printing linked list with Node contains void pointer - c

Im a beginner in c and i need to print a linked list contents but the printing function doesnt work and i dont know why. i checked if the function of creating the linked list works by printf some words after using addFirst function and it seems the addFirst function works and the linked list has been created but the printing function doesnt
Here is my code
#include <stdio.h>
#include <stdlib.h>
typedef enum msgtag {
NoTag = 0, Important, Work, Personal, ToDo, Later
} msgtag;
typedef struct MsgID
{
char* id ;
} MsgID;
typedef struct MsgDetails
{
char* id;
msgtag tag;
int year;
int month;
int day;
} MsgDetails;
typedef struct Node
{
void *item;
struct Node* next;
} Node;
Node* addFirst(MsgDetails*ptr,Node* head) {
Node* newHead = ( Node*)malloc(sizeof(Node));
newHead->item = malloc(sizeof(MsgDetails));
((MsgDetails*)newHead->item)->year = ptr->year;
((MsgDetails*)newHead->item)->day = ptr->day;
((MsgDetails*)newHead->item)->month = ptr->month;
((MsgDetails*)newHead->item)->id = ptr->id;
((MsgDetails*)newHead->item)->tag = ptr->tag;
newHead->next = head;
return newHead;
}
void printAll(Node* head) {
Node* current = NULL;
((MsgDetails*)current->item)->year = ((MsgDetails*)head->item)->year;
((MsgDetails*)current->item)->day = ((MsgDetails*)head->item)->day;
((MsgDetails*)current->item)->month = ((MsgDetails*)head->item)->month;
((MsgDetails*)current->item)->id = ((MsgDetails*)head->item)->id;
((MsgDetails*)current->item)->tag = ((MsgDetails*)head->item)->tag;
while (current != NULL) {
printf("%d,%d,%d,%d,%s",((MsgDetails*)current->item)->tag,((MsgDetails*)current->item)->year,((MsgDetails*)current->item)->month,((MsgDetails*)current->item)->day,((MsgDetails*)current->item)->id);
current = current->next;
}
printf("\n");
}
int main()
{
Node* head = NULL;
MsgDetails details;
MsgDetails *ptr =NULL;
int msg_tag;
details.id =(char*)malloc(sizeof(char)*40);
ptr = &details;
printf("\nenter msg metadata (tag,year,month,day,id):");
scanf("%d,%d,%d,%d,%s",&msg_tag,&(details.year),&(details.month),&(details.day),details.id);
details.tag = msg_tag;
head = addFirst(ptr,head);
printAll(head);
}

Your code initialises current to (Node *)NULL, then attempts to dereference the pointer. That's not going to work.
void printAll(Node* head) {
Node* current = NULL;
((MsgDetails*)current->item)->year = ((MsgDetails*)head->item)->year;
The preliminary code that makes assignments to current do not seem necessary. Assign head to current and it will work:
void printAll(Node* head) {
Node* current = head;
while (current) {
printf("%d,%d,%d,%d,%s", ((MsgDetails*)current->item)->tag,((MsgDetails*)current->item)->year,((MsgDetails*)current->item)->month,((MsgDetails*)current->item)->day,((MsgDetails*)current->item)->id);
current = current->next;
}
printf("\n");
}

Related

How to print the first node from a linked list of structs?

