Time Variable Is Not Defined in Discord.JS - discord.js

My setTimeout() is used for a certain amount of time as the user states. So, if the user put in 20, the muted member would be muted for 20 minutes. The problem I am having is that the time says it is undefined at the end. I'm not sure why it's not working. The syntax would be something like !mute user time reason.
module.exports = {
name: "mute",
description: "Mute those members!",
execute(message, args) {
const {RichEmbed} = require("discord.js");
setTimeout(() => {
if(!message.member.hasPermission("MANAGE_ROLES")) return message.channel.send("You do not have sufficient permissions to perform this command. Please try again");
let muteMember = message.mentions.members.first() || message.members.get(args[0]);
if(!muteMember) return message.channel.send("You did not provide a member to mute. Please provide a user to mute");
let time = parseInt(args[2]) * 60000;
if(!time) return message.channel.send("You did not provide how long to mute this member. Please provide a time in minutes");
let reason = args.slice(2).join(" ");
if(!reason) reason = "No reason provided";
if(!message.guild.me.hasPermission("MANAGE_ROLES")) return message.channel.send("I do not have sufficient permissions to mute this member. Please try again");
let muteRole = message.guild.roles.find(role => role.name === "Muted");
if(!muteRole) {
try {
muteRole = message.guild.createRole({
name: "Muted",
permissions: []
})
message.guild.channels.forEach(async (channel, id) => {
await channel.overwritePermissions(muteRole, {
SEND_MESSAGE: false,
ADD_REACTIONS: false,
SEND_TTS_MESSAGES: false,
ATTACH_FILES: false,
SPEAK: false
})
})
} catch (e) {
console.log(e.stack);
}
}
muteMember.addRole(muteRole.id). then(() => {
message.delete();
muteMember.send(`You have been muted in ${message.guild.name} for ${reason}`).catch(err =>console.log(err));
message.channel.send(`${muteMember.user.username} has been successfully muted`);
let muteEmbed = new RichEmbed()
.setColor("#FF0000")
.addField("Moderation Action", "mute")
.addField("Muted Member", muteMember.user.username)
.addField("Moderator", message.author.username)
.addField("Reason", reason)
.addField("Date:", message.createdAt.toLocaleAString());
let modChannel = message.guild.channels.find(channel => channel.name === "mod-log");
modChannel.send(muteEmbed);
})
}, time)
},
};

You need to get the time argument first before the reason argument since at the moment you're putting the time variable into the reason variable
if (isNaN(args[1]) return message.reply('Please enter a valid number');
let time = parseInt(args[2]) * 60000;
let reason = args.slice(2).join(" ");
if (!reason) reason = "No reason provided";
if (!message.guild.me.hasPermission("MANAGE_ROLES")) return message.channel.send("I do not have sufficient permissions to mute this member. Please try again");

Related

When i try to create a role it gives me an error (discord.js)

