></div>
You can turn it into custom hooks, like so:
import React, { useEffect, useRef } from 'react';
const useDidMountEffect = (func, deps) => {
const didMount = useRef(false);
useEffect(() => {
if (didMount.current) func();
else didMount.current = true;
}, deps);
}
export default useDidMountEffect;
Usage example:
import React, { useState, useEffect } from 'react';
import useDidMountEffect from '../path/to/useDidMountEffect';
const MyComponent = (props) => {
const [state, setState] = useState({
key: false
});
useEffect(() => {
// you know what is this, don't you?
}, []);
useDidMountEffect(() => {
// react please run me if 'key' changes, but not on initial render
}, [state.key]);
return (
<div>
...
</div>
);
}
// ...
I made a simple useFirstRender hook to handle cases like focussing a form input:
import { useRef, useEffect } from 'react';
export function useFirstRender() {
const firstRender = useRef(true);
useEffect(() => {
firstRender.current = false;
}, []);
return firstRender.current;
}
It starts out as true, then switches to false in the useEffect, which only runs once, and never again.
In your component, use it:
const firstRender = useFirstRender();
const phoneNumberRef = useRef(null);
useEffect(() => {
if (firstRender || errors.phoneNumber) {
phoneNumberRef.current.focus();
}
}, [firstRender, errors.phoneNumber]);
For your case, you would just use if (!firstRender) { ....
Same approach as Tholle's answer, but using useState instead of useRef.
const [skipCount, setSkipCount] = useState(true);
...
useEffect(() => {
if (skipCount) setSkipCount(false);
if (!skipCount) runYourFunction();
}, [dependencies])
EDIT
While this also works, it involves updating state which will cause your component to re-render. If all your component's useEffect calls (and also all of its children's) have a dependency array, this doesn't matter. But keep in mind that any useEffect without a dependency array (useEffect(() => {...}) will be run again.
Using and updating useRef will not cause any re-renders.
#ravi, yours doesn't call the passed-in unmount function. Here's a version that's a little more complete:
/**
* Identical to React.useEffect, except that it never runs on mount. This is
* the equivalent of the componentDidUpdate lifecycle function.
*
* #param {function:function} effect - A useEffect effect.
* #param {array} [dependencies] - useEffect dependency list.
*/
export const useEffectExceptOnMount = (effect, dependencies) => {
const mounted = React.useRef(false);
React.useEffect(() => {
if (mounted.current) {
const unmount = effect();
return () => unmount && unmount();
} else {
mounted.current = true;
}
}, dependencies);
// Reset on unmount for the next mount.
React.useEffect(() => {
return () => mounted.current = false;
}, []);
};
a simple way is to create a let, out of your component and set in to true.
then say if its true set it to false then return (stop) the useEffect function
like that:
import { useEffect} from 'react';
//your let must be out of component to avoid re-evaluation
let isFirst = true
function App() {
useEffect(() => {
if(isFirst){
isFirst = false
return
}
//your code that don't want to execute at first time
},[])
return (
<div>
<p>its simple huh...</p>
</div>
);
}
its Similar to #Carmine Tambasciabs solution but without using state :)
‍‍‍‍‍‍
‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
function useEffectAfterMount(effect, deps) {
const isMounted = useRef(false);
useEffect(() => {
if (isMounted.current) return effect();
else isMounted.current = true;
}, deps);
// reset on unmount; in React 18, components can mount again
useEffect(() => {
isMounted.current = false;
});
}
We need to return what comes back from effect(), because it might be a cleanup function. But we don't need to determine if it is or not. Just pass it on and let useEffect figure it out.
In an earlier version of this post I said resetting the ref (isMounted.current = false) wasn't necessary. But in React 18 it is, because components can remount with their previous state (thanks #Whatabrain).
I thought creating a custom hook would be overkill and I didn't want to muddle my component's readability by using the useLayoutEffect hook for something unrelated to layouts, so, in my case, I simply checked to see if the value of my stateful variable selectedItem that triggers the useEffect callback is its original value in order to determine if it's the initial render:
export default function MyComponent(props) {
const [selectedItem, setSelectedItem] = useState(null);
useEffect(() => {
if(!selectedItem) return; // If selected item is its initial value (null), don't continue
//... This will not happen on initial render
}, [selectedItem]);
// ...
