WPF MVVM - global command with parameters - wpf

I need to open same window for displaying reports, from many different pages, on button click. But (based on page where I open It) I need to provide which report should be displayed, title of window etc.
So I'm trying to create a global command with parameters for that, in order to avoid writing same button command in each ViewModel.
I know how to create global command:
public static class Global_commands
{
private static readonly RoutedUICommand _reports = new RoutedUICommand("View report", "View_report", typeof(Global_commands));
public static RoutedUICommand View_report
{
get{return _reports;}
}
}
//in App.xaml:
public App()
{
var view_report = new CommandBinding(Global_commands.View_report, View_Report_Executed, View_Report_CanExecute);
CommandManager.RegisterClassCommandBinding(typeof(Window), view_report);
}
private void View_Report_Executed(object sender, ExecutedRoutedEventArgs e)
{
//...
}
But that doesn't allow me to pass a parameter, or at least I don't know how. So I can't say which report should be displayed.
Another option for commands I know is this:
public class Register_command : ICommand
{
public event EventHandler CanExecuteChanged;
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
public Register_command(Action<object> execute, Predicate<object> canExecute)
{
_execute = execute;
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
if (_canExecute == null)
return true;
return _canExecute(parameter);
}
public void Execute(object parameter)
{
if (_execute != null)
_execute(parameter);
}
}
//in ViewModel of some window:
public ICommand Open_report { get; set; }
public SomeViewModel()
{
Open_report = new Register_command(Open_report_window, null);
}
//I would a method something like that - with parameters
private void Open_report_window(object parameter)
{
Report_Window report_wind = new Report_Window();
report_wind.Owner = System.Windows.Application.Current.MainWindow;
switch (parameter)
{
case "1":
report_wind.Title= "Report number 1";
report_wind.Report_Name="Report1.rdlc";
default:
break;
}
}
In this case, my Executed method allows me to pass a parameter, but I don't know how to pass this command globally.
Can somebody show me correct approach for this ?

Sorry, too fast on posting. My solution was to use e.Parameter. so first option is the one to go for me:
public static class Global_commands
{
private static readonly RoutedUICommand _reports = new RoutedUICommand("View report", "View_report", typeof(Global_commands));
public static RoutedUICommand View_report
{
get{return _reports;}
}
}
//in App.xaml:
public App()
{
var view_report = new CommandBinding(Global_commands.View_report, View_Report_Executed, View_Report_CanExecute);
CommandManager.RegisterClassCommandBinding(typeof(Window), view_report);
}
private void View_Report_Executed(object sender, ExecutedRoutedEventArgs e)
{
Report_Window report_wind = new Report_Window();
report_wind.Owner = System.Windows.Application.Current.MainWindow;
switch (e.Parameter)
{
case "1":
report_wind.Title= "Report number 1";
report_wind.Report_Name="Report1.rdlc";
default:
break;
}
}

Related

Passing a parameter to RelayCommand

I'm experimenting with the ICommand and RelayCommand constructs. Looking around, I've put together the following code:
public class RelayCommand : ICommand
{
private Action<object> _executeMethod;
private Func<object, bool> _canExecuteMethod;
public RelayCommand(Action<object> ExecuteMethod, Func<object, bool> CanExecuteMethod)
{
_executeMethod = ExecuteMethod;
_canExecuteMethod = CanExecuteMethod;
}
public event EventHandler CanExecuteChanged;
public bool CanExecute(object parameter)
{
if (_canExecuteMethod != null)
{
return _canExecuteMethod(parameter);
}
else
{
return false;
}
}
public void Execute(object parameter)
{
if (_executeMethod != null)
{
_executeMethod(parameter);
}
}
}
and I use all this from my main code as follows:
private bool CanExecuteMyCommand (object parameter) { /* do something here */ }
private void ExecuteMyCommand(object parameter) { /* do something here */ }
private ICommand _execMyCmd;
public ICommand ExecMyCmd
{
get { return _execMyCmd; }
set { _execMyCmd = value; }
}
ExecMyCmd = new RelayCommand(ExecuteMyCommand, CanExecuteMyCommand);
This works fine, but one thing I've not been able to find is how to pass a parameter to ExecuteMyCommand. I've tried something like:
ExecMyCmd = new RelayCommand(ExecuteMyCommand ("foo"), CanExecuteMyCommand);
but Visual Studio shows an error. Can anybody shed some light on this?
Thanks
Gianni
Command parameters are typically passed by the control which binds to the command. Here is an example:
<Button x:Name="btn"
Content="Click"
Command="{Binding ExecMyCmd}"
CommandParameter="{Binding ElementName=btn, Path=Content}"/>
This will pass the content of the button, which is "Click", as parameter. Note that this is an example, so you could pass what ever you want here.