So i am trying to make a command that mute a member. I want my bot to check if there is role name Muted and if there is not, to create a role for Muted members.
This is the code:
module.exports = {
name: 'mute',
description: 'mutes a member',
execute(message, args, Discord, bot) {
let mutedRole = message.guild.roles.cache.find(r => r.name === 'Muted')
if(!mutedRole) {
Guild.roles.create({
data: {
name: 'Muted',
color: 'BLACK'
}
})
}
}
}
and the error is this:
C:\Users\ADRIAN\Desktop\ZerOne BOT\commands\mute.js:10
Guild.roles.create({
^
TypeError: Cannot read property 'create' of undefined
I don't think you should create a role via code. I think you should create a role in your Discord server (like actually just making one without code). Download the ms package. (npm i ms) Then, paste this code in:
const ms = require('ms');
module.exports = {
name: "mute",
description: "Mutes a member!",
execute(message, args, Discord, bot){
const target = message.mentions.users.first();
if (target) {
let mainRole = message.guild.roles.cache.find(role => role.name === 'Member');
let muteRole = message.guild.roles.cache.find(role => role.name === 'Muted');
let memberTarget = message.guild.members.cache.get(target.id);
if (!args[1]){
memberTarget.roles.remove(mainRole.id);
memberTarget.roles.add(muteRole.id);
message.channel.send(`<#${memberTarget.user.id}> has been muted.`);
return;
}
if (isNaN(args[1]) || !args[1] === ' '){
message.channel.send("Please enter a real number! (If you have a space after the username and you don\'t want to set a time limit, delete the space. YOU HAVE TO.)");
return;
}
memberTarget.roles.remove(mainRole.id);
memberTarget.roles.add(muteRole.id);
message.channel.send(`<#${memberTarget.user.id}> has been muted for ${ms(ms(args[1]))}`);
setTimeout(function(){
memberTarget.roles.remove(muteRole.id);
memberTarget.roles.add(mainRole.id);
}, ms(args[1]));
} else {
message.channel.send("Can't find that member!");
}
}
}
Thanks to CodeLyon for this code. Hope this works for you! It even includes a time limit.
format 1: !mute #User
format 2: !mute #User 1000 (1000 can be changed, just make sure it's in milliseconds)
module.exports = {
name: "unmute",
description: "Unmutes a member!",
execute(message, args, Discord, bot){
const target = message.mentions.users.first();
if (target) {
let mainRole = message.guild.roles.cache.find(role => role.name === 'Member');
let muteRole = message.guild.roles.cache.find(role => role.name === 'Muted');
let memberTarget = message.guild.members.cache.get(target.id);
memberTarget.roles.remove(muteRole.id);
memberTarget.roles.add(mainRole.id);
message.channel.send(`<#${memberTarget.user.id}> has been unmuted.`);
} else {
message.channel.send("Can't find that member!");
}
}
}
format: !unmute #User
Remember, this code only works if you have a role Member and a role Muted. So, in your server, add the role Member to everybody and add a role Muted (not to everybody).
Hope this works! If there's any need for clarification, please tell me in the comments.

Discord.js - Command that after 10 seconds if you not typing something it will tell you you run of time

I'm trying to do bot in js that when users do the command: !mugg #someone //someone is another user mention.
it will say: The Mugger is approaching ${user}, and then after 10 seconds if the user that got mugged won't type !killmugger he will get the message The Mugger mugged ${user} but if he does he will get the message: The mugger didn't mug ${user}.
This is what i tried to do: (I tried to play with if and roles)
bot.on("message", (message) => {
let args = message.content.substring(PREFIX.length).split(" ");
bot.user.setActivity("!mugg #someone");
switch (args[0]) {
case "mug":
const user = message.mentions.members.first();
let Role = message.guild.roles.cache.get("772195872133742634");
if (user) {
const member = message.guild.member(user);
if (member) {
message.reply(`The Mugger is approaching ${user}`);
user.roles.add("Role");
} else {
message.reply("That user isn't in this server.");
}
} else {
message.reply("You need to mention a user");
}
setTimeout(function () {
if (!message.mentions.roles.has("772195872133742634")) {
message.channel.send(`The Mugger mugged ${user}`);
user.roles.remove(Role);
}
}, 10000);
break;
case "killmugger":
const user1 = message.mentions.members.first();
let Role1 = message.guild.roles.cache.get("772195872133742634");
if (!message.mentions.roles.has("772195872133742634")) {
message.channel.send(`The Mugger not mugged ${user1}`);
user1.roles.remove(Role1);
}
}
});
Welcome,
Like #Saddy mentioned you can use awaitMessages, in the following way you don't need to verify if the user has the needed roles.
message.channel.send(`The Mugger mugged ${user}`);
//filter where m is message and the author needs to be the user you mentioned and the content needs to be equal to killmugger or you can change it to !killmugger
const filter = m => m.author.id == user!.id && m.content.toLowerCase() == "killmugger"
//awaitMessage function max: maximum messages, time: in milliseconds and the errors in this case we just need time to make sure that after
//10s it will return the message if he doesn't write killmuger in time
message.channel.awaitMessages(filter, { max: 1, time: 10000, errors: ['time'] }).then(m => {
return console.log("He got it in time")
}).catch(() => {
return message.channel.send(`The Mugger not mugged ${user1}`);
})

