Illegal Instruction 4 :( - c

#include <string.h>
#include <stdlib.h>
int main() {
char getInput[20];
scanf("%s", getInput);
char append[] = "word";
printf("%s\n", strcat(append, getInput));
return 0;
}
Why does this give me illegal instruction 4

Prefer to use fgets into fixed buffer, and ensure that you leave room for null-terminator (and check that input not truncated).
Or, you can use scanf into fixed buffer, and you can use clever trick to ensure you do not overflow fixed buffer. Or you can use '%as' flag (if your compiler supports it).
Note that when you use dynamic allocation, you need to cleanup after yourself. This is why so many folks prefer garbage collected languages that perform memory cleanup/housekeeping for you.
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
char*
checkin(char* p) {
if( !p ) return(p);
if (0 == sizeof(p) ) {
printf("error: read empty!\n");
return NULL;
}
int plen = strlen(p);
if ('\n' != p[plen - 1]) {
printf("error: input overflow (too long)!\n");
return NULL;
}
return(p);
}
char*
wrap(char* p) {
char append[] = "word";
printf("%s%s\n",append,p);
char* combined = malloc(strlen(append)+strlen(p)+1);
strcpy(combined,append);
strcat(combined,p);
printf("%s\n",combined);
return(combined);
}
// use fixed size buffer, fgets
char*
getstuff() {
char line[666];
fgets(line, sizeof(line)-1, stdin);
if( NULL == checkin(line) ) return NULL;
char* combined = wrap(line);
return combined;
}
// use fixed size buffer, dynamic scanf
char*
getstuff2() {
char line[666];
// dynamically build scanf fmt to specify input width
char scanfmt[32];
sprintf(scanfmt,"%%%lds",sizeof(line));
scanf(scanfmt,line);
char* combined = wrap(line);
return(combined);
}
// use dynamic scanf read
char*
getstuff3() {
/* does your compiler support '%as' flag?
// use scanf to automagically malloc enough space
char *aline = NULL;
scanf("%as",&aline);
char* combined = wrap(aline);
free(aline);
return(combined);
*/
return(NULL);
}
int
main() {
char* stuff = getstuff();
if( NULL != stuff ) printf("got:%s\n",stuff);
free(stuff); stuff = NULL;
char* stuff2 = getstuff2();
if( NULL != stuff2 ) printf("got:%s\n",stuff2);
free(stuff2); stuff2 = NULL;
char* stuff3 = getstuff3();
if( NULL != stuff3 ) printf("got:%s\n",stuff3);
free(stuff3); stuff3 = NULL;
}
There are many ways to skin a cat, I prefer #37, crazy-glue and a toothbrush!

Related

Efficient Memory allocation and freeing question

I am writing a program that prints a string having been removed white space.
At this time, in the removeWhiteSpace function, I would like to know if memory allocation and freeing are used efficiently.
If not, can you suggest appropriate improvements:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char *removeWhiteSpace();
int main()
{
char *inputString = malloc(sizeof(char) * 100);
scanf(" %[^\n]s", inputString);
removeWhiteSpace(inputString);
printf("%s\n", inputString);
free(inputString);
return 0;
}
char *removeWhiteSpace(char *inputString)
{
char *tempArray = malloc(sizeof(char) * 100);
char *tempPointer = strtok(inputString, " ");
while (tempPointer != NULL)
{
strcat(tempArray, tempPointer);
tempPointer = strtok(NULL, " ");
}
strcpy(inputString, tempArray);
free(tempArray);
return tempArray;
}
I would do a tortoise and hare algorithm.
Copy only characters that are not space.
char *removeWhiteSpace(char *inputString) {
char *in = inputString;
char *out = inputString;
// small optimization - do not copy to itself
while (*in != '\0' && *in != ' ') {
in++;
out++;
}
for (; *in != '\0'; in++) {
if (*in != ' ') {
*out++ = *in;
}
}
*out = '\0';
return inputString;
}
Dynamic allocation takes some cost. Dynamically allocating such small fixed-size arrays doesn't look efficient. Also the return value of removeWhiteSpace is meaningless because it refers to a buffer that is already freed.
