I created a simple to-do list in ReactJS. It loads components for to-do items stored in a file "TodoData.js", data is stored as followed in that file:
const todosData = [
{
id:1,
text: "Take out the thrash",
completed: true
},
{
id:2,
text: "Grocery shopping",
completed: false
},
App.js uses a TodoItem.js component to render each to-do item with a map function. TodoItem.js uses conditional rendering:
if (props.item.completed == true) {
return (
<div className="todoclassDone">
<input type="checkbox"
onChange={ () => props.handleChange(props.item.id)}/>
<p className="lalatext"><del>{props.item.text}</del></p>
</div>
)
}
else { .... //same code as above but with other className.
Within App.js I use the TodoItem.js component to render each item in TodoData with a map function; if the data.completed = true background is green, else background is red.
Problem: However, the handleChange(id) function in App.js is not working properly. I loop through all objects in todosData; if the id is similar to the id of checkbox which the user clicked it should change to the opposite boolean value using todo.completed = !todo.completed However, when running this code nothing is happening. The handleChange function:
handleChange(id) {
this.setState(prevState => {
const updatedTodos = prevState.todos.map(todo => {
if (todo.id == id) {
todo.completed = !todo.completed;
}
return todo
})
Extra info: Above mentioned problem is especially weird because if I change the boolean value of the checkbox clicked by the user to either false or true it does work. This does not result in the desired behaviour because now I am only able to change the todo.completed once from false to true. ; In this case the handleChange function would look as follows:
handleChange(id) {
this.setState(prevState => {
const updatedTodos = prevState.todos.map(todo => {
if (todo.id == id) {
todo.completed = true;
}
return todo
})
Any help is highly appreciated, thanks in advance! :-)
Ciao, you could try to copy state on an array, modify array and set the state wht updated array. Something like:
handleChange(id) {
let result = this.state.todos;
result = result.map(todo => {
if (todo.id === id) todo.completed = !todo.completed;
return todo;
})
this.setState({todos: result})
}
You should return the new state in your setState callback, with the new state object.
Example todo component with relevant code:
class Todo extends Component {
state = {
todos: todosData,
}
handleChange(id) {
this.setState(prevState => {
const todos = prevState.todos.map(todo => {
if (todo.id === id) {
return {
...todo,
completed: !todo.completed
}
}
return todo;
});
return { todos };
}
}
Related
I am trying to modify a state when a users input fields on my dashboard is changed. This is how the handler is intended to work:
If the state is empty. Create a user with the standard values and change its values to the changed inputs
If the user exists in the state, change the changed field in the state to the new value.
If the user does not exist. Add the user to the state and change the changed field to the new value.
I am doing this by calling this function on a change of any inputs:
const handleInputChange = (event, person) => {
let new_form_val = {
objectId: person._id,
name: person.name,
role: person.role,
privilege: person.privilege,
group: person.group
};
console.log("handle change function called")
if (formValues.length == 0)
{
console.log("formValues is empty")
new_form_val[event.target.name] = event.target.value
console.log("adding", new_form_val)
setFormValues([...formValues, new_form_val])
}
// console.log(event.target.value)
console.log("Change target id", event.target.id)
console.log("current formvalue before change", formValues)
let form_val = formValues.find((item) => item.objectId == event.target.id)
if (form_val) {
console.log("person found in formValues", form_val)
let index = formValues.indexOf(form_val)
formValues[index][event.target.name] = event.target.value
console.log("Changed already existing formvalue", formValues)
setFormValues(formValues)
}
else {
new_form_val[event.target.name] = event.target.value
console.log("new person in form value", new_form_val)
setFormValues([...formValues, new_form_val])
}
}
Later on I am using that function as an onChange event handler
useEffect(() => {
// GARL: https: //bobbyhadz.com/blog/react-push-to-state-array
setPeople([])
console.log("get users effetct ran")
axios.get('/api/getusers').then((response) => {
response.data.forEach((item, index) => {
setPeople(oldStatusArray => {
return [...oldStatusArray, <Person
key={index}
id={index+1}
_id={item._id}
name={item.name}
role={item.role}
privilege_id={item.privilege}
group_id={item.group}
onChange={(event) => handleInputChange(event, item)}
/>]
})
});
})
}, []);
The problem I am facing though is whenever the onChange function is called. The whole formValues sate is reset and replaced with the new changed state. For exmpale: I change user A to a new name and role and the change is logged to the console. I also Change User B and then C to a new group. Finally the state only has the changes made from C.