Ban Command in Discord.js won't Compile

I have a command which bans a user. I have tried changing the last part to several different variations yet if I try modChannel.message.send, it throws the error "modChannel already defined." I'm not sure what else to do.
module.exports = {
name: "ban",
description: "Ban the troublesome users!",
execute(message, args) {
let member = message.mentions.user.first();
if(!message.member.roles.some(r=>["Administrator"].includes(r.name))) {
return message.channel.send("You don't have the permissions to use this command!");
}
if(!member.bannable) {
return message.channel.send("I can\'t ban this person. Please try again. Make sure I have ban permissions.");
}
let reason = args.slice(7).join(" ");
if(!reason) {
reason = "No reason was provided.";
}
let modChannel = client.guilds.find(ch => ch.name === "mod-log");
const banEmbed = {
color: 225,
title: "User Banned",
description: `**User**: ${member.username}#${member.discriminator} (${member.id})
**Reason**: ${reason}
**Banned By**: ${message.author.username}#${message.author.discriminator}`,
},
modChannel.send({embed: banEmbed });
},
};
Try:
let modChannel = message.guild.channels.find(c => c.name === "logs)

Block Kick or set Limit to Kick Discord.js

hello I don't want the mods to do kick action in my server i see discord.js doesnt add guildKickAdd like guildMemberAdd
so how can i block kick or set limit kick ?
this is ban block when someone do ban action bot taking roles and gives him punished.
client.on("guildBanAdd", async function(guild, user) {
const entry = await guild
.fetchAuditLogs({ type: "MEMBER_BAN_ADD" })
.then(audit => audit.entries.first());
const yetkili = await guild.members.get(entry.executor.id);
setTimeout(async () => {
let logs = await guild.fetchAuditLogs({ type: "MEMBER_BAN_ADD" });
if (logs.entries.first().executor.bot) return;
guild.members
.get(logs.entries.first().executor.id)
.removeRoles(guild.members.get(logs.entries.first().executor.id).roles); ///TÜM ROLLERİNİ ALIR
setTimeout(() => {
guild.members
.get(logs.entries.first().executor.id)
.addRole("633026228537917460"); /// VERİLECEK CEZALI ROL İD
}, 3000);
const sChannel = guild.channels.find(c => c.id === "641032067840344064");
const cıks = new Discord.RichEmbed()
.setColor("RANDOM")
.setDescription(
`<#${yetkili.id}> ${user} adlı Kişiye Sağ tık ban Atıldığı için Banlayan Kişinin Yetkileri Alındı`
)
.setFooter("Created by Tokuchi");
sChannel.send(cıks);
guild.owner.send(
`Tokuchi Affetmez † Guard | ** <#${yetkili.id}> İsimili Yetkili <#${user.id}>** Adlı Kişiyi Banladı Ve Yetkilerini Aldım.`
);
}, 2000);
});```
You need to use guildMemberRemove event:
// When a member left. Maybe he left himself, but maybe he was kicked.
client.on("guildMemberRemove", (member) => {
// Get the last kick case of the server
const entry = await guild
.fetchAuditLogs({ type: "MEMBER_KICK" })
.then(audit => audit.entries.first());
// if there's not any kick case in this server
if(!entry) return;
// if the target was not the member who left
if(entry.target.id !== member.id) return;
// Else, you know the member was kicked, and you have the entry so you can do what you want
});
This is the best way to know if someone was kicked.

