SVG file not getting shown in HTML - reactjs

I am trying to display a locale SVG file but it keeps showing the alt attribute of the element.
The img tag does have data in the src
this is my import import appleMusic from '../public/Applemusic.svg'
next.config.js
module.exports =
withImages(
withTM(
withFonts(
{
enableSvg: true,
webpack(config, options) {
return config;
},
})
)
any idea why this is happening?

As mentioned in the comments, you can use the SVG's path directly in the img's source.
<img src="/Applemusic.svg" />
Files inside the public/ folder can be referenced by your code starting from the base URL (/).

Related

How to display images from object?

How to display image from object?
I was trying to copy relative path, but it's not working for me. Output on browser:
./images/avatars/image-maxblagun.png
data.json
"image": {
"png": "./images/avatars/image-amyrobson.png",
comment.tsx
import React from 'react';
import data from '../../data.json';
const Comment = () => {
const mapData = Object.values(data.comments).map((value) => (
<div key={value.id}>
<div>
<img src={value.user.image.png} alt={value.user.image.png} />
{value.content}
</div>
</div>
));
return <>{mapData}</>;
};
export default Comment;
Link to repository: https://github.com/xflameyoke/interactive-comment-section-app
To add to jsecksn's answer, usually you would import images and the like at the top of your file like this. This ensures that when your project is built, webpack will copy the necessary resources etc.
Since your requirement does not allow for such an import, I believe that just copying the resources to the public folder and changing the url's from relative to absolute is the easiest approach.
In that way the images are out of scope for data.json while rendering.
You must move your images folder images/avatars/ to the root of the /public folder in your project.
Meanwhile in data.json, modify the locations for each image, as if it (data.json) were inside the /public folder i.e. "png": "/images/avatars/image-juliusomo.png" and so forth.

React preload image

In React, is it possible to preload an image that is imported via JS import?
I would like a way to combine the following from my js file
import image from './image.svg';
and the following from my index.html file
<link
rel="preload"
as="image"
href="???/image.svg"
/>
I don't know how about create-react-app but if you use your own webpack setup you can try something like:
plugins: [
new HtmlWebpackPlugin({
...
}),
new HtmlWebpackInjectPreload({
files: [
{
match: /(filename)+.+(\.webp|\.png)$/,
attributes: { as: 'image' },
}
],
}),
]
If you are using HtmlWebpackPlugin, you can try the HtmlWebpackInjectPreload plugin, which is the extension of the first one. It will look for outputted asset names and inject links into the head section based on those findings.
https://github.com/principalstudio/html-webpack-inject-preload
You can use your imported image like this
<img src={image}/>
Since you import your image it will be loaded with the document.

Loading a local image with Gatsby [duplicate]

How to show images? It can not be shown correctly below.
In the src/components/Header.js file:
<img src="../images/logo.png" style={{width:"112",height:"28"}} />
Importing Assets Directly Into Files
import React from "react"
import logo from "./logo.png" // Tell Webpack this JS file uses this image
console.log(logo) // /logo.84287d09.png
function Header() {
// Import result is the URL of your image
return <img src={logo} alt="Logo" />
}
export default Header
The reason this is best is that it enables optimizations through the Webpack bundling pipeline, e.g. compression, data URLs, cache busting filename hashes, etc.
Using the Static folder
This is mostly useful for files other than images.
You can create a folder named static at the root of your project.
Every file you put into that folder will be copied into the public
folder. E.g. if you add a file named sun.jpg to the static folder,
it’ll be copied to public/sun.jpg
You can reference assets from the static folder in your code without
anything special required:
render() {
// Note: this is an escape hatch and should be used sparingly!
// Normally we recommend using `import` for getting asset URLs
// as described in the “Importing Assets Directly Into Files” page.
return <img src={'logo.png'} alt="Logo" />;
}
Corey's answer quotes the "Add custom webpack config" section of the Gatsby documentation, which is useful but unnecessary to load images.
Create a gatsby-node.js file at the root of your project if you don't already have one and add this:
const path = require("path")
exports.onCreateWebpackConfig = ({ stage, actions }) => {
actions.setWebpackConfig({
resolve: {
modules: [path.resolve(__dirname, "src"), "node_modules"],
alias: { react: path.resolve("./node_modules/react") },
},
})
}
This does two things:
It will make src the base for your imports
It will ensure that you don't run into weird bugs due to multiple versions of React getting loaded (plugins that need to reference React can cause this).
In your Header.js file, you can now do this:
import logo from "images/logo.png"
export const Header =>
<header>
<img src={logo} alt="Logo Alt Text" />
</header>
The rendered result of this will actually be different depending on the file size of your logo. If it's small enough, Gatsby will inline it using base64, reducing the number of HTTP requests required to load your page. If it's larger, it will be given an asset fingerprint and added to the assets available when your site is built and the URL to the file will be used for the src attribute (e.g. /images/logo-123asd.png). This will allow you to use HTTP cache headers that tell the browser it's safe to cache this file for a long time; if it changes, the URL will change and you don't need to worry about invalidating the cached version.