Simply allocate the arrays statically and have removeWhiteSpace return nothing.
Also note that:
You should declare arguments of functions to avoid mistakes.
You have to initialize the array tempArray before using strcat for that. Using initializer won't be efficient because it wll initialize all elements while only initializing the first element is required for strcat().
You should limit the maximum length to read via scanf() to avoid buffer overrun.
You won't need s in the scanf() format because input is specified by [ and there are no scanf() after that. The s is telling scanf() to consume s after the string.
Try this:
#include <stdio.h>
#include <string.h>
void removeWhiteSpace(char*);
int main()
{
char inputString[100];
scanf(" %99[^\n]", inputString);
removeWhiteSpace(inputString);
printf("%s\n", inputString);
return 0;
}
void removeWhiteSpace(char *inputString)
{
char tempArray[100];
char *tempPointer = strtok(inputString, " ");
tempArray[0] = '\0';
while (tempPointer != NULL)
{
strcat(tempArray, tempPointer);
tempPointer = strtok(NULL, " ");
}
strcpy(inputString, tempArray);
}

Input a char string with any size [duplicate]

If I don't know how long the word is, I cannot write char m[6];,
The length of the word is maybe ten or twenty long.
How can I use scanf to get input from the keyboard?
#include <stdio.h>
int main(void)
{
char m[6];
printf("please input a string with length=5\n");
scanf("%s",&m);
printf("this is the string: %s\n", m);
return 0;
}
please input a string with length=5
input: hello
this is the string: hello
Enter while securing an area dynamically
E.G.
#include <stdio.h>
#include <stdlib.h>
char *inputString(FILE* fp, size_t size){
//The size is extended by the input with the value of the provisional
char *str;
int ch;
size_t len = 0;
str = realloc(NULL, sizeof(*str)*size);//size is start size
if(!str)return str;
while(EOF!=(ch=fgetc(fp)) && ch != '\n'){
str[len++]=ch;
if(len==size){
str = realloc(str, sizeof(*str)*(size+=16));
if(!str)return str;
}
}
str[len++]='\0';
return realloc(str, sizeof(*str)*len);
}
int main(void){
char *m;
printf("input string : ");
m = inputString(stdin, 10);
printf("%s\n", m);
free(m);
return 0;
}
With the computers of today, you can get away with allocating very large strings (hundreds of thousands of characters) while hardly making a dent in the computer's RAM usage. So I wouldn't worry too much.
However, in the old days, when memory was at a premium, the common practice was to read strings in chunks. fgets reads up to a maximum number of chars from the input, but leaves the rest of the input buffer intact, so you can read the rest from it however you like.
in this example, I read in chunks of 200 chars, but you can use whatever chunk size you want of course.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readinput()
{
#define CHUNK 200
char* input = NULL;
char tempbuf[CHUNK];
size_t inputlen = 0, templen = 0;
do {
fgets(tempbuf, CHUNK, stdin);
templen = strlen(tempbuf);
input = realloc(input, inputlen+templen+1);
strcpy(input+inputlen, tempbuf);
inputlen += templen;
} while (templen==CHUNK-1 && tempbuf[CHUNK-2]!='\n');
return input;
}
int main()
{
char* result = readinput();
printf("And the result is [%s]\n", result);
free(result);
return 0;
}
Note that this is a simplified example with no error checking; in real life you will have to make sure the input is OK by verifying the return value of fgets.
Also note that at the end if the readinput routine, no bytes are wasted; the string has the exact memory size it needs to have.
I've seen only one simple way of reading an arbitrarily long string, but I've never used it. I think it goes like this:
char *m = NULL;
printf("please input a string\n");
scanf("%ms",&m);
if (m == NULL)
fprintf(stderr, "That string was too long!\n");
else
{
printf("this is the string %s\n",m);
/* ... any other use of m */
free(m);
}
The m between % and s tells scanf() to measure the string and allocate memory for it and copy the string into that, and to store the address of that allocated memory in the corresponding argument. Once you're done with it you have to free() it.
This isn't supported on every implementation of scanf(), though.
