What invokves the 2nd function call when using React Hooks? - reactjs

I wrote the following React exercise which uses no hooks and renders a button.
const Button = ({ onClick }) => <button onClick={onClick}>Do Nothing</button>;
const Base = () => {
const onClickFunction = (() => {
console.log("Creating OnClick Function");
return () => {};
})();
return (
<div className="App">
<h1>Hello</h1>
<Button onClick={onClickFunction} />
</div>
);
};
onClickFunction uses a self-invoking function, so that I can place a console.log to see the following behaviour. In this example, when Base is rendered, the message Creating OnClick Function appears only once 👍
If I change Base to the following however, adding a hook usage:
const Button = ({ onClick }) => <button onClick={onClick}>Do Nothing</button>;
const Base = () => {
const notUsedRef = React.useRef();
const onClickFunction = (() => {
console.log("Creating OnClick Function");
return () => {};
})();
return (
<div className="App">
<h1>Hello</h1>
<Button onClick={onClickFunction} />
</div>
);
};
You will see the Creating OnClick Function message twice.
This CodeSandbox illustrates what I've been seeing: https://codesandbox.io/s/dawn-forest-99clo?file=/src/App.js
Using React DevTools Profiler, we can see there is no rerender of this component.
Using <React.Profiler, it reports this component also didn't update.
I know that using React.useCallback wouldn't trigger a second invokation, however the question would still stand why we are in the situation Base is called twice.
My question is: why and what is triggering Base to be invoked when there is no need for a rerender.

This is due to the way React implements hooks.
If you invoke any hook, even if you don't use the resulting value, you are telling React to render twice before mounting, even if the props don't change. You can substitute the usage of useRef by useState, useEffect, etc. Try below.
You can also wrap your component with React.memo. Every function defined inside the function is recreated in every render.
https://codesandbox.io/s/elastic-water-y18w0?file=/src/App.js
EDIT: Only happens during development and in components wrapped by React.StrictMode. In the words of gaearon:
It's an intentional feature of the StrictMode. This only happens in
development, and helps find accidental side effects put into the
render phase. We only do this for components with Hooks because those
are more likely to accidentally have side effects in the wrong place.
https://github.com/facebook/react/issues/15074

Related

React component does re-render, however effect does not run whereas it should

This is my Component:
function Test() {
const [data, setData]=useState<Array<string>>([]);
console.log('Hello:', data);
useEffect(()=>{
console.log('data: ', data)
}, [data])
const test1 = () => {
setData(data.concat('a'));
}
const test2 = () => {
setData(data);
}
return (
<>
<button onClick={test1}>Button one</button>
<button onClick={test2}>Button two</button>
</>
);
}
Everything works fine when clicking Button one. Component does re-render and effect does run. However, what happens with Button two is something I cannot explain:
If clicking Button two right after Button one, the Component does re-render but effect does not run. That makes no sense since React is using Object.is comparison for deciding if it should re-render/run the effect. How does this comparison produce different results among useState and useEffect? At first it decides to re-render, that means state value data has changed. How is that true with setData(data)? Then, it decides not to run the effect, that means there is no change in data dependency. Obviously, there is a contradiction among the above two decisions...
If clicking Button two for a second time (after having clicked on Button one), then nothing happens which does make sense absolutely.
Could someone explain the above behaviour?
If the new state is the same as the current state, as you mentioned by Object.is React will skip the re-render but as mentioned in the React useState docs React might still call the component.
Although in some cases React may still need to call your component before skipping the children, it shouldn’t affect your code.
This results in running the console.log with the "Hello: ", data values.
And so, React does not actually re-render the component.
We can see this with a useEffect with no dependency array which acccording to the React useEffect docs should run every re-render.
Effect will re-run after every re-render of the component.
useEffect(() => {
console.warn("Render");
});
As you can see this is not the case.
const {useState, useEffect, Fragment} = React;
function Test() {
const [data, setData] = useState([]);
console.log("Hello:", data);
useEffect(() => {
console.warn("Render");
});
useEffect(() => {
console.log("data: ", data);
}, [data]);
const test1 = () => {
setData(data.concat("a"));
};
const test2 = () => {
setData(data);
};
return (
<Fragment>
<button onClick={test1}>Button one</button>
<button onClick={test2}>Button two</button>
</Fragment>
);
}
ReactDOM.createRoot(
document.getElementById("root")
).render(
<Test />
);
<div id="root"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/18.2.0/umd/react.development.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/18.2.0/umd/react-dom.development.js"></script>
what happened is when you use setData(data); the Component Re-renders no matter if the Data has actually changed or not, but when it comes to useEffect the way it compares values it takes the old values and compares it with the new ones if the values have changed it will execute what inside it otherwise it won't, this behavior will also happen if the data is an object it will check each value inside it to decide whether the object has changed or not

