I want to do this in a function: How do I find out in a C program if a number is divisible by 2, 3, 4, 5, 6, 8, 9, 25 and 125 without using the % operator and using the divisibility rules? the base should be 10*
To use divisibility rules, you have to work with digits. Perhaps task assumes no division (at least in explicit form - you can extract digits from string representation)
For divisibility by 2, check whether the last digit is in set 0,2,4,6,8
For divisibility by 4, check whether the last digit + doubled previous one is in set 0,4,8. If result is larger than 10, repeat (88=>2*8+8=24=>2*2+4=8)
Similar situation for 8, but sum last + 2*previous + 4*second_from_the_end (512 => 4*5+2*1+2=24=>2*2+4=8)
For divisibility by 5, check whether the last digit is in set 0,5, similar situation for 25, 125
For divisibility by 3, sum all digits, repeat process until result becomes < 10. So-called "digit root" should be in set 0,3,6,9, similar situation for divisibility by 9.
For 6 check divisibilty by both 2 and by 3
I am not strong in C, so my example perhaps is very weird (ideone check)
#include <stdio.h>
int divby3(int n) {
char s[10];
do {
sprintf(s, "%d", n); //transform 72 to char buffer "72"
n = 0;
int i = 0;
while(s[i]) //until nil (end of string) found, we can also use for loop
n += s[i++] - 0x30; //get difference of current char and char "0"
}
while (n >= 10); //until 1-digit value
return (n==0) || (n==3) || (n==6) || (n==9);
}
int divby5(int n) {
char s[10];
int len = sprintf(s, "%d", n);
n = s[len - 1] - 0x30; //last digit
return (n==0) || (n==5);
}
int main(void) {
printf("%d", divby3(72)); //try 71
return 0;
}
A function that uses the a - (a / b * b) implementation of the modulus operator: (credit #MikeCat)
bool isDivisible(int a, int b)
{
if((a - (a / b * b)) == 0) return true;
return false;
}
Usage:
int main(void)
{
int a = 8;
int b = 4;
int c = 3;
bool res = isDivisible(a,b);
bool res2 = isDivisible(a,c);
return 0;
}
EDIT - to address question in comments:
"how can i represent such a program with the divisibility rules? Thank you for your code, i forgott to mention that i have to use the divisibility rules in each function"
The following shows how to pass in divisibility rules as an argument...
const int div_1[] = {2, 3, 4, 5, 6, 8, 9, 25, 125};
const int div_2[] = {7, 5, 17, 12, 11};
int main()
{
size_t size = 0;
size = sizeof div_1/sizeof div_1[0];
bool res = isDivisible(2*3*4*5*6*8*9*25*125, div_1, size);
size = sizeof div_2/sizeof div_2[0];
bool res2 = isDivisible(125, div_2, size);
return 0;
}
// numerator divisor array array size
bool isDivisible(long a, long div_rules[], size_t size)
{
//divisibility rules
const int divisors[] = {2, 3, 4, 5, 6, 8, 9, 25, 125};
for(int i = 0; i<size;i++)
{
if((a - (a / div_rules[i] * div_rules[i])) != 0) return false;
}
return true;
}
Related
Coin-row problem: There is a row of n coins whose values are some positive integers C0, C2, . . . , Cn-1, not necessarily distinct. The goal is to pick up the maximum amount of money subject to the constraint that no two coins adjacent in the initial row can be picked up.
In the below code, n is the size of my array C(or number of coins), and this code returned the right result for the values [10, 2, 4, 6, 3, 9, 5] (the right result being 25). But when I run the same code for the values [3, 12, 10] or [3, 12, 10, 2], I got the wrong result. (The result should be 13 and 14 respectively for the set of values).
