Bytes of png become corrupted in C - c

I want to write my own png reader using little help from other libraries. So far, I can read back images with only one IDAT chunk perfectly well. However, when I need to concatenate multiple chunks, the file ends up corrupted. Here is an example of one:
I have a lot of code, so I'm going to try and get it to as 'minimum reproducable example' as I can get, but this along with the fact I do not know specifically what part is causing it, is going to make it a bit longer than I'm sure some of you might like, and I'm sorry.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zlib.h"
unsigned char IEND_CHUNK[4] = {'I', 'E', 'N', 'D'}; //Indicates End Of File
unsigned char IDAT_CHUNK[4] = {'I', 'D', 'A', 'T'}; //Holds Pixel Information
typedef struct Chunk Chunk;
typedef struct IHDR IHDR;
struct Chunk {
int length;
unsigned char type[4];
unsigned char *data;
unsigned char crc[4];
};
struct IHDR {
int width;
int height;
int bitd;
int colort;
int compm;
int filterm;
int interlacem;
int channels;
int bytesPerPixel;
};
int bytesToInt(unsigned char a, unsigned char b, unsigned char c, unsigned char d)
{
return (int) a << 24 | b << 16 | c << 8 | d;
}
int compType(unsigned char *a, unsigned char b[], int len)
{
int equal = 1;
for(int i = 0; i < len; i++) equal = a[i] == b[i] ? equal : 0;
return equal;
}
Chunk* getChunksFromBytes(unsigned char* bytes)
{
int next_seg = 7;
int chunks = 0;
long int size = 1;
Chunk* temp = (Chunk*) malloc(sizeof(Chunk));
while(1){
size += sizeof(Chunk);
temp = realloc(temp, size);
temp[chunks].length = bytesToInt(bytes[next_seg+1], bytes[next_seg+2],
bytes[next_seg+3], bytes[next_seg+4]);
temp[chunks].type[0] = bytes[next_seg+5];
temp[chunks].type[1] = bytes[next_seg+6];
temp[chunks].type[2] = bytes[next_seg+7];
temp[chunks].type[3] = bytes[next_seg+8];
temp[chunks].data = malloc(temp[chunks].length);
if(temp[chunks].length > 0){
memcpy(temp[chunks].data, bytes+next_seg+9, temp[chunks].length);
}
else temp[chunks].data = NULL;
temp[chunks].crc[0] = bytes[next_seg+temp[chunks].length+9];
temp[chunks].crc[1] = bytes[next_seg+temp[chunks].length+10];
temp[chunks].crc[2] = bytes[next_seg+temp[chunks].length+11];
temp[chunks].crc[3] = bytes[next_seg+temp[chunks].length+12];
if(compType(temp[chunks].type, IEND_CHUNK, 4)) break;
next_seg+=temp[chunks].length+12;
chunks++;
}
return temp;
}
IHDR getIHDRFromChunks(Chunk* chunks)
{
IHDR img_info;
int channels[7] = {1, 0, 3, 1, 2, 0, 4};
img_info.width = bytesToInt(chunks[0].data[0], chunks[0].data[1],
chunks[0].data[2], chunks[0].data[3]);
img_info.height = bytesToInt(chunks[0].data[4], chunks[0].data[5],
chunks[0].data[6], chunks[0].data[7]);
img_info.bitd = (int) chunks[0].data[8];
img_info.colort = (int) chunks[0].data[9];
img_info.compm = (int) chunks[0].data[10];
img_info.filterm = (int) chunks[0].data[11];