Below is a Minimal Reproducible Example from my code. What I am doing is that I am inserting data in a list of structs and printing them on the console.
I want to print from each link only the first element that is inserted into each list of structs.
But how is that possible when instead of data in my struct I have:
typedef struct Node
{
int rollnumber, src, dst;
double gentime;
struct Node *next;
} Node;
(rollnumber, src, dst,gentime are the information I am reading from text files, but the reading code is not nessacary, so I wrote it with testdata.)
MINIMAL REPRODUCIBLE EXAMPLE
#include <stdio.h>
#include <stdlib.h>
#define N 10
typedef struct Node
{
int data;
struct Node* next;
} Node;
int push_front(Node** head, int data)
{
Node* new_node = malloc(sizeof(Node));
int success = new_node != NULL;
if (success)
{
new_node->data = data;
new_node->next = *head;
*head = new_node;
}
return success;
}
void output(Node* head)
{
for (Node* current = head; current != NULL; current = current->next)
{
printf("%d ", current->data);
}
}
void display(Node** set, int i)
{
output(set[i]);
putchar('\n');
}
int main(void)
{
int testdata = 1;
Node* link[N] = { 0 };
struct Node* head = NULL;
for (int i = 0; i < N; i++) {
push_front(&link[i], testdata++);
push_front(&link[i], testdata++);
}
for (int i = 0; i < N; i++) {
printf("link[%d]:", i);
display(link, i);
}
}
If you only want to print the first element of each link list, just do not loop in output:
void output(Node* head)
{
printf("%d ", head->data);
}
If I am right you want the first element of the list right ??
If so than the way you are working you are pushing the new node in front of old node, so your first node is now the last in the line, so all you need to do is to iterate the list till Node* next == null, and that node will be your answer
Node *getLastInLine( Node *Head){
Node *ptr;
ptr = Head;
if( ptr == NULL) return NULL;
while(ptr-> next != NULL){
ptr = ptr->next;
}
return ptr;
}

