Dont dump variables in gdb - c

Im trying to find if there is a way to hide/avoid printing variable values in case of core dump. I see when there is a core dump, when traversed through gdb, we are able to find the value of the variables which is expected, but in need of a way where this doesnt happen. I came across this particular link in my quest for my answer. But I still see the values being printed.
(gdb) p data
$1 = (void *) 0x615000
(gdb)

Im trying to find if there is a way to hide/avoid printing variable values in case of core dump.
The usual way to achieve that is install a signal handler for all fatal signals.
In the handler, you would zero out all secret variables, then reset the handler to SIG_DFL and re-raise the signal.
say a secret code being saved in a variable and I wouldnt want that to be let out when gdb
Certainly madvise(...MADV_DONTDUMP) in your linked answer will not achieve that.
You can use some anti-debugging techniques, such as fork() followed by ptrace attach, with the child and parent using a complicated handshake and the child only decoding secrets when it knows that it's being traced by a trusted parent.
Beware: you will have very hard time debugging your program when it goes wrong, and a sufficiently motivated attacker in control of the machine will defeat your protections anyway.
Your efforts are likely better spent elsewhere.

Related

Is there a way to dump the complete stack trace after normal execution of the binary?

I want the complete stack trace, mainly the list of functions traversed in a normal execution of a binary.
AFAIK, GDB provides the trace only when it hits a break point or in case of a crash.
That is called the call graph.
That would require either:
Instrumentation, i.e. adding code into each function to record when entering/leaving it
Profiling, i.e. sampling the program's state and recording which functions are detected
Emulation, i.e. running the program on a fake/virtual CPU and recording when jumps occur
Of the above, only the first one would provide 100% accuracy, and of course in general its very hard to do since you often use libraries and those wouldn't be instrumented even if you got your own code to be.
The reason this is hard is that the stack frame "history" isn't normally recorded; once the program has stopped running there is no current stack frame to inspect, unlike when breaking in a debugger.
See also this question.
If your OS provides dtrace, you can use the PID provider:
pid Provider
The pid provider allows for tracing of the entry and return of any function in a user process ...

Ptrace mprotect debugging trouble

I'm having trouble with an research project.
What i am trying to is to use ptrace to watch the execution of a target process.
With the help of ptrace i am injecting a mprotect syscall into the targets code segment (similar to a breakpoint) and set the stack protection to PROT_NONE.
After that i restore the original instructions and let the target continue.
When i get an invalid permisson segfault i again inject the syscall to unprotect the stack again and afterwards i execute the instruction which caused the segfault and protect the stack again.
(This does indeed work for simple programs.)
My problem now is, that with this setup the target (pretty) randomly crashes in library function calls (no matter whether i use dynamic or static linking).
By crashing i mean, it either tries to access memory which for some reason is not mapped, or it just keeps hanging in the function __lll_lock_wait_private (that was following a malloc call).
Let me emphasis again, that the crashes don't always happen and don't always happen at the same positions.
It kind of sounds like an synchronisation problem but as far as i can tell (meaning i looked into /proc/pid/tasks/) there is only one thread running.
So do you have any clue what could be the reason for this?
Please tell me your suggestions even if you are not sure, i am running out of ideas here ...
It's also possible the non-determinism is created by address space randomization.
You may want to disable that to try and make the problem more deterministic.
EDIT:
Given that turning ASR off 'fixes' the problem then maybe the under-lying problem might be:
Somewhere thinking 0 is invalid when it should be valid, or visaversa. (What I had).
Using addresses from one run against a different run?