img_info.interlacem = (int) chunks[0].data[12];
img_info.channels = channels[img_info.colort];
img_info.bytesPerPixel = (int) img_info.channels * (img_info.bitd / 8);
return img_info;
}
unsigned char* getImgFromChunks(Chunk* chunks)
{
int count = 0;
IHDR ihdr_data = getIHDRFromChunks(chunks);
uLongf compressed_size = 0;
uLongf uncompressed_size = (ihdr_data.width*ihdr_data.height*ihdr_data.bytesPerPixel) + ihdr_data.height + 1;
unsigned char* compressed_idat = (unsigned char*) malloc(sizeof(unsigned char)*4);
unsigned char* uncompressed_idat = (unsigned char*) malloc(sizeof(unsigned char)*uncompressed_size);
while(1){
if(compType(chunks[count].type, IEND_CHUNK, 4)) break;
else if (compType(chunks[count].type, IDAT_CHUNK, 4)){
compressed_size += sizeof(unsigned char)*chunks[count].length;
compressed_idat = realloc(compressed_idat, compressed_size);
memcpy(compressed_idat + compressed_size - chunks[count].length, chunks[count].data, chunks[count].length);
}
count++;
}
int ret = uncompress(uncompressed_idat, &uncompressed_size, compressed_idat, compressed_size);
free(compressed_idat);
return ret == 0 ? uncompressed_idat : '\0';
}
int PaethPredictor(int a, int b, int c)
{
int pa = abs(b - c);
int pb = abs(a - c);
int pc = abs(a + b - (2*c));
if(pa <= pb && pa <= pc) return a;
else if(pb <= pc) return b;
return c;
}
int* getPixelsFromImg(unsigned char* img, IHDR ihdr_info)
{
int* pixels = (int*) malloc(sizeof(int)*ihdr_info.width*ihdr_info.height*ihdr_info.bytesPerPixel);
int filter_type;
int i = 0;
int current_pixel = 0;
int stride = ihdr_info.width * ihdr_info.bytesPerPixel;
int filt_a;
int filt_b;
int filt_c;
for(int r = 0; r < ihdr_info.height; r++){
filter_type = img[i];
i++;
for(int c = 0; c < stride; c++){
filt_a = c >= ihdr_info.bytesPerPixel ? pixels[r * stride + c - ihdr_info.bytesPerPixel] : 0;
filt_b = r > 0 ? pixels[(r - 1) * stride + c] : 0;
filt_c = r > 0 && c >= ihdr_info.bytesPerPixel ? pixels[(r - 1) * stride + c - ihdr_info.bytesPerPixel] : 0;
switch(filter_type){
case 0:
pixels[current_pixel] = img[i] & 0xff;
break;
case 1:
pixels[current_pixel] = (img[i] + filt_a) & 0xff;
break;
case 2:
pixels[current_pixel] = (img[i] + filt_b) & 0xff;
break;
case 3:
pixels[current_pixel] = (img[i] + filt_a + filt_c) & 0xff;
break;
case 4:
pixels[current_pixel] = (img[i] + PaethPredictor(filt_a, filt_b, filt_c)) & 0xff;
break;
}
current_pixel++;
i++;
}
}
return pixels;
}
These are the combinations of funtcions i use to achieve this. I first use a separate function which I know is not the problem and have therefore left out to get the bytes of the png file. I then call getChunksFromBytes() to gather the chunks of the png file, and I separate the IHDR from these chunks into a separate struct. Finally, I call getImgFromChunks() to uncompress the IDAT data, and getPixelsFromImg() to unfilter the uncompressed values.

