I'm working on a school assignment and am stuck on this part. To summarize what the code is supposed to do, it is meant to put 100 random integers into a B-Tree and print out the sorted list of numbers. I get my random numbers easily enough and begin to insert them using the following function:
void BTree_Insert(BTREE* tree, int* dataInPtr) {
bool taller;
NODE* newPtr;
ENTRY upEntry;
if (tree->root == NULL) {
if (newPtr = (NODE*)malloc(sizeof(NODE))) {
newPtr->firstPtr = NULL;
newPtr->numEntries = 1;
newPtr->entries[0].dataPtr = dataInPtr;
newPtr->entries[0].rightPtr = NULL;
tree->root = newPtr;
(tree->count)++;
for (int i = 1; i < ORDER - 1; i++) {
newPtr->entries[i].dataPtr = NULL;
newPtr->entries[i].rightPtr = NULL;
}
return;
}
else {
printf("Overflow error 100 in BTree_Insert\a\n"), exit(100);
}
}
taller = _insert(tree, tree->root, dataInPtr, &upEntry);
if (taller) {
newPtr = (NODE*)malloc(sizeof(NODE));
if (newPtr) {
newPtr->entries[0] = upEntry;
newPtr->firstPtr = tree->root;
newPtr->numEntries = 1;
tree->root = newPtr;
}
else {
printf("Overflow error 101\a\n"), exit(100);
}
}
(tree->count)++;
return;
}
The first number enters fine (tree->root would be null at this point), but when the second number is inserted, it calls _insert, which is where my problems start. Here is the code for _insert:
bool _insert(BTREE* tree, NODE* root, int* dataInPtr, ENTRY* upEntry) {
if (root == 0x1) {
//printf("root is now 0x1");
}
int compResult;
int entryNdx;
bool taller;
NODE* subtreePtr;
if (!root) {
(*upEntry).dataPtr = dataInPtr;
(*upEntry).rightPtr = NULL;
return true;
}
entryNdx = _searchNode(tree, root, dataInPtr);
compResult = tree->compare(dataInPtr, root->entries[entryNdx].dataPtr);
if (entryNdx <= 0 && compResult < 0) {
subtreePtr = root->firstPtr;
}
else {
subtreePtr = root->entries[entryNdx].rightPtr;
}
taller = _insert(tree, subtreePtr, dataInPtr, upEntry);
if (taller) {
if (root->numEntries >= ORDER - 1) {
_splitNode(root, entryNdx, compResult, upEntry);
taller = true;
}
else {
if (compResult >= 0) {
_insertEntry(root, entryNdx + 1, *upEntry);
}
else {
_insertEntry(root, entryNdx, *upEntry);
}
(root->numEntries)++;
taller = false;
}
}
return taller;
}
When passing through root, it for some reason becomes 0x1 and I get a read access violation. I have verified that in BTree_Insert tree->root is not 0x1, so I really have no idea what's going on. Any insight as to how to fix this would be much appreciated.
I did a program in c to do some avl sorting. the program runs well when i test it with no crash. however i ran the program for possible bugs with afl fuzzer and i dont seem to know why i keep getting segmentation fault. below is the tree.c. I dont get bugs when i fuzz without my main.c connecting to the tree.c. Only comes when i send inputs to the tree sorter. Some certain inputs brings about this bug. i made changes to memory allocation but still cant figure out why. i used valgrind, cppcheck and dont get any errors on them. Please why does this error happen and how can i fix it?