Here is the full code:
import Link from 'next/link';
import axios from 'axios';
import React, { useState, useEffect } from "react";
import Person from '../components/person' // Not actually a import
const Dashboard = () => {
const [people, setPeople] = useState([]);
const [formValues, setFormValues] = useState([]);
const handleInputChange = (event, person) => {
let new_form_val = {
objectId: person._id,
name: person.name,
role: person.role,
privilege: person.privilege,
group: person.group
};
console.log("handle change function called")
if (formValues.length == 0)
{
console.log("formValues is empty")
new_form_val[event.target.name] = event.target.value
console.log("adding", new_form_val)
setFormValues([...formValues, new_form_val])
}
// console.log(event.target.value)
console.log("Change target id", event.target.id)
console.log("current formvalue before change", formValues)
let form_val = formValues.find((item) => item.objectId == event.target.id)
if (form_val) {
console.log("person found in formValues", form_val)
let index = formValues.indexOf(form_val)
formValues[index][event.target.name] = event.target.value
console.log("Changed already existing formvalue", formValues)
setFormValues(formValues)
}
else {
new_form_val[event.target.name] = event.target.value
console.log("new person in form value", new_form_val)
setFormValues([...formValues, new_form_val])
}
}
useEffect(() => {
setPeople([])
console.log("get users effetct ran")
axios.get('/api/getusers').then((response) => {
response.data.forEach((item, index) => {
setPeople(oldStatusArray => {
return [...oldStatusArray, <Person
key={index}
_id={item._id}
name={item.name}
role={item.role}
privilege_id={item.privilege}
group_id={item.group}
onChange={(event) => handleInputChange(event, item)}
/>]
})
});
})
}, []);
const submit = (values) => {
// Submits state to backend for handling
}
return (
<div id="main">
<h1>Administration</h1>
{(people.length == 0) ?
<h1>Laddar innehållet..</h1> : people }
</div>
);
}
export default Dashboard;
Here is the output after changing the input fields a couple of times:
>> handle change function called
>> formValues is empty
>> adding - Object { objectId: "634ea9b368bd856cebfdddc0", name: "RADICATED", role: "...", privilege: "634ff6d42c7b67c5708e901b", group: "634ff7322c7b67c5708e901d" }
>> change target id 634ea9b368bd856cebfdddc0
>> current formvalue before change - Array []
>> new person in form value - Object { objectId: "634ea9b368bd856cebfdddc0", name: "RADICATED", role: "....", privilege: "634ff6d42c7b67c5708e901b", group: "634ff7322c7b67c5708e901d" }
>> CURRENT formvalues - Array [ {…} ] (len: 1)
I have also tried to adding formValues as a dependency to useEffect however, this results in a rerender of the users if I change any of the inputs as the setPeople is called in the useEffect.
How can I achieve a handleInputChange function that works as intended without updating the renderer or reseting the state?
I noticed the step 1 and 3 are actually the same so I put those together. The itemExists check if the person is already in the state. If the state is empty itemExists is false and if the person does not exists itemExists is also false.
When false we just update the field and return the previous and the new new_form_val.
