Looking at the helloworld example from grpc-go, how can I add a StopGrpcServer() function to stop gRPC server?
I'm trying to make a shared C library file of gRPC server which can be used to start and stop the gRPC server by invoking the functions via ffi.
In my tests I am able to start the gRPC server with StartGrpcServer() but I'm feeling lost how to implement StopGrpcServer().
package main
import C
import (
"context"
"log"
"net"
"google.golang.org/grpc"
pb "google.golang.org/grpc/examples/helloworld/helloworld"
)
const (
port = ":50051"
)
// server is used to implement helloworld.GreeterServer.
type server struct {
pb.UnimplementedGreeterServer
}
// SayHello implements helloworld.GreeterServer
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
log.Printf("Received: %v", in.GetName())
return &pb.HelloReply{Message: "Hello " + in.GetName()}, nil
}
//export StopGrpcServer
func (s *server) StopGrpcServer() {
s.Stop()
}
//export StartGrpcServer
func StartGrpcServer() {
lis, err := net.Listen("tcp", port)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
s := grpc.NewServer()
pb.RegisterGreeterServer(s, &server{})
if err := s.Serve(lis); err != nil {
log.Fatalf("failed to serve: %v", err)
}
}
func main() {}
Would really appreciate some help on it.
Thanks,
Satinder
Thanks for the hint #Marc. I am able to solve the problem by declaring *grpc.Server variable globally outside StartGrpcServer(), and then using it in StopGrpcServer().
Here's the working code:
package main
import C
import (
"context"
"log"
"net"
"google.golang.org/grpc"
pb "google.golang.org/grpc/examples/helloworld/helloworld"
)
var srv *grpc.Server
const (
port = ":50051"
)
// server is used to implement helloworld.GreeterServer.
type server struct {
pb.UnimplementedGreeterServer
}
// SayHello implements helloworld.GreeterServer
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
log.Printf("Received: %v", in.GetName())
return &pb.HelloReply{Message: "Hello " + in.GetName()}, nil
}
//export StopGrpcServer
func StopGrpcServer() {
srv.Stop()
}
//export StartGrpcServer
func StartGrpcServer() {
lis, err := net.Listen("tcp", port)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
srv = grpc.NewServer()
pb.RegisterGreeterServer(srv, &server{})
if err := srv.Serve(lis); err != nil {
log.Fatalf("failed to serve: %v", err)
}
}
func main() {}
// Compile with command:
// go build -o greeter.so -buildmode=c-shared server.go
Related
I need to get new lines of syslog to my c(or golang) program when it written.
The program run as linux daemon, and it will be always on memory.
Here, the picture explains full code flow that I needed.
Run Flows
Please check and guide me how.
regards,
You can use nxadm/tail which mimics UNIX tail. If you need to have a finer grain of control, you can use inotify feature with fsnotify.
Tail:
package main
import (
"fmt"
"github.com/nxadm/tail"
)
func main() {
t, _ := tail.TailFile("/var/log", tail.Config{Follow: true})
for line := range t.Lines {
fmt.Println(line.Text)
}
}
fsnotify:
package main
import (
"log"
"github.com/fsnotify/fsnotify"
)
func main() {
watcher, err := fsnotify.NewWatcher()
if err != nil {
log.Fatal(err)
}
defer watcher.Close()
go func() {
for {
select {
case event, ok := <-watcher.Events:
if !ok {
return
}
log.Println("event:", event)
case err, ok := <-watcher.Errors:
if !ok {
return
}
log.Println("error:", err)
}
}
}()
// Add a path.
err = watcher.Add("/var/log")
if err != nil {
log.Fatal(err)
}
// Block main goroutine forever.
<-make(chan struct{})
}
I had this on my go project using GORM:
import (
(...)
"github.com/jinzhu/gorm"
_ "github.com/jinzhu/gorm/dialects/postgres"
)
func main() {
(...)
db, err := gorm.Open("postgres", dsn)
if err != nil {
panic(err)
}
defer db.Close()
}
I was able to open the connection to the DB and do all my transactions. If I change to:
import (
(...)
"github.com/jinzhu/gorm"
"gorm.io/driver/postgres"
)
func main(){
(...)
db, err := gorm.Open(postgres.Open(dsn), &gorm.Config{})
if err != nil {
panic(err)
}
defer db.Close()
}
it will give me an error on go build:
# gorm.io/driver/postgres
$GOPATH\pkg\mod\gorm.io\driver\postgres#v1.0.5\migrator.go:206:65: undefined: gorm.ColumnType
$GOPATH\pkg\mod\gorm.io\driver\postgres#v1.0.5\migrator.go:207:23: undefined: gorm.ColumnType
I got this from the official page:
https://gorm.io/docs/connecting_to_the_database.html
I changed to using the same library... my bad.
