Conditional statements with wait_for for user authentication - discord

I am trying to make a 'gatekeeper-like' function in which I must approve or reject something.
def confirm(m):
return m.author == 'my id' m.content == 'confirm' or m.content == 'Confirm'
def deny(m)
return m.author == 'my id' and m.content == 'deny' or m.content == 'Deny'
auth = await self.bot.wait_for('message', check=confirm)
deauth = await self.bot.wait_for('message', check=deny)
await target.send("```ini\n[Authenticated.]```".format(auth))
await target.send("```ini\n[Denied.]```.format(deauth)"
The problem here is simply that I am not sure how I would go about making an if else statement in the function.
Possible Solutions
I am assuming that the if else statement would be a product of mixing both the confirm and deny functions in to one?
upon looking at the API reference I see that wait_for takes in these arguments: event, *, check=None, timeout=None
what I am assuming could be done is using try: and an exception like asyncio.CancelledError
Any help would be appreciated.

You need to create a check that looks for either of these messages. Then once wait_for returns the message you can check which content it has
def confirm_or_deny(m):
return m.author.id == id and m.content.lower() in ['confirm', 'deny']
msg = await self.bot.wait_for('message', check=deny)
if msg.content.lower() == 'confirm':
...
else:
...

Related

Discord.py, member.status showing allways offline [duplicate]

#bot.tree.command(name="user", description="Shows some informations about the mentioned user.")
async def user(interaction: discord.Interaction, member:discord.Member=None):
if member == None:
member = interaction.user
roles = [role for role in member.roles if role.name != "#everyone"]
embed = discord.Embed(title=f"Details about the user, {member.name}",color=0xdaddd8, timestamp = datetime.datetime.utcnow())
embed.set_thumbnail(url=member.avatar) # Avatar Thumbnail
embed.add_field(name="👤 Name", value = f"{member.name}#{member.discriminator}") # Embeds
embed.add_field(name="🏷️ Nickname", value = member.display_name)
embed.add_field(name="🆔 User ID", value = member.id)
embed.add_field(name="📆 Created at", value = member.created_at.strftime("%D \n%I:%M %p"))
embed.add_field(name="👋🏻 Joined at", value = member.joined_at.strftime("%D \n%I:%M %p"))
embed.add_field(name="🟢 Status", value = member.status) #this line is'nt working as it should
embed.add_field(name="❤️‍🔥 Top role", value = member.top_role.mention)
bot_status = "Yes, it is" if member.bot else "No, They'snt"
embed.add_field(name="🤖 Bot?", value = bot_status)
embed.set_footer(text = interaction.user.name,icon_url = interaction.user.avatar)
await interaction.response.send_message(embed=embed)
I made a User information command and this command shows every person offline even itself how can i fix it?
This is likely due to lack of intents.
Add in your code, under the intents you define:
intents.members = True
intents.presences = True
Use member.raw_status instead of member.status. It will return a string value such as 'online', 'offline' or 'idle'.

discord.py I don't know how to set discord.py to global system

#commands.Cog.listener()
async def on_member_join(self, member):
guild = member.guild
if guild.id == config.config('guild'):
if config.config("type") == "True":
text_list = { ... }
with open("Setting.json", 'r', encoding='utf-8 sig') as file:
data = json.load(file)
for i in data['welcome']:
data['welcome'][i]
if i != "type" or i != "thumbnail" or i != "main_img":
for key in text_list:
data['welcome'][i] = data['welcome'][i].replace(key, str(text_list[key]))
channel = guild.get_channel(config.config('channel'))
await channel.send(f"{member.mention}", embed=embed)
file.close()
I need to change the guild entry here to a global function but I don't know how to do it help me
(I only posted the places that need to be changed to global functions)
if guild.id == config.config('guild'):
that phrase
if guild.id == self.client.guilds:
I tried changing to

How do I compare the ID of the new members with the ones in the database?