UseCallback still triggering infinitely, What should I do? [duplicate]

As said in docs, useCallback
Returns a memoized callback.
Pass an inline callback and an array of inputs. useCallback will return a memoized version of the callback that only changes if one of the inputs has changed. This is useful when passing callbacks to optimized child components that rely on reference equality to prevent unnecessary renders (e.g. shouldComponentUpdate).
const memoizedCallback = useCallback(
() => {
doSomething(a, b);
},
[a, b],
);
But how does it work and where is the best to use it in React?
P.S. I think visualisation with codepen example will help everyone to understand it better. Explained in docs.
This is best used when you want to prevent unnecessary re-renders for better performance.
Compare these two ways of passing callbacks to child components taken from React Docs:
1. Arrow Function in Render
class Foo extends Component {
handleClick() {
console.log('Click happened');
}
render() {
return <Button onClick={() => this.handleClick()}>Click Me</Button>;
}
}
2. Bind in Constructor (ES2015)
class Foo extends Component {
constructor(props) {
super(props);
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
console.log('Click happened');
}
render() {
return <Button onClick={this.handleClick}>Click Me</Button>;
}
}
Assuming <Button> is implemented as a PureComponent, the first way will cause <Button> to re-render every time <Foo> re-renders because a new function is created in every render() call. In the second way, the handleClick method is only created once in <Foo>'s constructor and reused across renders.
If we translate both approaches to functional components using hooks, these are the equivalents (sort of):
1. Arrow Function in Render -> Un-memoized callback
function Foo() {
const handleClick = () => {
console.log('Click happened');
}
return <Button onClick={handleClick}>Click Me</Button>;
}
2. Bind in Constructor (ES2015) -> Memoized callbacks
function Foo() {
const memoizedHandleClick = useCallback(
() => console.log('Click happened'), [],
); // Tells React to memoize regardless of arguments.
return <Button onClick={memoizedHandleClick}>Click Me</Button>;
}
The first way creates callbacks on every call of the functional component but in the second way, React memoizes the callback function for you and the callback is not created multiple times.
Hence in the first case if Button is implemented using React.memo it will always re render (unless you have some custom comparison function) because the onClick prop is different each time, in the second case, it won't.
In most cases, it's fine to do the first way. As the React docs state:
Is it OK to use arrow functions in render methods? Generally speaking,
yes, it is OK, and it is often the easiest way to pass parameters to
callback functions.
If you do have performance issues, by all means, optimize!
useCallback and useMemo are an attempt to bypass weak spots that come with the functional programming approach chosen with React hooks. In Javascript, each entity, no matter if it is a function, variable, or whatever, is created into the memory when the execution will enter the function's code block. This is a big issue for a React that will try to detect if the component needs to be rendered. The need for rerendering is deducted based on input props and contexts. Let's see a simple example without useCallback.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = () => {
setCounter(counter + 1);
}
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Note that the handleClick -function instance will be created on each function call inside the block, so the event handler's address on each call will be different. The React framework will always see the event handler as changed because of this. In the example above, React will think handleClick as a new value on each call. It simply has no tools to identify it as the same call.
What useCallback does, it internally stores the first introduced version of the function and returns it to the caller, if the listed variables have not changed.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = useCallback(() => {
setCounter(counter + 1);
}, [])
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Now, with the code above, React will identify the handleClick -event handler as the same, thanks to useCallback -function call. It will always return the same instance of function and React component rendering mechanism will be happy.
