lottery generation function using 'void' - c

i need to use 'void lotto_gen(void)' function but i don't know how to make this => lotto[i + (j * 5)] = lotto_gen(); right. output should look like this picture enter image description here
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void lotto_gen()
{
int ball = 1 + rand() % 45;
}
void swap(int* a, int* b)
{
int r;
r = *a;
*a = *b;
*b = r;
}
void shuffle(int* arr, int size)
{
int i, r;
for (i = 0; i < size; i++)
{
r = rand() % (size - i) + i;
swap(arr + i, arr + r);
}
}
int main(void)
{
int i, j;
int lotto[50] = { 0 };
int size = sizeof(lotto) / sizeof(lotto[0]);
srand(time(0));
for (j = 0; j < 10; j++)
{
for (i = 0; i < 5; i++)
lotto[i + (j * 5)] = lotto_gen();
}
for (j = 0; j < 10; j++)
{
printf("[");
for (i = 0; i < 5; i++)
printf("%d ", lotto[i + (j * 5)]);
printf("]\n");
}
return 0;
}

From your comment, "It states that the problem does not require parameters in lotto_gen()" -- If this is only the problem constraint, then you have your freedom to choose the return type. Why not go with int lotto_gen(void) instead of void lotto_gen(void). You can have your lotto_gen() function like this:
/* ..... */
int lotto_gen(void)
{
return (1 + rand() % 45);
}
/* .... */

Related

Multiplying Quadratic Matrices Using Pointers In C

I have a task where I'm supposed to multiply two quadratic matrices of size n in C, using pointers as function parameters and return value. This is the given function head: int** multiply(int** a, int** b, int n). Normally, I would use three arrays (the two matrices and the result) as parameters, but since I had to do it this way, this is what I came up with:
#include <stdio.h>
#include <stdlib.h>
int** multiply(int** a, int** b, int n) {
int **c = malloc(sizeof(int) * n * n);
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
for (int k = 0; i < n; k++) {
*(*(c + i) + j) += *(*(a + i) + k) * *(*(b + k) + j);
}
}
}
return c;
}
int main() {
int **a = malloc(sizeof(int) * 2 * 2);
int **b = malloc(sizeof(int) * 2 * 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; i < 2; j++) {
*(*(a + i) + j) = i - j;
*(*(b + i) + j) = j - i;
}
}
int **c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
I have not worked much with pointers before, and am generally new to C, so I have no idea why this doesn't work or what I'd have to do instead. The error I'm getting when trying to run this program is segmentation fault (core dumped). I don't even know exactly what that means... :(
Can someone please help me out?
There's lots of fundamental problems in the code. Most notably, int** is not a 2D array and cannot point at one.
i<2 typo in the for(int j... loop.
i < n in the for(int k... loop.
To allocate a 2D array you must do: int (*a)[2] = malloc(sizeof(int) * 2 * 2);. Or if you will malloc( sizeof(int[2][2]) ), same thing.
To access a 2D array you do a[i][j].
To pass a 2D array to a function you do void func (int n, int arr[n][n]);
Returning a 2D array from a function is trickier, easiest for now is just to use void* and get that working.
malloc doesn't initialize the allocated memory. If you want to do += on c you should use calloc instead, to set everything to zero.