How to ban and kick a GuildMember

Well, I followed "The Source Code" "discord.js" tutorial, (even copy-pasted his code from GitHub) but the ban and kick commands he's shown don't work, I assume they got broken by a recent update. It sends the embed to the incidents channel but doesn't actually ban the player. Also, if you have any suggestions for me to change things, please suggest!
if (cmd === `${prefix}ban`) {
let bUser = message.guild.member(message.mentions.users.first() || message.guild.members.get(args[0]));
if (!bUser) return message.channel.send("Can't find user!");
let bReason = args.join(" ").slice(22);
if (!message.member.hasPermission("MANAGE_MEMBERS")) return message.channel.send("No can do pal!");
if (bUser.hasPermission("MANAGE_MESSAGES")) return message.channel.send("That person can't be banned!");
let banEmbed = new Discord.RichEmbed()
.setDescription("Ban Management")
.setColor("#bc0000")
.addField("Banned User", `${bUser} with ID ${bUser.id}`)
.addField("Banned By", `<#${message.author.id}> with ID ${message.author.id}`)
.addField("Banned In", message.channel)
.addField("Time", message.createdAt)
.addField("Reason", bReason);
let incidentchannel = message.guild.channels.find(`name`, "incidents");
if (!incidentchannel) return message.channel.send("Can't find incidents channel.");
message.guild.member(bUser).ban(bReason);
message.delete().catch(O_o => {});
incidentchannel.send(banEmbed);
return;
}
message.guild.member(bUser).ban(bReason);
This will not ban the member. The message has a member property so you don't need to use message.guild.member you can just easily use message.member.
So it should look like this:
if (cmd === `${prefix}ban`) {
let bUser = message.guild.member(message.mentions.members.first() || message.guild.members.get(args[0]));
if (!bUser) return message.channel.send("Can't find user!");
let bReason = args.join(" ").slice(22);
if (!message.member.hasPermission("MANAGE_MEMBERS")) return message.channel.send("No can do pal!");
if (bUser.hasPermission("MANAGE_MESSAGES")) return message.channel.send("That person can't be banned!");
let banEmbed = new Discord.RichEmbed()
.setDescription("Ban Management")
.setColor("#bc0000")
.addField("Banned User", `${bUser.user.tag} with ID ${bUser.id}`)
.addField("Banned By", `<#${message.author.id}> with ID ${message.author.id}`)
.addField("Banned In", message.channel.name)
.addField("Time", message.createdAt)
.addField("Reason", bReason);
let incidentchannel = message.guild.channels.find(`name`, "incidents");
if (!incidentchannel) return message.channel.send("Can't find incidents channel.");
message.guild.member(bUser).ban({
reason: bReason
});
message.delete();
incidentchannel.send({
embed: banEmbed
});
return;
}
I changed a lot because a lot was outdated and could not work. It could be that I haven't seen one or the other mistake.
Let me know if it worked! :)
Best regards,
Monkeyyy11
This seems awfully complicated, I hope my command can make things a bit easier!
bot.on('message', message => {
const arguments = message.content.slice(prefix.length).trim().split(/ +/g);
const commandName = arguments.shift().toLowerCase();
if (message.content.startsWith(prefix) && commandName == "kick") {
if(!message.member.hasPermission("KICK_MEMBERS")) return message.channel.send("Permissions invalid");
const userKick = message.mentions.users.first();
if (userKick) {
var member = message.guild.member(userKick);
if (member) {
member.kick({
reason: `This person was kicked using a bot's moderation system. We are so sorry if this caused problems.`
}).then(() => {
message.reply(`A user been kicked.`)
})
} else {
message.reply(`User not found`);
}
} else {
message.reply(`Please enter a name`)
}}})
bot.on('message', message => {
const arguments = message.content.slice(prefix.length).trim().split(/ +/g);
const commandName = arguments.shift().toLowerCase();
if (message.content.startsWith(prefix) && commandName == "ban") {
if(!message.member.hasPermission("BAN_MEMBERS")) return message.channel.send("Permissions invalid");
const userBan = message.mentions.users.first();
if (userBan) {
var member = message.guild.member(userBan);
if (member) {
member.ban({
reason: `This person was banned using a bot's moderation system. We are so sorry if this caused problems.`
}).then(() => {
message.reply(`a user has been banned!`)
})
} else {
message.reply(`User not found`);
}
} else {
message.reply(`Please enter a name`)
}}})
If you use discord.js v12 or higher, then RichEmbed is now deprecated. Instead, use MessageEmbed

Resources