First off, bytes per pixel is not a thing since pixels can be bits packed into bytes. So your calculation of uncompressed_size in getImgFromChunks() is wrong. It should be:
uLongf uncompressed_size = ihdr_data.height *
(1 + ((ihdr_data.bitd * ihdr_data.channels * (uLongf)ihdr_data.width + 7) >> 3));
Given that bits per pixel is not a thing, you need to rethink how you are doing getPixelsFromImg(). So there's no point in digging further here until you do that.
There is nothing wrong with your processing of multiple IDAT chunks. You may have misidentified the salient difference of the png file that is giving you issues.

Related

Why does the array contain values which I did not specify?

I'm trying to make a program which crosses binary numbers. The problem is with the cross function. It accepts two binary sequences and returns 5 sequences which are the result of crossing the arguments. Somewhy, the first of these sequences has a mess of values, and I cannot really solve this problem. Does anyone have any ideas?
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define BINARY_LEN 5
#define POPULATION 5
// #define CROSS_BINARY_LIMIT 3
unsigned randrange(unsigned lower, unsigned upper)
{
return lower + rand() / (RAND_MAX / (upper - lower + 1) + 1);
}
unsigned char *int_to_bin(unsigned number)
{
unsigned char *binary = malloc(BINARY_LEN);
unsigned count = 0;
while (number > 0)
{
binary[count] = number % 2;
number /= 2;
count++;
}
return binary;
}
unsigned char **cross(unsigned char *parent_1, unsigned char *parent_2)
{
unsigned char **offspring = malloc(POPULATION);
unsigned cross_binary_point;
for (unsigned char i = 0; i < POPULATION; i++)
{
cross_binary_point = randrange(0, BINARY_LEN);
offspring[i] = malloc(BINARY_LEN);
for (unsigned char j = 0; j < BINARY_LEN; j++)
{
if (j < cross_binary_point)
{
offspring[i][j] = parent_1[j];
}
else
{
offspring[i][j] = parent_2[j];
}
}
}
return offspring;
}
int main(void)
{
unsigned char *x = int_to_bin(14);
unsigned char *y = int_to_bin(18);
for (unsigned char i = BINARY_LEN; i > 0; i--)
{
printf("%hhu", x[i - 1]);
}
printf("\n");
for (unsigned char i = BINARY_LEN; i > 0; i--)
{
printf("%hhu", y[i - 1]);
}
printf("\n\n");
unsigned char **ofspr = cross(x, y);
printf("%s\n", ofspr[0]); // Try to check out what's wrong with the first array
for (unsigned char i = 0; i < POPULATION; i++)
{
for (unsigned char j = BINARY_LEN; j > 0; j--)
{
printf("%hhu", ofspr[i][j]);
}
printf("\n");
}
free(ofspr);
free(x);
free(y);
}
The output is like this:
01110
10010
`w;
00059119
01011
01001
01111
01011
Maybe there is some memory conflict stuff, but I do not have any ideas
unsigned char **offspring = malloc(POPULATION);
only allocates 5 bytes, you want 5 pointers
should be
unsigned char **offspring = malloc(POPULATION * sizeof(char*));

Font asset loading/displaying bitmap issue

I am trying to load a font (arial) from a .ttf file and using the STB TrueType library: https://github.com/nothings/stb/blob/master/stb_truetype.h and display it on the screen.
It is working when displaying the 1st letter in the characters array 'a', but every character after that it looks all distorted and weird, see example below
Comes out as 'a' (correct):
Should be 'b':
I think maybe I am misunderstanding/misapplying how the memory ends up being laid out, or how the file is being read?
Here is the relevant code:
(In win32 platform layer file)
struct character_bitmap
{
unsigned char* memory;
int width;
int height;
};
struct font_buffer
{
character_bitmap* memory;
float size;
};
static font_buffer font_bitmaps;
void test_load_arial(float size)
{
if (font_bitmaps.memory)
{
// VirtualFree(font_bitmaps.memory, 0, MEM_RELEASE);
free(font_bitmaps.memory);
}
unsigned char* ttf_buffer = (unsigned char*)malloc(1 << 25);
stbtt_fontinfo font;
fread(ttf_buffer, 1, 1 << 25, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
stbtt_InitFont(&font, (unsigned char*)ttf_buffer, stbtt_GetFontOffsetForIndex((unsigned char*)ttf_buffer, 0));
// int char_bitmap_width = (int)size;
// int char_bitmap_height = (int)size;
// unsigned int character_memory_size = ((int)size * (int)size) * 4 /*+ 8*/;
// int font_memory_size = character_memory_size * 52;
unsigned int font_memory_size = sizeof(character_bitmap) * 52;
// font_bitmaps.memory = (character_bitmap*)VirtualAlloc(0, font_memory_size, MEM_COMMIT, PAGE_READWRITE);
font_bitmaps.memory = (character_bitmap*)malloc(font_memory_size);
char alphabet[53] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
character_bitmap* current_character = font_bitmaps.memory;
for (int i = 0; i < 52; i++)
{
// current_character->width = char_bitmap_width;
// current_character->height = char_bitmap_height;
current_character->memory = stbtt_GetCodepointBitmap(&font, 0, stbtt_ScaleForPixelHeight(&font, size), alphabet[i],
&current_character->width, &current_character->height, 0, 0);
current_character++;
}
}
(In different file, inside main update and render function which gets called every frame I call this function)
void test_render_text(offscreen_buffer* buffer, font_buffer* font_bitmaps)
{
int width = font_bitmaps->memory[0].width;
int height = font_bitmaps->memory[0].height;
unsigned char* dest_row = (unsigned char*)buffer->memory
unsigned char* source = font_bitmaps->memory[42].memory;
for (int y = 0; y < height; y++)
{
unsigned int* dest_pixel = (unsigned int*)dest_row;
for (int x = 0; x < width; x++)
{
unsigned char alpha = *source;
*dest_pixel = ((alpha << 24)
| (alpha << 16)
| (alpha << 8)
| (alpha << 0));
dest_pixel++;
source++;
}
dest_row += buffer->pitch;
}
}
Also posted on github if you want the full source to review/compile:
https://github.com/jackson-lenhart/loji