Don't write an unreadable mess like *(*(c + i) + j). Write c[i][j].
I fixed these problems and got something that runs. You check if the algorithm is correct from there.
#include <stdio.h>
#include <stdlib.h>
void* multiply(int n, int a[n][n], int b[n][n]) {
int (*c)[n] = calloc(1, sizeof(int[n][n]));
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
for (int k = 0; k < n; k++) {
c[i][j] += a[i][k] * b[k][j];
}
}
}
return c;
}
int main() {
int (*a)[2] = malloc(sizeof(int[2][2]));
int (*b)[2] = malloc(sizeof(int[2][2]));
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i][j] = i - j;
b[i][j] = j - i;
}
}
int (*c)[2] = multiply(2, a, b);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
From the updated requirement, the actual function prototype is int *multiply(int *a, int *b, int n); so the code should use a "flattened" matrix representation consisting of a 1-D array of length n * n.
Using a flattened representation, element (i, j) of the n * n matrix m is accessed as m[i * n + j] or equivalently using the unary * operator as *(m + i * n + j). (I think the array indexing operators are more readable.)
First, let us fix some errors in the for loop variables. In multiply:
for (int k = 0; i < n; k++) {
should be:
for (int k = 0; k < n; k++) {
In main:
for (int j = 0; i < 2; j++) {
should be:
for (int j = 0; j < 2; j++) {
The original code has a loop that sums the terms for each element of the resulting matrix c, but is missing the initialization of the element to 0 before the summation.
Corrected code, using the updated prototype with flattened matrix representation:
#include <stdio.h>
#include <stdlib.h>
int* multiply(int* a, int* b, int n) {
int *c = malloc(sizeof(int) * n * n);
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
c[i * n + j] = 0;
for (int k = 0; k < n; k++) {
c[i * n + j] += a[i * n + k] * b[k * n + j];
}
}
}
return c;
}
int main() {
int *a = malloc(sizeof(int) * 2 * 2);
int *b = malloc(sizeof(int) * 2 * 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i * 2 + j] = i - j;
b[i * 2 + j] = j - i;
}
}
int *c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i * 2 + j]);
}
}
free(a);
free(b);
free(c);
return 0;
}
You need to fix multiple errors here:
1/ line 5/24/28: int **c = malloc(sizeof(int*) * n )
2/ line 15: k<n
3/ Remark: use a[i][j] instead of *(*(a+i)+j)
4/ line 34: j<2
5/ check how to create a 2d matrix using pointers.
#include <stdio.h>
#include <stdlib.h>
int** multiply(int** a, int** b, int n) {
int **c = malloc(sizeof(int*) * n );
for (int i=0;i<n;i++){
c[i]=malloc(sizeof(int) * n );
}
// Rows of c
for (int i = 0; i < n; i++) {
// Columns of c
for (int j = 0; j < n; j++) {
// c[i][j] = Row of a * Column of b
for (int k = 0; k < n; k++) {
c[i][j] += a[i][k] * b[k][j];
}
}
}
return c;
}
int main() {
int **a = malloc(sizeof(int*) * 2);
for (int i=0;i<2;i++){
a[i]=malloc(sizeof(int)*2);
}
int **b = malloc(sizeof(int) * 2);
for (int i=0;i<2;i++){
b[i]=malloc(sizeof(int)*2);
}
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
a[i][j] = i - j;
b[i][j] = i - j;
}
}
int **c = multiply(a, b, 2);
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
printf("c[%d][%d] = %d\n", i, j, c[i][j]);
}
}
free(a);
free(b);
free(c);
return 0;
}