How can I fix the DependencyPropertyDescriptor AddValueChanged Memory Leak on AttachedBehavior?

I know I need to call RemoveValueChanged, but I have not been able to find a reliable place to call this. I'm learning that there probably isn't one.
I looks like I need to find a different way to monitor the change then adding a handler using AddValueChanged. I'm looking for advice on the best way to achieve this. I've seen the recommendation of using a PropertyChangedCallback in the PropertyMetadata, but I'm not sure how to do this when my TextBox and Adorner are not static. Also, the IsFocused property is not a DependencyProperty created in my class.
public sealed class WatermarkTextBoxBehavior
{
private readonly TextBox m_TextBox;
private TextBlockAdorner m_TextBlockAdorner;
private WatermarkTextBoxBehavior(TextBox textBox)
{
if (textBox == null)
throw new ArgumentNullException("textBox");
m_TextBox = textBox;
}
#region Behavior Internals
private static WatermarkTextBoxBehavior GetWatermarkTextBoxBehavior(DependencyObject obj)
{
return (WatermarkTextBoxBehavior)obj.GetValue(WatermarkTextBoxBehaviorProperty);
}
private static void SetWatermarkTextBoxBehavior(DependencyObject obj, WatermarkTextBoxBehavior value)
{
obj.SetValue(WatermarkTextBoxBehaviorProperty, value);
}
private static readonly DependencyProperty WatermarkTextBoxBehaviorProperty =
DependencyProperty.RegisterAttached("WatermarkTextBoxBehavior",
typeof(WatermarkTextBoxBehavior), typeof(WatermarkTextBoxBehavior), new UIPropertyMetadata(null));
public static bool GetEnableWatermark(TextBox obj)
{
return (bool)obj.GetValue(EnableWatermarkProperty);
}
public static void SetEnableWatermark(TextBox obj, bool value)
{
obj.SetValue(EnableWatermarkProperty, value);
}
public static readonly DependencyProperty EnableWatermarkProperty =
DependencyProperty.RegisterAttached("EnableWatermark", typeof(bool),
typeof(WatermarkTextBoxBehavior), new UIPropertyMetadata(false, OnEnableWatermarkChanged));
private static void OnEnableWatermarkChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (e.OldValue != null)
{
var enabled = (bool)e.OldValue;
if (enabled)
{
var textBox = (TextBox)d;
var behavior = GetWatermarkTextBoxBehavior(textBox);
behavior.Detach();
SetWatermarkTextBoxBehavior(textBox, null);
}
}
if (e.NewValue != null)
{
var enabled = (bool)e.NewValue;
if (enabled)
{
var textBox = (TextBox)d;
var behavior = new WatermarkTextBoxBehavior(textBox);
behavior.Attach();
SetWatermarkTextBoxBehavior(textBox, behavior);
}
}
}
private void Attach()
{
m_TextBox.Loaded += TextBoxLoaded;
m_TextBox.TextChanged += TextBoxTextChanged;
m_TextBox.DragEnter += TextBoxDragEnter;
m_TextBox.DragLeave += TextBoxDragLeave;
m_TextBox.IsVisibleChanged += TextBoxIsVisibleChanged;
}
private void Detach()
{
m_TextBox.Loaded -= TextBoxLoaded;
m_TextBox.TextChanged -= TextBoxTextChanged;
m_TextBox.DragEnter -= TextBoxDragEnter;
m_TextBox.DragLeave -= TextBoxDragLeave;
m_TextBox.IsVisibleChanged -= TextBoxIsVisibleChanged;
}
private void TextBoxDragLeave(object sender, DragEventArgs e)
{
UpdateAdorner();
}
private void TextBoxDragEnter(object sender, DragEventArgs e)
{
m_TextBox.TryRemoveAdorners<TextBlockAdorner>();
}
private void TextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e)
{
UpdateAdorner();
}
private void TextBoxTextChanged(object sender, TextChangedEventArgs e)
{
var hasText = !string.IsNullOrEmpty(m_TextBox.Text);
SetHasText(m_TextBox, hasText);
}
private void TextBoxLoaded(object sender, RoutedEventArgs e)
{
Init();
}
#endregion
#region Attached Properties
public static string GetLabel(TextBox obj)
{
return (string)obj.GetValue(LabelProperty);
}
public static void SetLabel(TextBox obj, string value)
{
obj.SetValue(LabelProperty, value);
}
public static readonly DependencyProperty LabelProperty =
DependencyProperty.RegisterAttached("Label", typeof(string), typeof(WatermarkTextBoxBehavior));
public static Style GetLabelStyle(TextBox obj)
{
return (Style)obj.GetValue(LabelStyleProperty);
}
public static void SetLabelStyle(TextBox obj, Style value)
{
obj.SetValue(LabelStyleProperty, value);
}
public static readonly DependencyProperty LabelStyleProperty =
DependencyProperty.RegisterAttached("LabelStyle", typeof(Style),
typeof(WatermarkTextBoxBehavior));
public static bool GetHasText(TextBox obj)
{
return (bool)obj.GetValue(HasTextProperty);
}
private static void SetHasText(TextBox obj, bool value)
{
obj.SetValue(HasTextPropertyKey, value);
}
private static readonly DependencyPropertyKey HasTextPropertyKey =
DependencyProperty.RegisterAttachedReadOnly("HasText", typeof(bool),
typeof(WatermarkTextBoxBehavior), new UIPropertyMetadata(false));
public static readonly DependencyProperty HasTextProperty =