Please help me fix my code.
int max(int a, int b) {
if(a > b) return a;
return b;
}
int coin_row(int[] C, int n) {
if(n==1) return C[0];
if(n==2) return max(C[0],C[1];
int F[n], i;
F[0] = 0; F[1] = C[0];
for(i = 2;i < n;i++) {
F[i] = max(C[i] + F[i-2], F[i-1]);
}
return F[n-1];
}
The statement that all numbers will be positive makes things a little easier. From that information we can determine that we never want to skip over two consecutive numbers. We just have to calculate the best sequence possible using the first number and compare it with the best sequence possible using the 2nd number. This is ideal for recursion.
int coin_row(int *C, int n)
{
int first_total;
int second_total;
if (n == 0) return 0;
if (n == 1) return *C;
if (n == 2) return max(*C, *(C+1));
first_total = *C + coin_row(C+2, n-2);
second_total = *(C+1) + coin_row(C+3, n-3);
return(max(first_total, second_total));
}
By breaking down the problem into a sequence of pairs we treat the list as a large binary tree. At every pair you can choose either the first or second number. Calculate the total for each sub-tree and return the greatest value. For example with {10, 2, 4, 6, 3, 9, 5} your paths are:
10 2
/\ /\
4 6 6 3
/\ /\ /\ /\
3 9 9 5 9 5 5 -
Your algorithm is right but there are some bugs in implementation.
You are skipping the value at C[1] as your loop starts from i=2.
Since you are including 0 coin case in your F array, it needs to be of size n+1 for F[n] to exist. With the above corrections we arrive at:
int max(int a, int b) {
if(a > b) return a;
return b;
}
int coin_row(int* C, int n) {
if(n==1) return C[0];
if(n==2) return max(C[0],C[1]);
int F[n+1], i;
F[0] = 0; F[1] = C[0];
for(i = 2 ; i <= n + 1 ; i++) {
F[i] = max(C[i-1] + F[i-2], F[i-1]);
}
return F[n];
}
I am trying to make a program that will count the number of even numbers in the provided arrays. When I run the program now, it will return the amount of numbers in the array, but not the amount of even numbers. For some reason my count_even function doesn't work. Can anyone help?
#include <stdio.h>
int main()
{
int data_array_1[] = { 1, 3, 5, 7, 9, 11 };
int data_array_2[] = { 2, -4, 6, -8, 10, -12, 14, -16 };
int data_array_3[] = { 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 };
int data_array_4[] = { 6, 2, 4, 5, 1, -9 };
int data_array_5[] = { 1, 3, 9, 23, 5, -2, 4 };
int result_1 = count_even(data_array_1, 6);
printf("data_array_1 has %d even numbers.\n", result_1);
int result_2 = count_even(data_array_2, 8);
printf("data_array_2 has %d even numbers.\n", result_2);
int result_3 = count_even(data_array_3, 11);
printf("data_array_3 has %d even numbers.\n", result_3);
int result_4 = count_even(data_array_4, 6);
printf("data_array_4 has %d even numbers.\n", result_4);
int result_5 = count_even(data_array_5, 7);
printf("data_array_5 has %d even numbers.\n", result_5);
return 0;
}
int count_even(int* data_array, int size)
{
int even_num = 0;
for (int i = 0; i == size; i++)
{
if (data_array[size] % 2 == 0)
{
even_num++;
}
}
return even_num;
}
The condition in your for loop is wrong.
The correct condition should say "as long as the index is smaller than size", but yours say "as long as the index equal to to size".
The condition should be i < size.
As for the result, it seems like it should return 0 (for the non-working code), not size.
Also, you are using size as an index, when you should use i.