Dynamic Array C

I am trying to solve the Dynamic Array problem of Hackerrank in C. I tried so many ways but all in vain. The best I could do is to clear 4 test cases. I am getting a segmentation error. Please help me find where am I doing wrong. It will be really helpful.
Question Link: https://www.hackerrank.com/challenges/dynamic-array/problem
We are supposed to complete the function. So here is my attempt:
int *dynamicArray(int n, int queries_rows, int queries_columns, int **queries,
int *result_count) {
*result_count = 0;
int *result = (int *)malloc(queries_rows * sizeof(int));
int i = 0, j = 0, y, x;
int lastAnswer = 0;
int **arr = (int **)malloc(n * sizeof(int *));
int *size = (int *)malloc(n * sizeof(int));
for (i = 0; i < n; i++) {
size[i] = 0;
}
for (i = 0; i < n; i++) {
arr[i] = (int *)malloc(n * sizeof(int));
}
for (i = 0; i < queries_rows; i++) {
x = queries[i][1];
y = queries[i][2];
if (queries[i][0] == 1) {
size[(x ^ lastAnswer) % n]++;
arr[(x ^ lastAnswer) % n][size[(x ^ lastAnswer) % n] - 1] = y;
} else {
lastAnswer = arr[(x ^ lastAnswer) % n][y % size[(x ^ lastAnswer) % n]];
printf("%d\n", lastAnswer);
(*result_count)++;
result[(*result_count) - 1] = lastAnswer;
}
}
result = (int *)realloc(result, (*result_count) * sizeof(int));
return result;
}
Your implementation is a little too complicated: you should use an intermediary variable idx as specified in the problem statement:
Create a 2-dimensional array arr, of n empty arrays. All arrays are zero indexed.
Create an integer lastAnswer, and initialize it to 0.
There are types of queries:
Query: 1 x y
Find the list within arr at index idx = (x ^ lastAnswer) % n.
Append the integer y to the arr[idx].
Query: 2 x y
Find the list within arr at index idx = (x ^ lastAnswer) % n.
Find the value of element y % size(arr[idx]) where size is the number of elements in arr[idx], Assign the value to lastAnswer.
Print the new value of lastAnswer on a new line.
Assuming the function prototype is correct, here is a simpler version:
int *dynamicArray(int n, int queries_rows, int queries_columns, int **queries,
int *result_count) {
int **arr = (int **)malloc(n * sizeof(int *));
int *size = (int *)calloc(n * sizeof(int));
int *result = (int *)malloc(queries_rows * sizeof(int));
int i, j;
int count = 0;
int lastAnswer = 0;
for (i = 0; i < n; i++) {
arr[i] = (int *)malloc(n * sizeof(int));
}
for (i = 0; i < queries_rows; i++) {
int x = queries[i][1];
int y = queries[i][2];
int idx = (x ^ lastAnswer) % n;
if (queries[i][0] == 1) {
arr[idx][size[idx]++] = y;
} else {
lastAnswer = arr[idx][y % size[idx]];
printf("%d\n", lastAnswer);
result[count++] = lastAnswer;
}
}
*result_count = count;
for (i = 0; i < n; i++) {
free(arr[i]);
}
free(arr);
free(size);
return (int *)realloc(result, count * sizeof(int));
}
The problem with this implementation is the size of the lists in the array arr may grow larger than n. You should therefore reallocate them as you append values.
Here is a modified version:
int *append_list(int **list, int size, int value) {
*list = realloc(*list, (size + 1) * sizeof(int));
(*list)[size] = value;
return p;
}
int *dynamicArray(int n, int queries_rows, int queries_columns, int **queries,
int *result_count) {
int **arr = (int **)malloc(n * sizeof(int *));
int *size = (int *)calloc(n * sizeof(int)); // initializes to 0
int *result = NULL;
int i, j;
int count = 0;
int lastAnswer = 0;
for (i = 0; i < n; i++) {
arr[i] = NULL;
}
for (i = 0; i < queries_rows; i++) {
int x = queries[i][1];
int y = queries[i][2];
int idx = (x ^ lastAnswer) % n;
if (queries[i][0] == 1) {
append_list(&arr[idx], size[idx]++, y);
} else {
lastAnswer = arr[idx][y % size[idx]];
printf("%d\n", lastAnswer);
append_list(&result, count++, lastAnswer);
}
}
for (i = 0; i < n; i++) {
free(arr[i]);
}
free(arr);
free(size);
*result_count = count;
return result;
}

What's wrong with the function multiplyTwoMatrices() in this C code for finding fibonacci using matrix multiplication?