Unable to sequentially process a file > 250kb using Windows file mapping with n-sized chunks

I am trying to make a software that takes a txt file and xor every 4 byte with a pre-defined number.
I am doing this mapping the file in memory and opening chunks of the file with MapViewOfFile of size n.
The algorithm I'm attaching works well for txt files of less than 250 kb. But for file > 250kb it only xor some parts of the file and I cannot understand why and how to fix this.
Can someone help me?
#include "stdafx.h"
#include "Windows.h"
#include <stdio.h>
#include <stdint.h>
#include <iso646.h>
#include <math.h>
unsigned int strToUl(char *s)
{
int size = 4;
unsigned int ul = 0;
memcpy(&ul, (unsigned int *)s, size);
return ul;
}
char *ulToStr(unsigned int *ul)
{
int size = 4;
char *tch = (char *)calloc(size, sizeof(char *));
memcpy(tch, (char *)ul, size);
return tch;
}
unsigned int uixor(unsigned int n, unsigned int seed)
{
srand(seed);
unsigned int mask = rand();
char ch[5] = { 0 };
strcpy_s(ch, 5, ulToStr(&n));
for (int j = 0; j < 5; j++)
{
ch[j] = ch[j] ^ mask;
}
return strToUl(ch);
}
BOOL mapWriteChunk(PHANDLE phFile, DWORD dwFileSize, int start, int buffsize, uint32_t xork)
{
DWORD offset = start;// / 4;// / sizeof(DWORD);
SYSTEM_INFO SysInfo;
GetSystemInfo(&SysInfo);
DWORD dwSysGran = SysInfo.dwAllocationGranularity;
DWORD dwFileMapStart = (offset/dwSysGran) * dwSysGran;
DWORD dwMapViewSize = (offset % dwSysGran) + buffsize;
DWORD dwFileMapSize = offset + buffsize;
unsigned int *ulMVBuffer = (unsigned int *)MapViewOfFile(*phFile, FILE_MAP_ALL_ACCESS, 0, dwFileMapStart, 0);
if (ulMVBuffer == NULL)
{
printf("ulMVBuffer = NULL\n");
}
int iViewDelta = offset - dwFileMapStart;
for (int i = 0; i < buffsize; i++)
{
unsigned int *u = (unsigned int *)ulMVBuffer + (iViewDelta + i);
unsigned int u1 = *u;
unsigned int u2 = uixor(u1, xork);
*u = u2;
printf("write on %d -> ", iViewDelta);
}
UnmapViewOfFile(ulMVBuffer);
return TRUE;
}
int main()
{
char name[] = "test.txt";
OFSTRUCT tOfStrIn;
tOfStrIn.cBytes = sizeof tOfStrIn;
HANDLE hFile = (HANDLE)OpenFile(name, &tOfStrIn, OF_READWRITE);
DWORD dwFileSize = GetFileSize(hFile, NULL);
HANDLE hFileMap = CreateFileMapping(hFile, NULL, PAGE_READWRITE, 0, dwFileSize, NULL);
if (hFileMap == NULL)
{
printf("hFileMap = NULL\n");
}
int pos = 0;
int chunk = 4;
int bSize = dwFileSize / sizeof(DWORD);
int rseed = 10;
for (pos = 0; pos < bSize; pos+=chunk)
{
mapWriteChunk(&hFileMap, dwFileSize, pos, chunk, rseed);
}
CloseHandle(hFile);
CloseHandle(hFileMap);
system("PAUSE");
return 0;
}
Ok, I figured out the problem and I'm writing here so anyone who have the same problem, know what's wrong.
Talk is cheap, I show you the code (and then I'll explain):
char *ulMVBuffer = (char *)MapViewOfFile(phFile, FILE_MAP_ALL_ACCESS, 0, dwFileMapStart, 0);
if (ulMVBuffer == NULL)
{
printf("ulMVBuffer = NULL\n");
}
int iViewDelta = offset - dwFileMapStart;
unsigned int mask = myrand(xork);
for(int i = 0; i < buffsize; i++)
{
unsigned int c = ulMVBuffer[iViewDelta + i] ^ mask;
ulMVBuffer[iViewDelta + i] = c;
}
So you have to map the memory using a char pointer and then, when you use the XOR operator like that:
unsigned int c = ulMVBuffer[iViewDelta + i] ^ mask;
You obtain the XOR to be applied to a group of 4 bytes and not only on 1 byte, because - as far as I understood playing around - the XOR between a char (1 byte) and a unsigned int (4 bytes) forces the operator to pick 3 more bytes from the memory and use it for the bitwise operation.
This wasn't working using a pointer to unsigned int because, I guess, it stored the bytes from the memory in a different fashion (maybe OS or machine dependent?) and so you were able to XOR only 1 byte every 4 and not groups of 4 bytes all together.
If anyone has a better understanding to this or wants to add more to this solution, I will be more than happy to read it!