When true we loop over all the current values until we find the one we want to edit, and then update the field we want to update.
const handleInputChange = (event, person) => {
const new_form_val = {
objectId: person._id,
name: person.name,
role: person.role,
privilege: person.privilege,
group: person.group,
};
// check if the item already exists
const itemExists =
formValues.find((item) => item.objectId == event.target.id) !== undefined;
if (itemExists) {
setFormValues((prevFormValues) => {
// map current values
const newValues = prevFormValues.map((item) => {
// if its not the item we're editing just return the item
if (item.objectId !== event.target.id) return item;
// if it is, update the item
const updatedItem = {
...item,
[event.target.name]: event.target.value,
};
return updatedItem;
});
return newValues;
});
} else {
// update the field with the new value
new_form_val[event.target.name] = event.target.value;
// add to the values
setFormValues((prevFormValues) => [...prevFormValues, new_form_val]);
}
};
I also updated the way the people were set. Now we first loop over all the data received from the api and create an array of Person components and set that array to the state, instead of setting the state for every result in the api data.
useEffect(() => {
// no need to set the people to an empty array since the default state is already an empty array
// setPeople([]);
console.log("get users effetct ran");
axios.get("/api/getusers").then((response) => {
const peopleFromApi = response.data.map((item, index) => (
<Person
key={index}
_id={item._id}
name={item.name}
role={item.role}
privilege_id={item.privilege}
group_id={item.group}
onChange={(event) => handleInputChange(event, item)}
/>
));
setPeople(peopleFromApi);
});
}, []);
I hope this helps you continue your project!
I'm trying to update a nested state. See below. The problem is that upon clicking on a category checkbox, instead of updating the {categories: ....} object in state, it creates a new object in state:
class AppBC extends React.Component {
constructor(props) {
super(props)
this.state = {
products: [],
categories: []
}
this.handleSelectCategory = this.handleSelectCategory.bind(this);
}
componentDidMount() {
this.setState({
products: data_products,
categories: data_categories.map(category => ({
...category,
selected: true
}))
});
}
handleSelectCategory(id) {
this.setState(prevState => ({
...prevState.categories.map(
category => {
if(category.id === id){
return {
...category,
selected: !category.selected,
}
}else{
return category;
} // else
} // category
) // map
}) // prevState function
) // setState
} // handleSelectCategory
render() {
return(
<div className="bc">
<h1>Bare Class Component</h1>
<div className="main-area">
<Products categories={this.state.categories} products={this.state.products} />
<Categories
categories={this.state.categories}
handleSelectCategory={this.handleSelectCategory}
/>
</div>
</div>
);
};
Initial state before clicking (all categories are selected):
After clicking on an a checkbox to select a particular category, it saves a new object to state (correctly reflecting the category selection) instead of updating the already existin categories property:
Change your update to:
handleSelectCategory(id) {
this.setState(prevState => ({
...prevState,
categories: prevstate.categories.map(
category => {
if (category.id === id) {
return {
...category,
selected: !category.selected,
}
} else {
return category;
} // else
} // category
) // map
}) // prevState function
) // setState
}
I prefer this way, it's more easy for reading
handleSelectCategory(id) {
const index = this.state.categories.findIndex(c => c.id === id);
const categories = [...this.state.categories];
categories[index].selected = !categories[index].selected;
this.setState({ categories });
}
If your purpose is to only change selected property on handleSelectCategory function,
Then you could just do it like
run findIndex on array and obtain index for id match from array of objects.
update selected property for that index
Code:
handleSelectCategory(id) {
let targetIndex = this.state.categories.findIndex((i) => i.id === id);
let updatedCategories = [...this.state.categories];
if (targetIndex !== -1) {
// this means there is a match
updatedCategories[targetIndex].selected = !updatedCategories[targetIndex].selected;
this.setState({
categories: updatedCategories,
});
} else {
// avoid any operation here if there is no "id" matched
}
}
I am creating a todo-list, the following function handleChange gets the id of the a todo component and changes its attribute of completed from true/false. This is then saved in state of allTodos
function handleChange(id) {
const updatedTodos = allTodos.map(todo => {
if (todo.id === id) {
todo.completed = !todo.completed
}
return todo
})
setTodos(updatedTodos)
}
const todoComponents = allTodos.map(item => <Todos key={item.id} item={item} handleChange={handleChange}/>)
the function updateDB takes that value from state and using it to update the database.
function updateDB(event) {
event.preventDefault()
const value = {
completed: false,
text: newTodo,
id: allTodos.length,
}
}
Here's where the problem arises: id: allTodos.length. If one of these are deleted, it will create a todo with a duplicate ID, crashing the whole thing. I don't know how to avoid this problem.