an example input from the fuzzer that brings code to segmentation fault
i 3o
i 7ÿo
i
i 3ÿo
i3
3
i 3ÿ3
i83 3
i23ÿo
tree.c
#include "tree.h"
Tree* tree_create(){
Tree *tree = malloc(sizeof(Tree));
tree->root = NULL;
return tree;
}
void tree_node_delete(Node* node) {
if (node == NULL) {
free(node);
return;
}
if (node->left) {
tree_node_delete(node->left);
}
if (node->right) {
tree_node_delete(node->right);
}
free(node->name);
free(node);
}
void tree_delete(Tree* tree) {
tree_node_delete(tree->root);
free(tree);
}
void node_insert(Node* node, int age, char* name, int gen) {
if (age <= node->age){
if (node->left == NULL){
Node* newLeft = calloc(1, sizeof(Node));
newLeft->age = age;
newLeft->name = name;
newLeft->parent = node;
newLeft->right = NULL;
newLeft->left = NULL;
newLeft->isRight = false;
node->left = newLeft;
} else {
node_insert(node->left, age, name, node->left->generation);
}
} else {
if (node->right == NULL){
Node* newRight = calloc(1, sizeof(Node));
newRight->age = age;
newRight->name = name;
newRight->parent = node;
newRight->right = NULL;
newRight->left = NULL;
newRight->isRight = true;
node->right = newRight;
} else {
node_insert(node->right, age, name, node->right->generation);
}
}
}
void tree_insert(Tree* tree, int age, char* name) {
if (tree->root == NULL) {
Node *node = calloc(1, sizeof(Node));
node->name = name;
node->age = age;
node->isRoot = true;
node->right = NULL;
node->left = NULL;
tree->root = node;
} else {
node_insert(tree->root, age, name, 1);
}
}
void tree_erase(Tree* tree, int age, char* name) {
Node* data = tree_find(tree, age, name);
if (data == NULL) {
printf("\nThis node doesn't exist in the current tree\n");
} else {
data->name = NULL;
data->age = NULL;
if (data->grandparent) {
if(data == data->grandparent->grandchildRR) {
data->grandparent->grandchildRR = NULL;
} else if(data == data->grandparent->grandchildRL) {
data->grandparent->grandchildRL = NULL;
} else if(data == data->grandparent->grandchildLR) {
data->grandparent->grandchildLR = NULL;
} else if(data == data->grandparent->grandchildLL) {
data->grandparent->grandchildLL = NULL;
}
}
tree_cleanup(tree, &tree->root, tree->root);
}
}
// Will clean the tree to release previously used nodes
void tree_cleanup(Tree* tree, Node** nodeAdress, Node* node) {
if (node->left) {
tree_cleanup(tree, &node->left, node->left);
}
if (node->right) {
tree_cleanup(tree, &node->right, node->right);
}
if(node->age == NULL && node->name == NULL) {
*nodeAdress = NULL;
free(*nodeAdress);
}
if(node->left == NULL && node->grandchildLL) {
node->left = node->grandchildLL;
node->left->parent = node;
node->left->grandparent = node->parent;
if(node->left->left) {
node->grandchildLL = node->left->left;
} else {
node->grandchildLL = NULL;
}
} else if(node->right == NULL && node->grandchildRL) {
node->right = node->grandchildRL;
node->right->parent = node;
node->right->grandparent = node->parent;
node->right->isRight = true;
if(node->right->left) {
node->grandchildRL = node->right->left;
} else {
node->grandchildLR = NULL;
}
} else if(node->left == NULL && node->grandchildLR) {
node->left = node->grandchildLR;
node->left->parent = node;
node->left->grandparent = node->parent;
node->left->isRight = false;
if (node->left->right) {
node->grandchildLR = node->left->right;
} else {
node->grandchildLR = NULL;
}
} else if(node->right == NULL && node->grandchildRR) {
node->right = node->grandchildRR;
node->right->parent = node;
node->right->grandparent = node->parent;
if (node->right->right) {
node->grandchildRR = node->right->right;
} else {
node->grandchildRR = NULL;
}
}
}
//Calculate the weight and the balance factor of the node.
