AxInterop.ShockwaveFlashObjects missing in COM objects - wpf

I am trying to run SWF game in my WPF application. This game accepts some variables which should be constantly updated (about 100 times a second). I did some research and I know that basically there are 2 possibilities to run SWF in WPF:
Embed WebBrowser and pass path to the SWF file.
private void Window_Loaded(object sender, RoutedEventArgs e)
{
// fixes warning about ActiveX security
string C_Drive_local = "file://127.0.0.1/c$/";
// path of the flash file, here its in C:\DemoContent\bounce.swf
Uri swfPath = new Uri( C_Drive_local + "DemoContent/bounce.swf");
// load it in the browser
MySWFBrowser.Source = swfPath;
}
Use WindowsFormsHost to host an AxShockwaveFlash control
private void FlashLoaded(object sender, RoutedEventArgs e)
{
WindowsFormsHost formHost = new WindowsFormsHost();
AxShockwaveFlash axShockwaveFlash = new AxShockwaveFlash();
formHost.Child = axShockwaveFlash;
mainGrid.Children.Add(formHost);
string flashPath = Environment.CurrentDirectory;
flashPath += #"\game.swf";
axShockwaveFlash.Movie = flashPath;
}
I would like to try with AxShockwaveFlash since it provides methods for setting variables but in my COM objects I can not see AxInterop.ShockwaveFlashObjects.dll
I tried to install several different versions of Flash Player but without success. I cannt find any information about it. How can I get AxInterop.ShockwaveFlashObjects.dll ? What should I install to have it?

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Why I cannot Navigate the html file by using WebView inside of the App in Wpf?

I make a Wpf projcect which demos how to use WebView to Navigate a html file inside of the App, but fails.
The main cs file code is below:
public MainWindow()
{
this.InitializeComponent();
this.wv.ScriptNotify += Wv_ScriptNotify;
this.Loaded += MainPage_Loaded;
}
private async void Wv_ScriptNotify(object sender, Microsoft.Toolkit.Win32.UI.Controls.Interop.WinRT.WebViewControlScriptNotifyEventArgs e)
{
//await (new MessageDialog(e.Value)).ShowAsync();
textBlock.Text = e.Value;
//返回结果给html页面
await this.wv.InvokeScriptAsync("recieve", new[] { "hehe, 我是个结果" });
}
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
//我们事先写好了一个本地html页面用来做测试
this.wv.Source = new Uri("ms-appx-web://Assets/index.html");
//this.wv.Source = new Uri("http://www.baidu.com");
}
And the html file index.html is inside of the project, located at Assets/index.html. Its source code is here:
https://github.com/tomxue/WebViewIssueInWpf/raw/master/WpfApp3/Assets/index.html
I put the project code onto GitHub: https://github.com/tomxue/WebViewIssueInWpf.git
If the project works well, when WebView visits the inner html file, it should show a button at first.
But I saw nothing.
More:
According to the accepted answer(Thank to Pavel Anikhouski), I changed my code as below and it now works.
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
//我们事先写好了一个本地html页面用来做测试
//this.wv.Source = new Uri("ms-appx-web://Assets/index.html");
//this.wv.Source = new Uri("http://www.baidu.com");
var html = File.ReadAllText("../../Assets\\index.html");
wv.NavigateToString(html);
}
It seems to be a known issue with WebView control in WindowsCommunityToolkit
You can use only absolute URIs to resources in members of the WebView control that accept string paths.
WebView controls don't recognize the ms-appx:/// prefix, so they can't read from the package (if you've created a package for your
application).
WebView controls don't recognize the File:// prefix. If you want to read a file into a WebView control, add code to your application that
reads the content of the file. Then, serialize that content into a
string, and call the NavigateToString(String) method of the WebView
control.
So, instead of loading a file this.wv.Source = new Uri("ms-appx-web://Assets/index.html"); try to read a local file and then navigate to the string
var html = File.ReadAllText("Assets\\index.html");
this.wv.NavigateToString(html);
It should work fine (I've seen the button and message at my end). Also, don't forget to copy Assets\index.html to the output directory (set Copy Always or Copy if newer)