As others have pointed out, the easiest solution is to set a limit on the length of the input. If you still want to use scanf() then you can do so this way:
char m[100];
scanf("%99s",&m);
Note that the size of m[] must be at least one byte larger than the number between % and s.
If the string entered is longer than 99, then the remaining characters will wait to be read by another call or by the rest of the format string passed to scanf().
Generally scanf() is not recommended for handling user input. It's best applied to basic structured text files that were created by another application. Even then, you must be aware that the input might not be formatted as you expect, as somebody might have interfered with it to try to break your program.
There is a new function in C standard for getting a line without specifying its size. getline function allocates string with required size automatically so there is no need to guess about string's size. The following code demonstrate usage:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *line = NULL;
size_t len = 0;
ssize_t read;
while ((read = getline(&line, &len, stdin)) != -1) {
printf("Retrieved line of length %zu :\n", read);
printf("%s", line);
}
if (ferror(stdin)) {
/* handle error */
}
free(line);
return 0;
}
If I may suggest a safer approach:
Declare a buffer big enough to hold the string:
char user_input[255];
Get the user input in a safe way:
fgets(user_input, 255, stdin);
A safe way to get the input, the first argument being a pointer to a buffer where the input will be stored, the second the maximum input the function should read and the third is a pointer to the standard input - i.e. where the user input comes from.
Safety in particular comes from the second argument limiting how much will be read which prevents buffer overruns. Also, fgets takes care of null-terminating the processed string.
More info on that function here.
EDIT: If you need to do any formatting (e.g. convert a string to a number), you can use atoi once you have the input.
Safer and faster (doubling capacity) version:
char *readline(char *prompt) {
size_t size = 80;
char *str = malloc(sizeof(char) * size);
int c;
size_t len = 0;
printf("%s", prompt);
while (EOF != (c = getchar()) && c != '\r' && c != '\n') {
str[len++] = c;
if(len == size) str = realloc(str, sizeof(char) * (size *= 2));
}
str[len++]='\0';
return realloc(str, sizeof(char) * len);
}
Read directly into allocated space with fgets().
Special care is need to distinguish a successful read, end-of-file, input error and out-of memory. Proper memory management needed on EOF.
This method retains a line's '\n'.
#include <stdio.h>
#include <stdlib.h>
#define FGETS_ALLOC_N 128
char* fgets_alloc(FILE *istream) {
char* buf = NULL;
size_t size = 0;
size_t used = 0;
do {
size += FGETS_ALLOC_N;
char *buf_new = realloc(buf, size);
if (buf_new == NULL) {
// Out-of-memory
free(buf);
return NULL;
}
buf = buf_new;
if (fgets(&buf[used], (int) (size - used), istream) == NULL) {
// feof or ferror
if (used == 0 || ferror(istream)) {
free(buf);
buf = NULL;
}
return buf;
}
size_t length = strlen(&buf[used]);
if (length + 1 != size - used) break;
used += length;
} while (buf[used - 1] != '\n');
return buf;
}
Sample usage
int main(void) {
FILE *istream = stdin;
char *s;
while ((s = fgets_alloc(istream)) != NULL) {
printf("'%s'", s);
free(s);
fflush(stdout);
}
if (ferror(istream)) {
puts("Input error");
} else if (feof(istream)) {
puts("End of file");
} else {
puts("Out of memory");
}
return 0;
}
I know that I have arrived after 4 years and am too late but I think I have another way that someone can use. I had used getchar() Function like this:-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//I had putten the main Function Bellow this function.
//d for asking string,f is pointer to the string pointer
void GetStr(char *d,char **f)
{
printf("%s",d);
for(int i =0;1;i++)
{
if(i)//I.e if i!=0
*f = (char*)realloc((*f),i+1);
else
*f = (char*)malloc(i+1);
(*f)[i]=getchar();
if((*f)[i] == '\n')
{
(*f)[i]= '\0';
break;
}
}
}
int main()
{
char *s =NULL;
GetStr("Enter the String:- ",&s);
printf("Your String:- %s \nAnd It's length:- %lu\n",s,(strlen(s)));
free(s);
}
here is the sample run for this program:-
Enter the String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
Your String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
And It's length:- 67
Take a character pointer to store required string.If you have some idea about possible size of string then use function
char *fgets (char *str, int size, FILE* file);
else you can allocate memory on runtime too using malloc() function which dynamically provides requested memory.