}
This is the best implementation I've created so far using typescript. Basically, the idea is the same, using the Ref but I'm also considering the callback returned by useEffect to perform cleanup on component unmount.
import {
useRef,
EffectCallback,
DependencyList,
useEffect
} from 'react';
/**
* #param effect
* #param dependencies
*
*/
export default function useNoInitialEffect(
effect: EffectCallback,
dependencies?: DependencyList
) {
//Preserving the true by default as initial render cycle
const initialRender = useRef(true);
useEffect(() => {
let effectReturns: void | (() => void) = () => {};
// Updating the ref to false on the first render, causing
// subsequent render to execute the effect
if (initialRender.current) {
initialRender.current = false;
} else {
effectReturns = effect();
}
// Preserving and allowing the Destructor returned by the effect
// to execute on component unmount and perform cleanup if
// required.
if (effectReturns && typeof effectReturns === 'function') {
return effectReturns;
}
return undefined;
}, dependencies);
}
You can simply use it, as usual as you use the useEffect hook but this time, it won't run on the initial render. Here is how you can use this hook.
useNoInitialEffect(() => {
// perform something, returning callback is supported
}, [a, b]);
If you use ESLint and want to use the react-hooks/exhaustive-deps rule for this custom hook:
{
"rules": {
// ...
"react-hooks/exhaustive-deps": ["warn", {
"additionalHooks": "useNoInitialEffect"
}]
}
}
#MehdiDehghani, your solution work perfectly fine, one addition you have to do is on unmount, reset the didMount.current value to false. When to try to use this custom hook somewhere else, you don't get cache value.
import React, { useEffect, useRef } from 'react';
const useDidMountEffect = (func, deps) => {
const didMount = useRef(false);
useEffect(() => {
let unmount;
if (didMount.current) unmount = func();
else didMount.current = true;
return () => {
didMount.current = false;
unmount && unmount();
}
}, deps);
}
export default useDidMountEffect;
Simplified implementation
import { useRef, useEffect } from 'react';
function MyComp(props) {
const firstRender = useRef(true);
useEffect(() => {
if (firstRender.current) {
firstRender.current = false;
} else {
myProp = 'some val';
};
}, [props.myProp])
return (
<div>
...
</div>
)
}
You can use custom hook to run use effect after mount.
const useEffectAfterMount = (cb, dependencies) => {
const mounted = useRef(true);
useEffect(() => {
if (!mounted.current) {
return cb();
}
mounted.current = false;
}, dependencies); // eslint-disable-line react-hooks/exhaustive-deps
};
Here is the typescript version:
const useEffectAfterMount = (cb: EffectCallback, dependencies: DependencyList | undefined) => {
const mounted = useRef(true);
useEffect(() => {
if (!mounted.current) {
return cb();
}
mounted.current = false;
}, dependencies); // eslint-disable-line react-hooks/exhaustive-deps
};
For people who are having trouble with React 18 strict mode calling the useeffect on the initial render twice, try this:
// The init variable is necessary if your state is an object/array, because the == operator compares the references, not the actual values.
const init = [];
const [state, setState] = useState(init);
const dummyState = useRef(init);
useEffect(() => {
// Compare the old state with the new state
if (dummyState.current == state) {
// This means that the component is mounting
} else {
// This means that the component updated.
dummyState.current = state;
}
}, [state]);
Works in development mode...
function App() {
const init = [];
const [state, setState] = React.useState(init);
const dummyState = React.useRef(init);
React.useEffect(() => {
if (dummyState.current == state) {
console.log('mount');
} else {
console.log('update');
dummyState.current = state;
}
}, [state]);
return (
<button onClick={() => setState([...state, Math.random()])}>Update state </button>
);
}
ReactDOM.createRoot(document.getElementById("app")).render(
<React.StrictMode>
<App />
</React.StrictMode>
);
<script crossorigin src="https://unpkg.com/react#18/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.development.js"></script>
<div id="app"></div>
And in production.
function App() {
const init = [];
const [state, setState] = React.useState(init);
const dummyState = React.useRef(init);
React.useEffect(() => {
if (dummyState.current == state) {
console.log('mount');
} else {
console.log('update');
dummyState.current = state;
}
}, [state]);
return (
<button onClick={() => setState([...state, Math.random()])}>Update state </button>
);
}
ReactDOM.createRoot(document.getElementById("app")).render(
<React.StrictMode>
<App />
</React.StrictMode>
);
<script crossorigin src="https://unpkg.com/react#18/umd/react.production.min.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.production.min.js"></script>
<div id="app"></div>
If you want to skip the first render, you can create a state "firstRenderDone" and set it to true in the useEffect with empty dependecy list (that works like a didMount). Then, in your other useEffect, you can check if the first render was already done before doing something.
const [firstRenderDone, setFirstRenderDone] = useState(false);
//useEffect with empty dependecy list (that works like a componentDidMount)
useEffect(() => {
setFirstRenderDone(true);
}, []);
// your other useEffect (that works as componetDidUpdate)
useEffect(() => {
if(firstRenderDone){
console.log("componentDidUpdateFunction");
}
}, [firstRenderDone]);
All previous are good, but this can be achieved in a simplier way considering that the action in useEffect can be "skipped" placing an if condition(or any other ) that is basically not run first time, and still with the dependency.
