Discord JS v12: How do you get a message's content by it's ID? - discord.js

I'm relatively new to discord.js, and I've started building a bot project that allows a user to create a message via command, have that message stored in a hidden channel on my private server, and then said message can be extracted through the message ID.
I have the write working and it returns the message ID of the message sent in the hidden channel, but I'm completely stumped on the get command. I've tried searching around online but every method I tried would return errors like "Cannot read property 'fetch' of undefined" or "'channel' is not defined". Here are some examples of what I tried, any help would be appreciated. Note that my args is already accurate, and "args[0]" is the first argument after the command. "COMMAND_CHANNEL" is the channel where the command is being executed while "MESSAGE_DATABASE" is the channel where the targeted message is stored.
let msgValue = channel.messages.cache.get(args[0])
client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content)
let msgValue = msg.channel.message.fetch(args[0])
.then(message => client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content))
.catch(console.error);
I even tried using node-fetch to call the discord API itself
const api = require("node-fetch")
let msgValue = api(`https://discordapp.com/api/v8/channels/${MESSAGE_DATABASE}/messages/${args[0]}`)
.then(message => client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content))
.catch(console.error);
Am I missing something or am I making some sort of mistake?
Edit: Thanks for the help! I finished my bot, it's just a little experimental bot that allows you to create secret messages that can only be viewed through their ID upon executing the command :get_secret_message <message_id>. I posted it on top.gg but it hasn't been approved yet, so in the meantime if anyone wants to mess around with it here is the link: https://discord.com/api/oauth2/authorize?client_id=800368784484466698&permissions=76800&scope=bot
List of commands:
:write_secret_message - Write a secret message, upon execution the bot will DM you the message ID.
:get_secret_message <message_id> - Get a secret message by its ID, upon execution the bot will DM you the message content.
:invite - Get the bot invite link.
NOTE: Your DMs must be turned on or the bot won't be able to DM any of the info.
My test message ID: 800372849155637290

fetch returns the result as promise so you need to use the then to access that value instead of assigning it to a variable (msgValue). Also you made a typo (channel.message -> channel.messages).
I would recommend using something like this:
msg.channel.messages
.fetch(args[0])
.then(message => {
client.channels
.fetch(COMMAND_CHANNEL)
.then(channel => channel.send(message.content))
.catch(console.error)
})
.catch(console.error)

I think you were quite close with the second attempt you posted, but you made one typo and the way you store the fetched message is off.
The typo is you wrote msg.channel.message.fetch(args[0]) but it should be msg.channel.messages.fetch(args[0]) (the typo being the missing s after message). See the messages property of a TextChannel.
Secondly, but this is only a guess really as I can't be sure since you didn't provide much of your code, when you try to fetch the message, you are doing so from the wrong channel. You are trying to fetch the message with a given ID from in the channel the command was executed from (the msg.channel). Unless this command was executed from the "MESSAGE_DATABASE" channel, you would need to fetch the message by ID from the "MESSAGE_DATABASE" channel instead of the msg.channel.
Thirdly, if you fetch a message, the response from the Promise can be used in the .then method. You tried to assign the response to a variable msgValue with let msgValue = msg.channel.message.fetch(args[0]) but that won't do what you'll expect it to do. This will actual assign the entire Promise to the variable. What I think you want to do is just use the respone from the Promise directly in the .then method.
So taking all that, please look at the snippet of code below, with inspiration taken from the MessageManager .fetch examples. Give it a try and see if it works.
// We no longer need to store the value of the fetch in a variable since that won't work as you expect it would.
// Also we're now fetching the message from the MESSAGE_DATABASE channel.
client.channels.cache.get(MESSAGE_DATABASE).fetch(args[0])
// The fetched message will be given as a parameter to the .then method.
.then(fetchedMessage => client.channels.cache.get(COMMAND_CHANNEL).send(fetchedMessage.content))
.catch(console.error);

Related

How to get bot to reply to user with a (#)ping

I am trying to get a bot to respond to people with a ping in the message, for example: "#user", but everything I've tried have given me not a function error or undefined error. All the stuff I can find about it is either outdated for discord.js v14 or it is for discord.py
Here is my code:
client.on("messageCreate", (message) => {
if (message.content.startsWith("test")) {
const user = message.author.userId();
message.channel.reply(`Hello <#${user}>`)
}
});
I've also attempted variations of the .userId() part - such as .tag, .user.id, and .username but all of them have come back with some sort of undefined error. I know it says userId is a snowflake on discord.js but I am unsure on how to use that for I am fairly new to javascript and discord.js. Also, please know that I am using Replit to host the bot and have discord.js#14.5.0 installed.
So, there are a couple issues here.
Issue 1
message.author.userId() is not a function. When trying to get a user's ID, you want to know what each property is returning.
message -> returns the Message object, which contains the data for the message.
message.author -> returns the User object, which contains the data for the user profile.
message.member -> returns the Member object, which contains the data for the guild member profile.
And so on.
In this case, you're going to want to get the User object: being message.author. You've already figured this out.
Now, the User Object has it's own set of properties (which you can find in the documentation at https://discord.js.org/).
The property that you are looking for is: .id, or in your use-case, message.author.id.
Your other attempts, message.author.tag returns the tag, message.author.user.id will throw an error, and message.author.username returns the user's username.
Issue 2
Your second issue is the .reply() method that you're using. The Channel Object doesn't have a .reply() method, but the message does.
So, how you would write this code:
client.on("messageCreate", async(message) => {
if(message.content.toLowerCase().startsWith("test")) {
// Note that I added the .toLowerCase() method to ensure you can do tEST and it still works!
message.reply({ content: `Hello, ${message.author}!` });
}
});
Also, a cool feature that discord.js has is that you can supply the User or Member Object to the content of a message, and it will automatically mention the desired person.
Hope this helps!