Storing the function internally by the useCallback will end up with a new problem. The stored instance of the function call will not have direct access to the variables of the current function call. Instead, it will see variables introduced in the initial closure call where the stored function was created. So the call will not work for updated variables. Thats why you need need tell if some used variables have changed. So that the useCallback will store the current function call instance as a new stored instance. The list of variables as the second argument of the useCallback is listing variables for this functionality. In our example, we need to tell to useCallback -function that we need to have a fresh version of counter -variable on each call. If we will not do that, the counter value after the call will be always 1, which comes from the original value 0 plus 1.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = useCallback(() => {
setCounter(counter + 1);
}, [counter])
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Now we have a working version of the code that will not rerender on every call.
It is good to notice that the useState -call is here just for the same reason. Function block does not have an internal state, so hooks are using useState, useCallback and useMemo to mimic the basic functionality of classes. In this sense, functional programming is a big step back in history closer to procedural programming.
useMemo is the same kind of mechanism as useCallback but for other objects and variables. With it, you can limit the need for component rerender, as the useMemo -function will return the same values on each function call if the listed fields have not changed.
This part of the new React hooks -approach is definitely the weakest spot of the system. useCallback is pretty much counterintuitive and really error-prone. With useCallback-calls and dependencies, it is too easy to end up chasing internal loops. This caveat we did not have with the React Class approach.
The original approach with classes was more efficient after all. The useCallback will reduce the need to rerender, but it regenerates the function again every time when some of its dependant variables will change, and matching if the variables have changes itself will make overhead. This may cause more rerenders than necessary. This is not the case with React classes.
I've made a small example to help others understand better how it behaves. You can run the demo here or read the code bellow:
import React, { useState, useCallback, useMemo } from 'react';
import { render } from 'react-dom';
const App = () => {
const [state, changeState] = useState({});
const memoizedValue = useMemo(() => Math.random(), []);
const memoizedCallback = useCallback(() => console.log(memoizedValue), []);
const unMemoizedCallback = () => console.log(memoizedValue);
const {prevMemoizedCallback, prevUnMemoizedCallback} = state;
return (
<>
<p>Memoized value: {memoizedValue}</p>
<p>New update {Math.random()}</p>
<p>is prevMemoizedCallback === to memoizedCallback: { String(prevMemoizedCallback === memoizedCallback)}</p>
<p>is prevUnMemoizedCallback === to unMemoizedCallback: { String(prevUnMemoizedCallback === unMemoizedCallback) }</p>
<p><button onClick={memoizedCallback}>memoizedCallback</button></p>
<p><button onClick={unMemoizedCallback}>unMemoizedCallback</button></p>
<p><button onClick={() => changeState({ prevMemoizedCallback: memoizedCallback, prevUnMemoizedCallback: unMemoizedCallback })}>update State</button></p>
</>
);
};
render(<App />, document.getElementById('root'));
An event handler gets recreated and assigned a different address on every render by default, resulting in a changed ‘props’ object. Below, button 2 is not repeatedly rendered as the ‘props’ object has not changed. Notice how the entire Example() function runs till completion on every render.
const MyButton = React.memo(props=>{
console.log('firing from '+props.id);
return (<button onClick={props.eh}>{props.id}</button>);
});
function Example(){
const [a,setA] = React.useState(0);
const unmemoizedCallback = () => {};
const memoizedCallback = React.useCallback(()=>{},[]); // don’t forget []!
setTimeout(()=>{setA(a=>(a+1));},3000);
return (<React.Fragment>
<MyButton id="1" eh={unmemoizedCallback}/>
<MyButton id="2" eh={memoizedCallback}/>
<MyButton id="3" eh={()=>memoizedCallback}/>
</React.Fragment>);
}
ReactDOM.render(<Example/>,document.querySelector("div"));