For example I had the case of :
Load data from an API but my title has to be "Loading" till the date were not there, so I have an array, tours that is empty at beginning and show the text "Showing"
Have a component rendered with different information from those API.
The user can delete one by one those info, even all making the tour array empty again as the beginning but this time the API fetch is been already done
Once the tour list is empty by deleting then show another title.
so my "solution" was to create another useState to create a boolean value that change only after the data fetch making another condition in useEffect true in order to run another function that also depend on the tour length.
useEffect(() => {
if (isTitle) {
changeTitle(newTitle)
}else{
isSetTitle(true)
}
}, [tours])
here my App.js
import React, { useState, useEffect } from 'react'
import Loading from './Loading'
import Tours from './Tours'
const url = 'API url'
let newTours
function App() {
const [loading, setLoading ] = useState(true)
const [tours, setTours] = useState([])
const [isTitle, isSetTitle] = useState(false)
const [title, setTitle] = useState("Our Tours")
const newTitle = "Tours are empty"
const removeTours = (id) => {
newTours = tours.filter(tour => ( tour.id !== id))
return setTours(newTours)
}
const changeTitle = (title) =>{
if(tours.length === 0 && loading === false){
setTitle(title)
}
}
const fetchTours = async () => {
setLoading(true)
try {
const response = await fetch(url)
const tours = await response.json()
setLoading(false)
setTours(tours)
}catch(error) {
setLoading(false)
console.log(error)
}
}
useEffect(()=>{
fetchTours()
},[])
useEffect(() => {
if (isTitle) {
changeTitle(newTitle)
}else{
isSetTitle(true)
}
}, [tours])
if(loading){
return (
<main>
<Loading />
</main>
)
}else{
return (
<main>
<Tours tours={tours} title={title} changeTitle={changeTitle}
removeTours={removeTours} />
</main>
)
}
}
export default App
const [dojob, setDojob] = useState(false);
yourfunction(){
setDojob(true);
}
useEffect(()=>{
if(dojob){
yourfunction();
setDojob(false);
}
},[dojob]);

React useState rerender trigger behaves different depending of when its called

Assuming you have a hook that has multiple useState, for example:
function useMyHook() {
const [s1, setS1] = useState();
const [s2, setS2] = useState();
const setFn = useCallback(
() => {
console.log('set s1');
setS1(Date.now());
console.log('set s2');
setS2(Date.now());
},
[setS1, setS2]
);
return setFn;
}
Now, depending of WHEN you call the setFn react will trigger either one or two rerender.
One rerender:
function MyComponent() {
console.log('render')
const setTwoStates = useMyHook()
// sync call => triggers only one re render
useEffect(() => setTwoStates(), [])
// console.logs are: render, set s1, set s2, render
return (
<div>hello</div>
);
}
Two rerenders:
function MyComponent() {
console.log('render')
const setTwoStates = useMyHook()
// as soon as the setFn is called in a later tick, react triggers two re renders
useEffect(() => setTimeout(setTwoStates, 1), [])
// console.logs are: render, set s1, render, set s2, render
return (
<div>hello</div>
);
}
Does anyone have an explanation for this? This can lead to unexpected behaviour depending how you call a hook.
I also created a small example repository in case you want to play around with this
https://github.com/JohannesMerz/react-setstate-rerenders
React will batch state setters when they set state in useEffect callbacks or event handlers (while the function is running) but in your async example the state is set after the effect function has returned.
const syncFn = () =>
console.log('in sync function');
const asyncFn = () => setTimeout(
()=>console.log('in async function'),
10
);
syncFn();
console.log('sync function returned');
asyncFn();
console.log('async function returned');
You can see in that snippet that in async function logs after async function returned so any set states that would happen would happen after the effect callback or event handler returned and cannot be batched unless you explicitly tell React to batch it.