I am trying to make a jail command when the members who has this role leave the server and rejoin again the role stay with them ,i want when new members enter the server to compare their ID with the one in the database, if is it true it gives a role again. my code:
client.on("guildMemberAdd",async (member)=>{
let injail = await db.fetch(`ja_${member.guild.id}`)
let role = msg.guild.roles.cache.find(n => n.name === 'Jail');
if(member.guild.id = injail){
member.roles.remove(user.roles.cache)
member.roles.add(role)
}
});
client.on('message', msg => {
if(msg.content.startsWith(prefix + 'jail')){
if(!owners.includes(msg.author.id)) return msg.channel.send("**You Dont Have Perms 📛**")
if(!msg.channel.guild) return;
var logChannel = msg.guild.channels.cache.find(channel => channel.id === logID)//LOG
let jailRole = msg.guild.roles.cache.find(n => n.name === 'Jail');
let user = msg.mentions.members.first() //You can change this to an ID
let args = msg.content.split(" ").slice(1).join(" ")
if(!args[0]) return msg.channel.send('**:x: Please Mention A User**')
if(user.hasPermission("ADMINISTRATOR")) return msg.channel.send("**Im NOT Allowed To Do This 📛**")
let there = db.get(`jl_${msg.guild.id}_${user}`, user.id)
if (there) return msg.channel.send('**This User AlREADY In Jail ⛔**')
msg.channel.send(`**ADDED ${user} to the Jail! ✅**`)
db.set(`jl_${msg.guild.id}_${user}`, user.id)
user.roles.remove(user.roles.cache)
user.roles.add(jailRole)
let embed = new Discord.MessageEmbed()
.setTitle('Jail System')
.setAuthor(msg.author.tag,msg.author.avatarURL({dynamic:true}))
.addField("Status",`JOINED THE JAIL 🔴`)
.addField("User",`<#${user.id}> (ID: ${user.id})`)
.addField("By",`<#${msg.author.id}> (ID: ${msg.author.id})`)
.setTimestamp()
logChannel.send(embed)
}
});
Whenever people gets "jail" role, save "yes" to database.
and check condition as you did above.
here I'll give sample code:
// when people gets jail role, add following code:
db.set(`ja_${msg.guild.id}_${user}`, "yes") // or you can simply use boolean operator
// when guildMemberAdd event triggers check condition:
let condition = db.fech(`ja_${member.guild.id}_${member.user.id}`)
if(condition === "yes"){
// write code to add "jail" role to the member
}
else{
// your other code
}
Also don't forget to set "no" in the database whenever you remove jail role from member.

Trying to ask user confirmation for discord.py bot command, but doing so neglects the "if and elif block" entirely