void tree_balance_factor(Tree* tree, Node* node) {
if (node == NULL) {
return;
}
if (node->left) {
tree_balance_factor(tree, node->left);
}
if (node->right) {
tree_balance_factor(tree, node->right);
}
if (node->parent) {
if (node->isRight == true) {
if (node->weightRight > node->weightLeft) {
node->parent->weightRight = node->weightRight+1;
} else {
node->parent->weightRight = node->weightLeft+1;
}
} else if (node->isRight == false) {
if (node->weightRight > node->weightLeft) {
node->parent->weightLeft = node->weightRight+1;
} else {
node->parent->weightLeft = node->weightLeft+1;
}
}
}
node->balancefactor = node->weightRight - node->weightLeft;
if (node->balancefactor == 2) {
if(node->right->balancefactor == 1) {
leftRotation(tree, node);
} else {
rightPermutation(tree, node);
leftRotation(tree, node);
}
} else if (node->balancefactor == -2) {
if(node->left->balancefactor == -1) {
rightRotation(tree, node);
} else {
leftPermutation(tree, node);
rightRotation(tree, node);
}
}
}
// Reset the weightings and set up the grandchilds and grandparents relations back
void tree_balance_factor_reset(Tree* tree, Node* node) {
if (node == NULL) {
return;
}
if (node->left) {
tree_balance_factor_reset(tree, node->left);
}
if (node->right) {
tree_balance_factor_reset(tree, node->right);
}
node->weightLeft = 0;
node->weightRight = 0;
if(node->right) {
if(node->right->right) {
node->grandchildRR = node->right->right;
node->right->parent = node;
node->right->right->grandparent = node;
} else {
node->grandchildRR = NULL;
}
if(node->right->left) {
node->grandchildRL = node->right->left;
node->right->parent = node;
node->right->left->grandparent = node;
} else {
node->grandchildRL = NULL;
}
}
if(node->left) {
if(node->left->left) {
node->grandchildLL = node->left->left;
node->left->parent = node;
node->left->left->grandparent = node;
} else {
node->grandchildLL = NULL;
}
if (node->left->right) {
node ->grandchildLR = node->left->right;
node->left->parent = node;
node->left->right->grandparent = node;
} else {
node->grandchildLR = NULL;
}
}
}
void setGen (Node* node) {
if(node->parent) {
node->generation = node->parent->generation +1;
}
if (node->left) {
setGen(node->left);
}
if (node->right) {
setGen(node->right);
}
}
void leftRotation(Tree* tree, Node* node ) {
Node* newNode = node->right;
if(node->isRoot == true) {
tree->root = newNode;
newNode->isRoot = true;
node->isRoot = false;
newNode->parent = NULL;
} else if (node->isRoot = false){
newNode->parent = node->parent;
if(node->isRight) {
newNode->parent->right = newNode;
} else {
newNode->parent->left = newNode;
}
}
newNode->left = node;
node->parent = newNode;
node->right = NULL;
}
void rightRotation(Tree* tree, Node* node) {
Node* newNode = node->left;
if(node->isRoot == true) {
tree->root = newNode;
newNode->isRoot = true;
node->isRoot = false;
newNode->parent = NULL;
} else {
newNode->parent = node->parent;
if(node->isRight) {
newNode->parent->right = newNode;
} else {
newNode->parent->left = newNode;
}
}
newNode->right = node;
node->parent = newNode;
node->left = NULL;
}
void rightPermutation(Tree* tree, Node* node) {
Node* newNode = node->right;
node->right = newNode->left;
node->right->right = newNode;
newNode->left = NULL;
newNode->parent = node->right;
node->right->parent = node;
}
void leftPermutation(Tree* tree, Node* node) {
Node* newNode = node->left;
node->left = newNode->right;
node->left->left = newNode;
newNode->right = NULL;
newNode->parent = node->left;
node->left->parent = node;
}
void tree_print_node(Node* node){
if (node == NULL) {
printf("null");
return;
}
printf("[");
printf("{\"%d\":\"%s\"},", node->age, node->name);
tree_print_node(node->left);
printf(",");
tree_print_node(node->right);
printf("]");
}
void tree_print(Tree* tree, int printNewline){
if (tree == NULL) {
printf("null");
return;
}
tree_print_node(tree->root);
if (printNewline){
printf("\n");
}
}
Node* node_find(Node* node, int age, char* name) {
int i = strcmp(node->name, name);
if (node->age == age && i == 0) {
return node;
}
if (age <= node->age) {
if (node->left) {
return node_find(node->left, age, name);
} else {
return NULL;
}
} else {
if (node->right) {
return node_find(node->right, age, name);
} else {
return NULL;
}
}
}
Node* tree_find(Tree* tree, int age, char* name) {
if(tree->root != NULL) {
return node_find(tree->root, age, name);