How to show images in a GatsbyJS project?

How to show images? It can not be shown correctly below.
In the src/components/Header.js file:
<img src="../images/logo.png" style={{width:"112",height:"28"}} />
Importing Assets Directly Into Files
import React from "react"
import logo from "./logo.png" // Tell Webpack this JS file uses this image
console.log(logo) // /logo.84287d09.png
function Header() {
// Import result is the URL of your image
return <img src={logo} alt="Logo" />
}
export default Header
The reason this is best is that it enables optimizations through the Webpack bundling pipeline, e.g. compression, data URLs, cache busting filename hashes, etc.
Using the Static folder
This is mostly useful for files other than images.
You can create a folder named static at the root of your project.
Every file you put into that folder will be copied into the public
folder. E.g. if you add a file named sun.jpg to the static folder,
it’ll be copied to public/sun.jpg
You can reference assets from the static folder in your code without
anything special required:
render() {
// Note: this is an escape hatch and should be used sparingly!
// Normally we recommend using `import` for getting asset URLs
// as described in the “Importing Assets Directly Into Files” page.
return <img src={'logo.png'} alt="Logo" />;
}
Corey's answer quotes the "Add custom webpack config" section of the Gatsby documentation, which is useful but unnecessary to load images.
Create a gatsby-node.js file at the root of your project if you don't already have one and add this:
const path = require("path")
exports.onCreateWebpackConfig = ({ stage, actions }) => {
actions.setWebpackConfig({
resolve: {
modules: [path.resolve(__dirname, "src"), "node_modules"],
alias: { react: path.resolve("./node_modules/react") },
},
})
}
This does two things:
It will make src the base for your imports
It will ensure that you don't run into weird bugs due to multiple versions of React getting loaded (plugins that need to reference React can cause this).
In your Header.js file, you can now do this:
import logo from "images/logo.png"
export const Header =>
<header>
<img src={logo} alt="Logo Alt Text" />
</header>
The rendered result of this will actually be different depending on the file size of your logo. If it's small enough, Gatsby will inline it using base64, reducing the number of HTTP requests required to load your page. If it's larger, it will be given an asset fingerprint and added to the assets available when your site is built and the URL to the file will be used for the src attribute (e.g. /images/logo-123asd.png). This will allow you to use HTTP cache headers that tell the browser it's safe to cache this file for a long time; if it changes, the URL will change and you don't need to worry about invalidating the cached version.

