Print function messes up the linked list - c

#include <stdio.h>
#include <stdlib.h>
struct Node
{
int val;
struct Node *next;
};
struct List
{
struct Node *head;
struct Node *tail;
};
typedef struct List *List;
void Print(List temp)
{
struct Node* print = temp->head;
while(print->next!=NULL)
{
printf("%d ", print->next->val);
print->next = print->next->next;
}
printf("\n\n");
}
int main()
{
int i;
List Numbers;
Numbers = (struct List *) malloc(sizeof(struct List));
if (Numbers== NULL)
printf("Out of memory!\n");
Numbers->head = (struct Node *) malloc(sizeof(struct Node));
if (Numbers->head == NULL)
printf("Out of memory!\n");
Numbers->head->next = NULL;
Numbers->tail = Numbers->head;
printf("Enter 5 numbers:");
struct Node* temp = Numbers->head;
for(i=0;i<5;i++)
{
struct Node* newnode = (struct Node*)malloc(sizeof(struct Node));
scanf("%d", &newnode->val);
newnode->next = NULL;
temp->next = newnode;
temp = newnode;
Numbers->tail = newnode;
}
Print(Numbers);
Print(Numbers);
return 0;
}
When I first print the list it prints out correctly but then the second time it prints nothing and program crashes. I dont know why the list is getting destroyed, even though I am using temp node to print it. Should I change the print function or the problem is something else ?

Your problem come from the line:
print->next = print->next->next;
This line change the pointer of head->next. When you run it the first time the pointer of head->next is changed to every node and at the end is set to NULL.
To fix it just change it to:
print = print->next;
Then you can print you linked list correctly without changing the original linked list.

You probably want to change print->next = print->next->next; to print = print->next;.

Related

Error: in creation of Linked List Display function

I am trying to create a linked list with display() function in it but i continuously getting error in it. a function not able to display element in output.
I have try various online solution of code but not worked on my code.
Below is my code if anyone have any idea. let me tell to solve it
#include <stdio.h>
#include <stdlib.h>
struct node{
int data;
struct node *next;
};
int create(int n){
int d1,d2,i;
struct node *head, *temp, *newnode;
head = (struct node *) malloc(sizeof(struct node));
printf("enter the data for node 1");
scanf("%d",&d1);
head->data = d1;
head->next = NULL;
temp = head;
for(i=2; i<=n; i++){
newnode = (struct node *)malloc(sizeof(struct node));
printf("enter a data for %d node",i);
scanf("%d",&d2);
newnode->data = d2;
newnode->next = NULL;
temp->next = newnode;
temp = temp->next; // newnode can also use instead of temp->next
}
void printList(struct node* node) {
while (node != NULL) {
printf(" %d ", node->data);
node = node->next;
}
}
}
int main()
{
struct node* head = NULL;
int n;
printf("Enter number of node to create");
scanf("%d",&n);
create(n);
printList(head);
return 0;
}
Change return type of the create function to return the address of the node like this: struct node * create(int n) and change return value to: return head;.
Finally, in main() save the returned address in head pointer: head = create(n);

when to add 2nd element of linked list in c ,have bus error

I am trying to create linked list in C. A program accepts input data from user input. I am have using for loop to iterates through in order to create linked list. C program crash with Bus error during 2nd iteration of loop when I try to copy new node to the struct pointer tail’s next.
Please give some suggestion how to fix the Bus error
#include <stdio.h>
#include <stdlib.h>
// Crating a node of linked list
struct node
{
int data;
struct node *next;
};
// A function to create in linked list
struct node *createLinkedList(struct node *head, int data)
{
struct node *tail;
struct node *new_node = (struct node*)malloc(sizeof(struct node));
new_node->data = data;
new_node->next = NULL;
if (head == NULL)
{
head = new_node;
tail = new_node;
}
else
{
tail->next = new_node; //// crash here during 2nd iteration
tail = new_node;
}
return head;
}
// function to create a new_node node at the beginning of linked list.
struct node *insert_node(struct node *head, int data)
{
struct node *new_node_node;
new_node_node = (struct node *)malloc(sizeof(struct node));
new_node_node->data = data;
new_node_node->next = head;
head = new_node_node;
return head;
}
// function to print the new_node linked list.
void print_list(struct node *head)
{
struct node *print_node = head;
printf("Linked list is:");
while (print_node != NULL)
{
printf(" %d", print_node->data);
print_node = print_node->next;
}
printf("\n");
}
int main()
{
struct node *head = NULL;
int total_no_node, value, node_data;
printf("\n How many node to create ?: ");
scanf("%d", &total_no_node);
for (int i = 0; i < total_no_node; i++)
{
printf("\nEnter the integer for node: ");
scanf("%d", &node_data);
head = createLinkedList(head,node_data);
}
print_list(head);
return 0;
}
Please see attached screenshot of lldb debug

Adding a node at the beginning of a Singly Linked List (C)