Question regarding benefit of React useCallback hook [duplicate]

As said in docs, useCallback
Returns a memoized callback.
Pass an inline callback and an array of inputs. useCallback will return a memoized version of the callback that only changes if one of the inputs has changed. This is useful when passing callbacks to optimized child components that rely on reference equality to prevent unnecessary renders (e.g. shouldComponentUpdate).
const memoizedCallback = useCallback(
() => {
doSomething(a, b);
},
[a, b],
);
But how does it work and where is the best to use it in React?
P.S. I think visualisation with codepen example will help everyone to understand it better. Explained in docs.
This is best used when you want to prevent unnecessary re-renders for better performance.
Compare these two ways of passing callbacks to child components taken from React Docs:
1. Arrow Function in Render
class Foo extends Component {
handleClick() {
console.log('Click happened');
}
render() {
return <Button onClick={() => this.handleClick()}>Click Me</Button>;
}
}
2. Bind in Constructor (ES2015)
class Foo extends Component {
constructor(props) {
super(props);
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
console.log('Click happened');
}
render() {
return <Button onClick={this.handleClick}>Click Me</Button>;
}
}
Assuming <Button> is implemented as a PureComponent, the first way will cause <Button> to re-render every time <Foo> re-renders because a new function is created in every render() call. In the second way, the handleClick method is only created once in <Foo>'s constructor and reused across renders.
If we translate both approaches to functional components using hooks, these are the equivalents (sort of):
1. Arrow Function in Render -> Un-memoized callback
function Foo() {
const handleClick = () => {
console.log('Click happened');
}
return <Button onClick={handleClick}>Click Me</Button>;
}
2. Bind in Constructor (ES2015) -> Memoized callbacks
function Foo() {
const memoizedHandleClick = useCallback(
() => console.log('Click happened'), [],
); // Tells React to memoize regardless of arguments.
return <Button onClick={memoizedHandleClick}>Click Me</Button>;
}
The first way creates callbacks on every call of the functional component but in the second way, React memoizes the callback function for you and the callback is not created multiple times.
Hence in the first case if Button is implemented using React.memo it will always re render (unless you have some custom comparison function) because the onClick prop is different each time, in the second case, it won't.
In most cases, it's fine to do the first way. As the React docs state:
Is it OK to use arrow functions in render methods? Generally speaking,
yes, it is OK, and it is often the easiest way to pass parameters to
callback functions.
If you do have performance issues, by all means, optimize!
useCallback and useMemo are an attempt to bypass weak spots that come with the functional programming approach chosen with React hooks. In Javascript, each entity, no matter if it is a function, variable, or whatever, is created into the memory when the execution will enter the function's code block. This is a big issue for a React that will try to detect if the component needs to be rendered. The need for rerendering is deducted based on input props and contexts. Let's see a simple example without useCallback.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = () => {
setCounter(counter + 1);
}
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Note that the handleClick -function instance will be created on each function call inside the block, so the event handler's address on each call will be different. The React framework will always see the event handler as changed because of this. In the example above, React will think handleClick as a new value on each call. It simply has no tools to identify it as the same call.
What useCallback does, it internally stores the first introduced version of the function and returns it to the caller, if the listed variables have not changed.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = useCallback(() => {
setCounter(counter + 1);
}, [])
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Now, with the code above, React will identify the handleClick -event handler as the same, thanks to useCallback -function call. It will always return the same instance of function and React component rendering mechanism will be happy.