In your count_even function, you are using the size attribute as the array index, when it should be i
int count_even(int* data_array, int size)
{
int even_num = 0
for(int i = 0; i <= size, ++i)
{
if(data_array[i] % 2 == 0)
{
even_num++;
}
}
return even_num;
}
these two lines are the root of the problems in the code:
for (int i = 0; i == size; i++)
{
if (data_array[size] % 2 == 0)
the for() statement, should be:
for (int i = 0; i < size; i++)
so the loop exits when reaching the end of the array
the if() statement is always looking at the same entry beyond the end of the array, This is undefined behaviour
The if() statement should be:
if (data_array[i] % 2 == 0)
However, the modulo operator & is not a good choice for negative numbers
a better choice would be:
if ( !(data_array[i] & 1 ) )
I have tried to solve the following problem unsuccessfully:
You are given 16 clocks, all set at some position between 1 and 12. The initial configuration is:
12, 9, 3, 12, 6, 6, 9, 3, 12, 9, 12, 9, 12, 12, 6, 6
You are given a set of switch lines:
# define max_switch 10
int switchLines[max_switch][5] =
{
{0,1,2,-1,-1},
{3,7,9,11,-1},
{4,10,14,15,-1},
{0,4,5,6,7},
{6,7,8,10,12},
{0,2,14,15,-1},
{3,14,15,-1,-1},
{4,5,7,14,15},
{1,2,3,4,5},
{3,4,5,9,13}
};
Entries equal to -1 are ignored. When you press a switch, the value of the clocks listed in the switch line increases by 3.
For example pressing the first switch in the initial configuration would yield:
3, 12, 6, 12, 6, 6, 9, 3, 12, 9, 12, 9, 12, 12, 6, 6
You are allowed to press any switch any number of time in any order.
What is the minimum number of switch presses needed to set all the clocks to 12 ?
I am looking for an algorithm to solve the above problem.
Below is the solution I am trying
#include <stdio.h>
#include <stdlib.h>
int clock1[16] ={12, 9, 3, 12 ,6, 6 ,9 ,3 ,12, 9, 12, 9 ,12 ,12, 6 ,6};
int swicthApplied = 0;
#define mac_sw 10
int switchLink[mac_sw][5]=
{
{0,1,2,-1,-1},
{3,7,9,11,-1},
{4,10,14,15,-1},
{0,4,5,6,7},
{6,7,8,10,12},
{0,2,14,15,-1},
{3,14,15,-1,-1},
{4,5,7,14,15},
{1,2,3,4,5},
{3,4,5,9,13}
};
int isSwicthRequired()
{
int i=0, need = 0;
for(i=0;i<16;i++)
{
if(clock1[i] < 12)
{
need = 1;
}
}
return need;
}
int findmax(int array[], int size)
{
int maximum, c, location = 0;
maximum = array[0];
if(array[0] == 0) location = -2;
for (c = 1; c < size; c++)
{
if (array[c] > maximum)
{
maximum = array[c];
location = c ;
}
}
return location +1;
}
runSwicth(int pos)
{
int i =0;
for(i=0;i<5;i++)
{
int valu = switchLink[pos][i];
if(valu == -1 ) continue;
if(clock1 [valu] == 12)
{
// continue;
clock1 [valu] = 3;
}
else
clock1 [valu] = clock1[valu] + 3;
}
printClock(clock1,16);
swicthApplied = 1 + swicthApplied;
//exit(0);
}
int findBestMatchSwitch( void)
{
//if(maxSwicth >=10) return -1;
int maxSwicth = mac_sw,numberofSwicths = 5,i,j;
int array[10] = {0,0,0,0,0,0,0,0,0,0};
for( i = 0;i<maxSwicth;i++)
{
for(j=0;j<numberofSwicths;j++)
{
int pos = switchLink[i][j] ;
if(pos == -1) continue;
if(clock1[pos] != 12)
{
array[i] = array[i] +1;
}
}
}
int loc = findmax(array,10);
if(loc == -1) return -1;
applySwicth(loc -1);
//omitLoc[loc-1] = -1;
return 0;
//exit(0);
}
int runAlignment()
{
int need =0;
while(1)
{
need = isSwicthRequired();
if (need ==0) break;
if(findBestMatchSwitch() == -1)
{
return -1;
}
}
return need;
}
int main(void) {
runAlignment();
printf("Swicthes Required [%d]",swicthApplied);
//getClockneed();
//printClock(clockNeed,16);
return EXIT_SUCCESS;
}
By definition, a solution is a list of switches of minimum length such that, when the switches are pressed in sequence, the initial configuration is transformed into the desired one.
Note that the order in which the switches are pressed doesn't actually matter. Note also that in a minimal solution no switch is pressed more than three times.