The code works without error but I cant seem to know why the new node is not being inserted to the beginning of the list. It probably has something to do with the else statement in the first function (insertNode) but I'm not sure, what's going on?
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *link;
};
void insertNode(struct node *head, int x) {
//Create node to be added and add the input integer to it
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
temp->data = x;
//Check if there are any existing nodes in the list, if not, the let the head be equal to the new temp pointer
if (head == NULL) {
head = temp;
} else {
//If not, then we need to add the node to the beginning
temp->link = head;
head = temp;
printf("Node was added successfully!\n");
}
}
int findsize(struct node *head) {
//Finds the size of the list
struct node *temp = head;
int count = 0;
while (temp != NULL) {
count++;
temp = temp->link;
}
return count;
}
void printData(struct node *head) {
//Prints the elements of the list
struct node *temp = head;
while (temp != NULL) {
printf("Element: %d\n", temp->data);
temp = temp->link;
}
}
void main() {
//Created a node and allocated memory
struct node *head;
head = (struct node *)malloc(sizeof(struct node));
//Added data to the node and created another one linked to it
head->data = 15;
head->link = (struct node *)malloc(sizeof(struct node));
head->link->data = 30;
head->link->link = NULL;
//Used the above function to add a new node at the beginning of the list
insertNode(head, 5);
//Print the size of the list
printf("The size of the list you gave is: %d\n", findsize(head));
//Print the elements of the list
printData(head);
}
When you insert a node at the beginning of the list, you effectively change the beginning of the list, so this new initial node must be returned to the caller. The prototype for insertNode() must be changed to return the list head or to take a pointer to the list head.
Here is a modified version with the first approach:
#include <stdio.h>
#include <stdlib.h>
struct node {
int data;
struct node *link;
};
struct node *insertNode(struct node *head, int x) {
//Create node to be added and add the input integer to it
struct node *temp;
temp = (struct node *)malloc(sizeof(struct node));
if (temp != NULL) {
temp->data = x;
temp->link = head;
}
return temp;
}
int findsize(struct node *head) {
//Find the size of the list
struct node *temp = head;
int count = 0;
while (temp != NULL) {
count++;
temp = temp->link;
}
return count;
}
void printData(struct node *head) {
//Prints the elements of the list
struct node *temp = head;
while (temp != NULL) {
printf("Element: %d\n", temp->data);
temp = temp->link;
}
}
void main() {
//Created a node and allocated memory
struct node *head = NULL;
//Insert 3 nodes with values 30, 15 and 5
head = insertNode(head, 30);
head = insertNode(head, 15);
head = insertNode(head, 5);
//Print the size of the list
printf("The size of the list you gave is: %d\n", findsize(head));
//Print the elements of the list
printData(head);
//Should free the nodes
return 0;
}

Linked List C: add node to beginning, unexpected '0' value

I am trying to add a new node to the end of a linked list, I am able to add something, but when I print it out the node has a value of '0'. I thought this might be happening because I may have neglected to initialise a variable somewhere, or forgot to allocate memory said variable. but I can't get it to work.
Here is my source code:
my Linked List/struct:
#include<stdio.h>
typedef char DATA;
struct Node {
DATA d;
struct Node *next;
};
my printList function:
void printList(struct Node **head) {
struct Node *newNode = malloc(sizeof(struct Node));
struct Node *temp;
temp = *head;
printf("Linked list:");
while (temp->next != NULL) {
printf( " \n %d ", temp->d);
temp = temp->next;
}
printf("\n");
}
my insertNodeAtEnd to end function:
// inset data at end
void insertNodeAtEnd(struct Node *head) {
struct Node *newNode = malloc(sizeof(struct Node));
struct Node *currentNode, *temp;
temp = newNode;
currentNode = newNode;
printf("Enter a Node to insert at the end of the list \n");
scanf("%s", &newNode->d);
newNode->next = NULL;
if (head == NULL) {
head = newNode;
currentNode = newNode;
} else {
temp = head;
while (temp->next != NULL) {
temp = temp->next;
}
temp->next = newNode;
}
}
and my main():
int main() {
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *head = newNode;
struct Node *temp = newNode;
head->d = 1;
int i = 0;
printf("Enter 3 numbers");
for (i = 0; i < 3; i++) {
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
scanf("%d", &temp->d);
temp->next = newNode;
temp = temp->next;
}
insertNodeAtEnd(head);
printList(&head);
return 0;
sorry for any messy code, I'm still reasonably new at this
Well, you have a couple of mistakes. Firstly, you need to add
temp->next = NULL;
before line insertNodeAtEnd(head);. The reason your code might work without this line is probably because your compiler initializes the pointer to NULL by default. For example in GCC you program is crashing without that line.Second problem is that you are defyning DATA type as a char, but reading it as int. It may cause crashing your application if processor working with big-engian addresses. You should change it to
typedef int DATA;
and also change
scanf("%s", &newNode->d);
to
scanf("%d", &newNode->d);
After that, change
while(temp->next!=NULL)
to
while(temp!=NULL)
because otherwise you are missing the last element. Then, you need to reorder a loop a little bit. This is the full working code with all fixes:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
typedef int DATA;
struct Node
{
DATA d;
struct Node *next;
};
void printList(struct Node **head)
{
struct Node *newNode;
struct Node *temp;
temp = *head;
printf("Linked list:");
while(temp!=NULL)
{
printf( " \n %d ", temp->d);
temp = temp->next;
}
printf("\n");
}
// inset data at end
void insertNodeAtEnd(struct Node **headPointer)
{
struct Node *head = *headPointer;
struct Node *newNode = malloc(sizeof(struct Node));
struct Node *currentNode, *temp;
temp = newNode;
currentNode = newNode;
printf("Enter a Node to insert at the end of the list \n");
scanf("%d", &newNode->d);
newNode->next = NULL;
if(head == NULL)
{
head = newNode;
currentNode = newNode;
}
else
{
temp = head;
while(temp->next!= NULL)
{
temp = temp->next;
}
temp->next = newNode;
}
*headPointer = head;
}
int main()
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *head = newNode;
struct Node *temp = newNode;
head->d = 1;
int i = 0;
printf("Enter 3 numbers: ");
for(i = 0; i < 3; i++)
{
if(i){
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
temp->next = newNode;
temp = temp->next;
scanf("%d", &temp->d);
}else{
scanf("%d", &temp->d);
}
}
temp->next = NULL;
insertNodeAtEnd(&head);
printList(&head);
return 0;
}
UPDATE
I added a two more fixes. as #BLUEPIXY pointed out, there are a few more OP's mistakes. I've already spotted them, but I didn't fix it because they were not essential to what causes OP's problem. But, anyway, the mistakes are following:
Firstly, if the list is empty, function insertNodeAtEnd will not update pointer to the list because you are passing pointer to head of the list instead of pointer of a pointer to the head. It can be fixed by adding ** to the function argument type.
Secondly, you don't need to allocate memory while printing a list. You obviously just copied the code to each function, even to functions which doesn't require inserting nodes (like printList).
The above script is updated script including these two fixes.