Storing the function internally by the useCallback will end up with a new problem. The stored instance of the function call will not have direct access to the variables of the current function call. Instead, it will see variables introduced in the initial closure call where the stored function was created. So the call will not work for updated variables. Thats why you need need tell if some used variables have changed. So that the useCallback will store the current function call instance as a new stored instance. The list of variables as the second argument of the useCallback is listing variables for this functionality. In our example, we need to tell to useCallback -function that we need to have a fresh version of counter -variable on each call. If we will not do that, the counter value after the call will be always 1, which comes from the original value 0 plus 1.
const Component = () => {
const [counter, setCounter] = useState(0);
const handleClick = useCallback(() => {
setCounter(counter + 1);
}, [counter])
return <div>
Counter:{counter}<br/>
<button onClick={handleClick}>+1</button>
</div>
}
Now we have a working version of the code that will not rerender on every call.
It is good to notice that the useState -call is here just for the same reason. Function block does not have an internal state, so hooks are using useState, useCallback and useMemo to mimic the basic functionality of classes. In this sense, functional programming is a big step back in history closer to procedural programming.
useMemo is the same kind of mechanism as useCallback but for other objects and variables. With it, you can limit the need for component rerender, as the useMemo -function will return the same values on each function call if the listed fields have not changed.
This part of the new React hooks -approach is definitely the weakest spot of the system. useCallback is pretty much counterintuitive and really error-prone. With useCallback-calls and dependencies, it is too easy to end up chasing internal loops. This caveat we did not have with the React Class approach.
The original approach with classes was more efficient after all. The useCallback will reduce the need to rerender, but it regenerates the function again every time when some of its dependant variables will change, and matching if the variables have changes itself will make overhead. This may cause more rerenders than necessary. This is not the case with React classes.
I've made a small example to help others understand better how it behaves. You can run the demo here or read the code bellow:
import React, { useState, useCallback, useMemo } from 'react';
import { render } from 'react-dom';
const App = () => {
const [state, changeState] = useState({});
const memoizedValue = useMemo(() => Math.random(), []);
const memoizedCallback = useCallback(() => console.log(memoizedValue), []);
const unMemoizedCallback = () => console.log(memoizedValue);
const {prevMemoizedCallback, prevUnMemoizedCallback} = state;
return (
<>
<p>Memoized value: {memoizedValue}</p>
<p>New update {Math.random()}</p>
<p>is prevMemoizedCallback === to memoizedCallback: { String(prevMemoizedCallback === memoizedCallback)}</p>
<p>is prevUnMemoizedCallback === to unMemoizedCallback: { String(prevUnMemoizedCallback === unMemoizedCallback) }</p>
<p><button onClick={memoizedCallback}>memoizedCallback</button></p>
<p><button onClick={unMemoizedCallback}>unMemoizedCallback</button></p>
<p><button onClick={() => changeState({ prevMemoizedCallback: memoizedCallback, prevUnMemoizedCallback: unMemoizedCallback })}>update State</button></p>
</>
);
};
render(<App />, document.getElementById('root'));
An event handler gets recreated and assigned a different address on every render by default, resulting in a changed ‘props’ object. Below, button 2 is not repeatedly rendered as the ‘props’ object has not changed. Notice how the entire Example() function runs till completion on every render.
const MyButton = React.memo(props=>{
console.log('firing from '+props.id);
return (<button onClick={props.eh}>{props.id}</button>);
});
function Example(){
const [a,setA] = React.useState(0);
const unmemoizedCallback = () => {};
const memoizedCallback = React.useCallback(()=>{},[]); // don’t forget []!
setTimeout(()=>{setA(a=>(a+1));},3000);
return (<React.Fragment>
<MyButton id="1" eh={unmemoizedCallback}/>
<MyButton id="2" eh={memoizedCallback}/>
<MyButton id="3" eh={()=>memoizedCallback}/>
</React.Fragment>);
}
ReactDOM.render(<Example/>,document.querySelector("div"));

