I am making a discord bot that can kick and ban members, and I would like to know how can I make the bot send invites to users?
Yes. It's possible to create invites with the method GuildChannel.createInvite().
message.channel.createInvite({ unique: true, temporary: false }).then(invite => {
console.log(invite.code);
});
With that invite code, you could combine it with https://discord.gg/ to make a functional link, which you can then send to users.'
unique makes sure the invite is different from all others in the server, and temporary is 'whether members that joined via the invite should be automatically kicked after 24 hours if they have not yet received a role'.
You can read more about this method and its options at the docs.
Related
I have been using autocode.com to create some Discord bots. I have very little programming experience and found autocode to be quite easy. However, I've tried asking a question on autocode's discord that no one seems to understand or is asking.
I am trying to create a bot that replies to reactions--but does not assign roles, but instead, provides a reply--either in thread or a DM to that user who uses that specific emoji reaction.
For example, this is what I am looking to do: if there is a bot message in #channelx, userX will react to that message with a pepperoni emoji and then a pizza bot will reply back with a message either in thread or DM such as, "Hi #userx, your pizza topping has been recorded and will be ready for pickup in 15 minutes, please visit this link.com to track your order".
Autocode has a bot that can react to reactions and assign roles but I can't seem to reverse engineer it give a reply, rather than assign roles.
I appreciate any assistance. Thanks!
What does autocode use? Python or node.js? If python, you can do something like this:
#client.event
async def on_message(message):
if message.author == client.user:
return
if message.content.startswith('message'):
await message.channel.send('hi')
If node.js, you can do something like this:
client.on('messageCreate', msg => {
if (msg.content === 'specific message') {
msg.reply(`response text`);
}
});
I was previously a Community Hero at the Autocode Discord server. Try finding another app through this, and if none are available, the thing to do would be looking through the API's. Here's one for messaging in general, here's one for responding, and here's one for dm-ing.
Let's say, for example, I'd be making it reply to a reaction through DM:
The first thing you do is make sure the event trigger is set to message.reaction.add. This is so that the code you will write is triggered whenever a reaction is added.
Make either a switch or if statement to change what happens depending on what reaction triggers the code. In this example, I'll just use an if statement for easy explanation.
const lib = require('lib')({token: process.env.STDLIB_SECRET_TOKEN});
if (context.params.event.emoji.id == '1234567890') {
await lib.discord.users['#0.2.1'].dms.create({
recipient_id: `${context.params.event.member.user.id}`,
content: `Hi <#${context.params.event.member.user.id}>, your pizza topping has been recorded and will be ready for pickup in 15 minutes, please visit this link.com to track your order`
});
}
What this does is check if the thing that triggered this event has the emoji id equaling '1234567890': If it does, then it follows into that if statement, and if it does not, it skips over it.
In the future, please stay patient in the Autocode Discord server; The ones who are helping are also community members, similar to here. You may always ask the same question every now and then.
I'm creating a bot for the purpose of Discord moderation, one of the components of this bot is the following task:
"When every new user comes to server, his role by default will be #NotMember, but when he changes his server nickname to the "Nickname | (Real name)", for example, CoolPerson (Alex), then his role is automatically changing to the #Member".
The one way of doing this that I can see is to check if the username contains the brackets, if not then his role is old #NotMember.
Is there any another way to detect if server members have changed their name to a nickname? And is this actually possible?
I'm making this bot in JavaScript, but Python is also welcome here.
You can use the guildMemberUpdate event that is triggered whenever a member changes their name, with this you will have access to the guild member and their old/new username. Note that your bot will need to have the Server Members Intent
enabled on the developer portal.
Example in Discord.js:
client.on("guildMemberUpdate", function(oldMember, newMember) {
// oldMember is the old guild member object before the change, you
// can use it to fetch their old username.
// Add a role to the newMember object.
newMember.roles.add(YOUR_ROLE_HERE);
});
I created a Discord bot that, once invited to a guild, is able to make API calls such as
GET/guilds/{guild.id}/members (https://discord.com/developers/docs/resources/guild#list-guild-members)
But how I do get the guild.id beforehand? Is it possible to make an API call to get a list of all the servers a bot is part of?
The client you create will have a guilds attribute you can use to access the servers it's in. This will be in the form of a GuildManager object which has a fetch() method to get a collection of guild objects.
Here is an example that gets all of a bot's guilds and prints their ids:
await bot.guilds.fetch()
.then(guilds => {
guilds.forEach(guild => {
console.log(guild.id);
});
});
When my Discord bot joins a guild, I want to send a private message to the member inviting the bot. I am using Discord.js.
Now, i know there is a guildCreate event i can use on the client, that fires when the bot joins a guild.
This event however, only provides the Guild the bot has been invited in.
I've seen multiple bots sending me private messages this way, so i know there must be a way. One could get the guild owner and send him private message, but there is a chance that the owner is not the one inviting the bot. And unfortunately, since i was always the owner when it happened, i can't say if it was this or not.
Is there a way to retrieve the GuildMember, or the User that invited the bot ?
This requires view audit log permissions for the bot:
let logs = await guild.fetchAuditLogs()
logs = logs.entries.filter(e => e.action === "BOT_ADD")
let user = logs.find(l => l.target?.id === client.user.id)?.executor
//user is the inviter
DISCORD.JS
Hey! So, recently, I was on a server that contained an amazing bot. That was an approval or denial system. So, what would happen for example, somebody would sign a google form and the google script will send the response via a webhook (I already know that code) in an embed to a private channel named "awaiting-result", now, the bot will automatically add reactions to the message, for example, ✅ and ❌. Then, a staff member will react with either one of those emojis and it will send to two different channels. If the reaction was a ✅, then the bot will remove all reactions from the original message, copy the exact embed from the google form response, and send it to a channel named "accepted-logs" with a message above it "Your log has been accepted by ${person}". If it was an ❌, it will do the exact same thing as the approved one. I have been trying hard, but cant find it. All I ready need is the bot code, not the form script. So basically, you react, copy the exact embed, send to another channel. Itll be very helpful, thanks!
List of useful links:
https://discordjs.guide/popular-topics/reactions.html#unicode-emojis
https://discordjs.guide/popular-topics/collectors.html#reaction-collectors
https://discordjs.guide/popular-topics/embeds.html#using-the-embed-constructor
I'm pretty sure you could just store the embed contents in an Object, then you can wait for the collector to collect a ✅ or ❌, check if the user has admin role (e.t.c), and then find the channel the embed needs to be sent too
let channel = client.channels.cache.find(channel => channel.name === "name");
and then you can send the embed to the channel via
channel.send(embed);
In order to make an embed, you just do:
let embed = new Discord.MessageEmbed();
And then you can add fields to it (see link #3). Then you can simply just do
let approvalChannel = client.channels.cache.find(channel => channel.name = "admin-approval");
approvalChannel.send(embed);
// Code for reaction collector