How to structure linked list in C with pointers, keep getting error

I'm quite new to C and am still coming to grips with a lot of the syntax and idiosyncrasies. I'm not exactly sure what needs changing in order to make my code work but am open to any ideas. I understand that I need to utilize pointers in order to make this work but I am still lost on the specific implementation. I keep getting an error that my myList function is undeclared but I feel like I have declared it already. Is there something I am missing about how C works? Any help would be appreciated
#include <stdio.h>
#include <stdlib.h>
typedef struct node
{
int data;
struct node* head;
struct node* next;
}node;
node*linkedList ();
int main ()
{
struct linkedList* myList = (struct createList*)malloc(sizeof(struct node));
myList.addNode(5);
myList.addNode(10);
myList.addNode(13);
printf("%d\n", myList.search(10));
printf("The linked list is this big: %d\n", myList.getSize);
}
node* linkedList ()
{
node* head;
node* current;
node*next;
addNode (int x)
{
node keephead = head;
current = head;
while (current.next = NULL)
{
if (current.next = NULL)
{
current.next = node* newnode
newnode.data = x;
newnode.next = NULL;
newnode.head = keephead
}
if (head = NULL)
{
head = current;
}
}
}
int getSize ()
{
int counter = 0;
node countNodes = head;
while (countNodes.next != NULL)
{
countNodes = countNodes.next;
counter++;
}
return counter;
}
int search(int value)
{
int index = 0;
node searchNode = head;
while(searchNode.next!= NULL)
{
searchNode = searchNode.next;
index++;
if (node.value = data)
{
break;
}
else {
index = -1;
}
}
return index;
}
}
I will be simplifying the explanations, so the terms that I will use might not be the correct one.
Proper and consistent indentation would always make your code easier to read and to fix. There were missing semi-colons too, you should watch out for that.
#include <stdio.h>
#include <stdlib.h>
typedef struct node
{
int data;
struct node* head;
struct node* next;
} node;
node* linkedList();
int main()
{
struct linkedList* myList = (struct createList*) malloc(sizeof(struct node));
myList.addNode(5);
myList.addNode(10);
myList.addNode(13);
printf("%d\n", myList.search(10));
printf("The linked list is this big: %d\n", myList.getSize);
}
node* linkedList()
{
node* head;
node* current;
node* next;
addNode (int x)
{
node keephead = head;
current = head;
while (current.next = NULL)
{
if (current.next = NULL)
{
current.next = node* newnode;
newnode.data = x;
newnode.next = NULL;
newnode.head = keephead;
}
if (head = NULL)
{
head = current;
}
}
}
int getSize ()
{
int counter = 0;
node countNodes = head;
while (countNodes.next != NULL)
{
countNodes = countNodes.next;
counter++;
}
return counter;
}
int search (int value)
{
int index = 0;
node searchNode = head;
while (searchNode.next != NULL)
{
searchNode = searchNode.next;
index++;
if(node.value = data)
{
break;
}
else
{
index = -1;
}
}
return index;
}
}
In main(), you should add the return 0; at the end of the function as it is an undefined behavior (AKA not a good thing to do). You could also change it to void main(), but it doesn't compile in clang.
printf("%d\n", myList.search(10));
printf("The linked list is this big: %d\n", myList.getSize);
return 0;
}
You can't put a function within a function in C (nested functions). Put addNode(), getSize(), and search() outside the linkedList() function.
node* linkedList()
{
node* head;
node* current;
node* next;
}
addNode (int x)
{
node keephead = head;
...
}
int getSize ()
{
int counter = 0;
...
return counter;
}
int search (int value)
{
int index = 0;
...
return index;
}
linkedList() does literally nothing now and should be removed.
struct node* next;
} node;
int main()
{
struct linkedList* myList = (struct createList*) malloc(sizeof(struct node));
...
printf("The linked list is this big: %d\n", myList.getSize);
return 0;
}
void addNode (int x)
{
node keephead = head;
In main(), myList is the head of the currently empty linked-list, so it should be initialized to NULL. There's no linkedList data type, only node. Change it to:
node* myList = NULL;
You seem to be applying addNode(), getSize(), and search() to a variable, but C doesn't have that feature (C++ have it though). Add the linked-list head as an argument instead. addNode() needs the & address operator since it will be changing where the head starts.
addNode(&myList, 5);
addNode(&myList, 10);
addNode(&myList, 13);
printf("%d\n", search(myList, 10));
printf("The linked list is this big: %d\n", getSize(myList));
Update the function parameters of addNode(). In the while condition current.next = NULL and if statements, you were using an assignment operator instead of a comparison operator != or ==. You used the variables current and newnode, but never declared it anywhere in the function. There were lots of logic errors here. Change it to:
void addNode (node** head, int x)
{
node* current = *head;
node* newnode = malloc(sizeof(node));
newnode->data = x;
newnode->head = *head;
newnode->next = NULL;
if (*head == NULL)
*head = newnode;
else
{
while (current->next != NULL)
current = current->next;
//current is now the last node of linked list
current->next = newnode;
}
}
Do the same for the function parameters of getSize() and search(). Use node * instead for countNodes and searchNode. -> is the operator for accessing the members of a struct pointer. if statement should be put before it goes to the next node, as it would always skip the first node if left as it is. index should be put before the if statement so the index would update before it breaks out of the loop.
int getSize (node* head)
{
int counter = 0;
node* countNodes = head;
while (countNodes != NULL)
{
countNodes = countNodes->next;
counter++;
}
return counter;
}
int search (node* head, int value)
{
int index = 0;
node* searchNode = head;
while (searchNode != NULL)
{
index++;
if(searchNode->data == value)
break;
searchNode = searchNode->next;
}
if(searchNode->data != value)
index = -1;
return index;
}
Add the function prototypes before main().
void addNode (node** head, int x);
int getSize (node* head);
int search (node* head, int value);
int main()
{
node* myList = NULL;
Everything should work properly now.