I have imported everything needed for the command.
So, the issue here is, in the condition for executing the command (checking if the user said yes/no or something weird which terminates the command)
#commands.command()
#commands.has_permissions(manage_channels=True)
async def nuke(self, ctx,*, channel = None, reason = None):
if reason is None:
reason = "No reason was specified!"
if channel is None:
channel = ctx.channel
p = time.strftime(f'Today at %H:%M %p')
embei = discord.Embed(color=0xa3a3ff, title = ":warning: ALERT ALERT ALERT :warning: ", description=f"{ctx.author.mention} Are you sure you want to delete {ctx.channel.mention}? y/n")
await ctx.send(embed=embei)
msg = await self.client.wait_for('message', check=lambda message:message.author == ctx.author and message.channel.id == ctx.channel.id)
if msg.content.lower in ("y", "yes"):
embedis = discord.Embed(color=0xa3a3ff, title=f"Channel ({ctx.channel.name}) has been nuked :boom:", description=f"Nuked by: {ctx.author.name}#{ctx.author.discriminator} \n **Reason:** {reason}")
embedis.set_image(url = "https://66.media.tumblr.com/23dad7011515a9c21647fefb07e1c0e0/dd0cbd9bb94e2a45-1e/s640x960/a02fc34abff6953c59adafc190de6e5276969175.gif")
embedis.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.channel.delete(reason=reason)
channel = await ctx.channel.clone()
await channel.send(embed=embedis)
elif msg.content.lower in ("n", "no"):
embegs = discord.Embed(color=0xa3a3ff, title = ":red_circle: NOTICE :red_circle:", description = f"{ctx.channel.mention} was not nuked!")
embegs.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.send(embed=embegs)
else:
embers = discord.Embed(color=0xa3a3ff, title = ":red_circle: NOTICE :red_circle:", description = "No proper response was given, action was terminated")
embers.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.send(embed=embers)
The part with the issue
msg = await self.client.wait_for('message', check=lambda message:message.author == ctx.author and message.channel.id == ctx.channel.id)
if msg.content.lower in ("y", "yes"):
embedis = discord.Embed(color=0xa3a3ff, title=f"Channel ({ctx.channel.name}) has been nuked :boom:", description=f"Nuked by: {ctx.author.name}#{ctx.author.discriminator} \n **Reason:** {reason}")
embedis.set_image(url = "https://66.media.tumblr.com/23dad7011515a9c21647fefb07e1c0e0/dd0cbd9bb94e2a45-1e/s640x960/a02fc34abff6953c59adafc190de6e5276969175.gif")
embedis.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.channel.delete(reason=reason)
channel = await ctx.channel.clone()
await channel.send(embed=embedis)
elif msg.content.lower in ("n", "no"):
embegs = discord.Embed(color=0xa3a3ff, title = ":red_circle: NOTICE :red_circle:", description = f"{ctx.channel.mention} was not nuked!")
embegs.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.send(embed=embegs)
else:
embers = discord.Embed(color=0xa3a3ff, title = ":red_circle: NOTICE :red_circle:", description = "No proper response was given, action was terminated")
embers.set_footer(text=f"Rylie - Thanks for using this bot! - {p} - {self.client.version}", icon_url = str(self.client.user.avatar_url))
await ctx.send(embed=embers)
when I execute the command, it does ask me for the confirmation as expected, however, the reply here doesn't matter as it always executes the else statement. I thought the issue was with indentation and so I tried fixing that but that too didn't work. Does anyone know about the issue here I might be facing?
Extra: Before Adding user confirmation, the code was working absolutely fine! (It created a clone of the channel, sent the embed there saying it nuked the original channel, and deleted the original channel)
For this question of mine, the string.lower() is a method which I need to call, which was mentioned to me by Lukasz. I was using the string.lower() in the wrong way.
To Fix the problem I had, I declared two lists a and b
a=["y", "yes"]
b = ["n", "no"]
and changed
if msg.content.lower in ("y", "yes"):
elif msg.content.lower in ("n", "no"):
to
if msg.content in a:
elif msg.content in b:
and the issue was fixed.

Can not use startsWith Discord.js question

this is my role command.
I'm trying to use startsWith to give roles: if the arg's first letters are the same as the role, it should be assigned to the user.
exports.run = async function (msg,args) {
if(!msg.member.hasPermission('MANAGE_ROLES')) return;
const member = msg.mentions.members.first();
const name = msg.mentions.users.size ? args.replace(/ +/, ' ').split(' ')[1] : args;
const role = msg.guild.roles.find(r => r.name.toLowerCase().startsWith(name.toLowerCase()));
if (name && !role.size) return msg.channel.send("Role Not found");
if (name && role.size > 1) return msg.channel.send("There is similar roles , Please supply more letters");
await member.addRole(role);
msg.channel.send(`**Role \`${role}\` Given to **${member} Succesflly`);
};
I updated the current code but still can not give roles depending or first letters on args !
Using the function version of .find() was a good idea, but your mistake is in the way you use .startsWith(): it's not a property, it's a method.
const role = msg.guild.roles.find(r => r.name.toLowerCase().startsWith(args.split(/ +/g).slice(1).join(' ').toLowerCase()));

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