HasTextPropertyKey.DependencyProperty;
#endregion
private void Init()
{
m_TextBlockAdorner = new TextBlockAdorner(m_TextBox, GetLabel(m_TextBox), GetLabelStyle(m_TextBox));
UpdateAdorner();
DependencyPropertyDescriptor focusProp = DependencyPropertyDescriptor.FromProperty(UIElement.IsFocusedProperty, typeof(FrameworkElement));
if (focusProp != null)
{
focusProp.AddValueChanged(m_TextBox, (sender, args) => UpdateAdorner());
}
DependencyPropertyDescriptor containsTextProp = DependencyPropertyDescriptor.FromProperty(HasTextProperty, typeof(TextBox));
if (containsTextProp != null)
{
containsTextProp.AddValueChanged(m_TextBox, (sender, args) => UpdateAdorner());
}
}
private void UpdateAdorner()
{
if (GetHasText(m_TextBox) ||
m_TextBox.IsFocused ||
!m_TextBox.IsVisible)
{
// Hide the Watermark Label if the adorner layer is visible
m_TextBox.ToolTip = GetLabel(m_TextBox);
m_TextBox.TryRemoveAdorners<TextBlockAdorner>();
}
else
{
// Show the Watermark Label if the adorner layer is visible
m_TextBox.ToolTip = null;
m_TextBox.TryAddAdorner<TextBlockAdorner>(m_TextBlockAdorner);
}
}
}
AddValueChanged of dependency property descriptor results in memory leak as you already know. So, as described here, you can create custom class PropertyChangeNotifier to listen to any dependency property changes.
Complete implementation can be found here - PropertyDescriptor AddValueChanged Alternative.
Quote from the link:
This class takes advantage of the fact that bindings use weak
references to manage associations so the class will not root the
object who property changes it is watching. It also uses a
WeakReference to maintain a reference to the object whose property it
is watching without rooting that object. In this way, you can maintain
a collection of these objects so that you can unhook the property
change later without worrying about that collection rooting the object
whose values you are watching.
Also for sake of completeness of answer I am posting complete code here to avoid any rot issue in future.
public sealed class PropertyChangeNotifier : DependencyObject, IDisposable
{
#region Member Variables
private readonly WeakReference _propertySource;
#endregion // Member Variables
#region Constructor
public PropertyChangeNotifier(DependencyObject propertySource, string path)
: this(propertySource, new PropertyPath(path))
{
}
public PropertyChangeNotifier(DependencyObject propertySource, DependencyProperty property)
: this(propertySource, new PropertyPath(property))
{
}
public PropertyChangeNotifier(DependencyObject propertySource, PropertyPath property)
{
if (null == propertySource)
throw new ArgumentNullException("propertySource");
if (null == property)
throw new ArgumentNullException("property");
_propertySource = new WeakReference(propertySource);
Binding binding = new Binding
{
Path = property,
Mode = BindingMode.OneWay,
Source = propertySource
};
BindingOperations.SetBinding(this, ValueProperty, binding);
}
#endregion // Constructor
#region PropertySource
public DependencyObject PropertySource
{
get
{
try
{
// note, it is possible that accessing the target property
// will result in an exception so i’ve wrapped this check
// in a try catch
return _propertySource.IsAlive
? _propertySource.Target as DependencyObject
: null;
}
catch
{
return null;
}
}
}
#endregion // PropertySource
#region Value
/// <summary>
/// Identifies the <see cref="Value"/> dependency property
/// </summary>
public static readonly DependencyProperty ValueProperty = DependencyProperty.Register("Value",
typeof(object), typeof(PropertyChangeNotifier), new FrameworkPropertyMetadata(null, OnPropertyChanged));
private static void OnPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
PropertyChangeNotifier notifier = (PropertyChangeNotifier)d;
if (null != notifier.ValueChanged)
notifier.ValueChanged(notifier, EventArgs.Empty);
}
/// <summary>
/// Returns/sets the value of the property
/// </summary>
/// <seealso cref="ValueProperty"/>
[Description("Returns/sets the value of the property")]
[Category("Behavior")]
[Bindable(true)]
public object Value
{
get
{
return GetValue(ValueProperty);
}
set
{
SetValue(ValueProperty, value);
}
}
#endregion //Value
#region Events
public event EventHandler ValueChanged;
#endregion // Events
#region IDisposable Members
public void Dispose()
{
BindingOperations.ClearBinding(this, ValueProperty);
}
#endregion
}
A more lightweight solution for FrameworkElements and FrameworkContentElements is to subscribe to the Unloaded event and remove the handler. This requires a non-anonymous delegate (UpdateAdorner in that case) though:
focusProp.AddValueChanged(m_TextBox, UpdateAdorner);
m_TextBox.Unloaded += (sender, args) => focusProp.RemoveValueChanged(sender, UpdateAdorner);