Phone book Linked list

I have a problem with linked list when I add the contacts to the list and print it out it prints out the first list twice rather than the first and the second list. Please let me know what I am doing wrong.
Thanks.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#define true 1
#define false 0
typedef int boolean;
typedef int Position;
typedef int Count;
typedef struct node_def {
int area_code;
char name[30];
char phone_number[8];
struct mode_def *next;
} Node;
typedef struct {
Position currentPos;
Count nodeCount;
Node *head;
Node *current;
Node *tail;
} ListADT;
void initList(ListADT*);
boolean checkEmpty(ListADT*);
void addList(ListADT*, int, char*, char*);
void printList(ListADT*);
int main(void) {
ListADT phoneList;
initList(&phoneList);
Node *firstNode;
addList(&phoneList, 416, "Sam", "1234567");
addList(&phoneList, 416, "Bob", "7654321");
firstNode-> next;
printList(&phoneList);
printList(&phoneList);
return 0;
}
void initList(ListADT* list){
list->currentPos = -1;
list->nodeCount = 0;
list->head = NULL;
list->tail = NULL;
}
boolean checkEmpty(ListADT* list){
return list->nodeCount == 0 ? true : false;
}
void addList(ListADT* list, int areaCode, char* name, char* phoneNum){
Node* newNode = malloc(sizeof(Node));
assert(newNode);
newNode->area_code = areaCode;
strcpy(newNode->name, name);
strcpy(newNode->phone_number, phoneNum);
newNode->next = NULL;
if(list->nodeCount == 0) {
list->head = newNode;
list->tail = newNode;
list->currentPos = 0;
list->nodeCount = 1;
}
else {
list->tail = newNode;
list->current = list->tail;
list->nodeCount++;
list->currentPos = list->nodeCount -1;
}
}
void printList(ListADT* list){
if(!checkEmpty(list)){
Node* newNode = list->head;
printf("The name is %s\n",newNode->name);
printf("The phone number is %i-%s\n",newNode->area_code,newNode->phone_number);
}else
printf("The list is empty.\n");
}
Mean no harm, but based on your question concerning the current code, I suppose you have to get some more experience in programming, particularly in programming in C++, before writing your own abstract data types.
There are a lot of things done only to the half, and actually you are asking "why does my function, which does nothing else than printing out exactly the first element, print the same element twice if I call this function twice.".
Anyway, some hints:
Typo in struct mode_def *next, should be struct node_def *next.
Make sure that next is actually set somewhere, e.g. else {
list->tail->next = newNode; otherwise you won't get a linked list but unlinked nodes
When printing, traverse the nodes through next, i.e something like while(node!=NULL) { ...; node=node->next; }
firstNode-> next; does simply nothing

error in function that counts the number of times an int appears in a list

I'm trying to count the number of times a given int occurs in a list, but I'm having a difficult time getting my pointers to work. Can someone spot where is my logic failing? Is it because of how I'm implementing the "follows" "->" in the counting function?
//this is in my .h file
typedef struct list_struct LIST;
///// the rest is in my .c file
typedef struct node {
ElemType val;
struct node *next;
} NODE;
struct list_struct {
NODE *front;
NODE *back;
};
//this is my counting function
int lst_count(LIST *l, ElemType x) {
LIST *current = l;
int count = 0;
while (current != NULL) {
if ((current->front->val) == x) count++;
current = current->front->next;
//in the line above I get the following warning:
//"incompatible pointer types assigning to 'LIST*' (aka 'struct list_struct*') from 'struct node*'"
}
return count;
}
Your problem is in the while loop
You are in a list struct, then you do
current->front->next;
Now you are in a NODE type struct, in the next iteration there is no front in NODE.
#include <stdio.h>
#include <stdlib.h>
typedef struct node {
int val;
struct node *next;
struct node *previous;
} NODE;
int lst_count(NODE *l, int x) {
NODE *current = l;
NODE *start = current; /* so that we wont loose the start*/
int count = 0;
while (current != NULL) {
if ((current->val) == x)
count++;
current = current->next;
}
return count;
}
int main()
{
NODE* p = (NODE*)malloc(sizeof(NODE));
NODE* p1 = (NODE*)malloc(sizeof(NODE));
NODE* p2 = (NODE*)malloc(sizeof(NODE));
NODE* start = p;
p->val = 5;
p->next = p1;
p1->next = p2;
p2->next=NULL;
p1->val = 5;
p2->val = 5;
printf("%d", lst_count(start, 5));
}
I got the function to work thanks to your all advises
int lst_count(LIST *l, int x) {
NODE *current = l->front;
int count = 0;
while (current != NULL) {
if ((current->val) == x) count++;
current = current->next;
}
return count;
}