Discord.js V13 -- Store persisting hidden data on the message object

I have coded a bot to send a message response to a given command, !a. I want to store additional data on the message object, so that if the user reacts to that message the bot can read the hidden data property and know the original message resulted from !a.
Ideas I had:
Create a custom property on the message object: Message.Custom_Prop
Hijack an unused property: Maybe Message.webhookId?
Store hidden text in the form of an embed or message content.
I haven't been able to get any of these to work though.
The best way that I can think of is to store an array of message IDs that were triggered by !a. Something like this:
// At the start of your script
const commandResponses = [];
// Logic for sending the command response
message.channel.send("response here").then(msg => commandResponses.push(msg.id));
// Checking whether the message was a response
if (commandResponses.includes(reaction.message.id)) {
// It's a response so do stuff here
}
(Not tested so it's possible that this won't work)

Message object .edit() stops working after some time

First I create an object
var queue = {1:{},2:{},3:{}};
And then I store the message based on QueueKey, or edit if it's already created
if (typeof queue[QueueKey].messageOBJ == 'undefined')
{
queue[QueueKey].messageOBJ = await configChannel.send({ embeds: [getEmbedFloor(QueueKey)] });
}
else
{
queue[QueueKey].messageOBJ = await queue[QueueKey].messageOBJ.edit({ embeds: [getEmbedFloor(QueueKey)] });
}
everything starts working well but after sometime(1~2 hours) bot stops editing the already created message, looks like it lose object reference.
It not pops any error message or code break, seems like the message was edited sucessfully but the real message in discord still the same
I'm thinking in store the messageID instead the whole object and search for the message ID with .fetch() but this will lead to other problems
is there any way to store message Objects properly?
I discovered my problem, actually bot was editing the message to frequently, so after some time discord "auto ban" my bot for some time, something like a cooldown, só it starts to get slower and slower, up to seems like it is stuck.
My solution was check message before edit, to compare if the changes in message are really necessary, before edit or not

How to not send bots message edit discord.js

I have a message edit log but I want to stop sending the log if a mobs message was updated, I tried a few codes like
if(bot.oldMessage.content.edit()){
return;
}
It showed and error
cannot read property 'edit' of undefined
I then removed edit then content was undefined. The code for the message update is below.
The Code
module.exports = async (bot, oldMessage, newMessage) => {
let channels = JSON.parse(
fs.readFileSync('././database/messageChannel.json', 'utf8')
);
let channelId = channels[oldMessage.guild.id].channel;
let msgChannel = bot.channels.cache.get(channelId);
if (!msgChannel) {
return console.log(`No message channel found with ID ${channelId}`);
}
if (oldMessage.content === newMessage.content){
return;
}
let mEmbed = new MessageEmbed()
.setAuthor(oldMessage.author.tag, oldMessage.author.displayAvatarURL({dynamic: true}))
.setColor(cyan)
.setDescription(`**Message Editied in <#${oldMessage.channel.id}>**`)
.addField(`Before`, `${oldMessage.content}`)
.addField(`After`, `${newMessage.content}`)
.setFooter(`UserID: ${oldMessage.author.id}`)
.setTimestamp()
msgChannel.send(mEmbed)
}
How would I stop it from sending the embed if a bots message was updated.
Making a really simple check will resolve this issue. In Discord.js there is a user field that tells you if the user is a bot or not.
In fact, it is really recommended you add this in the "onMessage" part of your code as it stops other bots from using your bot, this is to make sure things are safe and no loopbacks/feedbacks happen, either way, you don't want a malicious bot taking advantage of your bot, which can get your bot in trouble too.
Here is what you want to do;
if (message.author.bot) return;
What this code specifically does is check if the message's author is a bot, if it returns true, it will break the code from running, if it returns a false, the code continues running.
You can do the same if you want to listen to bots ONLY by simply adding a exclamation mark before the message.author.bot like this;
if (!message.author.bot) return;
It is also possible to see what other kinds of information something holds, you can print anything to your console. For example, if you want to view what a message object contains, you can print it into your console with;
console.log(message) // This will show everything within that object.
console.log(message.author) // This will show everything within the author object (like ID's, name, discriminators, avatars, etc.)
Go ahead and explore what you can do!
Happy developing! ^ -^
That is really easy to do. All you need to do is check if the author of the message ist a bot and then return if true. You do that like this
if (oldMessage.author.bot) return;

TypeError: channel.send is not a function (Deprecated?)

Im trying to build a discord bot but I need to send a message to a specific channel. I've given it 100 tries but keep getting:
TypeError: bot.channels.fetch(...).send is not a function.
Everywhere I read, I see "use channel.send()" but I cannot find an actual fix for my problem. Is channel.send() deprecated? Heres the line that the error throws an error on:
bot.channels.fetch(id).send(message);
I know channels.get() was depricated and when using .fetch(id), I get the channel object however it wont let me send the message. ANY help will be appreciated as I have spent days on this alone.
Thanks.
Full block of code:
var reportEmbed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle('New Report')
.setAuthor(msg.author.tag)
.setDescription(reportMessage)
.setTimestamp();
console.log(bot.channels.fetch('my channel id'));
bot.channels.fetch('my channel id').then(channel => {
channel.send(reportEmbed);
});
When console logged, I get the correct channel object.
Try using:
bot.channels.cache.get(id).send(message)
Instead
As I can see in the documentation, the fetch() method returns a promise. (Link)
So, in order to get the channel, you need to use the current code:
bot.channels.fetch("id").then(channel => {
channel.send(message);
});

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