i also have a solution with standard inputs and outputs
#include<stdio.h>
#include<malloc.h>
int main()
{
char *str,ch;
int size=10,len=0;
str=realloc(NULL,sizeof(char)*size);
if(!str)return str;
while(EOF!=scanf("%c",&ch) && ch!="\n")
{
str[len++]=ch;
if(len==size)
{
str = realloc(str,sizeof(char)*(size+=10));
if(!str)return str;
}
}
str[len++]='\0';
printf("%s\n",str);
free(str);
}
I have a solution using standard libraries of C and also creating a string type (alias of char*) like in C++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef char* string;
typedef struct __strstr {
char ch;
struct __strstr *next;
}Strstr;
void get_str(char **str) {
char ch, *buffer, a;
Strstr *new = NULL;
Strstr *head = NULL, *tmp = NULL;
int c = 0, k = 0;
while ((ch = getchar()) != '\n') {
new = malloc(sizeof(Strstr));
if(new == NULL) {
printf("\nError!\n");
exit(1);
}
new->ch = ch;
new->next = NULL;
new->next = head;
head = new;
}
tmp = head;
while (tmp != NULL) {
c++;
tmp = tmp->next;
}
if(c == 0) {
*str = "";
} else {
buffer = malloc(sizeof(char) * (c + 1));
*str = malloc(sizeof(char) * (c + 1));
if(buffer == NULL || *str == NULL) {
printf("\nError!\n");
exit(1);
}
tmp = head;
while (tmp != NULL) {
buffer[k] = tmp->ch;
k++;
tmp = tmp->next;
}
buffer[k] = '\0';
for (int i = 0, j = strlen(buffer)-1; i < j; i++, j--) {
a = buffer[i];
buffer[i] = buffer[j];
buffer[j] = a;
}
strcpy(*str, buffer);
// Dealloc
free(buffer);
while (head != NULL) {
tmp = head;
head = head->next;
free(tmp);
}
}
}
int main() {
string str;
printf("Enter text: ");
get_str(&str);
printf("%s\n", str);
return 0;
}

How can I read an input string of unknown length?

If I don't know how long the word is, I cannot write char m[6];,
The length of the word is maybe ten or twenty long.
How can I use scanf to get input from the keyboard?
#include <stdio.h>
int main(void)
{
char m[6];
printf("please input a string with length=5\n");
scanf("%s",&m);
printf("this is the string: %s\n", m);
return 0;
}
please input a string with length=5
input: hello
this is the string: hello
Enter while securing an area dynamically
E.G.
#include <stdio.h>
#include <stdlib.h>
char *inputString(FILE* fp, size_t size){
//The size is extended by the input with the value of the provisional
char *str;
int ch;
size_t len = 0;
str = realloc(NULL, sizeof(*str)*size);//size is start size
if(!str)return str;
while(EOF!=(ch=fgetc(fp)) && ch != '\n'){
str[len++]=ch;
if(len==size){
str = realloc(str, sizeof(*str)*(size+=16));
if(!str)return str;
}
}
str[len++]='\0';
return realloc(str, sizeof(*str)*len);
}
int main(void){
char *m;
printf("input string : ");
m = inputString(stdin, 10);
printf("%s\n", m);
free(m);
return 0;
}
With the computers of today, you can get away with allocating very large strings (hundreds of thousands of characters) while hardly making a dent in the computer's RAM usage. So I wouldn't worry too much.