Hence for each of ten switches, you have four choices (0 to 3 presses) to consider, i.e. the total number of possibilities to examine is 4^10 or about a million.
Given a sequence of digits, a valley is defined as the region in the sequence that is surrounded (to the left and right) by higher values. The task is to find the number of valleys in the sequence.
For example,
{9,8,7,7,8,9} has one valley at {7,7}
{9,8,7,7,8,6,9} has two valleys at {7,7} and {6}
{7,8,9,8,7} has no valleys
The code I have to compute the number of valleys is as follows:
#include <stdio.h>
#define SIZE 40
int main()
{
int input;
int store[SIZE];
int i = 0;
int j;
int valley = 0;
int count = 0;
printf("Enter sequence: ");
scanf("%d", &input);
while(input != -1)
{
store[i] = input;
i++;
scanf("%d", &input);
}
count = count + i;
for(i = 1; i < count; i++)
{
for(j = i; j < i + 1; j++)
{
if((store[j-1] > store[j]) && (store[j] < store[j+1]))
{
valley = valley + 1;
break;
}
}
}
printf("Number of valleys: %d", valley);
return 0;
}
I am able to display the correct answer if the input is "3 2 1 2 3". However, if in between the number is equal to another and they are side by side (for example, "3 1 1 2"), the program will compute the wrong answer.
How do I go about writing the program so that I am able to display the correct number of valleys?
Look for slope changes from down to up.
Rather than a double nested for loop, march along looking for slope changes from down to up. Consider any slope of 0 to be the same as the previous slope.
size_t Valley(const int *store, size_t count) {
size_t valley = 0;
int slope = -1;
size_t i;
// Find first down slope
for (i = 1; i < count; i++) {
if (store[i] < store[i - 1]) {
break;
}
}
for (; i < count; i++) {
int newslope = (store[i] > store[i - 1]) - (store[i] < store[i - 1]);
// Loop for slope changes
if (newslope == -slope) {
if (newslope > 0)
valley++;
slope = newslope;
}
}
return valley;
}
Test code.
void Vtest(const int *store, size_t count) {
size_t n = Valley(store, count);
printf("%zu %zu\n", count, n);
}
void Vtests(void) {
int a1[] = { 9, 8, 7, 7, 8, 9 };
Vtest(a1, sizeof a1 / sizeof a1[0]);
int a2[] = { 9, 8, 7, 7, 8, 6, 9 };
Vtest(a2, sizeof a2 / sizeof a2[0]);
int a3[] = { 7, 8, 9, 8, 7 };
Vtest(a3, sizeof a3 / sizeof a3[0]);
int a4[] = { 3, 2, 1, 2, 3 };
Vtest(a4, sizeof a4 / sizeof a4[0]);
int a5[] = { 8, 7, 7, 8, 6 };
Vtest(a5, sizeof a5 / sizeof a5[0]);
}
int main(void) {
Vtests();
return 0;
}
Output
6 1
7 2
5 0
5 1
5 1
The problem is here:
if((store[j-1] > store[j] )&&(store[j] < store[j+1]))
In both comparations you are using index j, so this program finds only valleys with length 1. Try this modification:
if((store[i-1] > store[i] )&&(store[j] < store[j+1]))
Also I am not sure, that it is right to break; in this situation. But it is not clear now, which answer is correct in case 3 1 2 3 - one (1) or two (1 and 1 2). From your first example we can see, that right answer is one, but it is not obvious from the definition.
Depending on whether you define valley as a higher value to the IMMEDIATE left/right of a given point you may need to adjust the Valley function provided by chux as follows:
size_t Valley (const int *store, size_t count) {
...
i++;
for (; i < count; i++) {
int newslope = (store[i] > store[i - 1]) - (store[i] < store[i - 1]);
if (newslope == -slope) {
if (newslope > 0)
valley++;
}
slope = newslope;
}
...
}
output:
$ ./bin/valleyt
6 0
7 1
5 0
5 1
5 0
This is a supplement to the answer provided by chux, and the input data is as he provided in his answer. This code just limits the definition of a valley to being created by 3 adjacent points. (a special case of the general answer of a change from negative to positive slope with intervening equivalent points)
Let's say I have an integer called 'score', that looks like this:
int score = 1529587;
Now what I want to do is get each digit 1, 5, 2, 9, 5, 8, 7 from the score using bitwise operators(See below edit note).
