I'm working on Stanford CS107 assignment 3, in which we implement a C version "vector". In the end I have some files in my directory,
.
├── Makefile
├── bool.h
├── vector.c
├── vector.h
└── vectortest.c
My question is about the handout Makefile, which looks like that,
CC = gcc
CFLAGS = -g -Wall -std=gnu11 -Wpointer-arith
LDFLAGS =
VECTOR_SRCS = vector.c
VECTOR_HDRS = $(VECTOR_SRCS:.c=.h)
VECTOR_TEST_SRCS = vectortest.c $(VECTOR_SRCS)
VECTOR_TEST_OBJS = $(VECTOR_TEST_SRCS:.c=.o)
SRCS = $(VECTOR_SRCS) vectortest.c
HDRS = $(VECTOR_HDRS)
EXECUTABLES = vector-test
default: $(EXECUTABLES)
vector-test: Makefile.dependencies $(VECTOR_TEST_OBJS)
$(CC) $(CFLAGS) -o $# $(VECTOR_TEST_OBJS) $(LDFLAGS)
# The dependencies below make use of make's default rules,
# under which a .o automatically depends on its .c and
# the action taken uses the $(CC) and $(CFLAGS) variables.
# These lines describe a few extra dependencies involved.
Makefile.dependencies:: $(SRCS) $(HDRS)
$(CC) $(CFLAGS) -MM $(SRCS) > Makefile.dependencies
-include Makefile.dependencies
.PHONY: clean
clean:
-rm -fr $(EXECUTABLES) *.o core Makefile.dependencies
When I run make vector-test, a file Makefile.dependencies was generated, in which lies some "default rules" of make,
vector.o: vector.c vector.h bool.h
vectortest.o: vectortest.c vector.h bool.h
My question is: professor keep the result of preprocess in another file is just to show us what the "default rules" is, or it's for some efficiency reason? For example GNU-GCC-3.22 Using Precompiled Headers can save times by preventing compile from processing header files over and over again? Because normally we don't have to list all .h files, and simply do gcc -c vector.c, or leave everything to the implicit rules. Am I right?
Another question is why he use :: instead of : here? I didn't find some useful information online talking about that. Thanks guys!
professor keep the result of preprocess in another file
Not true. According to your makefile, preprocessing result is not stored in any files. Preprocessing is a result of running preprocessor on your source files, i.e. it will substitute the contents of header files in place of #include directives and evaluate and substitute macros.
Instead, in your makefile, a header dependency rules are generated and stored in Makefile.dependencies. The -MM key of gcc generates header dependency rules, so that in case you edit one of the header files on which your source files depend, those source files will be recompiled next time you invoke make.
In your makefile you then include the generated dependency rules with -include Makefile.dependencies, so that make picks up header dependency rules generated by previous make invocation.
The contents of Makefile.dependencies, as you have noticed, are a valid makefile syntax.
See https://www.gnu.org/software/make/manual/html_node/Automatic-Prerequisites.html for more info.
So, this is kind of efficiency reasons, so that you can avoid rebuilding all, by cleaning first in case some of the header files are edited. But also, it is a convenience reason, that you don't have to worry about remembering to clean and rebuild all in case you have edited some of the header files. The make utility will rebuild only affected source files.
Precomiled headers is not related to that.
Thanks #igagis and #MadScientist for following great references:
Mad-Scientist.net - Auto-Dependency Generation
GNU - Generating Prerequisites Automatically
GNU - How Makefiles Are Remade
The follow content is just a simple conclusion of Mad-Scientist.net - Auto-Dependency Generation, for more information please check the original link.
In short, there are two conventional practices to generate prerequisites automatically,
Old-school way is to use gcc -MM to create a single dependencies file.
vector.o: vector.c vector.h bool.h
vectortest.o: vectortest.c vector.h bool.h
The code snippet looks like,
depend:: $(SRCS) $(HDRS)
$(CC) $(CFLAGS) -MM $(SRCS) $(LDFLAGS) > $(DEP_FILE)
-include $(DEP_FILE)
This practice has two main problems:
You have to explicitly run make depend to keep dependencies file up to date.