#include<stdio.h>
void multiplyTwoMatrices(int (*)[2], int[][2], int[][2]);
void copyMatrix(int[][2], int[][2]);
void powerAMatrix(int[][2], int[][2], int);
int main()
{
int num;
scanf("%d", &num);
int i;
for(i = -1; i <= num; i++)
{
printf("\n%d", fib(i));
}
}
int fib(int num)
{
if(num <= 0)
{
return 0;
}
else
{
int matrix[2][2] = {{1, 1}, {1, 0}};
//int fibMatrix[2][2] = powerAMatrix(matrix[2][2], num);
int fibMatrix[2][2];
powerAMatrix(fibMatrix, matrix, num);
return getFibNum(fibMatrix);
}
}
void powerAMatrix(int fibMatrix[2][2], int matrix[2][2], int num)
{
//fibMatrix = matrix;
copyMatrix(fibMatrix, matrix);
int i = 0;
for(i = 1; i < num; i++)
{
//fibMatrix = fibMatrix * matrix;
multiplyTwoMatrices(fibMatrix, fibMatrix, matrix);
}
}
void copyMatrix(int destinationMatrix[2][2], int sourceMatrix[2][2])
{
int i = 0; int j = 0;
for(i = 0; i < 2; i++)
for(j = 0; j < 2; j++)
destinationMatrix[i][j] = sourceMatrix[i][j];
}
void multiplyTwoMatrices(int multipliedMatrix[2][2], int matrixA[2][2], int matrixB[2][2])
{
int i = 0; int j = 0; int k = 0;
for(i = 0; i < 2; i++)
{
for(j = 0; j < 2; j++)
{
multipliedMatrix[i][j] = 0; //or just initialize it as a zero matrix.
for(k = 0; k < 2; k++)
{
multipliedMatrix[i][j] += (matrixA[i][k] * matrixB[k][j]);
}
}
}
//working alternative
/*
int x = matrixA[0][0]*matrixB[0][0] + matrixA[0][1]*matrixB[1][0];
int y = matrixA[0][0]*matrixB[0][1] + matrixA[0][1]*matrixB[1][1];
int z = matrixA[1][0]*matrixB[0][0] + matrixA[1][1]*matrixB[1][0];
int w = matrixA[1][0]*matrixB[0][1] + matrixA[1][1]*matrixB[1][1];
multipliedMatrix[0][0] = x;
multipliedMatrix[0][1] = y;
multipliedMatrix[1][0] = z;
multipliedMatrix[1][1] = w;
*/
}
int getFibNum(int fibMatrix[2][2])
{
return fibMatrix[0][1];
}
The function multiplyTwoMatrices() seems to work only if "working alternative" (code closed in comments inside this function) is used instead of the one used currently. I'm unable to understand what is going wrong with this code. A little help is appreciated.
Output expected: 0 0 1 1 2 3 5 8 ...
Output coming: 0 0 1 1 1 1 1 1 ...
while your multiplication function is correct, it doesn't work correctly when the destination is one of the operands; if it is, the operand is changed there while the calculation is underway.
Either require that multipliedMatrix is distinct from both matrixA and matrixB (that'd be preferred), or have a temporary matrix there and copy it into the result!
P.S. it would be much easier wrapping the matrix class into a struct:
struct intmatrix2x2 {
int values[2][2];
};
this would make implicit copies when calling functions; and instead of copyMatrix you can say:
struct intmatrix2x2 b = a;
and your multiplication could read as
struct intmatrix2x2 multiply(struct intmatrix2x2 a, struct intmatrix2x2 b)
{
struct intmatrix2x2 result;
int i = 0; int j = 0; int k = 0;
for(i = 0; i < 2; i++)
{
for(j = 0; j < 2; j++)
{
result.values[i][j] = 0; //or just initialize it as a zero matrix.
for(k = 0; k < 2; k++)
{
result.values[i][j] += a.values[i][k] * b.values[k][j]);
}
}
}
return result;
}
and you could use it as
struct intmatrix2x2 result = multiply(a, b);