Listbox default image

In an windows phone 7 application I'm populating one listbox with remote images .. since the images are not downloaded instantly I want to load a default image until the remote image are ready. What is the best way to do this?
Until now, I have the following code skelton:
public partial class RemoteImage : PhoneApplicationPage
{
ObservableCollection<Image> images = new ObservableCollection<Image> { };
public RemoteImage()
{
InitializeComponent();
listImage.ItemsSource = GetAllImages();
}
private ImageSource GetImageSource(string fileName)
{
return new BitmapImage(new Uri(fileName, UriKind.Absolute));
}
private ObservableCollection<Image> GetAllImages()
{
WebClient restClient = new WebClient();
restClient.OpenReadAsync(new Uri(#"http://www.my-api.com"));
restClient.OpenReadCompleted += new OpenReadCompletedEventHandler(onReadComplete);
return images;
}
private void onReadComplete(object sender, OpenReadCompletedEventArgs args)
{
Stream stm = args.Result;
DataContractJsonSerializer ser = new DataContractJsonSerializer(typeof(RootObject));
RootObject ro = (RootObject)ser.ReadObject(stm);
foreach (var item in ro.items)
{
images.Add(new Image{ PhotoSource = GetImageSource(item.image.link) });
}
}
}
If you know, how many images you would need, you should create first the number of default images. Load some image file directly at your project and use it as imageSource for default images. Then, when you'll finish downloading remote images, you should set the new image source for each.
When I got the similar issue, I had some problems with defining which exactly downloaded image refers to which object on page. (As you remember the WebClient objects work asynchronously, so if you have 10 images on page and download 10 remote images at once you can't say that the first downloaded image is the first on page) To solve this you could create more complicated download method (I used a delegate to transfer the id/name of image) or use recursion (Start download method for first image, download it, set source for one on page, download next one...).

Sharepoint COM works from Silverlight but not from WPF

I'm running into an interesting situation. I need to access a SharePoint site asset library from both a WPF application and an Silverlight application. My Silverlight application is working 100%, but my WPF application gets a (500) Internal Server Error back from the service.
Silverlight Code:
private void Button_Click(object sender, RoutedEventArgs e)
{
ClientContext clientContext = new ClientContext("http://myfullyQualifiedName.com");
clientContext.Load(clientContext.Web);
clientContext.ExecuteQueryAsync(onQuerySucceeded, onQueryFailed);
}
private void onQuerySucceeded(object sender, ClientRequestSucceededEventArgs args)
{
}
private void onQueryFailed(object sender, ClientRequestFailedEventArgs args)
{
}
WPF Code:
private void Button_Click(object sender, RoutedEventArgs e)
{
ClientContext clientContext = new ClientContext("http://myfullyqualifiedname.com/");
//clientContext.Credentials = new NetworkCredential("UserName", "Password", "Domain");
clientContext.Load(clientContext.Web);
clientContext.ExecuteQuery();
}
I have tried with and without specifying credentials, either way I get the Internal server error.
Both Silverlight and non Silverlight Sharepoint client DLL's that I use has is version 14.4762.1000.
Now if I change the URL to one of our other sites, the WPF Code works flawlessly. So I think it must be a SharePoint settings somewhere.
Solved !! Why WPF Authentication wouldn't work when Silverlight works. (WPF was trying to use Kerberos, Silverlight was using NTLM) - Simple fix:
ClientContext _clientContext = new ClientContext(sharePointSiteUrl);
Web _web = _clientContext.Web;
_clientContext.Load(_web, website => website.Title);
_clientContext.Load(_web.Webs);
CredentialCache cc = new CredentialCache();
cc.Add(new Uri(sharePointSiteUrl), "NTLM", CredentialCache.DefaultNetworkCredentials);
_clientContext.Credentials = cc;
_clientContext.AuthenticationMode = ClientAuthenticationMode.Default;
_clientContext.ExecuteQuery();
ListCollection _listCollection = _web.Lists;