It is inefficient to rebuild all dependencies if any tiny change is made in source code, especially when you have a large scale project to manage.
A second modern way solves above problems by separating each dependency rule into one .d file.
In vector.d:
vector.o vector.d: vector.c vector.h bool.h
In vectortest.d
vectortest.o vectortest.d: vectortest.c vector.h bool.h
The point here is that when make read the above rule in .d file, before it does anything, it will try to rebuild included .d file automatically, and that makes the difference. People don't have to explicitly run make depend.
The following snippet is not the final version but to give you a little taste about what the code looks like. There are some little tricks hiding behind, check the references above for complete solution.
%.d: %.c
#set -e; rm -f $#; \
$(CC) -M $(CPPFLAGS) $< > $#.$$$$; \
sed 's,\($*\)\.o[ :]*,\1.o $# : ,g' < $#.$$$$ > $#; \
rm -f $#.$$$$
-include $(wildcard $(SRCS:.c=.d))
Currently I feel comfortable with the first practice, because it's quite simple and good enough for most of my personal use case. And here is the complete Makefile for this assignment.
# 1. C11 is the newest version of C language
# 2. -Wpointer-arith request a warning when addtion and subtraction are done
# on pointers to void and to functions, which is supported in GNU C.
CC = gcc
CFLAGS = -g -Wall -std=gnu11 -Wpointer-arith
LDFLAGS =
VECTOR_SRCS = vector.c
VECTOR_HDRS = $(VECTOR_SRCS:.c=.h)
VECTOR_OBJS = $(VECTOR_SRCS:.c=.o)
VECTOR_TEST_SRCS = vectortest.c $(VECTOR_SRCS)
VECTOR_TEST_OBJS = $(VECTOR_TEST_SRCS:.c=.o)
SRCS = $(VECTOR_SRCS) vectortest.c
HDRS = $(VECTOR_HDRS)
OBJS = $(SRCS:.c=.o)
EXES = vectortest
DEP_DIR = ./deps
DEP_FILE = $(DEP_DIR)/Makefile.dependencies
.PHONY: default depend clean
default: $(EXES)
# 1. The dependencies below make use of make's default rules,
# under which a .o automatically depends on its .c and
# the action taken uses the $(CC) and $(CFLAGS) variables.
# These lines describe a few extra dependencies involved.
#
# 2. -MMD means write a dependencies file containing user headers.
# -MM likes -MMD, but also implies -E only do preprocess,
# and write to stand out by default.
depend:: $(SRCS) $(HDRS)
$(CC) $(CFLAGS) -MM $(SRCS) $(LDFLAGS) > $(DEP_FILE)
-include $(DEP_FILE)
vectortest: $(VECTOR_TEST_OBJS) depend
$(CC) $(CFLAGS) -o $# $(VECTOR_TEST_OBJS) $(LDFLAGS)
clean:
-rm -f *.o $(EXES) $(DEP_FILE)
Related
I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.
i'm starting with make and i was searching how to automaticly generate dependencies for my c files, i found this piece of code :
# pull in dependency info for *existing* .o files
-include $(OBJS:.o=.d)
# compile and generate dependency info
%.o: %.c
gcc -c $(CFLAGS) $*.c -o $*.o
gcc -MM $(CFLAGS) $*.c > $*.d
what i don't understand is when i generate the dependencies file %.d, i already have built the %.o file, so what it the point to creating this dependencies file, and the -include i executed before everything so no dependencies file will exist.
-include means to include the dep file if it is there but not fail if it isn't.
The trick, and this is common in make dependency tracking, is that your dependencies are actually one build out of date. You're including, if they are there, the dependency files that were built the last time around.
This is not a problem because for dependencies to change, changes have to be made to something that the target depended on during the last build -- so even though make doesn't know the full new dependencies, it knows that it has to rebuild the target (and generate a new dependency file in the process).