Linked List not printing

I am trying to create a simple linked list using C, I think I was able to construct the linked list itself, but when I try and print it, it prints the value of the last node instead of all the values in the list.
#include <stdio.h>
#include <alloca.h>
typedef int DATA;
struct Node
{
DATA d;
struct Node *next;
};
void printList(struct Node **head)
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *temp;
temp = *head;
while(temp!=NULL)
{
printf("%d \n", temp->d);
temp = temp->next;
}
}
int main()
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *head = newNode;
struct Node *temp = newNode;
head->d = 1;
int i = 0;
printf("Enter 3 numbers");
for( i = 0; i< 3; i++)
{
scanf("%d", &temp->d);
temp->next = newNode;
temp = temp->next;
}
temp->next = NULL;
printf("%d \n", temp->d);
return 0;
}
Any help/tips would be greatly appreciated.
There are multiple problems in your code:
You are not creating the list properly. You are allocating memory for only one node and playing around with pointers improperly causing the linked list to be pointed to the same memory
You are not calling printList function at all
It is not clear why you are allocating memory again in printList whereas it should be printing the already created list
Also, no need to pass double pointer for printList as you are not modifying the list.
Though you should be understanding and doing the changes yourself, I am providing a below modified program which I hope will help you understand the mistakes in your code.
Please see the below modified version of the code
#include<stdio.h>
#include <alloca.h>
typedef int DATA;
struct Node
{
DATA d;
struct Node *next;
};
void printList(struct Node *head)
{
struct Node *temp = head;
while(temp!=NULL)
{
printf("%d \n", temp->d);
temp = temp->next;
}
}
struct Node *createNode()
{
struct Node *newNode;
newNode = malloc(sizeof(struct Node));
if (NULL == newNode)
return NULL;
memset(newNode, 0, sizeof(struct Node));
return newNode;
}
int main()
{
struct Node *newNode = NULL;
struct Node *headNode = NULL;
struct Node *temp = NULL;
int i = 0;
int data = 0;
printf("Enter 3 numbers\n");
for( i = 0; i< 3; i++)
{
scanf("%d", &data);
newNode = createNode();
if (NULL == newNode)
break;
newNode->d = data;
if (headNode == NULL)
{
headNode = newNode;
temp = newNode;
}
else
{
temp->next = newNode;
temp = temp->next;
}
}
printList(headNode);
return 0;
}
Replace your code with the following code :-
#include<stdio.h>
#include <alloca.h>
typedef int DATA;
struct Node
{
DATA d;
struct Node *next;
};
void printList(struct Node **head)
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *temp;
temp = *head;
while(temp->next!=NULL)
{
printf("%d \n", temp->d);
temp = temp->next;
}
}
int main()
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
struct Node *head = newNode;
struct Node *temp = newNode;
head->d = 1;
int i = 0;
printf("Enter 3 numbers");
for( i = 0; i< 3; i++)
{
struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
scanf("%d", &temp->d);
temp->next = newNode;
temp = temp->next;
}
printList(head);
return 0;
}
Here you need to declare the newNode in the loop also while taking the input. As, the current value is over-writted, the old value is lossed and only the value of last node is printed.
Also while printing, check for temp->next!=Null instead of temp!=NULL

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