How to split a linked-list into two lists

I'm writing a code to split a circular linked-list to two linked lists with equal number of codes, following is my code:
#include <stdio.h>
#include <stdlib.h>
typedef struct node *ptr;
struct node {
int element;
ptr prev;
ptr next;
};
typedef ptr list;
typedef ptr position;
int main() {
list L=malloc(sizeof(struct node));
list first=malloc(sizeof(struct node));
list second=malloc(sizeof(struct node));
splitlist(L,first,second);
return 0;
}
void splitlist(list L, list first,list second) {
position p,temp;
p=malloc(sizeof(struct node));
temp=malloc(sizeof(struct node));
p=L;
int count=0;
while ((p)->next != L) {
count++;
}
int c=count;
while (c!=(count/2)-1) {
p=(p)->next;
temp=(p)->next;
}
first=L;
(p)->next=NULL;
second=temp;
c=count;
while (c!=(count/2)-1) {
temp=(temp)->next;
}
(temp)->next=NULL;
}
When compiling my code it gives no errors but I'm not sure if it's working properly.
In order to get more readable and maintainable code, the first step to improve the code could be to create functions which help manipulating lists. Candidate functions are:
ListInitialize()
ListPushFront()
ListPushBack()
ListPopFront()
ListPopBack()
ListGetFirstNode()
ListGetNextNode()
ListGetFront()
ListGetBack()
ListEmpty()
...
With a proper set of arguments and return values of course.
Then you can write your splitlist function using those basic list operation functions and your code will be easier to read and to reason about.
Also, in order to handle an empty list, you should have an extra list type which is not just a pointer to a node.
typedef struct Node_tag { int value; struct Node_tag *next; struct Node_tag *prev } Node, *NodePtr;
typedef struct IntList_tag { NodePtr front; NodePtr back; } IntList;
// Creates an empty list.
void ListInitialize( IntList *pList ) { pList->front = NULL; pList->back = NULL; }
void ListPushFront( IntList *pList, int value )
{ NodePtr newNode = malloc(sizeof(Node));
if(NULL != newNode )
{ newNode->next = pList->front;
newNode->prev = NULL; newNode->value = value;
pList->front = newNode;
if( pList->back == NULL ) pList->back = newNode; // first element...
}
}
// ...
Eventually, using those functions, you can write splitlist() function in a concise and noise-free way:
void splitlist( IntList * source, IntList *target1, IntList *target2 )
{
IntList * currentTarget = target1;
for( NodePtr currentNode = ListGetFirstNode(source); currentNode != NULL; currentNode = ListGetNextNode(currentNode) )
{
ListPushBack(currentTarget, currentNode->value );
if(currentTarget == target1 ) currentTarget = target2;
else currentTarget = target1;
}
}
It might appear that it is much work to create all those other list functions if all you want is splitlist. But in real world applications you will most likely want all those other functions as well (or you have them already). Only in homework situations, this looks a bit funny.
Example code. Using typedef for node to be compatible with Microsoft C compilers (C89). Note sometimes the pointer to a circular list is a pointer to the last node of the circular list, (which contains a pointer to the first node of the circular list), allowing for faster appends. This example assumes list pointers are pointers to first nodes, but could be modified to assume list pointers are to last nodes.
#include <stdlib.h>
typedef struct _node{
struct _node *next;
int data;
}node;
node * splitlist(node * psrc, node ** ppdst1, node ** ppdst2)
{
node *ps = psrc;
node ** ppd1 = ppdst1;
node ** ppd2 = ppdst2;
*ppd1 = *ppd2 = NULL;
if(ps == NULL)
return NULL;
while(1){
*ppd1 = ps;
ps = *(ppd1 = &(ps->next));
if(ps == psrc)
break;
*ppd2 = ps;
ps = *(ppd2 = &(ps->next));
if(ps == psrc)
break;
}
*ppd1 = *ppdst1;
*ppd2 = *ppdst2;
return NULL;
}
main()
{
node a[8] = {{&a[1],0},{&a[2],1},{&a[3],2},{&a[4],3},
{&a[5],4},{&a[6],5},{&a[7],6},{&a[0],7}};
node *pa = &a[0];
node *pb = NULL;
node *pc = NULL;
pa = splitlist(pa, &pb, &pc);
return 0;
}

Resources