Addendum: By the way, gcc and clang have a -MD option that can generate a dependency file while building the .o (by default with a .d suffix). This means that you can do automatic dependency tracking with implicit rules and cut down your Makefile to the bare minimum like so (for a simple project with .c files in a flat directory):
#!/usr/bin/make -f
# name of the binary to build
TARGET = target
CC = gcc
# These flags are used by the implicit rules for C preprocessor flags,
# C compiler flags, linker flags, and libraries to link (-lfoo options)
# -MD in CPPFLAGS means that the implicit rules for .o files will also
# generate a corresponding .d file that contains the dependencies.
# The values here are just examples (thank you, Rear Admiral Obvious!)
CPPFLAGS = -MD -I somewhere/include
CFLAGS = -O2 -g
LDFLAGS = -L somewhere/lib
LDLIBS = -lsomelibrary
# SRCS is a list of all .c files in the directory, the other two are
# pattern substitution expressions that take SRCS and replace the .c with .o
# and .d, respectively
SRCS = $(wildcard *.c)
OBJS = $(SRCS:.c=.o)
DEPS = $(OBJS:.o=.d)
all: $(TARGET)
$(TARGET): $(OBJS)
# Look, Ma, no explicit rules for .o files!
clean:
rm -f $(TARGET) $(OBJS)
.PHONY: all clean
# include dep files (if available).
-include $(DEPS)
I usually add phony target depend, like this:
depend: $(SOURCES)
makedepend -Y. $(CFLAGS) $^ 2>/dev/null
and run make depend time to time to update depenencies.
See man makedepend for details.
I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.
I have a makefile from an example project, and it unfortunately forces a re-build when any single file in the project changes. I do not have a lot of experience with makefiles, so I'm not sure how to solve this problem.
The makefile defines the files to compile as a single variable SRCS like shown below. Of course, there are about 40 files in this list, in quite a few different directories.
SRCS = \
../../src/file1.c \
../../src/file2.c
Then later it defines the build rules for each .o file generated from each .c file.
$(OBJ_PATH)/%.o: $(SRCS)
$(CC) $(FLAGS) $(filter %/$(subst .o,.c,$(notdir $#)), $(SRCS)) -o $#
According to make running with the -d option, all of the object files must be compiled again when a single .c file changes because $(SRCS) is defined as a dependency above.
How can I change this so if a single file changes only the 1 .o file must be compiled again?
Another solution would be using vpath. Example code:
OBJ_PATH := build
SRCS := \
src/foodir/foo.c \
src/bardir/bar.c
OBJS := $(addprefix $(OBJ_PATH)/,$(notdir $(SRCS:%.c=%.o)))
vpath %.c $(dir $(SRCS))
all: $(OBJS)
$(OBJ_PATH)/%.o: %.c
$(CC) $(FLAGS) $< -o $#
Your recipe was written by somebody knowledgeable about makefiles; it is almost correct. The one correction is, to move the $(filter) statement to the prerequisite line. In this case, that is where it needs to be.
Once it is there, you need to make a few additional adjustments, which you can read about in the manual. So, like this:
PERCENT := %
.SECONDEXPANSION:
$(OBJ_PATH)/%.o: $$(filter $$(PERCENT)/$$(subst .o,.c,$$(notdir $$#)), $(SRCS))
$(CC) $(FLAGS) $< -o $#
Something like this will also work.
SRCS = \
../../src/file1.c \
../../src/file2.c
# Set prerequisites for each output .o file from the matching .c file
$(foreach src,$(SRCS),$(eval $(OBJ_PATH)/$(notdir $(src:.c=.o)): $(src)))
# Create pattern rule with no additional prerequisites.
$(OBJ_PATH)/%.o:
$(CC) $(FLAGS) $< -o $#
So it occurred to me that an, in some senses, even more minimal change would be:
$(OBJ_PATH)/%.o: $(SRCS)
file='$(filter %/$(subst .o,.c,$(notdir $#)), $?)'; [ "$$file" ] && \
$(CC) $(FLAGS) "$$file" -o $#
Usually in a Makefile you do not put the specific .c files as dependencies.
Generally, you list the .o files as dependencies of the main executable.
Make has internal rules for figuring out how to build a .o file from a .c file,
you can override these with your own special rule, or often just changing a few
config variables is sufficient.
A complete tutorial on make is longer than I want to type in this box, but there are plenty of them available with a quick web search.