C: Best way to index the digits in an integer

If I have an
int i = 11110001
How would I be able to convert this int into an int array where
int array[8] = {1, 1, 1, 1, 0, 0, 0, 1}
Using a little different approach and snprintf:
#include <stdio.h>
int main (void) {
int i = 11110001;
char arr[9]; //8 digits + \0
int array[8];
if ((snprintf(arr,9,"%d", i) == 8) { //return the 8 characters that were printed
int c;
for(c = 0; c < 8; c++)
array[c] = arr[c] - '0';
}
return 0;
}
P.S: I'm assuming positive values only
You may try like this:
#include <math.h>
char * convertNumber(unsigned int i) {
/* unsigned int length = (int)(log10((float)i)) + 1; */
/* char * arr = (char *) malloc(length * sizeof(char)), * x = arr; */
char * arr = malloc(8);
char * x = arr;
do
{
*x++ = i% 10;
i/= 10;
} while (i != 0);
return arr;
}
Try this :
#include<stdio.h>
void convert_int_to_array(unsigned int);
int main()
{
unsigned int a = 12345678;
convert_int_to_array(a);
return 0;
}
void convert_int_to_array(unsigned int a)
{
int array[25]; // array large enough for an integer
int i = 0, count = 0;
unsigned int num = a;
memset(array, '\0', 20); // I've not included the header file for this.
// gives a warning on compilation.
while(num > 0)
{
array[i] = num % 10;
num = num / 10;
++i;
++count;
}
for(i = count; i>=0;--i)
{
printf("array[%d] = %d\n",i, array[i]);
// or
printf("%d", array[i]);
// dont use both the printf statements, else you will see a
// messed up output.
}
}
BINARY REPRESENTATION :
#include<stdio.h>
struct bit
{
int a : 1;
};
int main()
{
struct bit b;
int d ,f,i;
d=f=256; // take any number of your choice
printf("binary representation of 256:\n");
for(i = 15; i>=0 ; i--) //assuming that the number wont have more than
// 15 DIGITS
{
f=f>>i;
b.a = f;
//d= d>>1;
f=d;
printf("%d",b.a);
}
return 0;
}