Raise context menu command's CanExcute while open the context menu

Can Execute of a ICommand while a Context menu open
With the continuation of the above query, Still its not able to achieve.
Is there any way to raise context menu command's CanExcute while open the context menu. This need to be done in the context menu itself and here am not able to access the viewmodel.
Any idea on this?
public static BaseCommand SaveCommand
{
get
{
if (saveCommand == null)
saveCommand = new BaseCommand(OnSaveCommandClicked, OnSaveCommandCanExcute);
return saveCommand;
}
}
where BaseCommand is derived from ICommand.
public class BaseCommand : ICommand
{
private Predicate<object> _canExecute;
private Action<object> _method;
public event EventHandler CanExecuteChanged;
public BaseCommand(Action<object> method)
: this(method, null)
{
}
public BaseCommand(Action<object> method, Predicate<object> canExecute)
{
_method = method;
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
if (_canExecute == null)
{
return true;
}
return _canExecute(parameter);
}
public void Execute(object parameter)
{
_method.Invoke(parameter);
}
}
Inside BaseCommand, replace the CanExecuteChanged to look like the following. And it will work the way you want it.
public event EventHandler CanExecuteChanged
{
add
{
CommandManager.RequerySuggested += value;
}
remove
{
CommandManager.RequerySuggested -= value;
}
}

Binding BindableApplicationBarIconButton IsEnabled property to Relaycommand CanExecute Windows Phone 7.1