In updateDB, you are setting id to allTodos.length aka 1.
I have a group of 3 checkboxes and the main checkbox for checking those 3 checkboxes.
When I select all 3 checkboxes I want for main checkbox to become checked.
When I check those 3 checkboxes nothing happens but when I then uncheck one of those trees the main checkbox becomes checked.
Can someone explain to me what actually is happening behind the scenes and help me somehow to solve this mystery of React state? Thanks!
Here is a code snnipet:
state = {
data: [
{ checked: false, id: 1 },
{ checked: false, id: 2 },
{ checked: false, id: 3 }
],
main: false,
}
onCheckboxChange = id => {
const data = [...this.state.data];
data.forEach(item => {
if (item.id === id) {
item.checked = !item.checked;
}
})
const everyCheckBoxIsTrue = checkbox.every(item => item === true);
this.setState({ data: data, main: everyCheckBoxIsTrue });
}
onMainCheckBoxChange = () => {
let data = [...this.state.data];
data.forEach(item => {
!this.state.main ? item.checked = true : item.checked = false
})
this.setState({
this.state.main: !this.state.main,
this.state.data: data,
});
}
render () {
const checkbox = this.state.data.map(item => (
<input
type="checkbox"
checked={item.checked}
onChange={() => this.onCheckboxChange(item.id)}
/>
))
}
return (
<input type="checkbox" name="main" checked={this.state.main} onChange={this.onMainCheckBoxChange} />
{checkbox}
)
I can't make a working code snippet based on the code you provided, one of the issues was:
const everyCheckBoxIsTrue = checkbox.every(item => item === true);
where checkbox is not defined.
However, I think you confused about using the old state vs the new state, it'd be simpler to differentiate if you name it clearly, e.g.:
eventHandler() {
const { data } = this.state; // old state
const newData = data.map(each => ...); // new object, soon-to-be new state
this.setState({ data }); // update state
}
Here's a working example for your reference:
class App extends React.Component {
state = {
data: [
{ checked: false, id: 1 },
{ checked: false, id: 2 },
{ checked: false, id: 3 }
],
main: false,
}
onCheckboxChange(id) {
const { data } = this.state;
const newData = data.map(each => {
if (each.id === id) {
// Toggle the previous checked value
return Object.assign({}, each, { checked: !each.checked });
}
return each;
});
this.setState({
data: newData,
// Check if every checked box is checked
main: newData.every(item => item.checked === true),
});
}
onMainCheckBoxChange() {
const { main, data } = this.state;
// Toggle the previous main value
const newValue = !main;
this.setState({
data: data.map(each => Object.assign({}, each, { checked: newValue })),
main: newValue,
});
}
render () {
const { data, main } = this.state;
return (
<div>
<label>Main</label>
<input
type="checkbox"
name="main"
// TODO this should be automatically checked instead of assigning to the state
checked={main}
onChange={() => this.onMainCheckBoxChange()}
/>
{
data.map(item => (
<div>
<label>{item.id}</label>
<input
type="checkbox"
checked={item.checked}
onChange={() => this.onCheckboxChange(item.id)}
/>
</div>
))
}
</div>
);
}
}
ReactDOM.render(
<App />
, document.querySelector('#app'));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<div id="app"></div>
Side note: You might want to consider not to use the main state
You shouldn't be storing state.main to determine whether every checkbox is checked.
You are already storing state that determines if all checkboxes are checked, because all checkboxes must be checked if every object in state.data has checked: true.
You can simply render the main checkbox like this:
<input
type="checkbox"
name="main"
checked={this.state.data.every(v => v.checked)}
onChange={this.onMainCheckBoxChange}
/>;
The line this.state.data.every(v => v.checked) will return true if all of the checkboxes are checked.