However, in the old days, when memory was at a premium, the common practice was to read strings in chunks. fgets reads up to a maximum number of chars from the input, but leaves the rest of the input buffer intact, so you can read the rest from it however you like.
in this example, I read in chunks of 200 chars, but you can use whatever chunk size you want of course.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readinput()
{
#define CHUNK 200
char* input = NULL;
char tempbuf[CHUNK];
size_t inputlen = 0, templen = 0;
do {
fgets(tempbuf, CHUNK, stdin);
templen = strlen(tempbuf);
input = realloc(input, inputlen+templen+1);
strcpy(input+inputlen, tempbuf);
inputlen += templen;
} while (templen==CHUNK-1 && tempbuf[CHUNK-2]!='\n');
return input;
}
int main()
{
char* result = readinput();
printf("And the result is [%s]\n", result);
free(result);
return 0;
}
Note that this is a simplified example with no error checking; in real life you will have to make sure the input is OK by verifying the return value of fgets.
Also note that at the end if the readinput routine, no bytes are wasted; the string has the exact memory size it needs to have.
I've seen only one simple way of reading an arbitrarily long string, but I've never used it. I think it goes like this:
char *m = NULL;
printf("please input a string\n");
scanf("%ms",&m);
if (m == NULL)
fprintf(stderr, "That string was too long!\n");
else
{
printf("this is the string %s\n",m);
/* ... any other use of m */
free(m);
}
The m between % and s tells scanf() to measure the string and allocate memory for it and copy the string into that, and to store the address of that allocated memory in the corresponding argument. Once you're done with it you have to free() it.
This isn't supported on every implementation of scanf(), though.
As others have pointed out, the easiest solution is to set a limit on the length of the input. If you still want to use scanf() then you can do so this way:
char m[100];
scanf("%99s",&m);
Note that the size of m[] must be at least one byte larger than the number between % and s.
If the string entered is longer than 99, then the remaining characters will wait to be read by another call or by the rest of the format string passed to scanf().
Generally scanf() is not recommended for handling user input. It's best applied to basic structured text files that were created by another application. Even then, you must be aware that the input might not be formatted as you expect, as somebody might have interfered with it to try to break your program.
There is a new function in C standard for getting a line without specifying its size. getline function allocates string with required size automatically so there is no need to guess about string's size. The following code demonstrate usage:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *line = NULL;
size_t len = 0;
ssize_t read;
while ((read = getline(&line, &len, stdin)) != -1) {
printf("Retrieved line of length %zu :\n", read);
printf("%s", line);
}
if (ferror(stdin)) {
/* handle error */
}
free(line);
return 0;
}
If I may suggest a safer approach:
Declare a buffer big enough to hold the string:
char user_input[255];
Get the user input in a safe way:
fgets(user_input, 255, stdin);
A safe way to get the input, the first argument being a pointer to a buffer where the input will be stored, the second the maximum input the function should read and the third is a pointer to the standard input - i.e. where the user input comes from.
Safety in particular comes from the second argument limiting how much will be read which prevents buffer overruns. Also, fgets takes care of null-terminating the processed string.
More info on that function here.
EDIT: If you need to do any formatting (e.g. convert a string to a number), you can use atoi once you have the input.
Safer and faster (doubling capacity) version:
char *readline(char *prompt) {
size_t size = 80;
char *str = malloc(sizeof(char) * size);
int c;
size_t len = 0;
printf("%s", prompt);
while (EOF != (c = getchar()) && c != '\r' && c != '\n') {
str[len++] = c;
if(len == size) str = realloc(str, sizeof(char) * (size *= 2));
}
str[len++]='\0';
return realloc(str, sizeof(char) * len);
}
Read directly into allocated space with fgets().
Special care is need to distinguish a successful read, end-of-file, input error and out-of memory. Proper memory management needed on EOF.
This method retains a line's '\n'.
#include <stdio.h>
#include <stdlib.h>
#define FGETS_ALLOC_N 128
char* fgets_alloc(FILE *istream) {
char* buf = NULL;
size_t size = 0;
size_t used = 0;
do {
size += FGETS_ALLOC_N;
char *buf_new = realloc(buf, size);
if (buf_new == NULL) {
// Out-of-memory
free(buf);
return NULL;
}
buf = buf_new;
if (fgets(&buf[used], (int) (size - used), istream) == NULL) {
// feof or ferror
if (used == 0 || ferror(istream)) {
free(buf);
buf = NULL;
}
return buf;
}
size_t length = strlen(&buf[used]);
if (length + 1 != size - used) break;
used += length;
} while (buf[used - 1] != '\n');
return buf;
}
Sample usage
int main(void) {
FILE *istream = stdin;
char *s;
while ((s = fgets_alloc(istream)) != NULL) {
printf("'%s'", s);
free(s);
fflush(stdout);
}
if (ferror(istream)) {
puts("Input error");
} else if (feof(istream)) {
puts("End of file");
} else {
puts("Out of memory");
}
return 0;
}
I know that I have arrived after 4 years and am too late but I think I have another way that someone can use. I had used getchar() Function like this:-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//I had putten the main Function Bellow this function.