I am using Phone7.Fx R1
The following works. The system does not react when a user presses the button. This means, than there is no reaction if Stop Game is pressed without a game has been started and vice versa.
However the button looks active. I am aware that I can bind the IsEnabled to a different property, but I would like it to bind to NewGameCanExecute and StopGameCanExecute. Is this possible?
Some XAML code:
<Preview:BindableApplicationBarIconButton Command="{Binding NewGame}" IconUri="/images/icons/appbar.add.rest.png" Text="New game" />
<Preview:BindableApplicationBarIconButton Command="{Binding StopGame}" IconUri="/images/icons/appbar.stop.rest.png" Text="Stop game" />
And the relay commands:
public RelayCommand NewGame { get; private set; }
public RelayCommand StopGame { get; private set; }
//Constructor
NewGame = new RelayCommand(NewGameExecute, NewGameCanExecute);
StopGame = new RelayCommand(StopGameExecute, StopGameCanExecute);
void NewGameExecute()
{
_gameStarted = true;
_gameControlModel.StartNewGame();
StopGame.RaiseCanExecuteChanged();
}
bool NewGameCanExecute()
{
return !_gameStarted;
}
void StopGameExecute()
{
_gameControlModel.StopGame();
_gameStarted = false;
NewGame.RaiseCanExecuteChanged();
}
bool StopGameCanExecute()
{
return _gameStarted;
}
Couple of questions and answers:
Q: Have you tried to set a breakpoint in the CanExecute functions to see if it gets called?
A: Yes. It does get called, but the icon is not grayed out, eventhough false is returned.
The Execute method is not executed, if the CanExecute method returns false. But I want the icon to be grayed out like a normal button.
SOLUTION
I spend some time and came up with a solution, which can be found here:
http://pastebin.com/MM75xACj
This is obviously a bug in whatever BindableApplicationBarIconButton implementation you're using.
Ask the author of it for help, or debug your 3rd party software yourself.
SOLUTION
I spend some time and came up with a solution and edited the applicationbariconbutton class.
namespace Phone7.Fx.Controls
{
public class BindableApplicationBarIconButton : FrameworkElement, IApplicationBarIconButton
{
public int Index { get; set; }
public static DependencyProperty CommandProperty = DependencyProperty.RegisterAttached("Command", typeof(ICommand), typeof(BindableApplicationBarIconButton), new PropertyMetadata(null, OnCommandPropertyChanged));
private static void OnCommandPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (e.NewValue != e.OldValue)
{
((BindableApplicationBarIconButton)d).Command = (ICommand)e.NewValue;
}
}
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set {
Command.CanExecuteChanged -= ValueOnCanExecuteChanged;
SetValue(CommandProperty, value);
Command.CanExecuteChanged += ValueOnCanExecuteChanged;
}
}
private void ValueOnCanExecuteChanged(object sender, EventArgs eventArgs)
{
ICommand commandSender = sender as ICommand;
if(commandSender != null)
{IsEnabled = commandSender.CanExecute(null);}
}
public static readonly DependencyProperty CommandParameterProperty =
DependencyProperty.RegisterAttached("CommandParameter", typeof(object), typeof(BindableApplicationBarIconButton), new PropertyMetadata(null, OnCommandParameterPropertyChanged));
private static void OnCommandParameterPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var invokeCommand = d as BindableApplicationBarIconButton;
if (invokeCommand != null)
{
invokeCommand.SetValue(CommandParameterProperty, e.NewValue);
}
}
public object CommandParameter
{
get { return GetValue(CommandParameterProperty); }
set
{
SetValue(CommandParameterProperty, value);
}
}
public static readonly DependencyProperty CommandParameterValueProperty =
DependencyProperty.RegisterAttached("CommandParameterValue", typeof(object), typeof(BindableApplicationBarIconButton), null);
public object CommandParameterValue
{
get
{
var returnValue = GetValue(CommandParameterValueProperty);
return returnValue;
}
set { SetValue(CommandParameterValueProperty, value); }
}
public static readonly DependencyProperty IsEnabledProperty =
DependencyProperty.RegisterAttached("IsEnabled", typeof(bool), typeof(BindableApplicationBarIconButton), new PropertyMetadata(true, OnEnabledChanged));
private static void OnEnabledChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (e.NewValue != e.OldValue)
{
((BindableApplicationBarIconButton)d).Button.IsEnabled = (bool)e.NewValue;
}
}
public static readonly DependencyProperty TextProperty =
DependencyProperty.RegisterAttached("Text", typeof(string), typeof(BindableApplicationBarIconButton), new PropertyMetadata(OnTextChanged));
public new static readonly DependencyProperty VisibilityProperty =
DependencyProperty.RegisterAttached("Visibility", typeof(Visibility), typeof(BindableApplicationBarIconButton), new PropertyMetadata(OnVisibilityChanged));
private static void OnVisibilityChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (e.NewValue != e.OldValue)
{
var button = ((BindableApplicationBarIconButton)d);
BindableApplicationBar bar = button.Parent as BindableApplicationBar;
bar.Invalidate();
}
}
public new Visibility Visibility
{
get { return (Visibility)GetValue(VisibilityProperty); }
set { SetValue(VisibilityProperty, value); }
}
private static void OnTextChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (e.NewValue != e.OldValue)
{
((BindableApplicationBarIconButton)d).Button.Text = e.NewValue.ToString();
}
}
public ApplicationBarIconButton Button { get; set; }
public BindableApplicationBarIconButton()
{
Button = new ApplicationBarIconButton();
Button.Text = "Text";
Button.Click += ApplicationBarIconButtonClick;
}
void ApplicationBarIconButtonClick(object sender, EventArgs e)
{
if (Command != null && CommandParameter != null)
Command.Execute(CommandParameter);
else if (Command != null)
Command.Execute(CommandParameterValue);
if (Click != null)
Click(this, e);
}
public bool IsEnabled
{
get { return (bool)GetValue(IsEnabledProperty); }
set { SetValue(IsEnabledProperty, value); }
}
public string Text
{
get { return (string)GetValue(TextProperty); }
set { SetValue(TextProperty, value); }
}
public event EventHandler Click;
public Uri IconUri
{
get { return Button.IconUri; }
set { Button.IconUri = value; }
}
}