This makefile does not behave as I expect. I want it to build .o files for each .c file in the current directory and subdirectories, and put them in a static library. However, it stops applying my $(INCS) after the first or second file. When it tries to build the second .o file, I don't see the -I paths in the build line and it complains about not finding a header file therein. Names have been genericized to simplify things. I'm using cygwin on Windows XP. I'm using an ARM cross compiler that is not under the cygwin tree. I based this makefile off an answer here. There are only about two dozen .c files so the overhead of creating the dependency files this way isn't a big deal.
# Project specific options
CC = my-cross-gcc
INCS := -I. -Iinc
INCS += -Imy/inc/path
CFLAGS := -Wall -fPIC -static -cross-compiler-specific-options
OUT := bin/libmylib.a
MKDIR:=mkdir -p
### Generic C makefile items below:
# Add .d to Make's recognized suffixes.
SUFFIXES += .d
NODEPS:=clean
#Find all the C files in this directory, recursively
SOURCES:=$(shell find . -name "*.c")
#These are the dependency files
DEPFILES:=$(patsubst %.c,%.d,$(SOURCES))
OBJS:= $(patsubst %.c,%.o,$(SOURCES))
#Don't create dependencies when we're cleaning, for instance
ifeq (0, $(words $(findstring $(MAKECMDGOALS), $(NODEPS))))
-include $(DEPFILES)
endif
#This is the rule for creating the dependency files
%.d: %.c
$(CC) $(INCS) $(CFLAGS) -MM -MT '$(patsubst %.c, %.o,$(patsubst %.c,%.o,$<))' $< > $#
#This rule does the compilation
%.o: %.c %.d %.h
$(CC) $(INCS) $(CFLAGS) -o $# -c $<
# Now create a static library
all: $(OBJS)
#$(MKDIR) bin
ar rcsvq $(OUT) $(OBJS)
clean:
rm -rf $(OBJS) $(OUT) $(DEPFILES)
Why does this makefile not apply $(INCS) when building subsequent .o files? How do I fix it? Output resembles this:
$ make all
my-cross-gcc -I. -Iinc -Imy/inc/path -<compiler options> -o firstfile.o -c firstfile.c
my-cross-gcc -I. -Iinc -Imy/inc/path -<compiler options> -o secondfile.o -c secondfile.c
my-cross-gcc -<compiler flags> -o thirdfile.o -c thirdfile.c
thirdfile.c:23:18: fatal error: myinc.h: No such file or directory
compilation terminated.
When I go to the command line and type in the gcc line to build thirdfile.o and use the -I paths, the object file is successfully built.
There are two different mechanisms for handling header files at work here:
When the compiler is trying to build foo.o from foo.c, and in foo.c it encounters #include "foo.h", it goes looking for foo.h. The -I flags tell it where to look. If it is invoked without the flags it needs to find foo.h, it will complain and die.
When Make is trying to build foo.o, and considering which rule to use, it looks at the prerequisites. The prerequisites for your rule are foo.c foo.d foo.h, so it goes looking for those prerequisites. How is it to know where foo.h is? Note that the compiler flag inside one of its commands is of no use-- it won't make any deductions about that. If it can't find (and doesn't know how to make) a prerequisite, it will reject that rule and look for another one, such as the implicit %.o rule which knows nothing about your $(INCS) variable, and that leads you to the problem described above.
If this is the problem (and you can check by looking at the locations of the headers and doing some experiments) you have a couple of options:
A) You can use the implicit rule, and it's variables. Just add INCS to CFLAGS and you'll probably get the results you want. This tells the compiler what to do, but it still leaves Make in the dark about the dependencies, so you'll probably have to double-check that your dependency handling is correct.
B) You can tell Make where to find the header files:
vpath %.h inc my/inc/path
(You may notice that this is redundant with your INCS variable, and redundancy is bad-- you can eliminate this redundancy, but I urge you to get it working first.)
I'm going to guess that you have files named firstfile.h, secondfile.h, but no file named thirdfile.h?
I would then suppose that make cannot use the rule you gave it because and can't find or build the .h file. So it decides to use the default implicit rule instead.
All I can imagine is that for "thirdfile" your depfile is somehow out-of-date or corrupt. Perhaps it is bad enough that it's confusing make into calling some other default target.