} else {
printf("\nNo node inserted in the tree yet\n");
return NULL;
}
}
main.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "main.h"
#include "tree.h"
int main() {
char* commandBuffer = (char*)malloc(sizeof(char) * 20);
Tree *tree = tree_create();
for(;;) {
if (tree == NULL){
tree = tree_create();
}
tree_balance_factor_reset(tree, tree->root);
tree_balance_factor(tree, tree->root);
tree_balance_factor_reset(tree, tree->root);
printf("\n- Enter <i age name> to insert a node in the tree \n- Enter <e age name> to erase a node \n- Enter <c age name> to check the tree \n- Enter <p> to "
"print the tree \n- Enter <x> the delete the tree \n- Enter <q> to exit the program\n\n" );
fgets(commandBuffer, 20, stdin);
int b = strlen(commandBuffer);
if(b>=19) {
int clearVar;
while (((clearVar = getchar()) != '\n' && clearVar != EOF)) {
}
};
// Quit on EOF or 'q'
if (feof(stdin) || *commandBuffer == 'q' ){
break;
}
tree = handleString(commandBuffer, tree);
};
free(tree);
free(commandBuffer);
return 0;
}
Tree* handleString(char command[], Tree *tree){
if (command == NULL){
fprintf(stderr, "Invalid command; null pointer\n");
return tree;
}
switch(command[0]){
case 'i':
insert(command, tree);
break;
case 'e':
erase(command, tree);
break;
case 'c':
check(command, tree);
break;
case 'p':
tree_print(tree, 1);
break;
case 'x':
tree_delete(tree);
return NULL;
default:
fprintf(stderr, "Invalid command string: %s\n", command);
break;
}
return tree;
}
Tree* insert(char* command, Tree* tree) {
int age;
char* name = malloc(sizeof(char) * 20);
if (2 != sscanf(command, "i %d %19s", &age, name)){
fprintf(stderr, "Failed to parse insert command: not enough parameters filled\n");
// return NULL;
}
if (tree == NULL){
tree = tree_create();
}
tree_insert(tree, age, name);
return tree;
}
int erase(char* command, Tree* tree) {
int age;
char* name = malloc(sizeof(char) * 20);
if (2 != sscanf(command, "e %d %19s", &age, name)){
fprintf(stderr, "Failed to parse erase command: not enough parameters filled\n");
// return 0;
}
tree_erase(tree, age, name);
return 0;
}
void check(char* command, Tree* tree) {
int age;
char* name = malloc(sizeof(char) * 20);
if (2 != sscanf(command, "c %d %19s", &age, name)){
fprintf(stderr, "Failed to parse check command\n");
}
Node* result = tree_find(tree, age, name);
if (result){
printf("\nThe node is present\n");
} else {
printf("\nThe node could not be found\n");
}
}
tree.h
#ifndef C_IMPLEMENTATION_TREE_H
#define C_IMPLEMENTATION_TREE_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
typedef struct Node {
/**
* Left child of this node
*/
struct Node* left;
/**
* Right child of this node
*/
struct Node* right;
/**
* The age of the data in this node
*/
int generation;
int balancefactor;
int weightLeft;
int weightRight;
struct Node* parent;
struct Node* grandparent;
struct Node* grandchildLL;
struct Node* grandchildLR;
struct Node* grandchildRL;
struct Node* grandchildRR;
bool isRight;
bool parentIsRight;
bool isRoot;
int age;
/**
* The name of the data in this node
*/
char* name;
} Node;
typedef struct Tree {
Node *root;
} Tree;
/**
* Create a new tree
* #param age The age value for the first data point
* #param name The name value for the first data point
* #return The root Node of the tree
*/
Tree* tree_create();
/**
* Delete an entire tree. This will delete the passed Node and all children below it
* #param node The root Node of the tree to delete.
*/
void tree_delete(Tree* tree);
/**
* Insert a new data point into the tree
*
* #param tree The root node of the tree
* #param age The age part of the data point
* #param name The name part of the data point
*/
void tree_insert(Tree* tree, int age, char* name);
/**
* Remove a data point from a tree
* #param tree The root node of the tree
* #param age The age part of the data point to delete
* #param name The name part of the data point to delete
*/
void tree_erase(Tree* tree, int age, char* name);
/**
* Prints a tree in the following format:
* [<data>, <left>, <right>]
* where the elements above have the following format:
* <data> {<age:int>: "<name:string>"}
* <left>, <right>: The same format as the root node. When a child node is NULL, the string NULL is to be printed.
*/
void tree_cleanup(Tree* tree, Node** nodeAdress, Node* node);
/**
* Will free and release null nodes.