I'm pretty sure this can be done since I've once used a similar method to extract the red green and blue values from a hexadecimal colour value.
How would I do this?
Edit
It doesn't necessarily have to be bitwise operators, I just thought it'd be simpler that way.
You use the modulo operator:
while(score)
{
printf("%d\n", score % 10);
score /= 10;
}
Note that this will give you the digits in reverse order (i.e. least significant digit first). If you want the most significant digit first, you'll have to store the digits in an array, then read them out in reverse order.
RGB values fall nicely on bit boundaries; decimal digits don't. I don't think there's an easy way to do this using bitwise operators at all. You'd need to use decimal operators like modulo 10 (% 10).
Agree with previous answers.
A little correction: There's a better way to print the decimal digits from left to right, without allocating extra buffer. In addition you may want to display a zero characeter if the score is 0 (the loop suggested in the previous answers won't print anythng).
This demands an additional pass:
int div;
for (div = 1; div <= score; div *= 10)
;
do
{
div /= 10;
printf("%d\n", score / div);
score %= div;
} while (score);
Don't reinvent the wheel. C has sprintf for a reason.
Since your variable is called score, I'm guessing this is for a game where you're planning to use the individual digits of the score to display the numeral glyphs as images. In this case, sprintf has convenient format modifiers that will let you zero-pad, space-pad, etc. the score to a fixed width, which you may want to use.
This solution gives correct results over the entire range [0,UINT_MAX]
without requiring digits to be buffered.
It also works for wider types or signed types (with positive values) with appropriate type changes.
This kind of approach is particularly useful on tiny environments (e.g. Arduino bootloader) because it doesn't end up pulling in all the printf() bloat (when printf() isn't used for demo output) and uses very little RAM. You can get a look at value just by blinking a single led :)
#include <limits.h>
#include <stdio.h>
int
main (void)
{
unsigned int score = 42; // Works for score in [0, UINT_MAX]
printf ("score via printf: %u\n", score); // For validation
printf ("score digit by digit: ");
unsigned int div = 1;
unsigned int digit_count = 1;
while ( div <= score / 10 ) {
digit_count++;
div *= 10;
}
while ( digit_count > 0 ) {
printf ("%d", score / div);
score %= div;
div /= 10;
digit_count--;
}
printf ("\n");
return 0;
}
Usually, this problem resolve with using the modulo of a number in a loop or convert a number to a string. For convert a number to a string, you may can use the function itoa, so considering the variant with the modulo of a number in a loop.
Content of a file get_digits.c
$ cat get_digits.c
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
// return a length of integer
unsigned long int get_number_count_digits(long int number);
// get digits from an integer number into an array
int number_get_digits(long int number, int **digits, unsigned int *len);
// for demo features
void demo_number_get_digits(long int number);
int
main()
{
demo_number_get_digits(-9999999999999);
demo_number_get_digits(-10000000000);
demo_number_get_digits(-1000);
demo_number_get_digits(-9);
demo_number_get_digits(0);
demo_number_get_digits(9);
demo_number_get_digits(1000);
demo_number_get_digits(10000000000);
demo_number_get_digits(9999999999999);
return EXIT_SUCCESS;
}
unsigned long int
get_number_count_digits(long int number)
{
if (number < 0)
number = llabs(number);
else if (number == 0)
return 1;
if (number < 999999999999997)
return floor(log10(number)) + 1;
unsigned long int count = 0;
while (number > 0) {
++count;
number /= 10;
}
return count;
}
int
number_get_digits(long int number, int **digits, unsigned int *len)
{
number = labs(number);
// termination count digits and size of a array as well as
*len = get_number_count_digits(number);