You can use unstable_batchedUpdates to tell react to batch the updates:
const App = () => {
const [item1, setItem1] = React.useState(0);
const [item2, setItem2] = React.useState(0);
const render = React.useRef(0);
//mutate render ref (shows how often component is rendered)
render.current++;
const asyncUpdates = React.useCallback(() => {
Promise.resolve().then(() => {
ReactDOM.unstable_batchedUpdates(() => {
setItem1((item) => item + 1);
setItem2((item) => item + 1);
});
});
}, []);
const syncUpdates = React.useCallback(() => {
setItem1((item) => item + 1);
setItem2((item) => item + 1);
}, []);
const asyncNonBatchedUpdates = React.useCallback(() => {
Promise.resolve().then(() => {
setItem1((item) => item + 1);
setItem2((item) => item + 1);
});
}, []);
//using asyncUpdates in effect on mount
React.useEffect(asyncUpdates, []);
return (
<div>
<h1>Rendered: {render.current}</h1>
<div>
<div>item1:{item1}</div>
<div>item2:{item2}</div>
</div>
{/* run async updates as event handler */}
<button onClick={asyncUpdates}>async updates</button>
<button onClick={syncUpdates}>sync updates</button>
<button onClick={asyncNonBatchedUpdates}>
async non bathed updates
</button>
</div>
);
};
ReactDOM.render(<App />, document.getElementById('root'));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.4/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.4/umd/react-dom.production.min.js"></script>
<div id="root"></div>

React Sequential Rendering Hook

I've got some components which need to render sequentially once they've loaded or marked themselves as ready for whatever reason.
In a typical {things.map(thing => <Thing {...thing} />} example, they all render at the same time, but I want to render them one by one I created a hook to to provide a list which only contains the sequentially ready items to render.
The problem I'm having is that the children need a function in order to tell the hook when to add the next one into its ready to render state. This function ends up getting changed each time and as such causes an infinite number of re-renders on the child components.
In the examples below, the child component useEffect must rely on the dependency done to pass the linter rules- if i remove this it works as expected because done isn't a concern whenever it changes but obviously that doesn't solve the issue.
Similarly I could add if (!attachment.__loaded) { into the child component but then the API is poor for the hook if the children need specific implementation such as this.
I think what I need is a way to stop the function being recreated each time but I've not worked out how to do this.
Codesandbox link
useSequentialRenderer.js
import { useReducer, useEffect } from "react";
const loadedProperty = "__loaded";
const reducer = (state, {i, type}) => {
switch (type) {
case "ready":
const copy = [...state];
copy[i][loadedProperty] = true;
return copy;
default:
return state;
}
};
const defaults = {};
export const useSequentialRenderer = (input, options = defaults) => {
const [state, dispatch] = useReducer(options.reducer || reducer, input);
const index = state.findIndex(a => !a[loadedProperty]);
const sliced = index < 0 ? state.slice() : state.slice(0, index + 1);
const items = sliced.map((item, i) => {
function done() {
dispatch({ type: "ready", i });
return i;
}
return { ...item, done };
});
return { items };
};
example.js
import React, { useEffect, useState } from "react";
import ReactDOM from "react-dom";
import { useSequentialRenderer } from "./useSequentialRenderer";
const Attachment = ({ children, done }) => {
const [loaded, setLoaded] = useState(false);
useEffect(() => {
const delay = Math.random() * 3000;
const timer = setTimeout(() => {
setLoaded(true);
const i = done();
console.log("happening multiple times", i, new Date());
}, delay);
return () => clearTimeout(timer);
}, [done]);
return <div>{loaded ? children : "loading"}</div>;
};
const Attachments = props => {
const { items } = useSequentialRenderer(props.children);
return (
<>
{items.map((attachment, i) => {
return (
<Attachment key={attachment.text} done={() => attachment.done()}>
{attachment.text}
</Attachment>
);
})}
</>
);
};
function App() {
const attachments = [1, 2, 3, 4, 5, 6, 7, 8].map(a => ({
loaded: false,
text: a
}));
return (
<div className="App">
<Attachments>{attachments}</Attachments>
</div>
);
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
Wrap your callback in an aditional layer of dependency check with useCallback. This will ensure a stable identity across renders
const Component = ({ callback }) =>{
const stableCb = useCallback(callback, [])
useEffect(() =>{
stableCb()
},[stableCb])
}
Notice that if the signature needs to change you should declare the dependencies as well
const Component = ({ cb, deps }) =>{
const stableCb = useCallback(cb, [deps])
/*...*/
}
Updated Example:
https://codesandbox.io/s/wizardly-dust-fvxsl
Check if(!loaded){.... setTimeout
or
useEffect with [loaded]);
useEffect(() => {
const delay = Math.random() * 1000;
const timer = setTimeout(() => {
setLoaded(true);
const i = done();
console.log("rendering multiple times", i, new Date());
}, delay);
return () => clearTimeout(timer);
}, [loaded]);
return <div>{loaded ? children : "loading"}</div>;
};

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