*/
void setGen(Node* node);
void tree_balance_factor(Tree* tree,Node* node);
void tree_balance_factor_reset(Tree* tree, Node* node);
void leftRotation(Tree* tree, Node* node);
void rightRotation(Tree* tree,Node* node);
void rightPermutation(Tree* tree, Node* node);
void leftPermutation(Tree* tree, Node* node);
void tree_print(Tree *tree, int printNewline);
Node* tree_find(Tree* node, int age, char* name);
#endif //C_IMPLEMENTATION_TREE_H
I managed to reproduce SIGSEGV in gdb. It is hapened in function rightPermutation, which does not check if pointer to left is NULL or not:
void rightPermutation(Tree* tree, Node* node) {
Node* newNode = node->right;
node->right = newNode->left;
In case the node->left is NULL, you will get SIGSEGV on next line:
node->right->right = newNode;
Further, you can see details of the message and data of the Node structure.
Program received signal SIGSEGV, Segmentation fault.
0x000055555555570c in rightPermutation (tree=0x555555758280, node=0x555555758d20) at tree.c:322
322 node->right->right = newNode;
(gdb) p node
$1 = (Node *) 0x555555758d20
(gdb) p *node
$2 = {left = 0x555555758ed0, right = 0x0, generation = 0, balancefactor = 2, weightLeft = 1, weightRight = 3, parent = 0x0, grandparent = 0x555555758b70,
grandchildLL = 0x0, grandchildLR = 0x0, grandchildRL = 0x0, grandchildRR = 0x555555758c00, isRight = false, parentIsRight = false, isRoot = true, age = 0,
name = 0x555555758d00 ""}
I tried to implement circular linked list to manage a set of tasks by a server side application. The application is multi-threaded where one thread (updater() ) reads the linked list only for read while another two (push_stream() and delete_stream()) access the linked list to add to and delete from the linked list respectively.
My problem is not all the files to be deleted (after being processed) are deleted.
struct data_stream
{
bool processed;
int count;
char filename[30];
int TYPE_GRP;
int task_type;
struct data_stream *next;
};
struct data_stream *stream_head=NULL; //global variable
main(partial code)
main()
{
_beginthread(updater, 0, NULL);
while ((new_socket = accept(srv_sock, (struct sockaddr *)&client, &c)) != INVALID_SOCKET)
{
_beginthreadex(0, 0, handle_client, &new_socket, 0, 0);
}
}
handle_client function (partial code)
handle_client()
{
//some where in handle_client
EnterCriticalSection(&stream_lock);
stream_head = push_stream(&stream_head, TYPE_GRP, task_type);
LeaveCriticalSection(&stream_lock);
}
updater function (full source code)
void updater(void *data)
{
while (1)
{
struct data_stream*temp = stream_head;
struct data_stream*first = stream_head;
struct data_stream*prev = NULL;
if (stream_head != NULL)
{
struct data_stream*next = NULL;
do
{
next = temp->next;
if (temp->processed == false&&temp->task_type == 2)
{
process_files(temp);
}
else if (temp->processed == false&&temp->task_type == 3)
{
process_others();
}
EnterCriticalSection(&stream_lock);
temp->processed = true;
LeaveCriticalSection(&stream_lock);
temp = next;
} while (temp != first);
}
if (stream_head != NULL)
{
EnterCriticalSection(&stream_lock);
stream_head=delete_stream(&stream_head);
LeaveCriticalSection(&stream_lock);
}
Sleep(6000);
}
}
process_files
void process_files(struct data_stream*temp)
{
int count = 0;
char file_to_update[50] = { NULL };
size_t name_len = strlen(temp->filename);
memcpy_s(file_to_update, name_len, temp->filename, name_len);
file_to_update[name_len] = '\0';
temp->count = 0;
FILE *list_to_update ;
fopen_s(&list_to_update , file_to_update, "r+b");
if (list_to_update != NULL)
{
char readline[100] = { '\0' };