free() crashes the code

#include <stdio.h>
#include <stdlib.h>
void printingArr(int** arr, int rows);
void sortingEachOneOfThem(int** pArr, int rows);
void sortingTheWholeArray(int** pArr, int rows);
void bubbleSort(int* arr);
void freeArray(int **a, int m);
int main(void)
{
int** pArr = 0;
int numOfRows = 0;
int sizes = 0;
printf("Enter number of rows: ");
scanf("%d", &numOfRows);
pArr = (int**) malloc(sizeof(int*) * numOfRows);
if (pArr == NULL)
{
printf("Unsuccessful malloc!\n");
return 1;
}
for (int i = 0; i < numOfRows; i++)
{
printf("Enter array length for row %d: ",i);
scanf("%d", &sizes);
pArr[i] = (int*) malloc(sizeof(int) * sizes + 1);
if (pArr[i] == NULL)
{
printf("Unsuccessful malloc!\n");
return 1;
}
pArr[i][0] = sizes;
for (int k = 1; k < sizes + 1; k++)
{
printf("Enter value for array: ");
scanf("%d", &pArr[i][k]);
}
}
printingArr(pArr, numOfRows);
sortingEachOneOfThem(pArr, numOfRows);
printingArr(pArr, numOfRows);
sortingTheWholeArray(pArr, numOfRows);
printingArr(pArr, numOfRows);
for (int i = 0; i < numOfRows; i++)
{
if (pArr[i] != NULL)
{
free(*(pArr + i));
}
}
//free(pArr);
system("pause");
return 0;
}
/*
this amazing, wonderfull piece of program prints the array given
input: int** arr, int rows
output: none
*/
void printingArr(int** arr, int rows)
{
int i = 0;
int k = 0;
for (i = 0; i < rows; i++)
{
for (k = 0; k <= arr[i][0]; k++)
{
printf("%d ", arr[i][k]);
}
printf("\n");
}
printf("\n");
}
/*
This beautiful function sorts the whole array, but its length of rows like a pyramid
input: int** arr, int rows
output: none
*/
void sortingTheWholeArray(int** pArr, int rows)
{
int* temp = 0;
int i = 0, k = 0;
for (i = 0; i < rows - 1; i++)
{
for (k = 0; k < rows - 1; k++)
{
if (pArr[k][0] > pArr[k + 1][0])
{
temp = pArr[k];
pArr[k] = pArr[k + 1];
pArr[k + 1] = temp;
}
}
}
}
/*
This little small function sorts every row of the array of arrays given to it
input: int** arr, int rows
output: none
*/
void sortingEachOneOfThem(int** pArr, int rows)
{
int i = 0;
for (i = 0; i < rows; i++)
{
bubbleSort(pArr[i]);
}
}
/*
This little piece of a code is a bubble sort, sorts the array given to it :)
input: int* arr, int rows
output: none
*/
void bubbleSort(int* arr)
{
int i = 1, k = 0;
for (i = 1; i < arr[0] - 1; i++)
{
for (k = 1; k <= arr[0] - i; k++)
{
if (arr[k] > arr[k + 1])
{
arr[k] += arr[k + 1];
arr[k + 1] = arr[k] - arr[k + 1];
arr[k] -= arr[k + 1];
}
}
}
}
the free at the end crashes my code, showing this error:
https://i.stack.imgur.com/nqxBG.png
the same usage of the function free() on another code worked good, but not here. I have tried running through it in step by step mode, it crashes at the first free. Dr. memory shows this: https://i.stack.imgur.com/rSZJr.png
another link: https:// i.stack. imgur.com/ZX2Ne.png (paste it without the spaces in the middle, Can't post more than 2 links)
what can I do?
This:
pArr[i] = (int*) malloc(sizeof(int) * sizes + 1);
under-allocates. Adding a single byte to the size of an array of int makes little sense. You probably meant:
pArr[i] = malloc((sizes + 1) * sizeof *pArri[i]);
Don't cast the return value of malloc(), and use sizeof on the left-hand side.

Pointers exit code 6

Well i m struggling with the pointers, why doesn t work the function biggest in the end (yes of that s dummy function)? (exit code 6)
Ty for help
code:
int search(int const a[], int n, int key) {
for (int *i = a; i < a + n; i++) {
if ( key == *i ) return 1;
}
return 0;
}
void print_row(int const a[], int n, int row) {
for (int *i = a + n * row; i < a + n * (row + 1); i++) {
printf("%d ", *i);
}
printf("\n");
}
void biggest(double x, long *int_part, double *frac_part) {
*int_part = (long) x;
*frac_part = x - *int_part;
}
main () {
int tempretures[7][24];
for (int *i = &tempretures[0][0]; i < &tempretures[7][24]; i++) {
static int j = 1;
*i = j;
j+=2;
}
tempretures[6][5] = 32;
for (int i = 0; i < 7; i++) {
for (int j = 0; j < 24; j++) {
printf("%d ", tempretures[i][j]);
}
printf("\n");
}
printf("Is it: %d\n", search(tempretures, 7*24, 32));
for (int i = 0; i < 7; i++) {
print_row(tempretures, 24, i);
}
long a = 0; double b = 0;
biggest(5.67, &a, &b);
printf("%li", a);
}
for (int *i = &tempretures[0][0]; i < &tempretures[7][24]; i++) {
static int j = 1;
*i = j;
j+=2;
}
This runs way past the end of the array, stopping only when it hits every element of row number 7, but there is no row number 7.

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