//d for asking string,f is pointer to the string pointer
void GetStr(char *d,char **f)
{
printf("%s",d);
for(int i =0;1;i++)
{
if(i)//I.e if i!=0
*f = (char*)realloc((*f),i+1);
else
*f = (char*)malloc(i+1);
(*f)[i]=getchar();
if((*f)[i] == '\n')
{
(*f)[i]= '\0';
break;
}
}
}
int main()
{
char *s =NULL;
GetStr("Enter the String:- ",&s);
printf("Your String:- %s \nAnd It's length:- %lu\n",s,(strlen(s)));
free(s);
}
here is the sample run for this program:-
Enter the String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
Your String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
And It's length:- 67
Take a character pointer to store required string.If you have some idea about possible size of string then use function
char *fgets (char *str, int size, FILE* file);
else you can allocate memory on runtime too using malloc() function which dynamically provides requested memory.
i also have a solution with standard inputs and outputs
#include<stdio.h>
#include<malloc.h>
int main()
{
char *str,ch;
int size=10,len=0;
str=realloc(NULL,sizeof(char)*size);
if(!str)return str;
while(EOF!=scanf("%c",&ch) && ch!="\n")
{
str[len++]=ch;
if(len==size)
{
str = realloc(str,sizeof(char)*(size+=10));
if(!str)return str;
}
}
str[len++]='\0';
printf("%s\n",str);
free(str);
}
I have a solution using standard libraries of C and also creating a string type (alias of char*) like in C++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef char* string;
typedef struct __strstr {
char ch;
struct __strstr *next;
}Strstr;
void get_str(char **str) {
char ch, *buffer, a;
Strstr *new = NULL;
Strstr *head = NULL, *tmp = NULL;
int c = 0, k = 0;
while ((ch = getchar()) != '\n') {
new = malloc(sizeof(Strstr));
if(new == NULL) {
printf("\nError!\n");
exit(1);
}
new->ch = ch;
new->next = NULL;
new->next = head;
head = new;
}
tmp = head;
while (tmp != NULL) {
c++;
tmp = tmp->next;
}
if(c == 0) {
*str = "";
} else {
buffer = malloc(sizeof(char) * (c + 1));
*str = malloc(sizeof(char) * (c + 1));
if(buffer == NULL || *str == NULL) {
printf("\nError!\n");
exit(1);
}
tmp = head;
while (tmp != NULL) {
buffer[k] = tmp->ch;
k++;
tmp = tmp->next;
}
buffer[k] = '\0';
for (int i = 0, j = strlen(buffer)-1; i < j; i++, j--) {
a = buffer[i];
buffer[i] = buffer[j];
buffer[j] = a;
}
strcpy(*str, buffer);
// Dealloc
free(buffer);
while (head != NULL) {
tmp = head;
head = head->next;
free(tmp);
}
}
}
int main() {
string str;
printf("Enter text: ");
get_str(&str);
printf("%s\n", str);
return 0;
}

C - How to Read String Lines from Stdin or File Memory Save

I need a version of read line that is memory save. I have this "working" solution. But I'm not sure how it behaves with memory. When I enable free(text) it works for a few lines and then I get an error. So now neither text nor result is ever freed although I malloc text. Is that correct ? And why is that so ?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readFromIn()
{
char* text = malloc(1024);
char* result = fgets(text, 1024, stdin);
if (result[strlen(result) - 1] == 10)
result[strlen(result) - 1] = 0;
//free(text);
return result;
}
I have A LOT of short lines to read with this and I also need stdin to be replaceable with a FILE* handle. There is no need for me to realloc text because I have only short lines.
fgets returns a pointer to the string, so after the fgets line, result will be the same memory address as text. Then when you call free (text); you are returning invalid memory.