while (fgets(readline, sizeof(readline), list_to_update ) != NULL)
{
//read a line at a time and process the list
count++;
}
temp->count = count;
fclose(list_to_update );
}
else
printf("\nerror opening file\n");
}
process_others()
void process_others(struct data_stream*temp)
{
int count = 0;
char file_to_update[50] = { NULL };
size_t name_len = strlen(temp->filename);
memcpy_s(file_to_update, name_len, temp->filename, name_len);
file_to_update[name_len] = '\0';
temp->count = 0;
FILE *list_to_update ;
fopen_s(&list_to_update , file_to_update, "r+b");
if (list_to_update != NULL)
{
char readline[100] = { '\0' };
while (fgets(readline, sizeof(readline), list_to_update ) != NULL)
{
//read a line at a time and process the list
count++;
}
temp->count = count;
fclose(list_to_update );
}
else
{
printf("\nerror opening file\n");
}
}
}
push_stream (full source code)
struct data_stream* push_stream(struct data_data_stream**head_ref, int typ_grp, int task_type)
{
struct data_stream*new_data_stream=
(struct data_data_stream*)malloc(sizeof(struct data_stream));
new_stream->processed = false;
new_stream->task_type = task_type;
new_stream->TYPE_GRP = typ_grp;
new_stream->filename[0] = NULL;
new_stream->count = 0;
new_stream->next = NULL;
if (task_type == 2)
sprintf_s(new_stream->filename, "%s%03d.txt", "file_md5_list_", stream_count);
else
sprintf_s(new_stream->filename, "%s%03d.txt", "other_list_", stream_count);
if (*head_ref == NULL)
{
*head_ref = new_stream;
new_stream->next = new_stream;
}
else
{
struct data_stream* last = (*head_ref)->next;
struct data_stream* prev = (*head_ref)->next;
while (last != *head_ref)
{
prev = last;
last = last->next;
}
new_stream->next = *head_ref;
last->next = new_stream;
}
if (stream_count > 998)
stream_count = 1;
else
stream_count++;
return new_stream;
}
delete_stream function (full source code)
struct data_stream* delete_stream(struct data_data_stream**head)
{
if (head == NULL)
return NULL;
struct data_stream*prev = NULL;
struct data_stream*temp = *head;
struct data_stream*first = *head;
do
{
struct data_stream*next = temp->next;
if (temp->processed)
{
if (prev == NULL)
*head = temp->next;
else
prev->next = temp->next;
char file_to_delete[50] = { NULL };
memcpy_s(file_to_delete, strlen(temp->filename), temp->filename, strlen(temp->filename));
DeleteFileA(file_to_delete);
free(temp);
}
else
{
prev = temp;
}
temp = next;
} while (temp != first);
if (prev == NULL)
{
return NULL;
}
return *head;
}
I am trying to implement Binary search tree in C.
But I am stuck at the delete operation, when I run the code it doesn't delete the value specified.
Before calling delete:(calling inorder())
16 19 23
After calling delete:(calling inorder())
16 19 23
code:
void deleteNode(struct node *n, int data)
{
struct node *temp;
if(n->data==data)
{
if(n->left == NULL && n->right == NULL)
{
n=NULL;
}
else if(n->left == NULL && n->right!=NULL)
{
n->data = (n->right)->data;
n->right = NULL;
}
else if(n->left!=NULL && n->right == NULL)
{
n->data = (n->left)->data;
n->left=NULL;
}
else if(n->left != NULL && n->right != NULL)
{
temp = findMax(root);
n->data = temp->data;
temp = NULL;
}
}
else if(n->data > data)
{
deleteNode(n->left, data);
}
else if(n->data < data)
{
deleteNode(n->right, data);
}
}
I have other code which is working, but I want to know what is wrong with this code?
Edit:
I have edited the code with a few changes in it.
Now, When I try to delete the ROOT node.
I end up with this:
(inorder traversal)-> 16 23 23
Now,
Why is this happening when temp = NULL is making the maximum node NULL.