React Performance issues in passing callback as props in functional components

React doc
class LoggingButton extends React.Component {
handleClick() {
console.log('this is:', this);
}
render() {
// This syntax ensures `this` is bound within handleClick
return (
<button onClick={() => this.handleClick()}>
Click me
</button>
);
}
}
React doc :-
The problem with this syntax is that a different callback is created each time the LoggingButton renders. In most cases, this is fine. However, if this callback is passed as a prop to lower components, those components might do an extra re-rendering. We generally recommend binding in the constructor or using the class fields syntax, to avoid this sort of performance problem.
This is fine for class based component, what about functional component.
Can we use like below and experience performance issues like it stated because different callback is created each renders?
It says it works most of the cases, so I am not sure if we should leave it as it is or use React hook useCallBack for all functional components with callbacks.
I have got 3 diff types
const LoggingButtion = (props)=>{
const [ loggedStatus, setLogStatus] = useState(false);
const handleClick =()=> {
console.log('Button Clicked');
setLogStatus(true)
}
return (
<button onClick={() => { console.log('button clicked'); setLogStatus(false)} > // Type1
<button onClick={() => handleClick()}> // type 2
<button onClick={handleClick}> // type 3
Click me
</button>
);
}
Can we use like below and experience performance issues like it stated because different callback is created each renders? It says it works most of the cases, so I am not sure if we should leave it as it is or use React hook useCallBack for all functional components with callbacks.
It only matters if the app is large enough that it's causing performance issues, which isn't likely. Avoiding useCallback makes the code easier to read and will work just fine in 97% of cases. But if you do find a situation where child components are re-rendering too often, and you have enough of those components that the performance impact is visible, go ahead and use useCallback:
const handleClick = useCallback(() => () => {
console.log('Button Clicked');
setLogStatus(true)
}, []);
But, note that you don't have child components here, only <button>s. While a different event listener has to be attached to each element each render, that's not likely to be a problem either.
Feel free to do what you're currently doing, without useCallback, and only change to useCallback if re-rendering proves to be a problem.

How to Unmount React Functional Component?

I've built several modals as React functional components. They were shown/hidden via an isModalOpen boolean property in the modal's associated Context. This has worked great.
Now, for various reasons, a colleague needs me to refactor this code and instead control the visibility of the modal at one level higher. Here's some sample code:
import React, { useState } from 'react';
import Button from 'react-bootstrap/Button';
import { UsersProvider } from '../../../contexts/UsersContext';
import AddUsers from './AddUsers';
const AddUsersLauncher = () => {
const [showModal, setShowModal] = useState(false);
return (
<div>
<UsersProvider>
<Button onClick={() => setShowModal(true)}>Add Users</Button>
{showModal && <AddUsers />}
</UsersProvider>
</div>
);
};
export default AddUsersLauncher;
This all works great initially. A button is rendered and when that button is pressed then the modal is shown.
The problem lies with how to hide it. Before I was just setting isModalOpen to false in the reducer.
When I had a quick conversation with my colleague earlier today, he said that the code above would work and I wouldn't have to pass anything into AddUsers. I'm thinking though that I need to pass the setShowModal function into the component as it could then be called to hide the modal.
But I'm open to the possibility that I'm not seeing a much simpler way to do this. Might there be?
To call something on unmount you can use useEffect. Whatever you return in the useEffect, that will be called on unmount. For example, in your case
const AddUsersLauncher = () => {
const [showModal, setShowModal] = useState(false);
useEffect(() => {
return () => {
// Your code you want to run on unmount.
};
}, []);
return (
<div>
<UsersProvider>
<Button onClick={() => setShowModal(true)}>Add Users</Button>
{showModal && <AddUsers />}
</UsersProvider>
</div>
);
};
Second argument of the useEffect accepts an array, which diff the value of elements to check whether to call useEffect again. Here, I passed empty array [], so, it will call useEffect only once.
If you have passed something else, lets say, showModal in the array, then whenever showModal value will change, useEffect will call, and will call the returned function if specified.
If you want to leave showModal as state variable in AddUsersLauncher and change it from within AddUsers, then yes, you have to pass the reference of setShowModal to AddUsers. State management in React can become messy in two-way data flows, so I would advise you to have a look at Redux for storing and changing state shared by multiple components

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