Instead of
"github.com/jinzhu/gorm"
use this:
"gorm.io/gorm"
along the same driver
So now it looks like this:
import (
(...)
"gorm.io/gorm"
"gorm.io/driver/postgres"
)
func main(){
(...)
db, err := gorm.Open(postgres.Open(dsn), &gorm.Config{})
if err != nil {
panic(err)
}
defer db.Close()
}
You might need to upgrade to a newer version of gorm.
I got this error when using v1.20.4.
gorm.io/gorm v1.20.7 works for me
I would like to connect my server that was written in Go with a MongoDB but I'm not sure how to do it in an efficient way. A couple of examples I found implemented it like shown below.
libs/mongodb/client.go
package mongodb
import (
"context"
"log"
"project/keys"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
)
func GetClient() *mongo.Database {
client, err := mongo.Connect(
context.Background(),
options.Client().ApplyURI(keys.GetKeys().MONGO_URI),
)
if err != nil {
log.Fatal(err)
}
return client.Database(keys.GetKeys().MONGO_DB_NAME)
}
services/user/findOne.go
package userservices
import (
"context"
"log"
"project/libs/mongodb"
"project/models"
"go.mongodb.org/mongo-driver/bson"
)
func FindOne(filter bson.M) (models.User, error) {
var user models.User
collection := mongodb.GetClient().Collection("users")
result := collection.FindOne(context.TODO(), filter)
if result.Err() != nil {
return user, result.Err()
}
if err := result.Decode(&user); err != nil {
log.Println("Failed to decode user with error:", err)
return user, err
}
return user, nil
}
The GetClient function returns a database instance that is then used throughout the app. This seems to work, but I'm wondering if this really is best practice as it seems to create a new connection every time a new client is requested as shown in the second code snippet or is that assumption incorrect? I also thought about converting GetClient to a singleton, that always returns the same database instance but how would a lost connection be handled in that case? Thank you
I do it this way. Do it once at the service start and then pass the MongoDatastore object around to orchestrator, service layers and repository layers. I am using the "github.com/mongodb/mongo-go-driver/mongo" driver for mongo. I think it internally monitors and recycles idle connections. Hence, we don't have to bother about broken connections as long as reference to the mongo.Client object is not lost.
const CONNECTED = "Successfully connected to database: %v"
type MongoDatastore struct {
db *mongo.Database
Session *mongo.Client
logger *logrus.Logger
}
func NewDatastore(config config.GeneralConfig, logger *logrus.Logger) *MongoDatastore {
var mongoDataStore *MongoDatastore
db, session := connect(config, logger)
if db != nil && session != nil {
// log statements here as well
mongoDataStore = new(MongoDatastore)
mongoDataStore.db = db
mongoDataStore.logger = logger
mongoDataStore.Session = session
return mongoDataStore
}
logger.Fatalf("Failed to connect to database: %v", config.DatabaseName)
return nil
}
func connect(generalConfig config.GeneralConfig, logger *logrus.Logger) (a *mongo.Database, b *mongo.Client) {
var connectOnce sync.Once
var db *mongo.Database
var session *mongo.Client
connectOnce.Do(func() {
db, session = connectToMongo(generalConfig, logger)
})
return db, session
}
func connectToMongo(generalConfig config.GeneralConfig, logger *logrus.Logger) (a *mongo.Database, b *mongo.Client) {
var err error
session, err := mongo.NewClient(generalConfig.DatabaseHost)
if err != nil {
logger.Fatal(err)
}
session.Connect(context.TODO())
if err != nil {
logger.Fatal(err)
}
var DB = session.Database(generalConfig.DatabaseName)
logger.Info(CONNECTED, generalConfig.DatabaseName)
return DB, session
}
You may now create your repository as below:-
type TestRepository interface{
Find(ctx context.Context, filters interface{}) []Document, error
}
type testRepository struct {
store *datastore.MongoDatastore
}
func (r *testRepository) Find(ctx context.Context , filters interface{}) []Document, error{
cur, err := r.store.GetCollection("some_collection_name").Find(ctx, filters)
if err != nil {
return nil, err
}
defer cur.Close(ctx)
var result = make([]models.Document, 0)
for cur.Next(ctx) {
var currDoc models.Document
err := cur.Decode(&currDoc)
if err != nil {
//log here
continue
}
result = append(result, currDoc)
}
return result, err
}
I solved it doing this
var CNX = Connection()
func Connection() *mongo.Client {
// Set client options
clientOptions := options.Client().ApplyURI("mongodb://localhost:27017")
// Connect to MongoDB
client, err := mongo.Connect(context.TODO(), clientOptions)
if err != nil {
log.Fatal(err)
}
// Check the connection
err = client.Ping(context.TODO(), nil)
if err != nil {
log.Fatal(err)
}
fmt.Println("Connected to MongoDB!")
return client
}
//calll connection
func main() {
collection := db.CNX.Database("tasks").Collection("task")
}
output "Connected to MongoDB!"