Images not downloading on second load in WPF

I have a WPF application which has a UserControl called MyBook that, on Loaded will fire a background thread to get a list of Domain Objects each with a URL to an Azure Image hosted in blob storage.
For each domain object I get back, I add a new instance of a custom control called LazyImageControl which will download the image from Azure in the background and render the image when its done.
This works just fine, but when I add a second MyBook control to the scene the images dont load for some reason, I cannot figure out why this is.
Here is the code for the LazyImageControl
public LazyImageControl()
{
InitializeComponent();
DataContextChanged += ContextHasChanged;
}
private void ContextHasChanged(object sender, DependencyPropertyChangedEventArgs e)
{
// Start a thread to download the bitmap...
_uiThreadDispatcher = Dispatcher.CurrentDispatcher;
new Thread(WorkerThread).Start(DataContext);
}
private void WorkerThread(object arg)
{
var imageUrlString = arg as string;
string url = imageUrlString;
var uriSource = new Uri(url);
BitmapImage bi;
if (uriSource.IsFile)
{
bi = new BitmapImage(uriSource);
bi.Freeze();
_uiThreadDispatcher.Invoke(DispatcherPriority.Send, new DispatcherOperationCallback(SetBitmap), bi);
}
else
{
bi = new BitmapImage();
// Start downloading the bitmap...
bi.BeginInit();
bi.UriSource = uriSource;
bi.UriCachePolicy = new RequestCachePolicy(RequestCacheLevel.Default);
bi.DownloadCompleted += DownloadCompleted;
bi.DownloadFailed += DownloadFailed;
bi.EndInit();
}
// Spin waiting for the bitmap to finish loading...
Dispatcher.Run();
}
private void DownloadFailed(object sender, ExceptionEventArgs e)
{
throw new NotImplementedException();
}
private void DownloadCompleted(object sender, EventArgs e)
{
// The bitmap has been downloaded. Freeze the BitmapImage
// instance so we can hand it back to the UI thread.
var bi = (BitmapImage)sender;
bi.Freeze();
// Hand the bitmap back to the UI thread.
_uiThreadDispatcher.Invoke(DispatcherPriority.Send, new DispatcherOperationCallback(SetBitmap), bi);
// Exit the loop we are spinning in...
Dispatcher.CurrentDispatcher.InvokeShutdown();
}
private object SetBitmap(object arg)
{
LazyImage.Source = (BitmapImage)arg;
return null;
}
So the issue is, doing this after the first time the WorkerThread runs fine, but I never get a callback to the DownloadCompleted or DownloadFailed methods and I have no idea why...
Any ideas?
Not sure but maybe you should try attaching the DownloadCompleted and DownloadFailed event handlers before setting the BitmapImage.UriSource which should trigger the loading of the image, so it might be that it is loaded before your event handlers have been attached (Not the first time around because there the loading takes a while but then the image is cached and will be loaded immediately)
Also: From which class does LazyImageControl inherit so i could test it if that is not it?

Silverlight Windows Phone 7: Load Images From URL

I got the code below that is trying to load an image from the web into an Image control, when I run it I get an error on the given line that no network access is allowed:
private void button1_Click(object sender, RoutedEventArgs e)
{
WebClient webClientImgDownloader = new WebClient();
webClientImgDownloader.OpenReadCompleted += new OpenReadCompletedEventHandler(webClientImgDownloader_OpenReadCompleted);
webClientImgDownloader.OpenReadAsync(new Uri("http://dilbert.com/dyn/str_strip/000000000/00000000/0000000/000000/80000/5000/100/85108/85108.strip.print.gif", UriKind.Absolute));
}
void webClientImgDownloader_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
{
BitmapImage bitmap = new BitmapImage();
bitmap.SetSource(e.Result); // ERROR HERE!
image1.Source = bitmap;
}
Silverlight for Windows Phone 7
Trying to download content with WebClient will require a client access policy file to be present on the source server. For images you can avoid this requirement by doing it like this:-
private void button1_Click(object sender, RoutedEventArgs e)
{
Uri uri = new Uri("http://dilbert.com/dyn/str_strip/000000000/00000000/0000000/000000/80000/5000/100/85108/85108.strip.print.gif", UriKind.Absolute)
image1.Source = new BitmapImage(uri);
}
I see you're retrieving the image from Dilbert.com does that site have a cross domain policy file?
Silverlight doesn't support GIF only JPG, so I wrote:
www.lenniedevilliers.net/displaygif.aspx?link=http://dilbert.com/dyn/str_strip/000000000/00000000/0000000/000000/80000/5000/100/85108/85108.strip.print.gif
the displaygif.aspx page convert the GIF into a JPG.
Can you give us the full exception stack trace? the error could be that your phone emulator does not have internet access, or it could be the image on the dilbert server that does not allow anonymous requests that did not originate from their site ... so guidance on a solution will differ :-)

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