Stepping into swapcontext() with gdb

I'm doing a project that makes unix system calls. To be specific, my project heavily relies of calls to getcontext(), makecontext(), swapcontext() and setcontext(). I tried to debug my code using gdb. I stepped into the code line by line and examined the control but once a call to swapcontext() is made, it doesn't step into the code anymore. Instead, debugging almost stops there and the rest of the program is run automatically instead of line by line. I guess gdb does not go into context calls? Is there any way to get around this? Is there a debugger that i can use for this?
Thanks
setcontext and swapcontext calls change the program's stack, and gdb gets confused. I do not know whether some other debugger can handle it nicely.
gdb steps through one thread and calls this the current thread. Other threads will run as you are doing this. If you set a breakpoint that gets hit in a thread other than the current thread then gdb will change the current thread to that thread. Stepping is now relative to the new current thread.
Stepping with gdb over calls of swapcontext() with 'step' or 'next' does not work because not only the stackpointer changes but also the call returns to a different code line (which is the desired effect of swapcontext()). As gdb puts a breakpoint in the next code line which will not be executed until another swapcontext() returns to this place the execution will not break.
You need to foresee the line to which swapcontext() will return and set a breakpoint there. For a new (unused) context this will be the line you specified as entry function. For used contexts it will probably one of the lines after a swapcontext() there...
You can repeatedly use GDB's stepi command to first step into and then step through the swapcontext() function. You must step several dozen times, including a few steps over kernel system calls—I presume to save the floating point state?—and you'll eventually come out in the user thread you're swapping to. It's a tad time-consuming, but it works.
As much as you may not like this answer, the best bet is to step through your code in small chunks by hand. Threaded programs don't play very well with debuggers like GDB and Valgrind (at least in my experience) and most bugs can be determined by a careful step-by-step manual analysis of the code.

fatal error disappeared when running with gdb

I have a program which produces a fatal error with a testcase, and I can locate the problem by reading the log and the stack trace of the fatal - it turns out that there is a read operation upon a null pointer.
But when I try to attach gdb to it and set a breakpoint around the suspicious code, the null pointer just cannot be observed! The program works smoothly without any error.
This is a single-process, single-thread program, I didn't experience this kind of thing before. Can anyone give me some comments? Thanks.
Appended: I also tried to call pause() syscall before the fatal-trigger code, and expected to make the program sleep before fatal point and then attach the gdb on it on-the-fly, sadly, no fatal occurred.
It's only guesswork without looking at the code, but debuggers sometimes do this:
They initialize certain stuff for you
The timing of the operations is changed
I don't have a quote on GDB, but I do have one on valgrind (granted the two do wildly different things..)
My program crashes normally, but doesn't under Valgrind, or vice versa. What's happening?
When a program runs under Valgrind,
its environment is slightly different
to when it runs natively. For example,
the memory layout is different, and
the way that threads are scheduled is
different.
Same would go for GDB.
Most of the time this doesn't make any
difference, but it can, particularly
if your program is buggy.
So the true problem is likely in your program.
There can be several things happening.. The timing of the application can be changed, so if it's a multi threaded application it is possible that you for example first set the ready flag and then copy the data into the buffer, without debugger attached the other thread might access the buffer before the buffer is filled or some pointer is set.
It's could also be possible that some application has anti-debug functionality. Maybe the piece of code is never touched when running inside a debugger.
One way to analyze it is with a core dump. Which you can create by ulimit -c unlimited then start the application and when the core is dumped you could load it into gdb with gdb ./application ./core You can find a useful write-up here: http://www.ffnn.nl/pages/articles/linux/gdb-gnu-debugger-intro.php
If it is an invalid read on a pointer, then unpredictable behaviour is possible. Since you already know what is causing the fault, you should get rid of it asap. In general, expect the unexpected when dealing with faulty pointer operations.

Debugging unit test in C using check

I'm trying to use check unit testing framework for my C application. But I can't use the debugger (gdb) with it because of two points:
first, check use some complex macros (START_TEST and END_TEST) and the debugger has trouble to put a breakpoint in my code between these two macros (in fact, I can put a software breakpoint but It is never seen by gdb)
second, check define some sort of exceptions by redefining behavior of interruption. Hence, when I try to put a hardware breakpoint, the test failed and exit because check consider the hardware breakpoint as a failure of my test.
Does anyone has already met this problem and has a solution?
Look at the no-fork mode:
Check normally forks to create a separate address space. This allows a signal or early exit to be caught and reported, rather than taking down the entire test program, and is normally very useful. However, when you are trying to debug why the segmentation fault or other program error occurred, forking makes it difficult to use debugging tools.
Actually, you CAN use fork-mode too.
gdb has two interesting options related to fork behaviour:
- detach-on-fork (set this to false)
- follow-on-fork (either parent or child; I always take child)
This will make gdb follow the child process.
When the child process has ended, you have to manually switch back to the parent process by using the inferior command.
I read this and he suggests a very simple solution:
gdb > set environment CK_FORK=no
that worked for me. I could then set a breakpoint in functions the test cases call (that is, the functions under test), and it broke at the right place.
Try TAP (Test Anything Protocol) … it's a lot easier to implement, ship and debug. It's also very easy to make it valgrind-aware and tends to play nicer with gdb.

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