No issues building at commandline:
Darians-MacBook-Pro:gdriveweb darianhickman$ go build helloworld/hello.go
Darians-MacBook-Pro:gdriveweb darianhickman$
Error at locahost:8080/
The Go application could not be built.
(Executed command: /Users/darianhickman/go_appengine/goroot/bin/go-app-builder -app_base /Users/darianhickman/gowork/src/bitbucket.org/darian_hickman/gdriveweb/helloworld -arch 6 -dynamic -goroot /Users/darianhickman/go_appengine/goroot -nobuild_files ^^$ -unsafe -gopath /Users/darianhickman/gowork -binary_name _go_app -extra_imports appengine_internal/init -work_dir /var/folders/fk/wknp5jzn53gbgbml0yn695_m0000gn/T/tmpsHFP6tappengine-go-bin -gcflags -I,/Users/darianhickman/go_appengine/goroot/pkg/darwin_amd64_appengine -ldflags -L,/Users/darianhickman/go_appengine/goroot/pkg/darwin_amd64_appengine hello.go)
/Users/darianhickman/gowork/src/golang.org/x/net/context/ctxhttp/ctxhttp.go:35: req.Cancel undefined (type *http.Request has no field or method Cancel)
2016/05/24 19:39:17 go-app-builder: build timing: 6×6g (469ms total), 0×6l (0 total)
2016/05/24 19:39:17 go-app-builder: failed running 6g: exit status 1
When I research the error
*http.Request has no field or method Cancel
it leads to a bunch of nonapplicable posts about updating to >Go1.5.
Source:
package hello
import (
"encoding/json"
"fmt"
"golang.org/x/net/context"
"golang.org/x/oauth2"
"golang.org/x/oauth2/google"
"google.golang.org/api/drive/v3"
_ "google.golang.org/appengine/urlfetch"
"io/ioutil"
"log"
"net/http"
"net/url"
"os"
"os/user"
"path/filepath"
)
const (
assetfolder = "0B-zdryEj60U_MXVkajFweXBQWHM"
)
var (
dir *drive.FileList
)
func init() {
http.HandleFunc("/", handler)
ctx := context.Background()
b, err := ioutil.ReadFile("client_secret.json")
if err != nil {
log.Fatalf("Unable to read client secret file: %v", err)
}
// If modifying these scopes, delete your previously saved credentials
// at ~/.credentials/drive-go-quickstart.json
config, err := google.ConfigFromJSON(b, drive.DriveMetadataReadonlyScope)
if err != nil {
log.Fatalf("Unable to parse client secret file to config: %v", err)
}
client := getClient(ctx, config)
srv, err := drive.New(client)
if err != nil {
log.Fatalf("Unable to retrieve drive Client %v", err)
}
dir, err = srv.Files.List().PageSize(10).
Fields("nextPageToken, files(id, name)").Do()
if err != nil {
log.Fatalf("Unable to retrieve files.", err)
}
}
func handler(w http.ResponseWriter, r *http.Request) {
//fmt.Fprint(w, r.RequestURI)
fmt.Fprint(w, "Files:")
if len(dir.Files) > 0 {
for _, i := range dir.Files {
fmt.Fprint(w, "%s (%s)\n", i.Name, i.Id)
}
} else {
fmt.Fprint(w, "No files found.")
}
}
// getClient uses a Context and Config to retrieve a Token
// then generate a Client. It returns the generated Client.
func getClient(ctx context.Context, config *oauth2.Config) *http.Client {
cacheFile, err := tokenCacheFile()
if err != nil {
log.Fatalf("Unable to get path to cached credential file. %v", err)
}
tok, err := tokenFromFile(cacheFile)
if err != nil {
tok = getTokenFromWeb(config)
saveToken(cacheFile, tok)
}
return config.Client(ctx, tok)
}
// getTokenFromWeb uses Config to request a Token.