And when the main checkbox is toggled, the function can look like this:
onMainCheckBoxChange = () => {
this.setState(prev => {
// If all are checked, then we want to uncheck all checkboxes
if (this.state.data.every(v => v.checked)) {
return {
data: prev.data.map(v => ({ ...v, checked: false })),
};
}
// Else some checkboxes must be unchecked, so we check them all
return {
data: prev.data.map(v => ({ ...v, checked: true })),
};
});
};
It is good practice to only store state that you NEED to store. Any state that can be calculated from other state (for example, "are all checkboxes checked?") should be calculated inside the render function. See here where it says:
What Shouldn’t Go in State? ... Computed data: Don't worry about precomputing values based on state — it's easier to ensure that your UI is consistent if you do all computation within render(). For example, if you have an array of list items in state and you want to render the count as a string, simply render this.state.listItems.length + ' list items' in your render() method rather than storing it on state.
im new to react, trying to make an todolist website, i have the add and delete and displaying functionality done, just trying to add an search function, but i cant seem to get it working, where as it doesn't filter properly.
i basically want to be able to filter the values on the todos.title with the search value. such as if i enter an value of "ta" it should show the todo item of "take out the trash" or any item that matches with that string.
when i try to search, it gives random outputs of items from the filtered, i am wondering if my filtering is wrong or if i am not like displaying it correctly.
ive tried to pass the value into todo.js and display it there but didn't seem that was a viable way as it it should stay within App.js.
class App extends Component {
state = {
todos: [
{
id: uuid.v4(),
title: "take out the trash",
completed: false
},
{
id: uuid.v4(),
title: "Dinner with wife",
completed: true
},
{
id: uuid.v4(),
title: "Meeting with Boss",
completed: false
}
],
filtered: []
};
// checking complete on the state
markComplete = id => {
this.setState({
todos: this.state.filtered.map(todo => {
if (todo.id === id) {
todo.completed = !todo.completed;
}
return todo;
})
});
};
//delete the item
delTodo = id => {
this.setState({
filtered: [...this.state.filtered.filter(filtered => filtered.id !== id)]
});
};
//Add item to the list
addTodo = title => {
const newTodo = {
id: uuid.v4(),
title,
comepleted: false
};
this.setState({ filtered: [...this.state.filtered, newTodo] });
};
// my attempt to do search filter on the value recieved from the search field (search):
search = (search) => {
let currentTodos = [];
let newList = [];
if (search !== "") {
currentTodos = this.state.todos;
newList = currentTodos.filter( todo => {
const lc = todo.title.toLowerCase();
const filter = search.toLowerCase();
return lc.includes(filter);
});
} else {
newList = this.state.todos;
}
this.setState({
filtered: newList
});
console.log(search);
};
componentDidMount() {
this.setState({
filtered: this.state.todos
});
}
componentWillReceiveProps(nextProps) {
this.setState({
filtered: nextProps.todos
});
}
render() {
return (
<div className="App">
<div className="container">
<Header search={this.search} />
<AddTodo addTodo={this.addTodo} />
<Todos
todos={this.state.filtered}
markComplete={this.markComplete}
delTodo={this.delTodo}
/>
</div>
</div>
);
}
}
export default App;
search value comes from the header where the value is passed through as a props. i've checked that and it works fine.
Todos.js
class Todos extends Component {
state = {
searchResults: null
}
render() {
return (
this.props.todos.map((todo) => {
return <TodoItem key={todo.id} todo = {todo}
markComplete={this.props.markComplete}
delTodo={this.props.delTodo}
/>
})
);
}
}
TodoItem.js is just the component that displays the item.
I not sure if this is enough to understand the issue 100%, i can add more if needed.
Thank you
Not sure what is wrong with your script. Looks to me it works fine when I am trying to reconstruct by using most of your logic. Please check working demo here: https://codesandbox.io/s/q9jy17p47j
Just my guess, it could be there is something wrong with your <TodoItem/> component which makes it not rendered correctly. Maybe you could try to use a primitive element such as <li> instead custom element like <TodoItem/>. The problem could be your logic of markComplete() things ( if it is doing hiding element works ).
Please let me know if I am missing something. Thanks.