Nextjs: Unable to load images from static folder

How can I load images in a component in Next.js? Do I have to build the project first? If yes, is there a way to load the images without building first? I cannot get this to work, no matter what I try.
from the docs:
Next.js can serve static files, like images, under a folder called
public in the root directory. Files inside public can then be
referenced by your code starting from the base URL (/).
So, first add an image to public/my-image.png and then you can reference it:
<img src="/my-image.png" />
I think next.js will have a watch on this directory so you won't need to restart your server every time you put something in there.
The static directory has been deprecated. Place files in public/static directory
Another way I find out Next Images
installation:
npm install --save next-images
or
yarn add next-images
Usage:
Create a next.config.js in your project
// next.config.js
const withImages = require('next-images')
module.exports = withImages()
Optionally you can add your custom Next.js configuration as parameter
// next.config.js
const withImages = require('next-images')
module.exports = withImages({
webpack(config, options) {
return config
}
})
And in your components or pages simply import your images:
export default () => <div>
<img src={require('./my-image.jpg')} />
</div>
or
import myImg from './my-image.jpg'
export default () => <div>
<img src={myImg} />
</div>
From Next.js v11 onwards, one can now directly import images without any additional config or dependencies. Official example (comment mine):
import Image from 'next/image'
import profilePic from '../public/me.png'
function Home() {
return (
<>
<h1>My Homepage</h1>
<Image src={profilePic} alt="Picture of the author" />
{/* <img src={profilePic.src} alt="Picture of the author" /> */}
<p>Welcome to my homepage!</p>
</>
)
}
export default Home
Docs: next/image
With Next 10+
To serve an optimized image:
import Image from 'next/image'
<Image src={'banner.jpg'} alt='Home Page' width={100} height={100} />
Place the image in the public folder. All the referenced images must be present in the public folder at the build time. Image hot deployment will not work for images that reside in the public folder.
You also can refer to cross-domain images with <Image> tag.
<Image src={'https://www.example.com/banner.jpg'} alt='Home Page' width={100} height={100} />
To allow cross-domain images, ensure to add the below entry to your next.config.js
module.exports = {
images: {
domains: ['www.example.com'],
},
}
what i like to do for directing to images is using environment variables. in next.js they are easily set in next.config.js file like below:
// next.config.js
module.exports = {
env: {
PUBLIC_URL: '/',
}
};
then you can direct to your publics path wherever it is by using process.env.PUBLIC_URL like below:
<img src={`${process.env.PUBLIC_URL}/my-image.jpg`} />
the advantages of using PUBLIC_URL environment variable over hard coding the path is that you can use another path for when file arrangements change (like in server). for then you could set conditionally which PUBLIC_URL value to use in production and development.
update
sometimes the problem of images used with next/Image not showing is bc of not setting the right layout value or it lacks width and height attributes when used with layout other than fill.
Using Image component of Next.js version 13 is a little bit different than than its previous versions. It's actually easier and you can use optimization features with less effort and work arounds. In this version :
you're not obligated to set domains in next.config.js.
you can either set the image its width and height or set to fill and handle its sizing with styles or classNames which means you can set max-height or max-width. so in that case that you don't know your image's width and height it's be shown properly.
as well as its previous versions you can use priority and ...
I will add here one obvious case, that is usually easily forgotten. It keeps appearing when one re-structure a site page and our IDE "silently fails" to update the paths of a related file/component or simply when one is more tired or distracted.
If you are using a page inside a folder
ex: mysiteDomain/pagefolder/page
You should be careful when using relative path.
Something like <img src="logo.png" /> should be changed it to <img src="../logo.png" /> since the compiled page will also be inside a folder pagefolder.
The path in the src attribute will be relative to the compiled page.
As an alternative, you could simply use an absolute path like for ex <img src="/logo.png" />. The path in the src attribute will be relative to the compiled root of the site.
Do NOT put public into /src!
In my case, I had a src dir into which I put my pages etc., which is an option described here. But I ALSO accidentally moved the public dir there. This will mess nextjs up -- you need to keep public in the root dir.
After running next build && next export and your images are not visible do this:
// next.config.js
/** #type {import('next').NextConfig} */
module.exports = {
reactStrictMode: true,
images: {
loader: "custom",
loaderFile: "./imageLoader.js",
},
assetPrefix: "./",
env: {
// dev does not need static path
ROOTDIR: process.env.NODE_ENV === "development" ? "" : "file:///C:/Users/.../out",
},
};
Create an imageLoader.js too in the root project
export default function imageLoader({ src, width, quality }) {
return `process.env.NODE_ENV === "development" ? "" : "file:///C:/Users/.../out${src}?w=${width}?q=${quality || 75}`;
}
Where file:///C:/Users/.../out refers to full path to the root of your build
Now you can append process.env.ROOT before "/*"

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