// It returns the retrieved Token.
func getTokenFromWeb(config *oauth2.Config) *oauth2.Token {
authURL := config.AuthCodeURL("state-token", oauth2.AccessTypeOffline)
fmt.Printf("Go to the following link in your browser then type the "+
"authorization code: \n%v\n", authURL)
var code string
if _, err := fmt.Scan(&code); err != nil {
log.Fatalf("Unable to read authorization code %v", err)
}
tok, err := config.Exchange(oauth2.NoContext, code)
if err != nil {
log.Fatalf("Unable to retrieve token from web %v", err)
}
return tok
}
// tokenCacheFile generates credential file path/filename.
// It returns the generated credential path/filename.
func tokenCacheFile() (string, error) {
usr, err := user.Current()
if err != nil {
return "", err
}
tokenCacheDir := filepath.Join(usr.HomeDir, ".credentials")
os.MkdirAll(tokenCacheDir, 0700)
return filepath.Join(tokenCacheDir,
url.QueryEscape("drive-go-quickstart.json")), err
}
// tokenFromFile retrieves a Token from a given file path.
// It returns the retrieved Token and any read error encountered.
func tokenFromFile(file string) (*oauth2.Token, error) {
f, err := os.Open(file)
if err != nil {
return nil, err
}
t := &oauth2.Token{}
err = json.NewDecoder(f).Decode(t)
defer f.Close()
return t, err
}
// saveToken uses a file path to create a file and store the
// token in it.
func saveToken(file string, token *oauth2.Token) {
fmt.Printf("Saving credential file to: %s\n", file)
f, err := os.Create(file)
if err != nil {
log.Fatalf("Unable to cache oauth token: %v", err)
}
defer f.Close()
json.NewEncoder(f).Encode(token)
}
func main() {
ctx := context.Background()
b, err := ioutil.ReadFile("client_secret.json")
if err != nil {
log.Fatalf("Unable to read client secret file: %v", err)
}
// If modifying these scopes, delete your previously saved credentials
// at ~/.credentials/drive-go-quickstart.json
config, err := google.ConfigFromJSON(b, drive.DriveMetadataReadonlyScope)
if err != nil {
log.Fatalf("Unable to parse client secret file to config: %v", err)
}
client := getClient(ctx, config)
srv, err := drive.New(client)
if err != nil {
log.Fatalf("Unable to retrieve drive Client %v", err)
}
r, err := srv.Files.List().PageSize(10).
Fields("nextPageToken, files(id, name)").Do()
if err != nil {
log.Fatalf("Unable to retrieve files.", err)
}
fmt.Println("Files:")
if len(r.Files) > 0 {
for _, i := range r.Files {
fmt.Printf("%s (%s)\n", i.Name, i.Id)
}
} else {
fmt.Print("No files found.")
}
}
I got past this issue by redownloading and reinstalling Go App Engine SDK . My best guess why that worked is that an old version of go was somehow getting included.
How do I connect a backend server in go lang to angularjs? I know angularjs communicates with go via $http or $resource services but what part of the go code links communicates with angular once all the data structs have been made? Would this be the encoded/marshalled json or do we create some kind of route...
I am a newbie looking to start this project after studying angular and go but this is the part i don't understand - what is the end point from go that angulars $resource or $http service links with?
Create a http endpoint that reads json string, unmarshalls it, does some logic with it and writes a json string to the response. E.g:
func main() {
http.HandleFunc("/api/", apiHandler)
logInfo(fmt.Sprintf("Starting server on port %d", serverPort))
err := http.ListenAndServe(fmt.Sprintf(":%d", serverPort), nil)
if err != nil {
logError(err)
}
}
func apiHandler(w http.ResponseWriter, r *http.Request) {
//ensure its a post
method := r.Method
if method != "POST" {
fail(w, "Invalid http method")
return
}
requestData, err := ioutil.ReadAll(r.Body)
if err != nil {
fail(w, err.Error())
return
}
respData, err := doBusinessLogicWithData(requestData)
if err != nil {
fail(w, err.Error())
return
}
respJSONBytes, err := json.Marshal(respData)
if err != nil {
fail(w, err.Error())
return
}
fmt.Fprintln(w, string(respJSONBytes))
}
func fail(w http.ResponseWriter, message string) {
result := &struct {
Success bool
Message string
}{
Success: false,
Message: message,
}
resultJSONBytes, err := json.Marshal(result)
if err != nil {
logError(err)
fmt.Fprintln(w, "Unable to generate result")
return
}
fmt.Fprintln(w, string(resultJSONBytes))
}