You should free the memory in the calling function when you have finished with result
You could also avoid the malloc/free stuff by structuring your code to pass a buffer something like this:
void parent_function ()
{
char *buffer[1024];
while (readFromIn(buffer)) {
// Process the contents of buffer
}
}
char *readFromIn(char *buffer)
{
char *result = fgets(buffer, 1024, stdin);
int len;
// fgets returns NULL on error of end of input,
// in which case buffer contents will be undefined
if (result == NULL) {
return NULL;
}
len = strlen (buffer);
if (len == 0) {
return NULL;
}
if (buffer[len - 1] == '\n') {
buffer[len - 1] = 0;
return buffer;
}
Trying to avoid the malloc/free is probably wise if you are dealing with many small, short lived items so that the memory doesn't get fragmented and it should faster as well.
char *fgets(char *s, int size, FILE *stream) reads in at most one less than size characters from stream and stores them into the buffer pointed to by s. Reading stops after an EOF or a newline. If a newline is read, it is stored into the buffer. A terminating null byte ('\0') is stored after the last character in the buffer.
Return Value: returns s on success, and NULL on error or when end of file occurs while no characters have been read.
So there are 2 critical problems with your code:
You don't check the return value of fgets
You want to deallocate the memory, where this string is stored and return a pointer to this memory. Accessing the memory, where such a pointer (dangling pointer) points to, leads to undefined behaviour.
Your function could look like this:
public char* readFromIn() {
char* text = malloc(1024);
if (fgets(text, 1024, stdin) != NULL) {
int textLen = strlen(text);
if (textLen > 0 && text[textLen - 1] == '\n')
text[textLen - 1] == '\0'; // getting rid of newline character
return text;
}
else {
free(text);
return NULL;
}
}
and then caller of this function should be responsible for deallocating the memory that return value of this function points to.
I know you mentioned that the lines are only short, but none of the solutions provided will work for lines greater than 1024 in length. It is for this reason that I provide a solution which will attempt to read entire lines, and resize the buffer when there's not enough space.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MINIMUM_CAPACITY 16
size_t read_line(char **buffer, size_t *capacity) {
char *buf = *buffer;
size_t cap = *capacity, pos = 0;
if (cap < MINIMUM_CAPACITY) { cap = MINIMUM_CAPACITY; }
for (;;) {
buf = realloc(buf, cap);
if (buf == NULL) { return pos; }
*buffer = buf;
*capacity = cap;
if (fgets(buf + pos, cap - pos, stdin) == NULL) {
break;
}
pos += strcspn(buf + pos, "\n");
if (buf[pos] == '\n') {
break;
}
cap *= 2;
}
return pos;
}
int main(void) {
char *line = NULL;
size_t size = 0;
for (size_t end = read_line(&line, &size); line[end] == '\n'; end = read_line(&line, &size)) {
line[end] = '\0'; // trim '\n' off the end
// process contents of buffer here
}
free(line);
return 0;
}
An ideal solution should be able to operate with a fixed buffer of 1 byte. This requires a more comprehensive understanding of the problem, however. Once achieved, adapting such a solution would achieve the most optimal solution.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char *readFromIn(FILE *fp)
{
char text[1024];
size_t len;
if (!fgets(text, sizeof text, fp)) return NULL;
len = strlen(text);
while (len && text[len-1] == '\n') text[--len] = 0;
return strdup(text);
}
Why did no one propose to move the buffer from heap to stack ? This is my solution now:
char input[1024]; // held ready as buffer for fgets
char* readFromIn()
{
char* result = fgets(input, 1024, stdin);
if (result == null)
return "";
if (result[strlen(result) - 1] == '\n')
result[strlen(result) - 1] = 0;
return result;
}

Why does this C program crash?

I've mulled over this for at least an hour and I still can't find out what the problem is.