*digits = realloc(*digits, *len * sizeof(int));
// fill up the array
unsigned int index = 0;
while (number > 0) {
(*digits)[index] = (int)(number % 10);
number /= 10;
++index;
}
// reverse the array
unsigned long int i = 0, half_len = (*len / 2);
int swap;
while (i < half_len) {
swap = (*digits)[i];
(*digits)[i] = (*digits)[*len - i - 1];
(*digits)[*len - i - 1] = swap;
++i;
}
return 0;
}
void
demo_number_get_digits(long int number)
{
int *digits;
unsigned int len;
digits = malloc(sizeof(int));
number_get_digits(number, &digits, &len);
printf("%ld --> [", number);
for (unsigned int i = 0; i < len; ++i) {
if (i == len - 1)
printf("%d", digits[i]);
else
printf("%d, ", digits[i]);
}
printf("]\n");
free(digits);
}
Demo with the GNU GCC
$~/Downloads/temp$ cc -Wall -Wextra -std=c11 -o run get_digits.c -lm
$~/Downloads/temp$ ./run
-9999999999999 --> [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]
-10000000000 --> [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
-1000 --> [1, 0, 0, 0]
-9 --> [9]
0 --> [0]
9 --> [9]
1000 --> [1, 0, 0, 0]
10000000000 --> [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
9999999999999 --> [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]
Demo with the LLVM/Clang
$~/Downloads/temp$ rm run
$~/Downloads/temp$ clang -std=c11 -Wall -Wextra get_digits.c -o run -lm
setivolkylany$~/Downloads/temp$ ./run
-9999999999999 --> [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]
-10000000000 --> [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
-1000 --> [1, 0, 0, 0]
-9 --> [9]
0 --> [0]
9 --> [9]
1000 --> [1, 0, 0, 0]
10000000000 --> [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
9999999999999 --> [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]
Testing environment
$~/Downloads/temp$ cc --version | head -n 1
cc (Debian 4.9.2-10) 4.9.2
$~/Downloads/temp$ clang --version
Debian clang version 3.5.0-10 (tags/RELEASE_350/final) (based on LLVM 3.5.0)
Target: x86_64-pc-linux-gnu
Thread model: posix
#include<stdio.h>
int main() {
int num; //given integer
int reminder;
int rev=0; //To reverse the given integer
int count=1;
printf("Enter the integer:");
scanf("%i",&num);
/*First while loop will reverse the number*/
while(num!=0)
{
reminder=num%10;
rev=rev*10+reminder;
num/=10;
}
/*Second while loop will give the number from left to right*/
while(rev!=0)
{
reminder=rev%10;
printf("The %d digit is %d\n",count, reminder);
rev/=10;
count++; //to give the number from left to right
}
return (EXIT_SUCCESS);}
First convert your integer to a string using sprintf, then do whatever you want with its elements, that are chars. Assuming an unsigned score:
unsigned int score = 1529587, i;
char stringScore [11] = { 0 };
sprintf( stringScore, "%d, score );
for( i=0; i<strlen(stringScore); i++ )
printf( "%c\n", stringScore[i] );
Please note how:
It prints digits starting from the most significant one
stringScore is 11 characters long assuming that the size of int, in your platform, is 4 bytes, so that the maximum integer is 10 digits long. The eleventh one is for the string terminator character '\0'.
sprintf makes all the work for you
Do you need to have an integer for every single digit?
Since we are sure that stringScore contains only digits, the conversion is really easy. If dig is the character containing the digit, the corresponding integer can be obtained in this way:
int intDigit = dig - '0';
//this can be easily understandable for beginners
int score=12344534;
int div;
for (div = 1; div <= score; div *= 10)
{
}
/*for (div = 1; div <= score; div *= 10); for loop with semicolon or empty body is same*/
while(div>1)
{
div /= 10;
printf("%d\n`enter code here`", score / div);
score %= div;
}
I've made this solution, it-s simple instead read an integer, i read a string (char array in C), then write with a for bucle, the code also write the sum of digits
// #include<string.h>
scanf("%s", n);
int total = 0;
for (int i = 0; i< strlen(n); i++){
printf("%c", n[i]);
total += (int)(n[i]) -48;
}
printf("%d", total);