Note: I am not initializing temp as the code has been changed and it is initialized just before its use (temp = findMax(root)).
code inorder():
void inorder(struct node *root)
{
if(root!=NULL)
{
inorder(root->left);
printf("%d\n", root->data);
inorder(root->right);
}
}
Use this alternative code or use your temp tree in your method
struct node *temp = n; //then use temp tree in code
Alternative method
struct node *delete(struct node *tree, int data)
{
if(find(tree,data)==-1 || tree == NULL)
return tree;
if(tree->data == data)
{
if(tree->left==NULL && tree->right==NULL)
return NULL;
if(tree->right != NULL){
tree->data = min(tree->right);
tree->right = delete(tree->right,min(tree->right));
return tree;
}
tree->data = madata(tree->left);
tree->left = delete(tree->left,madata(tree->left));
return tree;
}
if(tree->data < data)
{
tree->right= delete(tree->right,data);
return tree;
}
tree->left= delete(tree->left,data);
return tree;
}
This is what worked for me,
struct node* deleteNode(struct node *n, int data)
{
struct node *temp;
temp = n;
if(n->data==data)
{
if(n->left == NULL && n->right == NULL)
{
n=NULL;
return NULL;
}
else if(n->left == NULL && n->right!=NULL)
{
n = n->right;
temp = NULL;
}
else if(n->left!=NULL && n->right == NULL)
{
n = n->left;
temp = NULL;
}
else if(n->left != NULL && n->right != NULL)
{
temp = findMax(root);
n->data = temp->data;
temp = NULL;
}
}
else if(n->data > data)
{
n->left = deleteNode(n->left, data);
}
else if(n->data < data)
{
n->right = deleteNode(n->right, data);
}
return n;
}
I am writing a function that inserts a new node in a binary search tree. In order to avoid having too many if-else's, I am using a pointer called nodeSide that points to either node's left or right, as follows:
void insertHelper(Node *node, int val) {
Node *nodeSide;
if (val < node->val) {
nodeSide = node->left;
} else {
nodeSide = node->right;
}
if (nodeSide == NULL) {
nodeSide = (Node *)malloc(sizeof(Node));
nodeSide->val = val;
nodeSide->left = NULL;
nodeSide->right = NULL;
return;
}
else {
insertHelper(nodeSide, val);
}
}
The node however, isn't actually being added. It seems like doing this:
Node *node = malloc(...);
node->left = NULL;
Node *anotherNode = nodeLeft;
anotherNode = malloc(...);
doesn't in fact add a new node to tree. Any ideas why? The pointer should be pointing to the right place, regardless whether it is null or not. Or am I wrong here?
Here is my full code:
#include <stdlib.h>
#include <stdio.h>
typedef struct _node {
int val;
struct _node * left;
struct _node * right;
int ht;
} Node;
void insertHelper(Node *node, int val) {
Node *nodeSide;
if (val < node->val) {
nodeSide = node->left;
} else {
nodeSide = node->right;
}
if (nodeSide == NULL) {
nodeSide = (Node *)malloc(sizeof(Node));
nodeSide->val = val;
nodeSide->left = NULL;
nodeSide->right = NULL;
return;
}
else {
insertHelper(nodeSide, val);
}
}
Node * getNode(int value) {
Node * node = (Node * )malloc(sizeof(Node));
node->val = value;
node->left = NULL;
node->right = NULL;
node->ht = 0;
return node;
}
Node * getTree() {
Node *root = getNode(3);
Node *rootLeft = getNode(2);
root->left = rootLeft;
Node *rootRight = getNode(4);
root->right = rootRight;
Node *rootRightRight = getNode(5);
rootRight->right = rootRightRight;
return root;
}
int main() {
Node * root = getTree();
insertHelper(root, 6);
// to verify:
printf("%d", root->right->right->right->val);
return 0;
}
Your code does not store the new node that you create anywhere in your tree.
Perhaps you could do e.g.
if (nodeSide == NULL) {
nodeSide = (Node *)malloc(sizeof(Node));
nodeSide->val = val;
nodeSide->left = NULL;
nodeSide->right = NULL;
if (val < node->val)
node->left = nodeSide;
} else {
node->right = nodeSide;
}
return;
}
But you could use a double pointer, to avoid the extra if/else there:
Node **nodeSide;
if (val < node->val) {
nodeSide = &node->left;
} else {
nodeSide = &node->right;
}
if (*nodeSide == NULL) {
*nodeSide = (Node *)malloc(sizeof(Node));
(*nodeSide)->val = val;
(*nodeSide)->left = NULL;
(*nodeSide)->right = NULL;
return;
}
else {
insertHelper(*nodeSide, val);
}
}
Youre insertHelper seems to lack one relevant line of code just before the return:
node->left = nodeSide;
But keep in mind which side to add the value. Maybe you should track the relevant side as variable inside the function.