#include <stdio.h>
typedef struct
{
int Level;
char* Name;
} Base;
Base baseStruct;
int main(int argc, char *argv[])
{
scanf("%s", baseStruct.Name);
scanf("%d", &baseStruct.Level);
printf("%s :: Level %d\n", baseStruct.Name, baseStruct.Level);
return 0;
}
What happens is, I go and enter the "Name" string, then when I type and enter the integer the program crashes. What is going on?
scanf("%s", ...)
This expects a buffer (scanf needs to write into it) and you give it an uninitialized pointer, that could point anywhere.
Consider doing one of the following:
Make Name a character buffer instead:
typedef struct
{
int Level;
char Name[100];
} Base;
Initialize it from the heap:
baseStruct.Name = malloc(100); /* do not forget to cleanup with `free()` */
You should also specify max string length in scanf format string to prevent overflow:
/* assume 'Name' is a buffer 100 characters long */
scanf("%99s", baseStruct.Name);
Don't feel bad everyone makes that mistake. The char * stands for a "pointer to a character" but the memory for the string itself is not allocated.
Add:
baseStruct.Name = malloc(sizeof(char)*100);
(note my syntax may be off a little)
Name is just an uninitialized pointer to a string. It doesn't point to anything useful. You'll need to initialize it properly to a string buffer. Also, you may want to limit the string through the formatting (like %100s) to make sure you don't overrun your buffer.
You haven't allocated any storage for Base.Name. You're scanning a string into a a pointer that doesn't point to any storage.
Allocate some space for the string. The problem is that you don't know how big a string will be copied in using scanf. Suppose you malloc 256 bytes and then scanf loads in a 300 byte string? Either allocate a string sufficiently large to handle all possible results from scanf, or modify your scanf to limit the characters, like:
baseStruct.Name = malloc(sizeof(char) * 256);
scanf("%256s", baseStruct.Name);
As others have pointed out, baseStruct.Name does not point to a valid memory region. However, allocating a fixed sized buffer is no safer. For a learning exercise, use
typedef struct
{
int Level;
char Name[1];
} Base;
and enter long strings to examine effects of buffer overflows.
For safe handling of input of indeterminate length, use fgets and sscanf or strtol (or strtoul if Base.Level cannot be negative.
Here is an example:
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define INITIAL_BUFSIZE 100
#define MAX_BUFSIZE 30000
char *myreadline(FILE *fin) {
char *buffer;
int offset = 0;
int bufsize = INITIAL_BUFSIZE;
buffer = malloc(bufsize);
if ( !buffer ) {
return NULL;
}
while ( fgets(buffer + offset, bufsize, fin) ) {
size_t last = strlen(buffer) - 1;
if ( buffer[last] == (char) '\n' ) {
buffer[last] = 0;
break;
}
else {
char *tmp;
offset += bufsize - 1;
bufsize *= 2;
if ( bufsize > MAX_BUFSIZE ) {
break;
}
tmp = realloc(buffer, bufsize);
if ( !tmp ) {
break;
}
else {
buffer = tmp;
}
}
}
return buffer;
}
int myreadint(FILE *fin, int *i) {
long x;
char *endp;
char *line = myreadline(fin);
if ( !line ) {
return 0;
}
x = strtol(line, &endp, 10);
if ( (!*endp || isspace((unsigned char) *endp) )
&& (x >= INT_MIN) && (x <= INT_MAX ) ) {
*i = (int) x;
free(line);
return 1;
}
return 0;
}
typedef struct base_struct {
int Level;
char* Name;
} Base;
int main(int argc, char *argv[]) {
Base bs;
int i;
puts("Enter name:");
bs.Name = myreadline(stdin);
if ( !bs.Name ) {
fputs("Cannot read Name", stderr);
return EXIT_FAILURE;
}
puts("Enter level:");
if ( myreadint(stdin, &i) ) {
bs.Level = i;
printf("Name: %s\nLevel: %d\n", bs.Name, bs.Level);
free(bs.Name);
}
else {
fputs("Cannot read Level", stderr);
return EXIT_FAILURE;
}
return 0;
}
Output:
C:\Temp> t
Enter name:
A dark and mysterious dungeon
Enter level:
3456772
Name: A dark and mysterious dungeon
Level: 3456772

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