How to pass CommandParameters to the ViewModel?

I have a command that should switch the current view when it's executed. I binded this command to my buttons like this:
<Button Style="{StaticResource TextButton}" Command="{Binding ViewModel:MainViewModel.OpenItemCommand}" CommandParameter="{Binding Link}"/>
I want to pass Link (the link of the currently selected article) to my command. My command is defined like this:
public class Command : ICommand
{
public event EventHandler CanExecuteChanged;
readonly Predicate<Object> _canExecute;
readonly Action<Object> _executeAction;
public Command(Predicate<Object> canExecute, Action<object> executeAction)
{
_canExecute = canExecute;
_executeAction = executeAction;
}
public bool CanExecute(object parameter)
{
if (_canExecute != null)
return _canExecute(parameter);
return true;
}
public void UpdateCanExecuteState()
{
if (CanExecuteChanged != null)
CanExecuteChanged(this, new EventArgs());
}
public void Execute(object parameter)
{
if (_executeAction != null)
_executeAction(parameter);
UpdateCanExecuteState();
}
}
In my ViewModel I have this:
public ICommand OpenItemCommand
{
get
{
if (_openItemCommand == null)
{
_openItemCommand = new Command.Command(
p => true,
p => OpenItem(_HOW_DO_I_GET_THE_PARAMETER?_)
);
}
return _openItemCommand;
}
set
{
if (_openItemCommand != value)
{
_openItemCommand = value;
RaisePropertyChanged("OpenItemCommand");
}
}
}
private void OpenItem(Uri link)
{
throw new NotImplementedException();
}
When I create the command I need to pass the command parameter (the link) to the Execute method. But how do I get the value of this? I defined the CommandParameter in XAML, but I don't know how to access it.
I really searched through a huge amount of websites but I can't really find the answer.
You should look at the implementation of Prism's DelegateCommand or MVVM light's RelayCommand. With these you would write code like this:
public class ViewModel
{
public ViewModel()
{
OpenItemCommand = new RelayCommand<string>(OpenItem);
}
public RelayCommand<string> OpenItemCommand { get; private set; }
private void OpenItem(string link)
{
Debug.WriteLine(link);
}
}
where string in this case is the type of the parameter.
I'm not sure where the link parameter is coming from but if it's from a control, the value of the control could be bound to a property of your view model, then you don't need a parameter, for example:
public class ViewModel
{
public ViewModel()
{
OpenItemCommand = new RelayCommand(OpenItem);
}
public RelayCommand OpenItemCommand { get; private set; }
public string Link { get; set; }
private void OpenItem()
{
Debug.WriteLine(Link);
}
}
replace
p => OpenItem(_HOW_DO_I_GET_THE_PARAMETER?_)
with
p => OpenItem(p)
that is what the p stands for: parameter

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