c; converting 2 bytes to short and vice versa

I want to convert array of bytes bytes1 (little endian), 2 by 2, into an array of short integers, and vice versa . I expect to get final array bytes2, equal to initial array bytes1. I have code like this:
int i = 0;
int j = 0;
char *bytes1;
char *bytes2;
short *short_ints;
bytes1 = (char *) malloc( 2048 );
bytes2 = (char *) malloc( 2048 );
short_ints = (short *) malloc( 2048 );
for ( i=0; i<2048; i+=2)
{
short_ints[j] = bytes1[i+1] << 8 | bytes1[i] ;
j++;
}
j = 0;
for ( i=0; i<2048; i+=2)
{
bytes2[i+1] = (short_ints[j] >> 8) & 0xff;
bytes2[i] = (short_ints[j]) ;
j++;
}
j = 0;
Now, can someone tell me why I haven't got bytes2 array, completely the same as bytes1 ? And how to do this properly?
Suggest 2 functions. Do all combining and extraction as unsigned to remove issues with the sign bit in short and maybe char.
The sign bit is OP's code biggest problem. short_ints[j] = bytes1[i+1] << 8 | bytes1[i] ; likely does a sign extend with bytes1[i] conversion to int.
Also (short_ints[j] >> 8) does a sign extend.
// Combine every 2 char (little endian) into 1 short
void charpair_short(short *dest, const char *src, size_t n) {
const unsigned char *usrc = (const unsigned char *) src;
unsigned short *udest = (unsigned short *) dest;
if (n % 2) Handle_OddError();
n /= 2;
while (n-- > 0) {
*udest = *usrc++;
*udest += *usrc++ * 256u;
udest++;
}
}
// Break every short into 2 char (little endian)
void short_charpair(char *dest, const short *src, size_t n) {
const unsigned short *usrc = (const unsigned short *) src;
unsigned char *udest = (unsigned char *) dest;
if (n % 2) Handle_OddError();
n /= 2;
while (n-- > 0) {
*udest++ = (unsigned char) (*usrc);
*udest++ = (unsigned char) (*usrc / 256u);
usrc++;
}
}
int main(void) {
size_t n = 2048; // size_t rather than int has advantages for array index
// Suggest code style: type *var = malloc(sizeof(*var) * N);
// No casting of return
// Use sizeof() with target pointer name rather than target type.
char *bytes1 = malloc(sizeof * bytes1 * n);
Initialize(bytes, n); //TBD code for OP-best to not work w/uninitialized data
// short_ints = (short *) malloc( 2048 );
// This is weak as `sizeof(short)!=2` is possible
short *short_ints = malloc(sizeof * short_ints * n/2);
charpair_short(short_ints, bytes1, n);
char *bytes2 = malloc(sizeof * bytes2 * n);
short_charpair(bytes2, short_ints, n);
compare(bytes1, bytes2, n); // TBD code for OP
// epilogue
free(bytes1);
free(short_ints);
free(bytes2);
return 0;
}
Avoided the union approach as that is platform endian dependent.
Here's a program that demonstrates that you are experiencing the problem associated with bit-shifting signed integral values.
#include <stdio.h>
#include <stdlib.h>
void testCore(char bytes1[],
char bytes2[],
short short_ints[],
int size)
{
int i = 0;
int j = 0;
for ( i=0; i<size; i+=2)
{
short_ints[j] = bytes1[i+1] << 8 | bytes1[i] ;
j++;
}
j = 0;
for ( i=0; i<size; i+=2)
{
bytes2[i+1] = (short_ints[j] >> 8) & 0xff;
bytes2[i] = (short_ints[j]) ;
j++;
}
for ( i=0; i<size; ++i)
{
if ( bytes1[i] != bytes2[i] )
{
printf("%d-th element is not equal\n", i);
}
}
}
void test1()
{
char bytes1[4] = {-10, 0, 0, 0};
char bytes2[4];
short short_ints[2];
testCore(bytes1, bytes2, short_ints, 4);
}
void test2()
{
char bytes1[4] = {10, 0, 0, 0};
char bytes2[4];
short short_ints[2];
testCore(bytes1, bytes2, short_ints, 4);
}
int main()
{
printf("Calling test1 ...\n");
test1();
printf("Done\n");
printf("Calling test2 ...\n");
test2();
printf("Done\n");
return 0;
}
Output of the program:
Calling test1 ...
1-th element is not equal
Done
Calling test2 ...
Done
Udate
Here's a version of testCore that works for me:
void testCore(char bytes1[],
char bytes2[],
short short_ints[],
int size)
{
int i = 0;
int j = 0;
unsigned char c1;
unsigned char c2;
unsigned short s;
for ( i=0; i<size; i+=2)
{
c1 = bytes1[i];
c2 = bytes1[i+1];
short_ints[j] = (c2 << 8) | c1;
j++;
}
j = 0;
for ( i=0; i<size; i+=2)
{
s = short_ints[j];
s = s >> 8;
bytes2[i+1] = s;
bytes2[i] = short_ints[j] & 0xff;
j++;
}
for ( i=0; i<size; ++i)
{
if ( bytes1[i] != bytes2[i] )
{
printf("%d-th element is not equal\n", i);
}
}
}
It is tested with:
char bytes1[4] = {-10, 0, 25, -4};
and
char bytes1[4] = {10, -2, 25, 4};
Well, what you need is a UNION:
#include <stdio.h>
#include <string.h>
union MyShort {
short short_value;
struct {
char byte1;
char byte2;
};
};
int main(int argc, const char * argv[])
{
char a[4]="abcd";
char b[4]="1234";
short c[5]; c[4]=0;
union MyShort d;
for (int i = 0; i<4; i++) {
d.byte1 = a[i];
d.byte2 = b[i];
c[i] = d.short_value;
}//next i
printf("%s\n", (char*)c);
return 0;
}
the result should be a1b2c3d4.

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